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9*cdf0e10cSrcweir  * $RCSfile: b2dmultirange.cxx,v $
10*cdf0e10cSrcweir  * $Revision: 1.8 $
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29*cdf0e10cSrcweir  ************************************************************************/
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
32*cdf0e10cSrcweir #include "precompiled_basegfx.hxx"
33*cdf0e10cSrcweir #include <basegfx/tools/b2dclipstate.hxx>
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx>
36*cdf0e10cSrcweir #include <basegfx/range/b2dpolyrange.hxx>
37*cdf0e10cSrcweir #include <basegfx/range/b2drangeclipper.hxx>
38*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
39*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
40*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygon.hxx>
41*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx>
42*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygoncutter.hxx>
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir namespace basegfx
45*cdf0e10cSrcweir {
46*cdf0e10cSrcweir namespace tools
47*cdf0e10cSrcweir {
48*cdf0e10cSrcweir     struct ImplB2DClipState
49*cdf0e10cSrcweir     {
50*cdf0e10cSrcweir     public:
51*cdf0e10cSrcweir         enum Operation {UNION, INTERSECT, XOR, SUBTRACT};
52*cdf0e10cSrcweir 
53*cdf0e10cSrcweir         ImplB2DClipState() :
54*cdf0e10cSrcweir             maPendingPolygons(),
55*cdf0e10cSrcweir             maPendingRanges(),
56*cdf0e10cSrcweir             maClipPoly(),
57*cdf0e10cSrcweir             mePendingOps(UNION)
58*cdf0e10cSrcweir         {}
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir         explicit ImplB2DClipState( const B2DRange& rRange ) :
61*cdf0e10cSrcweir             maPendingPolygons(),
62*cdf0e10cSrcweir             maPendingRanges(),
63*cdf0e10cSrcweir             maClipPoly(
64*cdf0e10cSrcweir                 tools::createPolygonFromRect(rRange)),
65*cdf0e10cSrcweir             mePendingOps(UNION)
66*cdf0e10cSrcweir         {}
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir         explicit ImplB2DClipState( const B2DPolygon& rPoly ) :
69*cdf0e10cSrcweir             maPendingPolygons(),
70*cdf0e10cSrcweir             maPendingRanges(),
71*cdf0e10cSrcweir             maClipPoly(rPoly),
72*cdf0e10cSrcweir             mePendingOps(UNION)
73*cdf0e10cSrcweir         {}
74*cdf0e10cSrcweir 
75*cdf0e10cSrcweir         explicit ImplB2DClipState( const B2DPolyPolygon& rPoly ) :
76*cdf0e10cSrcweir             maPendingPolygons(),
77*cdf0e10cSrcweir             maPendingRanges(),
78*cdf0e10cSrcweir             maClipPoly(rPoly),
79*cdf0e10cSrcweir             mePendingOps(UNION)
80*cdf0e10cSrcweir         {}
81*cdf0e10cSrcweir 
82*cdf0e10cSrcweir         bool isCleared() const
83*cdf0e10cSrcweir         {
84*cdf0e10cSrcweir             return !maClipPoly.count()
85*cdf0e10cSrcweir                 && !maPendingPolygons.count()
86*cdf0e10cSrcweir                 && !maPendingRanges.count();
87*cdf0e10cSrcweir         }
88*cdf0e10cSrcweir 
89*cdf0e10cSrcweir         void makeClear()
90*cdf0e10cSrcweir         {
91*cdf0e10cSrcweir             maPendingPolygons.clear();
92*cdf0e10cSrcweir             maPendingRanges.clear();
93*cdf0e10cSrcweir             maClipPoly.clear();
94*cdf0e10cSrcweir             mePendingOps = UNION;
95*cdf0e10cSrcweir         }
96*cdf0e10cSrcweir 
97*cdf0e10cSrcweir         bool isNullClipPoly() const
98*cdf0e10cSrcweir         {
99*cdf0e10cSrcweir             return maClipPoly.count() == 1
100*cdf0e10cSrcweir                 && !maClipPoly.getB2DPolygon(0).count();
101*cdf0e10cSrcweir         }
102*cdf0e10cSrcweir 
103*cdf0e10cSrcweir         bool isNull() const
104*cdf0e10cSrcweir         {
105*cdf0e10cSrcweir             return !maPendingPolygons.count()
106*cdf0e10cSrcweir                 && !maPendingRanges.count()
107*cdf0e10cSrcweir                 && isNullClipPoly();
108*cdf0e10cSrcweir         }
109*cdf0e10cSrcweir 
110*cdf0e10cSrcweir         void makeNull()
