1*b1cdbd2cSJim Jagielski /************************************************************** 2*b1cdbd2cSJim Jagielski * 3*b1cdbd2cSJim Jagielski * Licensed to the Apache Software Foundation (ASF) under one 4*b1cdbd2cSJim Jagielski * or more contributor license agreements. See the NOTICE file 5*b1cdbd2cSJim Jagielski * distributed with this work for additional information 6*b1cdbd2cSJim Jagielski * regarding copyright ownership. The ASF licenses this file 7*b1cdbd2cSJim Jagielski * to you under the Apache License, Version 2.0 (the 8*b1cdbd2cSJim Jagielski * "License"); you may not use this file except in compliance 9*b1cdbd2cSJim Jagielski * with the License. You may obtain a copy of the License at 10*b1cdbd2cSJim Jagielski * 11*b1cdbd2cSJim Jagielski * http://www.apache.org/licenses/LICENSE-2.0 12*b1cdbd2cSJim Jagielski * 13*b1cdbd2cSJim Jagielski * Unless required by applicable law or agreed to in writing, 14*b1cdbd2cSJim Jagielski * software distributed under the License is distributed on an 15*b1cdbd2cSJim Jagielski * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*b1cdbd2cSJim Jagielski * KIND, either express or implied. See the License for the 17*b1cdbd2cSJim Jagielski * specific language governing permissions and limitations 18*b1cdbd2cSJim Jagielski * under the License. 19*b1cdbd2cSJim Jagielski * 20*b1cdbd2cSJim Jagielski *************************************************************/ 21*b1cdbd2cSJim Jagielski 22*b1cdbd2cSJim Jagielski 23*b1cdbd2cSJim Jagielski 24*b1cdbd2cSJim Jagielski // MARKER(update_precomp.py): autogen include statement, do not remove 25*b1cdbd2cSJim Jagielski #include "precompiled_svx.hxx" 26*b1cdbd2cSJim Jagielski 27*b1cdbd2cSJim Jagielski #include <svx/sdr/contact/viewcontactofe3dsphere.hxx> 28*b1cdbd2cSJim Jagielski #include <svx/sphere3d.hxx> 29*b1cdbd2cSJim Jagielski #include <drawinglayer/primitive3d/sdrsphereprimitive3d.hxx> 30*b1cdbd2cSJim Jagielski #include <svx/sdr/primitive2d/sdrattributecreator.hxx> 31*b1cdbd2cSJim Jagielski #include <svx/sdr/primitive3d/sdrattributecreator3d.hxx> 32*b1cdbd2cSJim Jagielski 33*b1cdbd2cSJim Jagielski ////////////////////////////////////////////////////////////////////////////// 34*b1cdbd2cSJim Jagielski 35*b1cdbd2cSJim Jagielski namespace sdr 36*b1cdbd2cSJim Jagielski { 37*b1cdbd2cSJim Jagielski namespace contact 38*b1cdbd2cSJim Jagielski { ViewContactOfE3dSphere(E3dSphereObj & rSphere)39*b1cdbd2cSJim Jagielski ViewContactOfE3dSphere::ViewContactOfE3dSphere(E3dSphereObj& rSphere) 40*b1cdbd2cSJim Jagielski : ViewContactOfE3d(rSphere) 41*b1cdbd2cSJim Jagielski { 42*b1cdbd2cSJim Jagielski } 43*b1cdbd2cSJim Jagielski ~ViewContactOfE3dSphere()44*b1cdbd2cSJim Jagielski ViewContactOfE3dSphere::~ViewContactOfE3dSphere() 45*b1cdbd2cSJim Jagielski { 46*b1cdbd2cSJim Jagielski } 47*b1cdbd2cSJim Jagielski createViewIndependentPrimitive3DSequence() const48*b1cdbd2cSJim Jagielski drawinglayer::primitive3d::Primitive3DSequence ViewContactOfE3dSphere::createViewIndependentPrimitive3DSequence() const 49*b1cdbd2cSJim Jagielski { 50*b1cdbd2cSJim Jagielski drawinglayer::primitive3d::Primitive3DSequence xRetval; 51*b1cdbd2cSJim Jagielski const SfxItemSet& rItemSet = GetE3dSphereObj().GetMergedItemSet(); 52*b1cdbd2cSJim Jagielski const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute( 53*b1cdbd2cSJim Jagielski drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false)); 54*b1cdbd2cSJim Jagielski 55*b1cdbd2cSJim Jagielski // get sphere center and size for geometry 56*b1cdbd2cSJim Jagielski basegfx::B3DRange aSphereRange; 57*b1cdbd2cSJim Jagielski const basegfx::B3DPoint aSpherePosition(GetE3dSphereObj().Center()); 58*b1cdbd2cSJim Jagielski const basegfx::B3DVector aSphereSize(GetE3dSphereObj().Size()); 59*b1cdbd2cSJim Jagielski basegfx::B3DHomMatrix aWorldTransform; 60*b1cdbd2cSJim Jagielski 61*b1cdbd2cSJim Jagielski aWorldTransform.translate(-0.5, -0.5, -0.5); 62*b1cdbd2cSJim Jagielski aWorldTransform.scale(aSphereSize.getX(), aSphereSize.getY(), aSphereSize.getZ()); 63*b1cdbd2cSJim Jagielski aWorldTransform.translate(aSpherePosition.getX(), aSpherePosition.getY(), aSpherePosition.getZ()); 64*b1cdbd2cSJim Jagielski 65*b1cdbd2cSJim Jagielski // get 3D Object Attributes 66*b1cdbd2cSJim Jagielski drawinglayer::attribute::Sdr3DObjectAttribute* pSdr3DObjectAttribute = drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet); 67*b1cdbd2cSJim Jagielski 68*b1cdbd2cSJim Jagielski // get segment count 69*b1cdbd2cSJim Jagielski const sal_uInt32 nHorizontalSegments(GetE3dSphereObj().GetHorizontalSegments()); 70*b1cdbd2cSJim Jagielski const sal_uInt32 nVerticalSegments(GetE3dSphereObj().GetVerticalSegments()); 71*b1cdbd2cSJim Jagielski 72*b1cdbd2cSJim Jagielski // calculate texture size, use radii for (2 * PI * r) to get a perfect 73*b1cdbd2cSJim Jagielski // mapping on the sphere 74*b1cdbd2cSJim Jagielski const basegfx::B2DVector aTextureSize( 75*b1cdbd2cSJim Jagielski F_PI * ((aSphereSize.getX() + aSphereSize.getZ()) / 2.0), // PI * d 76*b1cdbd2cSJim Jagielski F_PI2 * aSphereSize.getY()); // half outline, (PI * d)/2 -> PI/2 * d 77*b1cdbd2cSJim Jagielski 78*b1cdbd2cSJim Jagielski // create primitive and add 79*b1cdbd2cSJim Jagielski const drawinglayer::primitive3d::Primitive3DReference xReference( 80*b1cdbd2cSJim Jagielski new drawinglayer::primitive3d::SdrSpherePrimitive3D( 81*b1cdbd2cSJim Jagielski aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute, 82*b1cdbd2cSJim Jagielski nHorizontalSegments, nVerticalSegments)); 83*b1cdbd2cSJim Jagielski xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1); 84*b1cdbd2cSJim Jagielski 85*b1cdbd2cSJim Jagielski // delete 3D Object Attributes 86*b1cdbd2cSJim Jagielski delete pSdr3DObjectAttribute; 87*b1cdbd2cSJim Jagielski 88*b1cdbd2cSJim Jagielski return xRetval; 89*b1cdbd2cSJim Jagielski } 90*b1cdbd2cSJim Jagielski } // end of namespace contact 91*b1cdbd2cSJim Jagielski } // end of namespace sdr 92*b1cdbd2cSJim Jagielski 93*b1cdbd2cSJim Jagielski ////////////////////////////////////////////////////////////////////////////// 94*b1cdbd2cSJim Jagielski // eof 95