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/trunk/main/basebmp/inc/basebmp/
H A Dpolypolygonrenderer.hxx50 … inline sal_Int32 toInteger( sal_Int64 v ) { return (sal_Int32)(v < 0 ? ~((~v) >> 32) : v >> 32); } in toInteger() function
52 …inline sal_Int32 toRoundedInteger( sal_Int64 v ) { return toInteger(v) + (sal_Int32)((v&0x80000000… in toRoundedInteger()

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