111*cdf0e10cSrcweir         {
112*cdf0e10cSrcweir             maPendingPolygons.clear();
113*cdf0e10cSrcweir             maPendingRanges.clear();
114*cdf0e10cSrcweir             maClipPoly.clear();
115*cdf0e10cSrcweir             maClipPoly.append(B2DPolygon());
116*cdf0e10cSrcweir             mePendingOps = UNION;
117*cdf0e10cSrcweir         }
118*cdf0e10cSrcweir 
119*cdf0e10cSrcweir         bool operator==(const ImplB2DClipState& rRHS) const
120*cdf0e10cSrcweir         {
121*cdf0e10cSrcweir             return maPendingPolygons == rRHS.maPendingPolygons
122*cdf0e10cSrcweir                 && maPendingRanges == rRHS.maPendingRanges
123*cdf0e10cSrcweir                 && maClipPoly == rRHS.maClipPoly
124*cdf0e10cSrcweir                 && mePendingOps == rRHS.mePendingOps;
125*cdf0e10cSrcweir         }
126*cdf0e10cSrcweir 
127*cdf0e10cSrcweir         void addRange(const B2DRange& rRange, Operation eOp)
128*cdf0e10cSrcweir         {
129*cdf0e10cSrcweir             if( rRange.isEmpty() )
130*cdf0e10cSrcweir                 return;
131*cdf0e10cSrcweir 
132*cdf0e10cSrcweir             commitPendingPolygons();
133*cdf0e10cSrcweir             if( mePendingOps != eOp )
134*cdf0e10cSrcweir                 commitPendingRanges();
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir             mePendingOps = eOp;
137*cdf0e10cSrcweir             maPendingRanges.appendElement(
138*cdf0e10cSrcweir                 rRange,
139*cdf0e10cSrcweir                 ORIENTATION_POSITIVE);
140*cdf0e10cSrcweir         }
141*cdf0e10cSrcweir 
142*cdf0e10cSrcweir         void addPolygon(B2DPolygon aPoly, Operation eOp)
143*cdf0e10cSrcweir         {
144*cdf0e10cSrcweir             commitPendingRanges();
145*cdf0e10cSrcweir             if( mePendingOps != eOp )
146*cdf0e10cSrcweir                 commitPendingPolygons();
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir             mePendingOps = eOp;
149*cdf0e10cSrcweir             maPendingPolygons.append(aPoly);
150*cdf0e10cSrcweir         }
151*cdf0e10cSrcweir 
152*cdf0e10cSrcweir         void addPolyPolygon(B2DPolyPolygon aPoly, Operation eOp)
153*cdf0e10cSrcweir         {
154*cdf0e10cSrcweir             commitPendingRanges();
155*cdf0e10cSrcweir             if( mePendingOps != eOp )
156*cdf0e10cSrcweir                 commitPendingPolygons();
157*cdf0e10cSrcweir 
158*cdf0e10cSrcweir             mePendingOps = eOp;
159*cdf0e10cSrcweir             maPendingPolygons.append(aPoly);
160*cdf0e10cSrcweir         }
161*cdf0e10cSrcweir 
162*cdf0e10cSrcweir         void addClipState(const ImplB2DClipState& rOther, Operation eOp)
163*cdf0e10cSrcweir         {
164*cdf0e10cSrcweir             if( rOther.mePendingOps == mePendingOps
165*cdf0e10cSrcweir                 && !rOther.maClipPoly.count()
166*cdf0e10cSrcweir                 && !rOther.maPendingPolygons.count() )
167*cdf0e10cSrcweir             {
168*cdf0e10cSrcweir                 maPendingRanges.appendPolyRange( rOther.maPendingRanges );
169*cdf0e10cSrcweir             }
170*cdf0e10cSrcweir             else
171*cdf0e10cSrcweir             {
172*cdf0e10cSrcweir                 commitPendingRanges();
173*cdf0e10cSrcweir                 commitPendingPolygons();
174*cdf0e10cSrcweir                 rOther.commitPendingRanges();
175*cdf0e10cSrcweir                 rOther.commitPendingPolygons();
176*cdf0e10cSrcweir 
177*cdf0e10cSrcweir                 maPendingPolygons = rOther.maClipPoly;
178*cdf0e10cSrcweir                 mePendingOps = eOp;
179*cdf0e10cSrcweir             }
180*cdf0e10cSrcweir         }
181*cdf0e10cSrcweir 
182*cdf0e10cSrcweir         void unionRange(const B2DRange& rRange)
183*cdf0e10cSrcweir         {
184*cdf0e10cSrcweir             if( isCleared() )
185*cdf0e10cSrcweir                 return;
186*cdf0e10cSrcweir 
187*cdf0e10cSrcweir             addRange(rRange,UNION);
188*cdf0e10cSrcweir         }
189*cdf0e10cSrcweir 
190*cdf0e10cSrcweir         void unionPolygon(const B2DPolygon& rPoly)
191*cdf0e10cSrcweir         {
