1*b1cdbd2cSJim Jagielski /************************************************************** 2*b1cdbd2cSJim Jagielski * 3*b1cdbd2cSJim Jagielski * Licensed to the Apache Software Foundation (ASF) under one 4*b1cdbd2cSJim Jagielski * or more contributor license agreements. See the NOTICE file 5*b1cdbd2cSJim Jagielski * distributed with this work for additional information 6*b1cdbd2cSJim Jagielski * regarding copyright ownership. The ASF licenses this file 7*b1cdbd2cSJim Jagielski * to you under the Apache License, Version 2.0 (the 8*b1cdbd2cSJim Jagielski * "License"); you may not use this file except in compliance 9*b1cdbd2cSJim Jagielski * with the License. You may obtain a copy of the License at 10*b1cdbd2cSJim Jagielski * 11*b1cdbd2cSJim Jagielski * http://www.apache.org/licenses/LICENSE-2.0 12*b1cdbd2cSJim Jagielski * 13*b1cdbd2cSJim Jagielski * Unless required by applicable law or agreed to in writing, 14*b1cdbd2cSJim Jagielski * software distributed under the License is distributed on an 15*b1cdbd2cSJim Jagielski * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*b1cdbd2cSJim Jagielski * KIND, either express or implied. See the License for the 17*b1cdbd2cSJim Jagielski * specific language governing permissions and limitations 18*b1cdbd2cSJim Jagielski * under the License. 19*b1cdbd2cSJim Jagielski * 20*b1cdbd2cSJim Jagielski *************************************************************/ 21*b1cdbd2cSJim Jagielski 22*b1cdbd2cSJim Jagielski 23*b1cdbd2cSJim Jagielski 24*b1cdbd2cSJim Jagielski // MARKER(update_precomp.py): autogen include statement, do not remove 25*b1cdbd2cSJim Jagielski #include "precompiled_canvas.hxx" 26*b1cdbd2cSJim Jagielski 27*b1cdbd2cSJim Jagielski #include <canvas/debug.hxx> 28*b1cdbd2cSJim Jagielski 29*b1cdbd2cSJim Jagielski #include <rtl/math.hxx> 30*b1cdbd2cSJim Jagielski 31*b1cdbd2cSJim Jagielski #include <com/sun/star/rendering/TextDirection.hpp> 32*b1cdbd2cSJim Jagielski #include <com/sun/star/rendering/TexturingMode.hpp> 33*b1cdbd2cSJim Jagielski #include <com/sun/star/rendering/PathCapType.hpp> 34*b1cdbd2cSJim Jagielski #include <com/sun/star/rendering/PathJoinType.hpp> 35*b1cdbd2cSJim Jagielski 36*b1cdbd2cSJim Jagielski #include <tools/poly.hxx> 37*b1cdbd2cSJim Jagielski #include <vcl/window.hxx> 38*b1cdbd2cSJim Jagielski #include <vcl/bitmapex.hxx> 39*b1cdbd2cSJim Jagielski #include <vcl/bmpacc.hxx> 40*b1cdbd2cSJim Jagielski #include <vcl/canvastools.hxx> 41*b1cdbd2cSJim Jagielski 42*b1cdbd2cSJim Jagielski #include <basegfx/matrix/b2dhommatrix.hxx> 43*b1cdbd2cSJim Jagielski #include <basegfx/range/b2drectangle.hxx> 44*b1cdbd2cSJim Jagielski #include <basegfx/point/b2dpoint.hxx> 45*b1cdbd2cSJim Jagielski #include <basegfx/vector/b2dsize.hxx> 46*b1cdbd2cSJim Jagielski #include <basegfx/polygon/b2dpolygon.hxx> 47*b1cdbd2cSJim Jagielski #include <basegfx/polygon/b2dpolygontools.hxx> 48*b1cdbd2cSJim Jagielski #include <basegfx/polygon/b2dpolypolygontools.hxx> 49*b1cdbd2cSJim Jagielski #include <basegfx/polygon/b2dlinegeometry.hxx> 50*b1cdbd2cSJim Jagielski #include <basegfx/tools/canvastools.hxx> 51*b1cdbd2cSJim Jagielski #include <basegfx/numeric/ftools.hxx> 52*b1cdbd2cSJim Jagielski 53*b1cdbd2cSJim Jagielski #include <utility> 54*b1cdbd2cSJim Jagielski 55*b1cdbd2cSJim Jagielski #include <comphelper/sequence.hxx> 56*b1cdbd2cSJim Jagielski #include <canvas/canvastools.hxx> 57*b1cdbd2cSJim Jagielski 58*b1cdbd2cSJim Jagielski #include "cairo_textlayout.hxx" 59*b1cdbd2cSJim Jagielski #include "cairo_parametricpolypolygon.hxx" 60*b1cdbd2cSJim Jagielski #include "cairo_canvashelper.hxx" 61*b1cdbd2cSJim Jagielski #include "cairo_canvasbitmap.hxx" 62*b1cdbd2cSJim Jagielski #include "cairo_impltools.hxx" 63*b1cdbd2cSJim Jagielski #include "cairo_canvasfont.hxx" 64*b1cdbd2cSJim Jagielski 65*b1cdbd2cSJim Jagielski using namespace ::com::sun::star; 66*b1cdbd2cSJim Jagielski 67*b1cdbd2cSJim Jagielski namespace cairocanvas 68*b1cdbd2cSJim Jagielski { 69*b1cdbd2cSJim Jagielski namespace 70*b1cdbd2cSJim Jagielski { textureFill(OutputDevice & rOutDev,GraphicObject & rGraphic,const::Point & rPosPixel,const::Size & rNextTileX,const::Size & rNextTileY,sal_Int32 nTilesX,sal_Int32 nTilesY,const::Size & rTileSize,const GraphicAttr & rAttr)71*b1cdbd2cSJim Jagielski bool textureFill( OutputDevice& rOutDev, 72*b1cdbd2cSJim Jagielski GraphicObject& rGraphic, 73*b1cdbd2cSJim Jagielski const ::Point& rPosPixel, 74*b1cdbd2cSJim Jagielski const ::Size& rNextTileX, 75*b1cdbd2cSJim Jagielski const ::Size& rNextTileY, 76*b1cdbd2cSJim Jagielski sal_Int32 nTilesX, 77*b1cdbd2cSJim Jagielski sal_Int32 nTilesY, 78*b1cdbd2cSJim Jagielski const ::Size& rTileSize, 79*b1cdbd2cSJim Jagielski const GraphicAttr& rAttr) 80*b1cdbd2cSJim Jagielski { 81*b1cdbd2cSJim Jagielski bool bRet( false ); 82*b1cdbd2cSJim Jagielski Point aCurrPos; 83*b1cdbd2cSJim Jagielski int nX, nY; 84*b1cdbd2cSJim Jagielski 85*b1cdbd2cSJim Jagielski for( nY=0; nY < nTilesY; ++nY ) 86*b1cdbd2cSJim Jagielski { 87*b1cdbd2cSJim Jagielski aCurrPos.X() = rPosPixel.X() + nY*rNextTileY.Width(); 88*b1cdbd2cSJim Jagielski aCurrPos.Y() = rPosPixel.Y() + nY*rNextTileY.Height(); 89*b1cdbd2cSJim Jagielski 90*b1cdbd2cSJim Jagielski for( nX=0; nX < nTilesX; ++nX ) 91*b1cdbd2cSJim Jagielski { 92*b1cdbd2cSJim Jagielski // update return value. This method should return true, if 93*b1cdbd2cSJim Jagielski // at least one of the looped Draws succeeded. 94*b1cdbd2cSJim Jagielski bRet |= rGraphic.Draw( &rOutDev, 95*b1cdbd2cSJim Jagielski aCurrPos, 96*b1cdbd2cSJim Jagielski rTileSize, 97*b1cdbd2cSJim Jagielski &rAttr ); 98*b1cdbd2cSJim Jagielski 99*b1cdbd2cSJim Jagielski aCurrPos.X() += rNextTileX.Width(); 100*b1cdbd2cSJim Jagielski aCurrPos.Y() += rNextTileX.Height(); 101*b1cdbd2cSJim Jagielski } 102*b1cdbd2cSJim Jagielski } 103*b1cdbd2cSJim Jagielski 104*b1cdbd2cSJim Jagielski return bRet; 105*b1cdbd2cSJim Jagielski } 106*b1cdbd2cSJim Jagielski roundDown(const double & rVal)107*b1cdbd2cSJim Jagielski inline sal_Int32 roundDown( const double& rVal ) 108*b1cdbd2cSJim Jagielski { 109*b1cdbd2cSJim Jagielski return static_cast< sal_Int32 >( floor( rVal ) ); 110*b1cdbd2cSJim Jagielski } 111*b1cdbd2cSJim Jagielski roundUp(const double & rVal)112*b1cdbd2cSJim Jagielski inline sal_Int32 roundUp( const double& rVal ) 113*b1cdbd2cSJim Jagielski { 114*b1cdbd2cSJim Jagielski return static_cast< sal_Int32 >( ceil( rVal ) ); 115*b1cdbd2cSJim Jagielski } 116*b1cdbd2cSJim Jagielski } 117*b1cdbd2cSJim Jagielski fillTexturedPolyPolygon(const rendering::XCanvas & rCanvas,const uno::Reference<rendering::XPolyPolygon2D> & xPolyPolygon,const rendering::ViewState & viewState,const rendering::RenderState & renderState,const uno::Sequence<rendering::Texture> & textures)118*b1cdbd2cSJim Jagielski uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTexturedPolyPolygon( const rendering::XCanvas& rCanvas, 119*b1cdbd2cSJim Jagielski const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, 120*b1cdbd2cSJim Jagielski const rendering::ViewState& viewState, 121*b1cdbd2cSJim Jagielski const rendering::RenderState& renderState, 122*b1cdbd2cSJim Jagielski const uno::Sequence< rendering::Texture >& textures ) 123*b1cdbd2cSJim Jagielski { 124*b1cdbd2cSJim Jagielski ENSURE_ARG_OR_THROW( xPolyPolygon.is(), 125*b1cdbd2cSJim Jagielski "CanvasHelper::fillPolyPolygon(): polygon is NULL"); 126*b1cdbd2cSJim Jagielski ENSURE_ARG_OR_THROW( textures.getLength(), 127*b1cdbd2cSJim Jagielski "CanvasHelper::fillTexturedPolyPolygon: empty texture sequence"); 128*b1cdbd2cSJim Jagielski 129*b1cdbd2cSJim Jagielski cairo_save( mpCairo ); 130*b1cdbd2cSJim Jagielski 131*b1cdbd2cSJim Jagielski useStates( viewState, renderState, true ); 132*b1cdbd2cSJim Jagielski mpTextures = &textures; 133*b1cdbd2cSJim Jagielski drawPolyPolygonPath( xPolyPolygon, Fill ); 134*b1cdbd2cSJim Jagielski mpTextures = NULL; 135*b1cdbd2cSJim Jagielski 136*b1cdbd2cSJim Jagielski cairo_restore( mpCairo ); 137*b1cdbd2cSJim Jagielski 138*b1cdbd2cSJim Jagielski return uno::Reference< rendering::XCachedPrimitive >(NULL); 139*b1cdbd2cSJim Jagielski } 140*b1cdbd2cSJim Jagielski } 141