xref: /aoo4110/main/sd/source/ui/inc/fusel.hxx (revision b1cdbd2c)
1*b1cdbd2cSJim Jagielski /**************************************************************
2*b1cdbd2cSJim Jagielski  *
3*b1cdbd2cSJim Jagielski  * Licensed to the Apache Software Foundation (ASF) under one
4*b1cdbd2cSJim Jagielski  * or more contributor license agreements.  See the NOTICE file
5*b1cdbd2cSJim Jagielski  * distributed with this work for additional information
6*b1cdbd2cSJim Jagielski  * regarding copyright ownership.  The ASF licenses this file
7*b1cdbd2cSJim Jagielski  * to you under the Apache License, Version 2.0 (the
8*b1cdbd2cSJim Jagielski  * "License"); you may not use this file except in compliance
9*b1cdbd2cSJim Jagielski  * with the License.  You may obtain a copy of the License at
10*b1cdbd2cSJim Jagielski  *
11*b1cdbd2cSJim Jagielski  *   http://www.apache.org/licenses/LICENSE-2.0
12*b1cdbd2cSJim Jagielski  *
13*b1cdbd2cSJim Jagielski  * Unless required by applicable law or agreed to in writing,
14*b1cdbd2cSJim Jagielski  * software distributed under the License is distributed on an
15*b1cdbd2cSJim Jagielski  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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17*b1cdbd2cSJim Jagielski  * specific language governing permissions and limitations
18*b1cdbd2cSJim Jagielski  * under the License.
19*b1cdbd2cSJim Jagielski  *
20*b1cdbd2cSJim Jagielski  *************************************************************/
21*b1cdbd2cSJim Jagielski 
22*b1cdbd2cSJim Jagielski 
23*b1cdbd2cSJim Jagielski 
24*b1cdbd2cSJim Jagielski #ifndef SD_FU_SELECTION_HXX
25*b1cdbd2cSJim Jagielski #define SD_FU_SELECTION_HXX
26*b1cdbd2cSJim Jagielski 
27*b1cdbd2cSJim Jagielski #include "fudraw.hxx"
28*b1cdbd2cSJim Jagielski 
29*b1cdbd2cSJim Jagielski #include <com/sun/star/media/XPlayer.hpp>
30*b1cdbd2cSJim Jagielski 
31*b1cdbd2cSJim Jagielski class SdrHdl;
32*b1cdbd2cSJim Jagielski class SdrObject;
33*b1cdbd2cSJim Jagielski class Sound;
34*b1cdbd2cSJim Jagielski 
35*b1cdbd2cSJim Jagielski 
36*b1cdbd2cSJim Jagielski namespace sd {
37*b1cdbd2cSJim Jagielski 
38*b1cdbd2cSJim Jagielski class FuSelection
39*b1cdbd2cSJim Jagielski     : public FuDraw
40*b1cdbd2cSJim Jagielski {
41*b1cdbd2cSJim Jagielski public:
42*b1cdbd2cSJim Jagielski 	TYPEINFO();
43*b1cdbd2cSJim Jagielski 
44*b1cdbd2cSJim Jagielski 	static FunctionReference Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq );
45*b1cdbd2cSJim Jagielski 	virtual void DoExecute( SfxRequest& rReq );
46*b1cdbd2cSJim Jagielski 
47*b1cdbd2cSJim Jagielski 									   // Mouse- & Key-Events
48*b1cdbd2cSJim Jagielski 	virtual sal_Bool KeyInput(const KeyEvent& rKEvt);
49*b1cdbd2cSJim Jagielski 	virtual sal_Bool MouseMove(const MouseEvent& rMEvt);
50*b1cdbd2cSJim Jagielski 	virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt);
51*b1cdbd2cSJim Jagielski 	virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt);
52*b1cdbd2cSJim Jagielski 
53*b1cdbd2cSJim Jagielski 	virtual void Activate();		   // Function aktivieren
54*b1cdbd2cSJim Jagielski 	virtual void Deactivate();		   // Function deaktivieren
55*b1cdbd2cSJim Jagielski 
56*b1cdbd2cSJim Jagielski 	virtual void SelectionHasChanged();
57*b1cdbd2cSJim Jagielski 
58*b1cdbd2cSJim Jagielski 	void    SetEditMode(sal_uInt16 nMode);
GetEditMode()59*b1cdbd2cSJim Jagielski 	sal_uInt16  GetEditMode() { return nEditMode; }
60*b1cdbd2cSJim Jagielski 
61*b1cdbd2cSJim Jagielski 	sal_Bool	AnimateObj(SdrObject* pObj, const Point& rPos);
62*b1cdbd2cSJim Jagielski 
63*b1cdbd2cSJim Jagielski 	/** is called when the currenct function should be aborted. <p>
64*b1cdbd2cSJim Jagielski 		This is used when a function gets a KEY_ESCAPE but can also
65*b1cdbd2cSJim Jagielski 		be called directly.
