1*09dbbe93SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*09dbbe93SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*09dbbe93SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*09dbbe93SAndrew Rist * distributed with this work for additional information 6*09dbbe93SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*09dbbe93SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*09dbbe93SAndrew Rist * "License"); you may not use this file except in compliance 9*09dbbe93SAndrew Rist * with the License. You may obtain a copy of the License at 10*09dbbe93SAndrew Rist * 11*09dbbe93SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*09dbbe93SAndrew Rist * 13*09dbbe93SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*09dbbe93SAndrew Rist * software distributed under the License is distributed on an 15*09dbbe93SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*09dbbe93SAndrew Rist * KIND, either express or implied. See the License for the 17*09dbbe93SAndrew Rist * specific language governing permissions and limitations 18*09dbbe93SAndrew Rist * under the License. 19*09dbbe93SAndrew Rist * 20*09dbbe93SAndrew Rist *************************************************************/ 21*09dbbe93SAndrew Rist 22*09dbbe93SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_basegfx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <com/sun/star/geometry/RealSize2D.hpp> 28cdf0e10cSrcweir #include <com/sun/star/geometry/RealPoint2D.hpp> 29cdf0e10cSrcweir #include <com/sun/star/geometry/RealRectangle2D.hpp> 30cdf0e10cSrcweir #include <com/sun/star/geometry/RealRectangle3D.hpp> 31cdf0e10cSrcweir #include <com/sun/star/geometry/RealBezierSegment2D.hpp> 32cdf0e10cSrcweir #include <com/sun/star/geometry/AffineMatrix2D.hpp> 33cdf0e10cSrcweir #include <com/sun/star/geometry/AffineMatrix3D.hpp> 34cdf0e10cSrcweir #include <com/sun/star/geometry/Matrix2D.hpp> 35cdf0e10cSrcweir #include <com/sun/star/geometry/IntegerSize2D.hpp> 36cdf0e10cSrcweir #include <com/sun/star/geometry/IntegerPoint2D.hpp> 37cdf0e10cSrcweir #include <com/sun/star/geometry/IntegerRectangle2D.hpp> 38cdf0e10cSrcweir #include <com/sun/star/rendering/XPolyPolygon2D.hpp> 39cdf0e10cSrcweir #include <com/sun/star/rendering/XGraphicDevice.hpp> 40cdf0e10cSrcweir #include <com/sun/star/awt/Size.hpp> 41cdf0e10cSrcweir #include <com/sun/star/awt/Point.hpp> 42cdf0e10cSrcweir #include <com/sun/star/awt/Rectangle.hpp> 43cdf0e10cSrcweir #include <basegfx/tools/unopolypolygon.hxx> 44cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 45cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx> 46cdf0e10cSrcweir #include <basegfx/vector/b2dsize.hxx> 47cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx> 48cdf0e10cSrcweir #include <basegfx/range/b2drectangle.hxx> 49cdf0e10cSrcweir #include <basegfx/range/b3drange.hxx> 50cdf0e10cSrcweir #include <basegfx/vector/b2isize.hxx> 51cdf0e10cSrcweir #include <basegfx/point/b2ipoint.hxx> 52cdf0e10cSrcweir #include <basegfx/range/b2irectangle.hxx> 53cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 54cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygon.hxx> 55cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx> 56cdf0e10cSrcweir #include <limits> 57cdf0e10cSrcweir 58cdf0e10cSrcweir using namespace ::com::sun::star; 59cdf0e10cSrcweir 60cdf0e10cSrcweir namespace basegfx 61cdf0e10cSrcweir { 62cdf0e10cSrcweir 63cdf0e10cSrcweir namespace unotools 64cdf0e10cSrcweir { 65cdf0e10cSrcweir namespace 66cdf0e10cSrcweir { bezierSequenceFromB2DPolygon(const::basegfx::B2DPolygon & rPoly)67cdf0e10cSrcweir uno::Sequence< geometry::RealBezierSegment2D > bezierSequenceFromB2DPolygon(const ::basegfx::B2DPolygon& rPoly) 68cdf0e10cSrcweir { 69cdf0e10cSrcweir const sal_uInt32 nPointCount(rPoly.count()); 70cdf0e10cSrcweir uno::Sequence< geometry::RealBezierSegment2D > outputSequence(nPointCount); 71cdf0e10cSrcweir geometry::RealBezierSegment2D* pOutput = outputSequence.getArray(); 72cdf0e10cSrcweir 73cdf0e10cSrcweir // fill sequences and imply clodes polygon on this implementation layer 74cdf0e10cSrcweir for(sal_uInt32 a(0); a < nPointCount; a++) 75cdf0e10cSrcweir { 76cdf0e10cSrcweir const basegfx::B2DPoint aStart(rPoly.getB2DPoint(a)); 77cdf0e10cSrcweir const basegfx::B2DPoint aControlA(rPoly.getNextControlPoint(a)); 78cdf0e10cSrcweir const basegfx::B2DPoint aControlB(rPoly.getPrevControlPoint((a + 1) % nPointCount)); 79cdf0e10cSrcweir 80cdf0e10cSrcweir pOutput[a] = geometry::RealBezierSegment2D( 81cdf0e10cSrcweir aStart.getX(), aStart.getY(), 82cdf0e10cSrcweir aControlA.getX(), aControlA.getY(), 83cdf0e10cSrcweir aControlB.getX(), aControlB.getY()); 84cdf0e10cSrcweir } 85cdf0e10cSrcweir 86cdf0e10cSrcweir return outputSequence; 87cdf0e10cSrcweir } 88cdf0e10cSrcweir pointSequenceFromB2DPolygon(const::basegfx::B2DPolygon & rPoly)89cdf0e10cSrcweir uno::Sequence< geometry::RealPoint2D > pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly ) 90cdf0e10cSrcweir { 91cdf0e10cSrcweir const sal_uInt32 nNumPoints( rPoly.count() ); 92cdf0e10cSrcweir 93cdf0e10cSrcweir uno::Sequence< geometry::RealPoint2D > outputSequence( nNumPoints ); 94cdf0e10cSrcweir geometry::RealPoint2D* pOutput = outputSequence.getArray(); 95cdf0e10cSrcweir 96cdf0e10cSrcweir // fill sequence from polygon 97cdf0e10cSrcweir sal_uInt32 i; 98cdf0e10cSrcweir for( i=0; i<nNumPoints; ++i ) 99cdf0e10cSrcweir { 100cdf0e10cSrcweir const ::basegfx::B2DPoint aPoint( rPoly.getB2DPoint(i) ); 101cdf0e10cSrcweir 102cdf0e10cSrcweir pOutput[i] = geometry::RealPoint2D( aPoint.getX(), 103cdf0e10cSrcweir aPoint.getY() ); 104cdf0e10cSrcweir } 105cdf0e10cSrcweir 106cdf0e10cSrcweir return outputSequence; 107cdf0e10cSrcweir } 108cdf0e10cSrcweir } 109cdf0e10cSrcweir 110cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 111cdf0e10cSrcweir bezierSequenceSequenceFromB2DPolyPolygon(const::basegfx::B2DPolyPolygon & rPolyPoly)112cdf0e10cSrcweir uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly ) 113cdf0e10cSrcweir { 114cdf0e10cSrcweir const sal_uInt32 nNumPolies( rPolyPoly.count() ); 115cdf0e10cSrcweir sal_uInt32 i; 116cdf0e10cSrcweir 117cdf0e10cSrcweir uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( nNumPolies ); 118cdf0e10cSrcweir uno::Sequence< geometry::RealBezierSegment2D >* pOutput = outputSequence.getArray(); 119cdf0e10cSrcweir 120cdf0e10cSrcweir for( i=0; i<nNumPolies; ++i ) 121cdf0e10cSrcweir { 122cdf0e10cSrcweir pOutput[i] = bezierSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) ); 123cdf0e10cSrcweir } 124cdf0e10cSrcweir 125cdf0e10cSrcweir return outputSequence; 126cdf0e10cSrcweir } 127cdf0e10cSrcweir 128cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 129cdf0e10cSrcweir pointSequenceSequenceFromB2DPolyPolygon(const::basegfx::B2DPolyPolygon & rPolyPoly)130cdf0e10cSrcweir uno::Sequence< uno::Sequence< geometry::RealPoint2D > > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly ) 131cdf0e10cSrcweir { 132cdf0e10cSrcweir const sal_uInt32 nNumPolies( rPolyPoly.count() ); 133cdf0e10cSrcweir sal_uInt32 i; 134cdf0e10cSrcweir 135cdf0e10cSrcweir uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( nNumPolies ); 136cdf0e10cSrcweir uno::Sequence< geometry::RealPoint2D >* pOutput = outputSequence.getArray(); 137cdf0e10cSrcweir 138cdf0e10cSrcweir for( i=0; i<nNumPolies; ++i ) 139cdf0e10cSrcweir { 140cdf0e10cSrcweir pOutput[i] = pointSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) ); 141cdf0e10cSrcweir } 142cdf0e10cSrcweir 143cdf0e10cSrcweir return outputSequence; 144cdf0e10cSrcweir } 145cdf0e10cSrcweir 146cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 147cdf0e10cSrcweir xPolyPolygonFromB2DPolygon(const uno::Reference<rendering::XGraphicDevice> & xGraphicDevice,const::basegfx::B2DPolygon & rPoly)148cdf0e10cSrcweir uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice, 149cdf0e10cSrcweir const ::basegfx::B2DPolygon& rPoly ) 150cdf0e10cSrcweir { 151cdf0e10cSrcweir uno::Reference< rendering::XPolyPolygon2D > xRes; 152cdf0e10cSrcweir 153cdf0e10cSrcweir if( !xGraphicDevice.is() ) 154cdf0e10cSrcweir return xRes; 155cdf0e10cSrcweir 156cdf0e10cSrcweir if( rPoly.areControlPointsUsed() ) 157cdf0e10cSrcweir { 158cdf0e10cSrcweir uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( 1 ); 159cdf0e10cSrcweir outputSequence[0] = bezierSequenceFromB2DPolygon( rPoly ); 160cdf0e10cSrcweir 161cdf0e10cSrcweir xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( outputSequence ), 162cdf0e10cSrcweir uno::UNO_QUERY ); 163cdf0e10cSrcweir } 164cdf0e10cSrcweir else 165cdf0e10cSrcweir { 166cdf0e10cSrcweir uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( 1 ); 167cdf0e10cSrcweir outputSequence[0] = pointSequenceFromB2DPolygon( rPoly ); 168cdf0e10cSrcweir 169cdf0e10cSrcweir xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( outputSequence ), 170cdf0e10cSrcweir uno::UNO_QUERY ); 171cdf0e10cSrcweir } 172cdf0e10cSrcweir 173cdf0e10cSrcweir if( xRes.is() && rPoly.isClosed() ) 174cdf0e10cSrcweir xRes->setClosed( 0, sal_True ); 175cdf0e10cSrcweir 176cdf0e10cSrcweir return xRes; 177cdf0e10cSrcweir } 178cdf0e10cSrcweir 179cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 180cdf0e10cSrcweir xPolyPolygonFromB2DPolyPolygon(const uno::Reference<rendering::XGraphicDevice> & xGraphicDevice,const::basegfx::B2DPolyPolygon & rPolyPoly)181cdf0e10cSrcweir uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolyPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice, 182cdf0e10cSrcweir const ::basegfx::B2DPolyPolygon& rPolyPoly ) 183cdf0e10cSrcweir { 184cdf0e10cSrcweir uno::Reference< rendering::XPolyPolygon2D > xRes; 185cdf0e10cSrcweir 186cdf0e10cSrcweir if( !xGraphicDevice.is() ) 187cdf0e10cSrcweir return xRes; 188cdf0e10cSrcweir 189cdf0e10cSrcweir const sal_uInt32 nNumPolies( rPolyPoly.count() ); 190cdf0e10cSrcweir sal_uInt32 i; 191cdf0e10cSrcweir 192cdf0e10cSrcweir if( rPolyPoly.areControlPointsUsed() ) 193cdf0e10cSrcweir { 194cdf0e10cSrcweir xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( 195cdf0e10cSrcweir bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ), 196cdf0e10cSrcweir uno::UNO_QUERY ); 197cdf0e10cSrcweir } 198cdf0e10cSrcweir else 199cdf0e10cSrcweir { 200cdf0e10cSrcweir xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( 201cdf0e10cSrcweir pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ), 202cdf0e10cSrcweir uno::UNO_QUERY ); 203cdf0e10cSrcweir } 204cdf0e10cSrcweir 205cdf0e10cSrcweir for( i=0; i<nNumPolies; ++i ) 206cdf0e10cSrcweir { 207cdf0e10cSrcweir xRes->setClosed( i, rPolyPoly.getB2DPolygon(i).isClosed() ); 208cdf0e10cSrcweir } 209cdf0e10cSrcweir 210cdf0e10cSrcweir return xRes; 211cdf0e10cSrcweir } 212cdf0e10cSrcweir 213cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 214cdf0e10cSrcweir polygonFromPoint2DSequence(const uno::Sequence<geometry::RealPoint2D> & points)215cdf0e10cSrcweir ::basegfx::B2DPolygon polygonFromPoint2DSequence( const uno::Sequence< geometry::RealPoint2D >& points ) 216cdf0e10cSrcweir { 217cdf0e10cSrcweir const sal_Int32 nCurrSize( points.getLength() ); 218cdf0e10cSrcweir 219cdf0e10cSrcweir ::basegfx::B2DPolygon aPoly; 220cdf0e10cSrcweir 221cdf0e10cSrcweir for( sal_Int32 nCurrPoint=0; nCurrPoint<nCurrSize; ++nCurrPoint ) 222cdf0e10cSrcweir aPoly.append( b2DPointFromRealPoint2D( points[nCurrPoint] ) ); 223cdf0e10cSrcweir 224cdf0e10cSrcweir return aPoly; 225cdf0e10cSrcweir } 226cdf0e10cSrcweir 227cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 228cdf0e10cSrcweir polyPolygonFromPoint2DSequenceSequence(const uno::Sequence<uno::Sequence<geometry::RealPoint2D>> & points)229cdf0e10cSrcweir ::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points ) 230cdf0e10cSrcweir { 231cdf0e10cSrcweir ::basegfx::B2DPolyPolygon aRes; 232cdf0e10cSrcweir 233cdf0e10cSrcweir for( sal_Int32 nCurrPoly=0; nCurrPoly<points.getLength(); ++nCurrPoly ) 234cdf0e10cSrcweir { 235cdf0e10cSrcweir aRes.append( polygonFromPoint2DSequence( points[nCurrPoly] ) ); 236cdf0e10cSrcweir } 237cdf0e10cSrcweir 238cdf0e10cSrcweir return aRes; 239cdf0e10cSrcweir } 240cdf0e10cSrcweir 241cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 242cdf0e10cSrcweir polygonFromBezier2DSequence(const uno::Sequence<geometry::RealBezierSegment2D> & curves)243cdf0e10cSrcweir ::basegfx::B2DPolygon polygonFromBezier2DSequence( const uno::Sequence< geometry::RealBezierSegment2D >& curves ) 244cdf0e10cSrcweir { 245cdf0e10cSrcweir const sal_Int32 nSize(curves.getLength()); 246cdf0e10cSrcweir basegfx::B2DPolygon aRetval; 247cdf0e10cSrcweir 248cdf0e10cSrcweir if(nSize) 249cdf0e10cSrcweir { 250cdf0e10cSrcweir // prepare start with providing a start point. Use the first point from 251cdf0e10cSrcweir // the sequence for this 252cdf0e10cSrcweir const geometry::RealBezierSegment2D& rFirstSegment(curves[0]); // #i79917# first segment, not last 253cdf0e10cSrcweir aRetval.append(basegfx::B2DPoint(rFirstSegment.Px, rFirstSegment.Py)); 254cdf0e10cSrcweir 255cdf0e10cSrcweir for(sal_Int32 a(0); a < nSize; a++) 256cdf0e10cSrcweir { 257cdf0e10cSrcweir const geometry::RealBezierSegment2D& rCurrSegment(curves[a]); 258cdf0e10cSrcweir const geometry::RealBezierSegment2D& rNextSegment(curves[(a + 1) % nSize]); 259cdf0e10cSrcweir 260cdf0e10cSrcweir // append curved edge with the control points and the next point 261cdf0e10cSrcweir aRetval.appendBezierSegment( 262cdf0e10cSrcweir basegfx::B2DPoint(rCurrSegment.C1x, rCurrSegment.C1y), 263cdf0e10cSrcweir basegfx::B2DPoint(rCurrSegment.C2x, rCurrSegment.C2y), // #i79917# Argh! An x for an y!! 264cdf0e10cSrcweir basegfx::B2DPoint(rNextSegment.Px, rNextSegment.Py)); 265cdf0e10cSrcweir } 266cdf0e10cSrcweir 267cdf0e10cSrcweir // rescue the control point and remove the now double-added point 268cdf0e10cSrcweir aRetval.setPrevControlPoint(0, aRetval.getPrevControlPoint(aRetval.count() - 1)); 269cdf0e10cSrcweir aRetval.remove(aRetval.count() - 1); 270cdf0e10cSrcweir } 271cdf0e10cSrcweir 272cdf0e10cSrcweir return aRetval; 273cdf0e10cSrcweir } 274cdf0e10cSrcweir 275cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 276cdf0e10cSrcweir polyPolygonFromBezier2DSequenceSequence(const uno::Sequence<uno::Sequence<geometry::RealBezierSegment2D>> & curves)277cdf0e10cSrcweir ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& curves ) 278cdf0e10cSrcweir { 279cdf0e10cSrcweir ::basegfx::B2DPolyPolygon aRes; 280cdf0e10cSrcweir 281cdf0e10cSrcweir for( sal_Int32 nCurrPoly=0; nCurrPoly<curves.getLength(); ++nCurrPoly ) 282cdf0e10cSrcweir { 283cdf0e10cSrcweir aRes.append( polygonFromBezier2DSequence( curves[nCurrPoly] ) ); 284cdf0e10cSrcweir } 285cdf0e10cSrcweir 286cdf0e10cSrcweir return aRes; 287cdf0e10cSrcweir } 288cdf0e10cSrcweir 289cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 290cdf0e10cSrcweir b2DPolyPolygonFromXPolyPolygon2D(const uno::Reference<rendering::XPolyPolygon2D> & xPoly)291cdf0e10cSrcweir ::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly ) 292cdf0e10cSrcweir { 293cdf0e10cSrcweir ::basegfx::unotools::UnoPolyPolygon* pPolyImpl = 294cdf0e10cSrcweir dynamic_cast< ::basegfx::unotools::UnoPolyPolygon* >( xPoly.get() ); 295cdf0e10cSrcweir 296cdf0e10cSrcweir if( pPolyImpl ) 297cdf0e10cSrcweir { 298cdf0e10cSrcweir return pPolyImpl->getPolyPolygon(); 299cdf0e10cSrcweir } 300cdf0e10cSrcweir else 301cdf0e10cSrcweir { 302cdf0e10cSrcweir // not a known implementation object - try data source 303cdf0e10cSrcweir // interfaces 304cdf0e10cSrcweir const sal_Int32 nPolys( xPoly->getNumberOfPolygons() ); 305cdf0e10cSrcweir 306cdf0e10cSrcweir uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly( 307cdf0e10cSrcweir xPoly, 308cdf0e10cSrcweir uno::UNO_QUERY ); 309cdf0e10cSrcweir 310cdf0e10cSrcweir if( xBezierPoly.is() ) 311cdf0e10cSrcweir { 312cdf0e10cSrcweir return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence( 313cdf0e10cSrcweir xBezierPoly->getBezierSegments( 0, 314cdf0e10cSrcweir nPolys, 315cdf0e10cSrcweir 0, 316cdf0e10cSrcweir -1 ) ); 317cdf0e10cSrcweir } 318cdf0e10cSrcweir else 319cdf0e10cSrcweir { 320cdf0e10cSrcweir uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly( 321cdf0e10cSrcweir xPoly, 322cdf0e10cSrcweir uno::UNO_QUERY ); 323cdf0e10cSrcweir 324cdf0e10cSrcweir // no implementation class and no data provider 325cdf0e10cSrcweir // found - contract violation. 326cdf0e10cSrcweir if( !xLinePoly.is() ) 327cdf0e10cSrcweir { 328cdf0e10cSrcweir throw lang::IllegalArgumentException( 329cdf0e10cSrcweir ::rtl::OUString::createFromAscii( 330cdf0e10cSrcweir "basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(): Invalid input" 331cdf0e10cSrcweir "poly-polygon, cannot retrieve vertex data"), 332cdf0e10cSrcweir uno::Reference< uno::XInterface >(), 333cdf0e10cSrcweir 0 ); 334cdf0e10cSrcweir } 335cdf0e10cSrcweir 336cdf0e10cSrcweir return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence( 337cdf0e10cSrcweir xLinePoly->getPoints( 0, 338cdf0e10cSrcweir nPolys, 339cdf0e10cSrcweir 0, 340cdf0e10cSrcweir -1 )); 341cdf0e10cSrcweir } 342cdf0e10cSrcweir } 343cdf0e10cSrcweir } 344cdf0e10cSrcweir 345cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 346cdf0e10cSrcweir homMatrixFromAffineMatrix(::basegfx::B2DHomMatrix & output,const geometry::AffineMatrix2D & input)347cdf0e10cSrcweir ::basegfx::B2DHomMatrix& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix& output, 348cdf0e10cSrcweir const geometry::AffineMatrix2D& input ) 349cdf0e10cSrcweir { 350cdf0e10cSrcweir // ensure last row is [0,0,1] (and optimized away) 351cdf0e10cSrcweir output.identity(); 352cdf0e10cSrcweir 353cdf0e10cSrcweir output.set(0,0, input.m00); 354cdf0e10cSrcweir output.set(0,1, input.m01); 355cdf0e10cSrcweir output.set(0,2, input.m02); 356cdf0e10cSrcweir output.set(1,0, input.m10); 357cdf0e10cSrcweir output.set(1,1, input.m11); 358cdf0e10cSrcweir output.set(1,2, input.m12); 359cdf0e10cSrcweir 