1*b1cdbd2cSJim Jagielski /************************************************************** 2*b1cdbd2cSJim Jagielski * 3*b1cdbd2cSJim Jagielski * Licensed to the Apache Software Foundation (ASF) under one 4*b1cdbd2cSJim Jagielski * or more contributor license agreements. See the NOTICE file 5*b1cdbd2cSJim Jagielski * distributed with this work for additional information 6*b1cdbd2cSJim Jagielski * regarding copyright ownership. The ASF licenses this file 7*b1cdbd2cSJim Jagielski * to you under the Apache License, Version 2.0 (the 8*b1cdbd2cSJim Jagielski * "License"); you may not use this file except in compliance 9*b1cdbd2cSJim Jagielski * with the License. You may obtain a copy of the License at 10*b1cdbd2cSJim Jagielski * 11*b1cdbd2cSJim Jagielski * http://www.apache.org/licenses/LICENSE-2.0 12*b1cdbd2cSJim Jagielski * 13*b1cdbd2cSJim Jagielski * Unless required by applicable law or agreed to in writing, 14*b1cdbd2cSJim Jagielski * software distributed under the License is distributed on an 15*b1cdbd2cSJim Jagielski * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*b1cdbd2cSJim Jagielski * KIND, either express or implied. See the License for the 17*b1cdbd2cSJim Jagielski * specific language governing permissions and limitations 18*b1cdbd2cSJim Jagielski * under the License. 19*b1cdbd2cSJim Jagielski * 20*b1cdbd2cSJim Jagielski *************************************************************/ 21*b1cdbd2cSJim Jagielski 22*b1cdbd2cSJim Jagielski // MARKER(update_precomp.py): autogen include statement, do not remove 23*b1cdbd2cSJim Jagielski #include "precompiled_canvas.hxx" 24*b1cdbd2cSJim Jagielski 25*b1cdbd2cSJim Jagielski #include <canvas/debug.hxx> 26*b1cdbd2cSJim Jagielski #include <canvas/canvastools.hxx> 27*b1cdbd2cSJim Jagielski #include <toolkit/helper/vclunohelper.hxx> 28*b1cdbd2cSJim Jagielski #include <vcl/canvastools.hxx> 29*b1cdbd2cSJim Jagielski #include <basegfx/tools/canvastools.hxx> 30*b1cdbd2cSJim Jagielski #include <vcl/dibtools.hxx> 31*b1cdbd2cSJim Jagielski 32*b1cdbd2cSJim Jagielski #include "spritedevicehelper.hxx" 33*b1cdbd2cSJim Jagielski #include "spritecanvas.hxx" 34*b1cdbd2cSJim Jagielski #include "spritecanvashelper.hxx" 35*b1cdbd2cSJim Jagielski #include "canvasbitmap.hxx" 36*b1cdbd2cSJim Jagielski 37*b1cdbd2cSJim Jagielski using namespace ::com::sun::star; 38*b1cdbd2cSJim Jagielski 39*b1cdbd2cSJim Jagielski namespace vclcanvas 40*b1cdbd2cSJim Jagielski { SpriteDeviceHelper()41*b1cdbd2cSJim Jagielski SpriteDeviceHelper::SpriteDeviceHelper() : 42*b1cdbd2cSJim Jagielski mpBackBuffer() 43*b1cdbd2cSJim Jagielski { 44*b1cdbd2cSJim Jagielski } 45*b1cdbd2cSJim Jagielski init(const OutDevProviderSharedPtr & pOutDev)46*b1cdbd2cSJim Jagielski void SpriteDeviceHelper::init( const OutDevProviderSharedPtr& pOutDev ) 47*b1cdbd2cSJim Jagielski { 48*b1cdbd2cSJim