1*b1cdbd2cSJim Jagielski /**************************************************************
2*b1cdbd2cSJim Jagielski  *
3*b1cdbd2cSJim Jagielski  * Licensed to the Apache Software Foundation (ASF) under one
4*b1cdbd2cSJim Jagielski  * or more contributor license agreements.  See the NOTICE file
5*b1cdbd2cSJim Jagielski  * distributed with this work for additional information
6*b1cdbd2cSJim Jagielski  * regarding copyright ownership.  The ASF licenses this file
7*b1cdbd2cSJim Jagielski  * to you under the Apache License, Version 2.0 (the
8*b1cdbd2cSJim Jagielski  * "License"); you may not use this file except in compliance
9*b1cdbd2cSJim Jagielski  * with the License.  You may obtain a copy of the License at
10*b1cdbd2cSJim Jagielski  *
11*b1cdbd2cSJim Jagielski  *   http://www.apache.org/licenses/LICENSE-2.0
12*b1cdbd2cSJim Jagielski  *
13*b1cdbd2cSJim Jagielski  * Unless required by applicable law or agreed to in writing,
14*b1cdbd2cSJim Jagielski  * software distributed under the License is distributed on an
15*b1cdbd2cSJim Jagielski  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*b1cdbd2cSJim Jagielski  * KIND, either express or implied.  See the License for the
17*b1cdbd2cSJim Jagielski  * specific language governing permissions and limitations
18*b1cdbd2cSJim Jagielski  * under the License.
19*b1cdbd2cSJim Jagielski  *
20*b1cdbd2cSJim Jagielski  *************************************************************/
21*b1cdbd2cSJim Jagielski 
22*b1cdbd2cSJim Jagielski 
23*b1cdbd2cSJim Jagielski 
24*b1cdbd2cSJim Jagielski // MARKER(update_precomp.py): autogen include statement, do not remove
25*b1cdbd2cSJim Jagielski #include "precompiled_svx.hxx"
26*b1cdbd2cSJim Jagielski 
27*b1cdbd2cSJim Jagielski #include <svx/sdr/contact/viewcontactofe3dsphere.hxx>
28*b1cdbd2cSJim Jagielski #include <svx/sphere3d.hxx>
29*b1cdbd2cSJim Jagielski #include <drawinglayer/primitive3d/sdrsphereprimitive3d.hxx>
30*b1cdbd2cSJim Jagielski #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
31*b1cdbd2cSJim Jagielski #include <svx/sdr/primitive3d/sdrattributecreator3d.hxx>
32*b1cdbd2cSJim Jagielski 
33*b1cdbd2cSJim Jagielski //////////////////////////////////////////////////////////////////////////////
34*b1cdbd2cSJim Jagielski 
35*b1cdbd2cSJim Jagielski namespace sdr
36*b1cdbd2cSJim Jagielski {
37*b1cdbd2cSJim Jagielski 	namespace contact
38*b1cdbd2cSJim Jagielski 	{
ViewContactOfE3dSphere(E3dSphereObj & rSphere)39*b1cdbd2cSJim Jagielski 		ViewContactOfE3dSphere::ViewContactOfE3dSphere(E3dSphereObj& rSphere)
40*b1cdbd2cSJim Jagielski 		:	ViewContactOfE3d(rSphere)
41*b1cdbd2cSJim Jagielski 		{
42*b1cdbd2cSJim Jagielski 		}
43*b1cdbd2cSJim Jagielski 
~ViewContactOfE3dSphere()44*b1cdbd2cSJim Jagielski 		ViewContactOfE3dSphere::~ViewContactOfE3dSphere()
45*b1cdbd2cSJim Jagielski 		{
46*b1cdbd2cSJim Jagielski 		}
47*b1cdbd2cSJim Jagielski 
createViewIndependentPrimitive3DSequence() const48*b1cdbd2cSJim Jagielski 		drawinglayer::primitive3d::Primitive3DSequence ViewContactOfE3dSphere::createViewIndependentPrimitive3DSequence() const
49*b1cdbd2cSJim Jagielski 		{