192*cdf0e10cSrcweir             if( isCleared() )
193*cdf0e10cSrcweir                 return;
194*cdf0e10cSrcweir 
195*cdf0e10cSrcweir             addPolygon(rPoly,UNION);
196*cdf0e10cSrcweir         }
197*cdf0e10cSrcweir 
198*cdf0e10cSrcweir         void unionPolyPolygon(const B2DPolyPolygon& rPolyPoly)
199*cdf0e10cSrcweir         {
200*cdf0e10cSrcweir             if( isCleared() )
201*cdf0e10cSrcweir                 return;
202*cdf0e10cSrcweir 
203*cdf0e10cSrcweir             addPolyPolygon(rPolyPoly,UNION);
204*cdf0e10cSrcweir         }
205*cdf0e10cSrcweir 
206*cdf0e10cSrcweir         void unionClipState(const ImplB2DClipState& rOther)
207*cdf0e10cSrcweir         {
208*cdf0e10cSrcweir             if( isCleared() )
209*cdf0e10cSrcweir                 return;
210*cdf0e10cSrcweir 
211*cdf0e10cSrcweir             addClipState(rOther, UNION);
212*cdf0e10cSrcweir         }
213*cdf0e10cSrcweir 
214*cdf0e10cSrcweir         void intersectRange(const B2DRange& rRange)
215*cdf0e10cSrcweir         {
216*cdf0e10cSrcweir             if( isNull() )
217*cdf0e10cSrcweir                 return;
218*cdf0e10cSrcweir 
219*cdf0e10cSrcweir             addRange(rRange,INTERSECT);
220*cdf0e10cSrcweir         }
221*cdf0e10cSrcweir 
222*cdf0e10cSrcweir         void intersectPolygon(const B2DPolygon& rPoly)
223*cdf0e10cSrcweir         {
224*cdf0e10cSrcweir             if( isNull() )
225*cdf0e10cSrcweir                 return;
226*cdf0e10cSrcweir 
227*cdf0e10cSrcweir             addPolygon(rPoly,INTERSECT);
228*cdf0e10cSrcweir         }
229*cdf0e10cSrcweir 
230*cdf0e10cSrcweir         void intersectPolyPolygon(const B2DPolyPolygon& rPolyPoly)
231*cdf0e10cSrcweir         {
232*cdf0e10cSrcweir             if( isNull() )
233*cdf0e10cSrcweir                 return;
234*cdf0e10cSrcweir 
235*cdf0e10cSrcweir             addPolyPolygon(rPolyPoly,INTERSECT);
236*cdf0e10cSrcweir         }
237*cdf0e10cSrcweir 
238*cdf0e10cSrcweir         void intersectClipState(const ImplB2DClipState& rOther)
239*cdf0e10cSrcweir         {
240*cdf0e10cSrcweir             if( isNull() )
241*cdf0e10cSrcweir                 return;
242*cdf0e10cSrcweir 
243*cdf0e10cSrcweir             addClipState(rOther, INTERSECT);
244*cdf0e10cSrcweir         }
245*cdf0e10cSrcweir 
246*cdf0e10cSrcweir         void subtractRange(const B2DRange& rRange )
247*cdf0e10cSrcweir         {
248*cdf0e10cSrcweir             if( isNull() )
249*cdf0e10cSrcweir                 return;
250*cdf0e10cSrcweir 
251*cdf0e10cSrcweir             addRange(rRange,SUBTRACT);
252*cdf0e10cSrcweir         }
253*cdf0e10cSrcweir 
254*cdf0e10cSrcweir         void subtractPolygon(const B2DPolygon& rPoly)
255*cdf0e10cSrcweir         {
256*cdf0e10cSrcweir             if( isNull() )
257*cdf0e10cSrcweir                 return;
258*cdf0e10cSrcweir 
259*cdf0e10cSrcweir             addPolygon(rPoly,SUBTRACT);
260*cdf0e10cSrcweir         }
261*cdf0e10cSrcweir 
262*cdf0e10cSrcweir         void subtractPolyPolygon(const B2DPolyPolygon& rPolyPoly)
263*cdf0e10cSrcweir         {
264*cdf0e10cSrcweir             if( isNull() )
265*cdf0e10cSrcweir                 return;
266*cdf0e10cSrcweir 
267*cdf0e10cSrcweir             addPolyPolygon(rPolyPoly,SUBTRACT);
268*cdf0e10cSrcweir         }
269*cdf0e10cSrcweir 
270*cdf0e10cSrcweir         void subtractClipState(const ImplB2DClipState& rOther)
271*cdf0e10cSrcweir         {
272*cdf0e10cSrcweir             if( isNull() )
273*cdf0e10cSrcweir                 return;
274*cdf0e10cSrcweir 
275*cdf0e10cSrcweir             addClipState(rOther, SUBTRACT);
276*cdf0e10cSrcweir         }
277*cdf0e10cSrcweir 
278*cdf0e10cSrcweir         void xorRange(const B2DRange& rRange)
279*cdf0e10cSrcweir         {
280*cdf0e10cSrcweir             addRange(rRange,XOR);
281*cdf0e10cSrcweir         }
282*cdf0e10cSrcweir 
283*cdf0e10cSrcweir         void xorPolygon(const B2DPolygon& rPoly)
284*cdf0e10cSrcweir         {
285*cdf0e10cSrcweir             addPolygon(rPoly,XOR);
286*cdf0e10cSrcweir         }