Jagielski DeviceHelper::init(pOutDev); 49*b1cdbd2cSJim Jagielski 50*b1cdbd2cSJim Jagielski // setup back buffer 51*b1cdbd2cSJim Jagielski OutputDevice& rOutDev( pOutDev->getOutDev() ); 52*b1cdbd2cSJim Jagielski mpBackBuffer.reset( new BackBuffer( rOutDev )); 53*b1cdbd2cSJim Jagielski mpBackBuffer->setSize( rOutDev.GetOutputSizePixel() ); 54*b1cdbd2cSJim Jagielski 55*b1cdbd2cSJim Jagielski // #i95645# 56*b1cdbd2cSJim Jagielski #if defined( QUARTZ ) 57*b1cdbd2cSJim Jagielski // use AA on VCLCanvas for Mac 58*b1cdbd2cSJim Jagielski mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | mpBackBuffer->getOutDev().GetAntialiasing() ); 59*b1cdbd2cSJim Jagielski #else 60*b1cdbd2cSJim Jagielski // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and 61*b1cdbd2cSJim Jagielski // is not required to do AA. It would need to be adapted to use it correctly 62*b1cdbd2cSJim Jagielski // (especially gradient painting). This will need extra work. 63*b1cdbd2cSJim Jagielski mpBackBuffer->getOutDev().SetAntialiasing(mpBackBuffer->getOutDev().GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); 64*b1cdbd2cSJim Jagielski #endif 65*b1cdbd2cSJim Jagielski } 66*b1cdbd2cSJim Jagielski createBuffers(::sal_Int32 nBuffers)67*b1cdbd2cSJim Jagielski ::sal_Int32 SpriteDeviceHelper::createBuffers( ::sal_Int32 nBuffers ) 68*b1cdbd2cSJim Jagielski { 69*b1cdbd2cSJim Jagielski (void)nBuffers; 70*b1cdbd2cSJim Jagielski 71*b1cdbd2cSJim Jagielski // TODO(F3): implement XBufferStrategy interface. For now, we 72*b1cdbd2cSJim Jagielski // _always_ will have exactly one backbuffer 73*b1cdbd2cSJim Jagielski return 1; 74*b1cdbd2cSJim Jagielski } 75*b1cdbd2cSJim Jagielski destroyBuffers()76*b1cdbd2cSJim Jagielski void SpriteDeviceHelper::destroyBuffers() 77*b1cdbd2cSJim Jagielski { 78*b1cdbd2cSJim Jagielski // TODO(F3): implement XBufferStrategy interface. For now, we 79*b1cdbd2cSJim Jagielski // _always_ will have exactly one backbuffer 80*b1cdbd2cSJim Jagielski } 81*b1cdbd2cSJim Jagielski showBuffer(bool,::sal_Bool)82*b1cdbd2cSJim Jagielski ::sal_Bool SpriteDeviceHelper::showBuffer( bool, ::sal_Bool ) 83*b1cdbd2cSJim Jagielski { 84*b1cdbd2cSJim Jagielski OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas"); 85*b1cdbd2cSJim Jagielski return sal_False; 86*b1cdbd2cSJim Jagielski } 87*b1cdbd2cSJim Jagielski switchBuffer(bool,::sal_Bool)88*b1cdbd2cSJim Jagielski ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool ) 89*b1cdbd2cSJim Jagielski { 90*b1cdbd2cSJim Jagielski OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas"); 91*b1cdbd2cSJim Jagielski return sal_False; 92*b1cdbd2cSJim Jagielski } 93*b1cdbd2cSJim Jagielski disposing()94*b1cdbd2cSJim Jagielski void SpriteDeviceHelper::disposing() 95*b1cdbd2cSJim Jagielski { 96*b1cdbd2cSJim Jagielski // release all references 97*b1cdbd2cSJim Jagielski