1*b1cdbd2cSJim Jagielski /************************************************************** 2*b1cdbd2cSJim Jagielski * 3*b1cdbd2cSJim Jagielski * Licensed to the Apache Software Foundation (ASF) under one 4*b1cdbd2cSJim Jagielski * or more contributor license agreements. See the NOTICE file 5*b1cdbd2cSJim Jagielski * distributed with this work for additional information 6*b1cdbd2cSJim Jagielski * regarding copyright ownership. The ASF licenses this file 7*b1cdbd2cSJim Jagielski * to you under the Apache License, Version 2.0 (the 8*b1cdbd2cSJim Jagielski * "License"); you may not use this file except in compliance 9*b1cdbd2cSJim Jagielski * with the License. You may obtain a copy of the License at 10*b1cdbd2cSJim Jagielski * 11*b1cdbd2cSJim Jagielski * http://www.apache.org/licenses/LICENSE-2.0 12*b1cdbd2cSJim Jagielski * 13*b1cdbd2cSJim Jagielski * Unless required by applicable law or agreed to in writing, 14*b1cdbd2cSJim Jagielski * software distributed under the License is distributed on an 15*b1cdbd2cSJim Jagielski * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*b1cdbd2cSJim Jagielski * KIND, either express or implied. See the License for the 17*b1cdbd2cSJim Jagielski * specific language governing permissions and limitations 18*b1cdbd2cSJim Jagielski * under the License. 19*b1cdbd2cSJim Jagielski * 20*b1cdbd2cSJim Jagielski *************************************************************/ 21*b1cdbd2cSJim Jagielski 22*b1cdbd2cSJim Jagielski 23*b1cdbd2cSJim Jagielski 24*b1cdbd2cSJim Jagielski #ifndef _SV_SALSOUND_H 25*b1cdbd2cSJim Jagielski #define _SV_SALSOUND_H 26*b1cdbd2cSJim Jagielski 27*b1cdbd2cSJim Jagielski #include <tools/gen.hxx> 28*b1cdbd2cSJim Jagielski #include <sv.h> 29*b1cdbd2cSJim Jagielski #include <tools/string.hxx> 30*b1cdbd2cSJim Jagielski #include <vcl/salframe.hxx> 31*b1cdbd2cSJim Jagielski #ifndef _SV_SALSTYPE_HXX 32*b1cdbd2cSJim Jagielski #include <vcl/salstype.hxx> 33*b1cdbd2cSJim Jagielski #endif 34*b1cdbd2cSJim Jagielski #include <vcl/salsound.hxx> 35*b1cdbd2cSJim Jagielski 36*b1cdbd2cSJim Jagielski // ------------ 37*b1cdbd2cSJim Jagielski // - SalSound - 38*b1cdbd2cSJim Jagielski // ------------ 39*b1cdbd2cSJim Jagielski 40*b1cdbd2cSJim Jagielski //class SalSound 41*b1cdbd2cSJim Jagielski class Os2SalSound : public SalSound 42*b1cdbd2cSJim Jagielski { 43*b1cdbd2cSJim Jagielski private: 44*b1cdbd2cSJim Jagielski 45*b1cdbd2cSJim Jagielski static HMODULE mhMCILib; 46*b1cdbd2cSJim Jagielski static ULONG mnSoundState; 47*b1cdbd2cSJim Jagielski static void* mpMCIFnc; 48*b1cdbd2cSJim Jagielski SALSOUNDPROC mpProc; 49*b1cdbd2cSJim Jagielski void* mpInst; 50*b1cdbd2cSJim Jagielski ULONG mnStartTime; 51*b1cdbd2cSJim Jagielski ULONG mnPlayLen; 52*b1cdbd2cSJim Jagielski HWND mhSoundWnd; 53*b1cdbd2cSJim Jagielski USHORT mnDeviceId; 54*b1cdbd2cSJim Jagielski BOOL mbLoop; 55*b1cdbd2cSJim Jagielski BOOL mbPaused; 56*b1cdbd2cSJim Jagielski 57*b1cdbd2cSJim Jagielski public: 58*b1cdbd2cSJim Jagielski 59*b1cdbd2cSJim Jagielski void ImplSetError( ULONG nMciErr ); 60*b1cdbd2cSJim Jagielski void ImplNotify( SoundNotification eNotification, ULONG nError ); 61*b1cdbd2cSJim Jagielski 62*b1cdbd2cSJim Jagielski public: 63*b1cdbd2cSJim Jagielski 64*b1cdbd2cSJim Jagielski BOOL Create(); 65*b1cdbd2cSJim Jagielski //static BOOL IsValid() { return( SOUND_STATE_VALID == Os2SalSound::mnSoundState ); } 66*b1cdbd2cSJim Jagielski //BOOL Init( SalFrame* pFrame, const String& rSoundName, ULONG& rSoundLen ); 67*b1cdbd2cSJim Jagielski //BOOL Init( SalFrame* pFrame, const BYTE* pSound, ULONG nDataLen, ULONG& rSoundLen ); 68*b1cdbd2cSJim Jagielski SetNotifyProc(void * pInst,SALSOUNDPROC pProc)69*b1cdbd2cSJim Jagielski void SetNotifyProc( void* pInst, SALSOUNDPROC pProc ) 70*b1cdbd2cSJim Jagielski { mpInst = pInst; mpProc = pProc; } 71*b1cdbd2cSJim Jagielski public: 72*b1cdbd2cSJim Jagielski Os2SalSound(); 73*b1cdbd2cSJim Jagielski virtual ~Os2SalSound(); 74*b1cdbd2cSJim Jagielski 75*b1cdbd2cSJim Jagielski virtual bool IsValid(); 76*b1cdbd2cSJim Jagielski virtual bool Init( const String& rSoundName, ULONG& rSoundLen ); 77*b1cdbd2cSJim Jagielski virtual void Play( ULONG nStartTime, ULONG nPlayTime, bool bLoop ); 78*b1cdbd2cSJim Jagielski virtual void Stop(); 79*b1cdbd2cSJim Jagielski virtual void Pause(); 80*b1cdbd2cSJim Jagielski virtual void Continue(); 81*b1cdbd2cSJim Jagielski virtual bool IsLoopMode() const; 82*b1cdbd2cSJim Jagielski virtual bool IsPlaying() const; 83*b1cdbd2cSJim Jagielski virtual bool IsPaused() const; 84*b1cdbd2cSJim Jagielski 85*b1cdbd2cSJim Jagielski bool ImplCreate(); 86*b1cdbd2cSJim Jagielski void ImplDestroy(); 87*b1cdbd2cSJim Jagielski static void Release(); 88*b1cdbd2cSJim Jagielski }; 89*b1cdbd2cSJim Jagielski 90*b1cdbd2cSJim Jagielski #endif // _SV_SALSOUND_H 91