66*b1cdbd2cSJim Jagielski 
67*b1cdbd2cSJim Jagielski 		@returns true if a active function was aborted
68*b1cdbd2cSJim Jagielski 	*/
69*b1cdbd2cSJim Jagielski 	virtual bool cancel();
70*b1cdbd2cSJim Jagielski 
71*b1cdbd2cSJim Jagielski 	//Solution: let mouse cursor move
72*b1cdbd2cSJim Jagielski 	virtual void ForcePointer(const MouseEvent* pMEvt = NULL);
73*b1cdbd2cSJim Jagielski protected:
74*b1cdbd2cSJim Jagielski 	FuSelection (ViewShell* pViewSh,
75*b1cdbd2cSJim Jagielski         ::sd::Window* pWin,
76*b1cdbd2cSJim Jagielski         ::sd::View* pView,
77*b1cdbd2cSJim Jagielski         SdDrawDocument* pDoc,
78*b1cdbd2cSJim Jagielski         SfxRequest& rReq);
79*b1cdbd2cSJim Jagielski 
80*b1cdbd2cSJim Jagielski 	virtual ~FuSelection();
81*b1cdbd2cSJim Jagielski 
82*b1cdbd2cSJim Jagielski 	sal_Bool			bTempRotation;
83*b1cdbd2cSJim Jagielski 	sal_Bool            bSelectionChanged;
84*b1cdbd2cSJim Jagielski 	sal_Bool            bHideAndAnimate;
85*b1cdbd2cSJim Jagielski 	SdrHdl*         pHdl;
86*b1cdbd2cSJim Jagielski 	sal_Bool            bSuppressChangesOfSelection;
87*b1cdbd2cSJim Jagielski 	sal_Bool            bMirrorSide0;
88*b1cdbd2cSJim Jagielski 	sal_uInt16          nEditMode;
89*b1cdbd2cSJim Jagielski         ::com::sun::star::uno::Reference< ::com::sun::star::media::XPlayer > mxPlayer;
90*b1cdbd2cSJim Jagielski 
91*b1cdbd2cSJim Jagielski private:
92*b1cdbd2cSJim Jagielski     /** This pointer stores a canidate for assigning a style in the water
93*b1cdbd2cSJim Jagielski         can mode between mouse button down and mouse button up.
94*b1cdbd2cSJim Jagielski     */
95*b1cdbd2cSJim Jagielski     SdrObject* pWaterCanCandidate;
96*b1cdbd2cSJim Jagielski 
97*b1cdbd2cSJim Jagielski     /** Find the object under the given test point without selecting it.
98*b1cdbd2cSJim Jagielski         @param rTestPoint
99*b1cdbd2cSJim Jagielski             The coordinates at which to search for a shape.
100*b1cdbd2cSJim Jagielski         @return
101*b1cdbd2cSJim Jagielski             The shape at the test point.  When there is no shape at this
102*b1cdbd2cSJim Jagielski             position then NULL is returned.
103*b1cdbd2cSJim Jagielski     */
104*b1cdbd2cSJim Jagielski     SdrObject* pickObject (const Point& rTestPoint);
105*b1cdbd2cSJim Jagielski   //Solution: Add Shift+UP/DOWN/LEFT/RIGHT key to move the position of insert point,
106*b1cdbd2cSJim Jagielski   //and SHIFT+ENTER key to decide the postion and draw the new insert point
107*b1cdbd2cSJim Jagielski     sal_Bool   bBeginInsertPoint;
108*b1cdbd2cSJim Jagielski     Point    oldPoint;
109*b1cdbd2cSJim Jagielski   //Solution: let mouse cursor move
110*b1cdbd2cSJim Jagielski   sal_Bool   bMovedToCenterPoint;
111*b1cdbd2cSJim Jagielski };
112*b1cdbd2cSJim Jagielski 
113*b1cdbd2cSJim Jagielski } // end of namespace sd
114*b1cdbd2cSJim Jagielski 
115*b1cdbd2cSJim Jagielski #endif		// _SD_FUSEL_HXX
116*b1cdbd2cSJim Jagielski 
117