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21 
22 
23 #ifndef DBAUI_TABLEWINDOWTITLE_HXX
24 #define DBAUI_TABLEWINDOWTITLE_HXX
25 
26 #ifndef _SV_FIXED_HXX
27 #include <vcl/fixed.hxx>
28 #endif
29 
30 namespace dbaui
31 {
32 	class OTableWindow;
33 	class OTableWindowTitle : public FixedText
34 	{
35 		OTableWindow* m_pTabWin;
36 
37 	protected:
38 		virtual void Command(const CommandEvent& rEvt);
39 		//	virtual void Paint( const Rectangle& rRect );
40 		virtual void MouseButtonDown( const MouseEvent& rEvt );
41 		virtual void KeyInput( const KeyEvent& rEvt );
42 		virtual void DataChanged( const DataChangedEvent& rDCEvt );
43 
44 	public:
45 		OTableWindowTitle( OTableWindow* pParent );
46 		virtual ~OTableWindowTitle();
47 		virtual void LoseFocus();
48 		virtual void GetFocus();
49 		virtual void RequestHelp( const HelpEvent& rHEvt );
50 		// window override
51 		virtual void StateChanged( StateChangedType nStateChange );
52 	};
53 }
54 #endif // DBAUI_TABLEWINDOWTITLE_HXX
55 
56