287*cdf0e10cSrcweir 
288*cdf0e10cSrcweir         void xorPolyPolygon(const B2DPolyPolygon& rPolyPoly)
289*cdf0e10cSrcweir         {
290*cdf0e10cSrcweir             addPolyPolygon(rPolyPoly,XOR);
291*cdf0e10cSrcweir         }
292*cdf0e10cSrcweir 
293*cdf0e10cSrcweir         void xorClipState(const ImplB2DClipState& rOther)
294*cdf0e10cSrcweir         {
295*cdf0e10cSrcweir             addClipState(rOther, XOR);
296*cdf0e10cSrcweir         }
297*cdf0e10cSrcweir 
298*cdf0e10cSrcweir         B2DPolyPolygon getClipPoly() const
299*cdf0e10cSrcweir         {
300*cdf0e10cSrcweir             commitPendingRanges();
301*cdf0e10cSrcweir             commitPendingPolygons();
302*cdf0e10cSrcweir 
303*cdf0e10cSrcweir             return maClipPoly;
304*cdf0e10cSrcweir         }
305*cdf0e10cSrcweir 
306*cdf0e10cSrcweir     private:
307*cdf0e10cSrcweir         void commitPendingPolygons() const
308*cdf0e10cSrcweir         {
309*cdf0e10cSrcweir             if( !maPendingPolygons.count() )
310*cdf0e10cSrcweir                 return;
311*cdf0e10cSrcweir 
312*cdf0e10cSrcweir             // assumption: maClipPoly has kept polygons prepared for
313*cdf0e10cSrcweir             // clipping; i.e. no neutral polygons & correct
314*cdf0e10cSrcweir             // orientation
315*cdf0e10cSrcweir             maPendingPolygons = tools::prepareForPolygonOperation(maPendingPolygons);
316*cdf0e10cSrcweir             const bool bIsEmpty=isNullClipPoly();
317*cdf0e10cSrcweir             const bool bIsCleared=!maClipPoly.count();
318*cdf0e10cSrcweir             switch(mePendingOps)
319*cdf0e10cSrcweir             {
320*cdf0e10cSrcweir                 case UNION:
321*cdf0e10cSrcweir                     OSL_ASSERT( !bIsCleared );
322*cdf0e10cSrcweir 
323*cdf0e10cSrcweir                     if( bIsEmpty )
324*cdf0e10cSrcweir                         maClipPoly = maPendingPolygons;
325*cdf0e10cSrcweir                     else
326*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationOr(
327*cdf0e10cSrcweir                             maClipPoly,
328*cdf0e10cSrcweir                             maPendingPolygons);
329*cdf0e10cSrcweir                     break;
330*cdf0e10cSrcweir                 case INTERSECT:
331*cdf0e10cSrcweir                     OSL_ASSERT( !bIsEmpty );
332*cdf0e10cSrcweir 
333*cdf0e10cSrcweir                     if( bIsCleared )
334*cdf0e10cSrcweir                         maClipPoly = maPendingPolygons;
335*cdf0e10cSrcweir                     else
336*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationAnd(
337*cdf0e10cSrcweir                             maClipPoly,
338*cdf0e10cSrcweir                             maPendingPolygons);
339*cdf0e10cSrcweir                     break;
340*cdf0e10cSrcweir                 case XOR:
341*cdf0e10cSrcweir                     if( bIsEmpty )
342*cdf0e10cSrcweir                         maClipPoly = maPendingPolygons;
343*cdf0e10cSrcweir                     else if( bIsCleared )
344*cdf0e10cSrcweir                     {
345*cdf0e10cSrcweir                         // not representable, strictly speaking,
346*cdf0e10cSrcweir                         // using polygons with the common even/odd
347*cdf0e10cSrcweir                         // or nonzero winding number fill rule. If
348*cdf0e10cSrcweir                         // we'd want to represent it, fill rule
349*cdf0e10cSrcweir                         // would need to be "non-negative winding
350*cdf0e10cSrcweir                         // number" (and we then would return
351*cdf0e10cSrcweir                         // 'holes' here)
352*cdf0e10cSrcweir 
353*cdf0e10cSrcweir                         // going for an ugly hack meanwhile
354*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationXor(
355*cdf0e10cSrcweir                             B2DPolyPolygon(
356*cdf0e10cSrcweir                                 tools::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
357*cdf0e10cSrcweir                             maPendingPolygons);