50*b1cdbd2cSJim Jagielski 			drawinglayer::primitive3d::Primitive3DSequence xRetval;
51*b1cdbd2cSJim Jagielski 			const SfxItemSet& rItemSet = GetE3dSphereObj().GetMergedItemSet();
52*b1cdbd2cSJim Jagielski 			const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute(
53*b1cdbd2cSJim Jagielski 				drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false));
54*b1cdbd2cSJim Jagielski 
55*b1cdbd2cSJim Jagielski 			// get sphere center and size for geometry
56*b1cdbd2cSJim Jagielski 			basegfx::B3DRange aSphereRange;
57*b1cdbd2cSJim Jagielski 			const basegfx::B3DPoint aSpherePosition(GetE3dSphereObj().Center());
58*b1cdbd2cSJim Jagielski 			const basegfx::B3DVector aSphereSize(GetE3dSphereObj().Size());
59*b1cdbd2cSJim Jagielski 			basegfx::B3DHomMatrix aWorldTransform;
60*b1cdbd2cSJim Jagielski 
61*b1cdbd2cSJim Jagielski 			aWorldTransform.translate(-0.5, -0.5, -0.5);
62*b1cdbd2cSJim Jagielski 			aWorldTransform.scale(aSphereSize.getX(), aSphereSize.getY(), aSphereSize.getZ());
63*b1cdbd2cSJim Jagielski 			aWorldTransform.translate(aSpherePosition.getX(), aSpherePosition.getY(), aSpherePosition.getZ());
64*b1cdbd2cSJim Jagielski 
65*b1cdbd2cSJim Jagielski 			// get 3D Object Attributes
66*b1cdbd2cSJim Jagielski 			drawinglayer::attribute::Sdr3DObjectAttribute* pSdr3DObjectAttribute = drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet);
67*b1cdbd2cSJim Jagielski 
68*b1cdbd2cSJim Jagielski 			// get segment count
69*b1cdbd2cSJim Jagielski 			const sal_uInt32 nHorizontalSegments(GetE3dSphereObj().GetHorizontalSegments());
70*b1cdbd2cSJim Jagielski 			const sal_uInt32 nVerticalSegments(GetE3dSphereObj().GetVerticalSegments());
71*b1cdbd2cSJim Jagielski 
72*b1cdbd2cSJim Jagielski 			// calculate texture size, use radii for (2 * PI * r) to get a perfect
73*b1cdbd2cSJim Jagielski 			// mapping on the sphere
74*b1cdbd2cSJim Jagielski 			const basegfx::B2DVector aTextureSize(
75*b1cdbd2cSJim Jagielski 				F_PI * ((aSphereSize.getX() + aSphereSize.getZ()) / 2.0), // PI * d
76*b1cdbd2cSJim Jagielski 				F_PI2 * aSphereSize.getY()); // half outline, (PI * d)/2 -> PI/2 * d
77*b1cdbd2cSJim Jagielski 
78*b1cdbd2cSJim Jagielski 			// create primitive and add
79*b1cdbd2cSJim Jagielski 			const drawinglayer::primitive3d::Primitive3DReference xReference(
80*b1cdbd2cSJim Jagielski 				new drawinglayer::primitive3d::SdrSpherePrimitive3D(
81*b1cdbd2cSJim Jagielski 					aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute,
82*b1cdbd2cSJim Jagielski 					nHorizontalSegments, nVerticalSegments));
83*b1cdbd2cSJim Jagielski             xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1);
84*b1cdbd2cSJim Jagielski 
85*b1cdbd2cSJim Jagielski 			// delete 3D Object Attributes
86*b1cdbd2cSJim Jagielski 			delete pSdr3DObjectAttribute;
87*b1cdbd2cSJim Jagielski 
88*b1cdbd2cSJim Jagielski 			return xRetval;
89*b1cdbd2cSJim Jagielski 		}
90*b1cdbd2cSJim Jagielski 	} // end of namespace contact
91*b1cdbd2cSJim Jagielski } // end of namespace sdr
92*b1cdbd2cSJim Jagielski 
93*b1cdbd2cSJim Jagielski //////////////////////////////////////////////////////////////////////////////
94*b1cdbd2cSJim Jagielski // eof
95