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2 *
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21
22
23#ifndef __com_sun_star_drawing_TextureKind2_idl__
24#define __com_sun_star_drawing_TextureKind2_idl__
25
26
27//=============================================================================
28
29 module com {  module sun {  module star {  module drawing {
30
31//=============================================================================
32
33/** These enumeration values specify how the texture is applied.
34 */
35published enum TextureKind2
36{
37	//-------------------------------------------------------------------------
38
39	/** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture
40		and the lighting information are	mixed to produce the image, so a
41		lit, textured object is achieved.
42	 */
43	LUMINANCE,
44
45	/** With <type>TextureKind</type> <const>INTENSITY</const>, each texture
46		pixel is used as an intensity value.
47	 */
48	INTENSITY,
49	//-------------------------------------------------------------------------
50
51	/** With this mode, the lighting is ignored and only the
52		texture color information is used.
53	 */
54	COLOR
55};
56
57//=============================================================================
58
59}; }; }; };
60
61#endif
62
63