mpBackBuffer.reset(); 98*b1cdbd2cSJim Jagielski 99*b1cdbd2cSJim Jagielski DeviceHelper::disposing(); 100*b1cdbd2cSJim Jagielski } 101*b1cdbd2cSJim Jagielski isAccelerated() const102*b1cdbd2cSJim Jagielski uno::Any SpriteDeviceHelper::isAccelerated() const 103*b1cdbd2cSJim Jagielski { 104*b1cdbd2cSJim Jagielski return DeviceHelper::isAccelerated(); 105*b1cdbd2cSJim Jagielski } 106*b1cdbd2cSJim Jagielski getDeviceHandle() const107*b1cdbd2cSJim Jagielski uno::Any SpriteDeviceHelper::getDeviceHandle() const 108*b1cdbd2cSJim Jagielski { 109*b1cdbd2cSJim Jagielski return DeviceHelper::getDeviceHandle(); 110*b1cdbd2cSJim Jagielski } 111*b1cdbd2cSJim Jagielski getSurfaceHandle() const112*b1cdbd2cSJim Jagielski uno::Any SpriteDeviceHelper::getSurfaceHandle() const 113*b1cdbd2cSJim Jagielski { 114*b1cdbd2cSJim Jagielski if( !mpBackBuffer ) 115*b1cdbd2cSJim Jagielski return uno::Any(); 116*b1cdbd2cSJim Jagielski 117*b1cdbd2cSJim Jagielski return uno::makeAny( 118*b1cdbd2cSJim Jagielski reinterpret_cast< sal_Int64 >(&mpBackBuffer->getOutDev()) ); 119*b1cdbd2cSJim Jagielski } 120*b1cdbd2cSJim Jagielski notifySizeUpdate(const awt::Rectangle & rBounds)121*b1cdbd2cSJim Jagielski void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds ) 122*b1cdbd2cSJim Jagielski { 123*b1cdbd2cSJim Jagielski if( mpBackBuffer ) 124*b1cdbd2cSJim Jagielski mpBackBuffer->setSize( ::Size(rBounds.Width, 125*b1cdbd2cSJim Jagielski rBounds.Height) ); 126*b1cdbd2cSJim Jagielski } 127*b1cdbd2cSJim Jagielski dumpScreenContent() const128*b1cdbd2cSJim Jagielski void SpriteDeviceHelper::dumpScreenContent() const 129*b1cdbd2cSJim Jagielski { 130*b1cdbd2cSJim Jagielski DeviceHelper::dumpScreenContent(); 131*b1cdbd2cSJim Jagielski 132*b1cdbd2cSJim Jagielski static sal_uInt32 nFilePostfixCount(0); 133*b1cdbd2cSJim Jagielski 134*b1cdbd2cSJim Jagielski if( mpBackBuffer ) 135*b1cdbd2cSJim Jagielski { 136*b1cdbd2cSJim Jagielski String aFilename( String::CreateFromAscii("dbg_backbuffer") ); 137*b1cdbd2cSJim Jagielski aFilename += String::CreateFromInt32(nFilePostfixCount); 138*b1cdbd2cSJim Jagielski aFilename += String::CreateFromAscii(".bmp"); 139*b1cdbd2cSJim Jagielski 140*b1cdbd2cSJim Jagielski SvFileStream aStream( aFilename, STREAM_STD_READWRITE ); 141*b1cdbd2cSJim Jagielski 142*b1cdbd2cSJim Jagielski const ::Point aEmptyPoint; 143*b1cdbd2cSJim Jagielski mpBackBuffer->getOutDev().EnableMapMode( sal_False ); 144*b1cdbd2cSJim Jagielski mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); 145*b1cdbd2cSJim Jagielski WriteDIB(mpBackBuffer->getOutDev().GetBitmap(aEmptyPoint, mpBackBuffer->getOutDev().GetOutputSizePixel()), aStream, false, true); 146*b1cdbd2cSJim Jagielski } 147*b1cdbd2cSJim Jagielski 148*b1cdbd2cSJim Jagielski ++nFilePostfixCount; 149*b1cdbd2cSJim Jagielski } 150*b1cdbd2cSJim Jagielski 151*b1cdbd2cSJim Jagielski } 152