358*cdf0e10cSrcweir                     }
359*cdf0e10cSrcweir                     else
360*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationXor(
361*cdf0e10cSrcweir                             maClipPoly,
362*cdf0e10cSrcweir                             maPendingPolygons);
363*cdf0e10cSrcweir                     break;
364*cdf0e10cSrcweir                 case SUBTRACT:
365*cdf0e10cSrcweir                     OSL_ASSERT( !bIsEmpty );
366*cdf0e10cSrcweir 
367*cdf0e10cSrcweir                     // first union all pending ones, subtract en bloc then
368*cdf0e10cSrcweir                     maPendingPolygons = solveCrossovers(maPendingPolygons);
369*cdf0e10cSrcweir                     maPendingPolygons = stripNeutralPolygons(maPendingPolygons);
370*cdf0e10cSrcweir                     maPendingPolygons = stripDispensablePolygons(maPendingPolygons, false);
371*cdf0e10cSrcweir 
372*cdf0e10cSrcweir                     if( bIsCleared )
373*cdf0e10cSrcweir                     {
374*cdf0e10cSrcweir                         // not representable, strictly speaking,
375*cdf0e10cSrcweir                         // using polygons with the common even/odd
376*cdf0e10cSrcweir                         // or nonzero winding number fill rule. If
377*cdf0e10cSrcweir                         // we'd want to represent it, fill rule
378*cdf0e10cSrcweir                         // would need to be "non-negative winding
379*cdf0e10cSrcweir                         // number" (and we then would return
380*cdf0e10cSrcweir                         // 'holes' here)
381*cdf0e10cSrcweir 
382*cdf0e10cSrcweir                         // going for an ugly hack meanwhile
383*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationDiff(
384*cdf0e10cSrcweir                             B2DPolyPolygon(
385*cdf0e10cSrcweir                                 tools::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
386*cdf0e10cSrcweir                             maPendingPolygons);
387*cdf0e10cSrcweir                     }
388*cdf0e10cSrcweir                     else
389*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationDiff(
390*cdf0e10cSrcweir                             maClipPoly,
391*cdf0e10cSrcweir                             maPendingPolygons);
392*cdf0e10cSrcweir                     break;
393*cdf0e10cSrcweir             }
394*cdf0e10cSrcweir 
395*cdf0e10cSrcweir             maPendingPolygons.clear();
396*cdf0e10cSrcweir             mePendingOps = UNION;
397*cdf0e10cSrcweir         }
398*cdf0e10cSrcweir 
399*cdf0e10cSrcweir         void commitPendingRanges() const
400*cdf0e10cSrcweir         {
401*cdf0e10cSrcweir             if( !maPendingRanges.count() )
402*cdf0e10cSrcweir                 return;
403*cdf0e10cSrcweir 
404*cdf0e10cSrcweir             // use the specialized range clipper for the win
405*cdf0e10cSrcweir             B2DPolyPolygon aCollectedRanges;
406*cdf0e10cSrcweir             const bool bIsEmpty=isNullClipPoly();
407*cdf0e10cSrcweir             const bool bIsCleared=!maClipPoly.count();
408*cdf0e10cSrcweir             switch(mePendingOps)
409*cdf0e10cSrcweir             {
410*cdf0e10cSrcweir                 case UNION:
411*cdf0e10cSrcweir                     OSL_ASSERT( !bIsCleared );
412*cdf0e10cSrcweir 
413*cdf0e10cSrcweir                     aCollectedRanges = maPendingRanges.solveCrossovers();
414*cdf0e10cSrcweir                     aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
415*cdf0e10cSrcweir                     aCollectedRanges = stripDispensablePolygons(aCollectedRanges, false);
416*cdf0e10cSrcweir                     if( bIsEmpty )
417*cdf0e10cSrcweir                         maClipPoly = aCollectedRanges;
418*cdf0e10cSrcweir                     else
419*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationOr(
420*cdf0e10cSrcweir                             maClipPoly,
421*cdf0e10cSrcweir                             aCollectedRanges);
422*cdf0e10cSrcweir                     break;
423*cdf0e10cSrcweir                 case INTERSECT:
