Searched refs:pRA (Results 1 – 2 of 2) sorted by relevance
329 if (!pRA[0]) in operator +=()359 pRA += 2; in operator +=()360 if (!pRA[0]) in operator +=()366 pRA += 2; in operator +=()379 pRA = _pRanges; in operator +=()391 if (!pRA[0]) in operator +=()395 *pRN++ = pRA[0]; in operator +=()425 pRA += 2; in operator +=()426 if (!pRA[0]) in operator +=()435 *pRN++ = pRA[1]; in operator +=()[all …]
211 BitmapReadAccess* pRA = aBmp.AcquireReadAccess(); in ImplConvertTransparentAction() local213 if( !pRA ) in ImplConvertTransparentAction()218 if( pRA->HasPalette() ) in ImplConvertTransparentAction()219 aActualColor = pRA->GetBestPaletteColor( aBgColor ).operator Color(); in ImplConvertTransparentAction()221 aBmp.ReleaseAccess(pRA); in ImplConvertTransparentAction()
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