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21
22
23
24 #ifndef LUIDL_PE_EXCP_HXX
25 #define LUIDL_PE_EXCP_HXX
26
27
28
29 // USED SERVICES
30 // BASE CLASSES
31 #include <s2_luidl/parsenv2.hxx>
32 #include <s2_luidl/pestate.hxx>
33 // COMPONENTS
34 #include <s2_luidl/semnode.hxx>
35 #include <ary/qualiname.hxx>
36 // PARAMETERS
37
38
39
40 namespace csi
41 {
42 namespace prl
43 {
44 class TNamespace;
45 }
46 }
47
48
49
50 namespace csi
51 {
52 namespace uidl
53 {
54
55
56 class Exception;
57 class StructElement;
58 class PE_StructElement;
59 class PE_Type;
60
61
62 class PE_Exception : public UnoIDL_PE
63 {
64 public:
65 PE_Exception();
66 virtual void EstablishContacts(
67 UnoIDL_PE * io_pParentPE,
68 ary::Repository & io_rRepository,
69 TokenProcessing_Result &
70 o_rResult );
71 ~PE_Exception();
72 virtual void ProcessToken(
73 const Token & i_rToken );
74
75 private:
76 struct S_Work
77 {
78 S_Work();
79
80 void InitData();
81 void Prepare_PE_QualifiedName();
82 void Prepare_PE_Element();
83 void Data_Set_Name(
84 const char * i_sName );
85 // DATA
86 String sData_Name;
87 bool bIsPreDeclaration;
88 ary::idl::Ce_id nCurStruct;
89
90 Dyn<PE_StructElement>
91 pPE_Element;
92 ary::idl::Ce_id nCurParsed_ElementRef;
93 Dyn<PE_Type> pPE_Type;
94 ary::idl::Type_id nCurParsed_Base;
95 };
96
97 struct S_Stati;
98 class PE_StructState;
99 friend struct S_Stati;
100 friend class PE_StructState;
101
102
103 class PE_StructState : public ParseEnvState
104 {
105 public:
106
107 protected:
PE_StructState(PE_Exception & i_rStruct)108 PE_StructState(
109 PE_Exception & i_rStruct )
110 : rStruct(i_rStruct) {}
111 void MoveState(
112 ParseEnvState & i_rState ) const;
SetResult(E_TokenDone i_eDone,E_EnvStackAction i_eWhat2DoWithEnvStack,UnoIDL_PE * i_pParseEnv2Push=0) const113 void SetResult(
114 E_TokenDone i_eDone,
115 E_EnvStackAction i_eWhat2DoWithEnvStack,
116 UnoIDL_PE * i_pParseEnv2Push = 0 ) const
117 { rStruct.SetResult(i_eDone, i_eWhat2DoWithEnvStack, i_pParseEnv2Push); }
118
Stati() const119 S_Stati & Stati() const { return *rStruct.pStati; }
Work() const120 S_Work & Work() const { return rStruct.aWork; }
PE() const121 PE_Exception & PE() const { return rStruct; }
122
123 private:
124 virtual UnoIDL_PE & MyPE();
125 // DATA
126 PE_Exception & rStruct;
127 };
128
129 class State_None : public PE_StructState
130 {
131 public:
State_None(PE_Exception & i_rStruct)132 State_None(
133 PE_Exception & i_rStruct )
134 : PE_StructState(i_rStruct) {}
135 };
136 class State_WaitForName : public PE_StructState
137 { // -> Name
138 public:
State_WaitForName(PE_Exception & i_rStruct)139 State_WaitForName(
140 PE_Exception & i_rStruct )
141 : PE_StructState(i_rStruct) {}
142 virtual void Process_Identifier(
143 const TokIdentifier &
144 i_rToken );
145 };
146 class State_GotName : public PE_StructState
147 { // -> : { ;
148 public:
State_GotName(PE_Exception & i_rStruct)149 State_GotName(
150 PE_Exception & i_rStruct )
151 : PE_StructState(i_rStruct) {}
152 virtual void Process_Punctuation(
153 const TokPunctuation &
154 i_rToken );
155 };
156 class State_WaitForBase : public PE_StructState
157 { // -> Base
158 public:
State_WaitForBase(PE_Exception & i_rStruct)159 State_WaitForBase(
160 PE_Exception & i_rStruct )
161 : PE_StructState(i_rStruct) {}
162 virtual void On_SubPE_Left();
163 };
164 class State_GotBase : public PE_StructState
165 { // -> {
166 public:
State_GotBase(PE_Exception & i_rStruct)167 State_GotBase(
168 PE_Exception & i_rStruct )
169 : PE_StructState(i_rStruct) {}
170 virtual void Process_Punctuation(
171 const TokPunctuation &
172 i_rToken );
173 };
174 class State_WaitForElement : public PE_StructState
175 { // -> Typ }
176 public:
State_WaitForElement(PE_Exception & i_rStruct)177 State_WaitForElement(
178 PE_Exception & i_rStruct )
179 : PE_StructState(i_rStruct) {}
180 virtual void Process_Identifier(
181 const TokIdentifier &
182 i_rToken );
183 virtual void Process_NameSeparator();
184 virtual void Process_BuiltInType(
185 const TokBuiltInType &
186 i_rToken );
187 virtual void Process_TypeModifier(
188 const TokTypeModifier &
189 i_rToken );
190 virtual void Process_Punctuation(
191 const TokPunctuation &
192 i_rToken );
193 // virtual void On_SubPE_Left();
194 };
195 class State_WaitForFinish : public PE_StructState
196 { // -> ;
197 public:
State_WaitForFinish(PE_Exception & i_rStruct)198 State_WaitForFinish(
199 PE_Exception & i_rStruct )
200 : PE_StructState(i_rStruct) {}
201 virtual void Process_Punctuation(
202 const TokPunctuation &
203 i_rToken );
204 };
205
206 struct S_Stati
207 {
208 S_Stati(
209 PE_Exception & io_rStruct );
SetStatecsi::uidl::PE_Exception::S_Stati210 void SetState(
211 ParseEnvState & i_rNextState )
212 { pCurStatus = &i_rNextState; }
213
214 State_None aNone;
215 State_WaitForName aWaitForName;
216 State_GotName aGotName;
217 State_WaitForBase aWaitForBase;
218 State_GotBase aGotBase;
219 State_WaitForElement
220 aWaitForElement;
221 State_WaitForFinish aWaitForFinish;
222
223 ParseEnvState * pCurStatus;
224 };
225
226 virtual void InitData();
227 virtual void TransferData();
228 virtual void ReceiveData();
229
230 public:
231
232 void store_Exception();
233
234 private:
235
Stati()236 S_Stati & Stati() { return *pStati; }
Work()237 S_Work & Work() { return aWork; }
238
239 // DATA
240 S_Work aWork;
241 Dyn<S_Stati> pStati;
242 };
243
244
245 inline void
MoveState(ParseEnvState & i_rState) const246 PE_Exception::PE_StructState::MoveState(
247 ParseEnvState & i_rState ) const
248 { rStruct.Stati().SetState(i_rState); }
249
250 } // namespace uidl
251 } // namespace csi
252
253
254 #endif
255
256