424*cdf0e10cSrcweir                     OSL_ASSERT( !bIsEmpty );
425*cdf0e10cSrcweir 
426*cdf0e10cSrcweir                     aCollectedRanges = maPendingRanges.solveCrossovers();
427*cdf0e10cSrcweir                     aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
428*cdf0e10cSrcweir                     if( maPendingRanges.count() > 1 )
429*cdf0e10cSrcweir                         aCollectedRanges = stripDispensablePolygons(aCollectedRanges, true);
430*cdf0e10cSrcweir 
431*cdf0e10cSrcweir                     if( bIsCleared )
432*cdf0e10cSrcweir                         maClipPoly = aCollectedRanges;
433*cdf0e10cSrcweir                     else
434*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationAnd(
435*cdf0e10cSrcweir                             maClipPoly,
436*cdf0e10cSrcweir                             aCollectedRanges);
437*cdf0e10cSrcweir                     break;
438*cdf0e10cSrcweir                 case XOR:
439*cdf0e10cSrcweir                     aCollectedRanges = maPendingRanges.solveCrossovers();
440*cdf0e10cSrcweir                     aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
441*cdf0e10cSrcweir                     aCollectedRanges = correctOrientations(aCollectedRanges);
442*cdf0e10cSrcweir 
443*cdf0e10cSrcweir                     if( bIsEmpty )
444*cdf0e10cSrcweir                         maClipPoly = aCollectedRanges;
445*cdf0e10cSrcweir                     else if( bIsCleared )
446*cdf0e10cSrcweir                     {
447*cdf0e10cSrcweir                         // not representable, strictly speaking,
448*cdf0e10cSrcweir                         // using polygons with the common even/odd
449*cdf0e10cSrcweir                         // or nonzero winding number fill rule. If
450*cdf0e10cSrcweir                         // we'd want to represent it, fill rule
451*cdf0e10cSrcweir                         // would need to be "non-negative winding
452*cdf0e10cSrcweir                         // number" (and we then would return
453*cdf0e10cSrcweir                         // 'holes' here)
454*cdf0e10cSrcweir 
455*cdf0e10cSrcweir                         // going for an ugly hack meanwhile
456*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationXor(
457*cdf0e10cSrcweir                             B2DPolyPolygon(
458*cdf0e10cSrcweir                                 tools::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
459*cdf0e10cSrcweir                             aCollectedRanges);
460*cdf0e10cSrcweir                     }
461*cdf0e10cSrcweir                     else
462*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationXor(
463*cdf0e10cSrcweir                             maClipPoly,
464*cdf0e10cSrcweir                             aCollectedRanges);
465*cdf0e10cSrcweir                     break;
466*cdf0e10cSrcweir                 case SUBTRACT:
467*cdf0e10cSrcweir                     OSL_ASSERT( !bIsEmpty );
468*cdf0e10cSrcweir 
469*cdf0e10cSrcweir                     // first union all pending ranges, subtract en bloc then
470*cdf0e10cSrcweir                     aCollectedRanges = maPendingRanges.solveCrossovers();
471*cdf0e10cSrcweir                     aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
472*cdf0e10cSrcweir                     aCollectedRanges = stripDispensablePolygons(aCollectedRanges, false);
473*cdf0e10cSrcweir 
474*cdf0e10cSrcweir                     if( bIsCleared )
475*cdf0e10cSrcweir                     {
476*cdf0e10cSrcweir                         // not representable, strictly speaking,
477*cdf0e10cSrcweir                         // using polygons with the common even/odd
478*cdf0e10cSrcweir                         // or nonzero winding number fill rule. If
479*cdf0e10cSrcweir                         // we'd want to represent it, fill rule
480*cdf0e10cSrcweir                         // would need to be "non-negative winding
481*cdf0e10cSrcweir                         // number" (and we then would return
482*cdf0e10cSrcweir                         // 'holes' here)
483*cdf0e10cSrcweir 
484*cdf0e10cSrcweir                         // going for an ugly hack meanwhile
485*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationDiff(
486*cdf0e10cSrcweir                             B2DPolyPolygon(
487*cdf0e10cSrcweir                                 tools::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
488*cdf0e10cSrcweir                             aCollectedRanges);
489*cdf0e10cSrcweir                     }
490*cdf0e10cSrcweir                     else
491*cdf0e10cSrcweir                         maClipPoly = tools::solvePolygonOperationDiff(
492*cdf0e10cSrcweir                             maClipPoly,
493*cdf0e10cSrcweir                             aCollectedRanges);
494*cdf0e10cSrcweir                     break;
495*cdf0e10cSrcweir             }
496*cdf0e10cSrcweir 
497*cdf0e10cSrcweir             maPendingRanges.clear();
498*cdf0e10cSrcweir             mePendingOps = UNION;
499*cdf0e10cSrcweir         }
500*cdf0e10cSrcweir 
501*cdf0e10cSrcweir         mutable B2DPolyPolygon maPendingPolygons;
502*cdf0e10cSrcweir         mutable B2DPolyRange   maPendingRanges;
503*cdf0e10cSrcweir         mutable B2DPolyPolygon maClipPoly;
504*cdf0e10cSrcweir         mutable Operation      mePendingOps;
505*cdf0e10cSrcweir     };
506*cdf0e10cSrcweir 
507*cdf0e10cSrcweir     B2DClipState::B2DClipState() :
508*cdf0e10cSrcweir         mpImpl()
509*cdf0e10cSrcweir     {}
510*cdf0e10cSrcweir 
511*cdf0e10cSrcweir     B2DClipState::~B2DClipState()
512*cdf0e10cSrcweir     {}
513*cdf0e10cSrcweir 
514*cdf0e10cSrcweir     B2DClipState::B2DClipState( const B2DClipState& rOrig ) :
515*cdf0e10cSrcweir         mpImpl(rOrig.mpImpl)
516*cdf0e10cSrcweir     {}
517*cdf0e10cSrcweir 
518*cdf0e10cSrcweir     B2DClipState::B2DClipState( const B2DRange& rRange ) :
519*cdf0e10cSrcweir         mpImpl( ImplB2DClipState(rRange) )
520*cdf0e10cSrcweir     {}
521*cdf0e10cSrcweir 
522*cdf0e10cSrcweir     B2DClipState::B2DClipState( const B2DPolygon& rPoly ) :
523*cdf0e10cSrcweir         mpImpl( ImplB2DClipState(rPoly) )
524*cdf0e10cSrcweir     {}
525*cdf0e10cSrcweir 
526*cdf0e10cSrcweir     B2DClipState::B2DClipState( const B2DPolyPolygon& rPolyPoly ) :
527*cdf0e10cSrcweir         mpImpl( ImplB2DClipState(rPolyPoly) )
528*cdf0e10cSrcweir     {}
529*cdf0e10cSrcweir 
530*cdf0e10cSrcweir     B2DClipState& B2DClipState::operator=( const B2DClipState& rRHS )
531*cdf0e10cSrcweir     {
532*cdf0e10cSrcweir         mpImpl = rRHS.mpImpl;
533*cdf0e10cSrcweir         return *this;
534*cdf0e10cSrcweir     }
535*cdf0e10cSrcweir 
536*cdf0e10cSrcweir     void B2DClipState::makeUnique()
537*cdf0e10cSrcweir     {
538*cdf0e10cSrcweir         mpImpl.make_unique();
539*cdf0e10cSrcweir     }
540*cdf0e10cSrcweir 
541*cdf0e10cSrcweir     void B2DClipState::makeNull()
542*cdf0e10cSrcweir     {
543*cdf0e10cSrcweir         mpImpl->makeNull();
544*cdf0e10cSrcweir     }
545*cdf0e10cSrcweir 
546*cdf0e10cSrcweir     bool B2DClipState::isNull() const
547*cdf0e10cSrcweir     {
548*cdf0e10cSrcweir         return mpImpl->isNull();
549*cdf0e10cSrcweir     }
550*cdf0e10cSrcweir 
551*cdf0e10cSrcweir     void B2DClipState::makeClear()
552*cdf0e10cSrcweir     {
553*cdf0e10cSrcweir         mpImpl->makeClear();
554*cdf0e10cSrcweir     }
555*cdf0e10cSrcweir 
556*cdf0e10cSrcweir     bool B2DClipState::isCleared() const
557*cdf0e10cSrcweir     {
558*cdf0e10cSrcweir         return mpImpl->isCleared();
559*cdf0e10cSrcweir     }
560*cdf0e10cSrcweir 
561*cdf0e10cSrcweir     bool B2DClipState::operator==(const B2DClipState& rRHS) const
562*cdf0e10cSrcweir     {
563*cdf0e10cSrcweir         if(mpImpl.same_object(rRHS.mpImpl))
564*cdf0e10cSrcweir             return true;
565*cdf0e10cSrcweir 
566*cdf0e10cSrcweir         return ((*mpImpl) == (*rRHS.mpImpl));
567*cdf0e10cSrcweir     }
568*cdf0e10cSrcweir 
569*cdf0e10cSrcweir     bool B2DClipState::operator!=(const B2DClipState& rRHS) const
570*cdf0e10cSrcweir     {
571*cdf0e10cSrcweir         return !(*this == rRHS);
572*cdf0e10cSrcweir     }
573*cdf0e10cSrcweir 
574*cdf0e10cSrcweir     void B2DClipState::unionRange(const B2DRange& rRange)
575*cdf0e10cSrcweir     {
576*cdf0e10cSrcweir         mpImpl->unionRange(rRange);
577*cdf0e10cSrcweir     }
578*cdf0e10cSrcweir 
579*cdf0e10cSrcweir     void B2DClipState::unionPolygon(const B2DPolygon& rPoly)
580*cdf0e10cSrcweir     {
581*cdf0e10cSrcweir         mpImpl->unionPolygon(rPoly);
582*cdf0e10cSrcweir     }
583*cdf0e10cSrcweir 
584*cdf0e10cSrcweir     void B2DClipState::unionPolyPolygon(const B2DPolyPolygon& rPolyPoly)
585*cdf0e10cSrcweir     {
586*cdf0e10cSrcweir         mpImpl->unionPolyPolygon(rPolyPoly);
587*cdf0e10cSrcweir     }
588*cdf0e10cSrcweir 
589*cdf0e10cSrcweir     void B2DClipState::unionClipState(const B2DClipState& rState)
590*cdf0e10cSrcweir     {
591*cdf0e10cSrcweir         mpImpl->unionClipState(*rState.mpImpl);
592*cdf0e10cSrcweir     }
593*cdf0e10cSrcweir 
594*cdf0e10cSrcweir     void B2DClipState::intersectRange(const B2DRange& rRange)
595*cdf0e10cSrcweir     {
596*cdf0e10cSrcweir         mpImpl->intersectRange(rRange);
597*cdf0e10cSrcweir     }
598*cdf0e10cSrcweir 
599*cdf0e10cSrcweir     void B2DClipState::intersectPolygon(const B2DPolygon& rPoly)
600*cdf0e10cSrcweir     {
601*cdf0e10cSrcweir         mpImpl->intersectPolygon(rPoly);
602*cdf0e10cSrcweir     }
603*cdf0e10cSrcweir 
604*cdf0e10cSrcweir     void B2DClipState::intersectPolyPolygon(const B2DPolyPolygon& rPolyPoly)
605*cdf0e10cSrcweir     {
606*cdf0e10cSrcweir         mpImpl->intersectPolyPolygon(rPolyPoly);
607*cdf0e10cSrcweir     }
608*cdf0e10cSrcweir 
609*cdf0e10cSrcweir     void B2DClipState::intersectClipState(const B2DClipState& rState)
610*cdf0e10cSrcweir     {
611*cdf0e10cSrcweir         mpImpl->intersectClipState(*rState.mpImpl);
612*cdf0e10cSrcweir     }
613*cdf0e10cSrcweir 
614*cdf0e10cSrcweir     void B2DClipState::subtractRange(const B2DRange& rRange)
615*cdf0e10cSrcweir     {
616*cdf0e10cSrcweir         mpImpl->subtractRange(rRange);
617*cdf0e10cSrcweir     }
618*cdf0e10cSrcweir 
619*cdf0e10cSrcweir     void B2DClipState::subtractPolygon(const B2DPolygon& rPoly)
620*cdf0e10cSrcweir     {
621*cdf0e10cSrcweir         mpImpl->subtractPolygon(rPoly);
622*cdf0e10cSrcweir     }
623*cdf0e10cSrcweir 
624*cdf0e10cSrcweir     void B2DClipState::subtractPolyPolygon(const B2DPolyPolygon& rPolyPoly)
625*cdf0e10cSrcweir     {
626*cdf0e10cSrcweir         mpImpl->subtractPolyPolygon(rPolyPoly);
627*cdf0e10cSrcweir     }
628*cdf0e10cSrcweir 
629*cdf0e10cSrcweir     void B2DClipState::subtractClipState(const B2DClipState& rState)
630*cdf0e10cSrcweir     {
631*cdf0e10cSrcweir         mpImpl->subtractClipState(*rState.mpImpl);
632*cdf0e10cSrcweir     }
633*cdf0e10cSrcweir 
634*cdf0e10cSrcweir     void B2DClipState::xorRange(const B2DRange& rRange)
635*cdf0e10cSrcweir     {
636*cdf0e10cSrcweir         mpImpl->xorRange(rRange);
637*cdf0e10cSrcweir     }
638*cdf0e10cSrcweir 
639*cdf0e10cSrcweir     void B2DClipState::xorPolygon(const B2DPolygon& rPoly)
640*cdf0e10cSrcweir     {
641*cdf0e10cSrcweir         mpImpl->xorPolygon(rPoly);
642*cdf0e10cSrcweir     }
643*cdf0e10cSrcweir 
644*cdf0e10cSrcweir     void B2DClipState::xorPolyPolygon(const B2DPolyPolygon& rPolyPoly)
645*cdf0e10cSrcweir     {
646*cdf0e10cSrcweir         mpImpl->xorPolyPolygon(rPolyPoly);
647*cdf0e10cSrcweir     }
648*cdf0e10cSrcweir 
649*cdf0e10cSrcweir     void B2DClipState::xorClipState(const B2DClipState& rState)
650*cdf0e10cSrcweir     {
651*cdf0e10cSrcweir         mpImpl->xorClipState(*rState.mpImpl);
652*cdf0e10cSrcweir     }
653*cdf0e10cSrcweir 
654*cdf0e10cSrcweir     B2DPolyPolygon B2DClipState::getClipPoly() const
655*cdf0e10cSrcweir     {
656*cdf0e10cSrcweir         return mpImpl->getClipPoly();
657*cdf0e10cSrcweir     }
658*cdf0e10cSrcweir 
659*cdf0e10cSrcweir } // end of namespace tools
660*cdf0e10cSrcweir } // end of namespace basegfx
661*cdf0e10cSrcweir 
662*cdf0e10cSrcweir // eof
663