360cdf0e10cSrcweir return output; 361cdf0e10cSrcweir } 362cdf0e10cSrcweir homMatrixFromAffineMatrix(const geometry::AffineMatrix2D & input)363cdf0e10cSrcweir ::basegfx::B2DHomMatrix homMatrixFromAffineMatrix( const geometry::AffineMatrix2D& input ) 364cdf0e10cSrcweir { 365cdf0e10cSrcweir ::basegfx::B2DHomMatrix output; 366cdf0e10cSrcweir 367cdf0e10cSrcweir output.set(0,0, input.m00); 368cdf0e10cSrcweir output.set(0,1, input.m01); 369cdf0e10cSrcweir output.set(0,2, input.m02); 370cdf0e10cSrcweir output.set(1,0, input.m10); 371cdf0e10cSrcweir output.set(1,1, input.m11); 372cdf0e10cSrcweir output.set(1,2, input.m12); 373cdf0e10cSrcweir 374cdf0e10cSrcweir return output; 375cdf0e10cSrcweir } 376cdf0e10cSrcweir homMatrixFromAffineMatrix3D(const::com::sun::star::geometry::AffineMatrix3D & input)377cdf0e10cSrcweir ::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& input ) 378cdf0e10cSrcweir { 379cdf0e10cSrcweir ::basegfx::B3DHomMatrix output; 380cdf0e10cSrcweir 381cdf0e10cSrcweir output.set(0,0, input.m00); 382cdf0e10cSrcweir output.set(0,1, input.m01); 383cdf0e10cSrcweir output.set(0,2, input.m02); 384cdf0e10cSrcweir output.set(0,3, input.m03); 385cdf0e10cSrcweir 386cdf0e10cSrcweir output.set(1,0, input.m10); 387cdf0e10cSrcweir output.set(1,1, input.m11); 388cdf0e10cSrcweir output.set(1,2, input.m12); 389cdf0e10cSrcweir output.set(1,3, input.m13); 390cdf0e10cSrcweir 391cdf0e10cSrcweir output.set(2,0, input.m20); 392cdf0e10cSrcweir output.set(2,1, input.m21); 393cdf0e10cSrcweir output.set(2,2, input.m22); 394cdf0e10cSrcweir output.set(2,3, input.m23); 395cdf0e10cSrcweir 396cdf0e10cSrcweir return output; 397cdf0e10cSrcweir } 398cdf0e10cSrcweir affineMatrixFromHomMatrix(geometry::AffineMatrix2D & output,const::basegfx::B2DHomMatrix & input)399cdf0e10cSrcweir geometry::AffineMatrix2D& affineMatrixFromHomMatrix( geometry::AffineMatrix2D& output, 400cdf0e10cSrcweir const ::basegfx::B2DHomMatrix& input) 401cdf0e10cSrcweir { 402cdf0e10cSrcweir output.m00 = input.get(0,0); 403cdf0e10cSrcweir output.m01 = input.get(0,1); 404cdf0e10cSrcweir output.m02 = input.get(0,2); 405cdf0e10cSrcweir output.m10 = input.get(1,0); 406cdf0e10cSrcweir output.m11 = input.get(1,1); 407cdf0e10cSrcweir output.m12 = input.get(1,2); 408cdf0e10cSrcweir 409cdf0e10cSrcweir return output; 410cdf0e10cSrcweir } 411cdf0e10cSrcweir affineMatrixFromHomMatrix3D(geometry::AffineMatrix3D & output,const::basegfx::B3DHomMatrix & input)412cdf0e10cSrcweir geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D( 413cdf0e10cSrcweir geometry::AffineMatrix3D& output, 414cdf0e10cSrcweir const ::basegfx::B3DHomMatrix& input) 415cdf0e10cSrcweir { 416cdf0e10cSrcweir output.m00 = input.get(0,0); 417cdf0e10cSrcweir output.m01 = input.get(0,1); 418cdf0e10cSrcweir output.m02 = input.get(0,2); 419cdf0e10cSrcweir output.m03 = input.get(0,3); 420cdf0e10cSrcweir 421cdf0e10cSrcweir output.m10 = input.get(1,0); 422cdf0e10cSrcweir output.m11 = input.get(1,1); 423cdf0e10cSrcweir output.m12 = input.get(1,2); 424cdf0e10cSrcweir output.m13 = input.get(1,3); 425cdf0e10cSrcweir 426cdf0e10cSrcweir output.m20 = input.get(2,0); 427cdf0e10cSrcweir output.m21 = input.get(2,1); 428cdf0e10cSrcweir output.m22 = input.get(2,2); 429cdf0e10cSrcweir output.m23 = input.get(2,3); 430cdf0e10cSrcweir 431cdf0e10cSrcweir return output; 432cdf0e10cSrcweir } 433cdf0e10cSrcweir 434cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 435cdf0e10cSrcweir homMatrixFromMatrix(::basegfx::B2DHomMatrix & output,const geometry::Matrix2D & input)436cdf0e10cSrcweir ::basegfx::B2DHomMatrix& homMatrixFromMatrix( ::basegfx::B2DHomMatrix& output, 437cdf0e10cSrcweir const geometry::Matrix2D& input ) 438cdf0e10cSrcweir { 439cdf0e10cSrcweir // ensure last row is [0,0,1] (and optimized away) 440cdf0e10cSrcweir output.identity(); 441cdf0e10cSrcweir 442cdf0e10cSrcweir output.set(0,0, input.m00); 443cdf0e10cSrcweir output.set(0,1, input.m01); 444cdf0e10cSrcweir output.set(1,0, input.m10); 445cdf0e10cSrcweir output.set(1,1, input.m11); 446cdf0e10cSrcweir 447cdf0e10cSrcweir return output; 448cdf0e10cSrcweir } 449cdf0e10cSrcweir 450cdf0e10cSrcweir //--------------------------------------------------------------------------------------- 451cdf0e10cSrcweir size2DFromB2DSize(const::basegfx::B2DVector & rVec)452cdf0e10cSrcweir geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& rVec ) 453cdf0e10cSrcweir { 454cdf0e10cSrcweir return geometry::RealSize2D( rVec.getX(), 455cdf0e10cSrcweir rVec.getY() ); 456cdf0e10cSrcweir } 457cdf0e10cSrcweir point2DFromB2DPoint(const::basegfx::B2DPoint & rPoint)458cdf0e10cSrcweir geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& rPoint ) 459cdf0e10cSrcweir { 460cdf0e10cSrcweir return geometry::RealPoint2D( rPoint.getX(), 461cdf0e10cSrcweir rPoint.getY() ); 462cdf0e10cSrcweir } 463cdf0e10cSrcweir rectangle2DFromB2DRectangle(const::basegfx::B2DRange & rRect)464cdf0e10cSrcweir geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& rRect ) 465cdf0e10cSrcweir { 466cdf0e10cSrcweir return geometry::RealRectangle2D( rRect.getMinX(), 467cdf0e10cSrcweir rRect.getMinY(), 468cdf0e10cSrcweir rRect.getMaxX(), 469cdf0e10cSrcweir rRect.getMaxY() ); 470cdf0e10cSrcweir } 471cdf0e10cSrcweir rectangle3DFromB3DRectangle(const::basegfx::B3DRange & rRect)472cdf0e10cSrcweir geometry::RealRectangle3D rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& rRect ) 473cdf0e10cSrcweir { 474cdf0e10cSrcweir return geometry::RealRectangle3D( rRect.getMinX(), 475cdf0e10cSrcweir rRect.getMinY(), 476cdf0e10cSrcweir rRect.getMinZ(), 477cdf0e10cSrcweir rRect.getMaxX(), 478cdf0e10cSrcweir rRect.getMaxY(), 479cdf0e10cSrcweir rRect.getMaxZ()); 480cdf0e10cSrcweir } 481cdf0e10cSrcweir b2DSizeFromRealSize2D(const geometry::RealSize2D & rSize)482cdf0e10cSrcweir ::basegfx::B2DVector b2DSizeFromRealSize2D( const geometry::RealSize2D& rSize ) 483cdf0e10cSrcweir { 484cdf0e10cSrcweir return ::basegfx::B2DVector( rSize.Width, 485cdf0e10cSrcweir rSize.Height ); 486cdf0e10cSrcweir } 487cdf0e10cSrcweir b2DPointFromRealPoint2D(const geometry::RealPoint2D & rPoint)488cdf0e10cSrcweir ::basegfx::B2DPoint b2DPointFromRealPoint2D( const geometry::RealPoint2D& rPoint ) 489cdf0e10cSrcweir { 490cdf0e10cSrcweir return ::basegfx::B2DPoint( rPoint.X, 491cdf0e10cSrcweir rPoint.Y ); 492cdf0e10cSrcweir } 493cdf0e10cSrcweir b2DRectangleFromRealRectangle2D(const geometry::RealRectangle2D & rRect)494cdf0e10cSrcweir ::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D& rRect ) 495cdf0e10cSrcweir { 496cdf0e10cSrcweir return ::basegfx::B2DRange( rRect.X1, 497cdf0e10cSrcweir rRect.Y1, 498cdf0e10cSrcweir rRect.X2, 499cdf0e10cSrcweir rRect.Y2 ); 500cdf0e10cSrcweir } 501cdf0e10cSrcweir b3DRectangleFromRealRectangle3D(const geometry::RealRectangle3D & rRect)502cdf0e10cSrcweir ::basegfx::B3DRange b3DRectangleFromRealRectangle3D( const geometry::RealRectangle3D& rRect ) 503cdf0e10cSrcweir { 504cdf0e10cSrcweir return ::basegfx::B3DRange( rRect.X1, 505cdf0e10cSrcweir rRect.Y1, 506cdf0e10cSrcweir rRect.Z1, 507cdf0e10cSrcweir rRect.X2, 508cdf0e10cSrcweir rRect.Y2, 509cdf0e10cSrcweir rRect.Z2); 510cdf0e10cSrcweir } 511cdf0e10cSrcweir integerSize2DFromB2ISize(const::basegfx::B2IVector & rSize)512cdf0e10cSrcweir geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& rSize ) 513cdf0e10cSrcweir { 514cdf0e10cSrcweir return geometry::IntegerSize2D( rSize.getX(), 515cdf0e10cSrcweir rSize.getY() ); 516cdf0e10cSrcweir } 517cdf0e10cSrcweir integerPoint2DFromB2IPoint(const::basegfx::B2IPoint & rPoint)518cdf0e10cSrcweir geometry::IntegerPoint2D integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint& rPoint ) 519cdf0e10cSrcweir { 520cdf0e10cSrcweir return geometry::IntegerPoint2D( rPoint.getX(), 521cdf0e10cSrcweir rPoint.getY() ); 522cdf0e10cSrcweir } 523cdf0e10cSrcweir integerRectangle2DFromB2IRectangle(const::basegfx::B2IRange & rRectangle)524cdf0e10cSrcweir geometry::IntegerRectangle2D integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange& rRectangle ) 525cdf0e10cSrcweir { 526cdf0e10cSrcweir return geometry::IntegerRectangle2D( rRectangle.getMinX(), rRectangle.getMinY(), 527cdf0e10cSrcweir rRectangle.getMaxX(), rRectangle.getMaxY() ); 528cdf0e10cSrcweir } 529cdf0e10cSrcweir b2ISizeFromIntegerSize2D(const geometry::IntegerSize2D & rSize)530cdf0e10cSrcweir ::basegfx::B2IVector b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D& rSize ) 531cdf0e10cSrcweir { 532cdf0e10cSrcweir return ::basegfx::B2IVector( rSize.Width, 533cdf0e10cSrcweir rSize.Height ); 534cdf0e10cSrcweir } 535cdf0e10cSrcweir b2IPointFromIntegerPoint2D(const geometry::IntegerPoint2D & rPoint)536cdf0e10cSrcweir ::basegfx::B2IPoint b2IPointFromIntegerPoint2D( const geometry::IntegerPoint2D& rPoint ) 537cdf0e10cSrcweir { 538cdf0e10cSrcweir return ::basegfx::B2IPoint( rPoint.X, 539cdf0e10cSrcweir rPoint.Y ); 540cdf0e10cSrcweir } 541cdf0e10cSrcweir b2IRectangleFromIntegerRectangle2D(const geometry::IntegerRectangle2D & rRectangle)542cdf0e10cSrcweir ::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRectangle ) 543cdf0e10cSrcweir { 544cdf0e10cSrcweir return ::basegfx::B2IRange( rRectangle.X1, rRectangle.Y1, 545cdf0e10cSrcweir rRectangle.X2, rRectangle.Y2 ); 546cdf0e10cSrcweir } 547cdf0e10cSrcweir awtSizeFromB2ISize(const::basegfx::B2IVector & rVec)548cdf0e10cSrcweir awt::Size awtSizeFromB2ISize( const ::basegfx::B2IVector& rVec ) 549cdf0e10cSrcweir { 550cdf0e10cSrcweir return awt::Size( rVec.getX(), 551cdf0e10cSrcweir rVec.getY() ); 552cdf0e10cSrcweir } 553cdf0e10cSrcweir awtPointFromB2IPoint(const::basegfx::B2IPoint & rPoint)554cdf0e10cSrcweir awt::Point awtPointFromB2IPoint( const ::basegfx::B2IPoint& rPoint ) 555cdf0e10cSrcweir { 556cdf0e10cSrcweir return awt::Point( rPoint.getX(), 557cdf0e10cSrcweir rPoint.getY() ); 558cdf0e10cSrcweir } 559cdf0e10cSrcweir awtRectangleFromB2IRectangle(const::basegfx::B2IRange & rRect)560cdf0e10cSrcweir awt::Rectangle awtRectangleFromB2IRectangle( const ::basegfx::B2IRange& rRect ) 561cdf0e10cSrcweir { 562cdf0e10cSrcweir OSL_ENSURE( rRect.getWidth() < ::std::numeric_limits< sal_Int32 >::max() && 563cdf0e10cSrcweir rRect.getWidth() > ::std::numeric_limits< sal_Int32 >::min(), 564cdf0e10cSrcweir "awtRectangleFromB2IRectangle(): width overflow" ); 565cdf0e10cSrcweir OSL_ENSURE( rRect.getHeight() < ::std::numeric_limits< sal_Int32 >::max() && 566cdf0e10cSrcweir rRect.getHeight() > ::std::numeric_limits< sal_Int32 >::min(), 567cdf0e10cSrcweir "awtRectangleFromB2IRectangle(): height overflow" ); 568cdf0e10cSrcweir 569cdf0e10cSrcweir return awt::Rectangle( rRect.getMinX(), 570cdf0e10cSrcweir rRect.getMinY(), 571cdf0e10cSrcweir static_cast< sal_Int32 >(rRect.getWidth()), 572cdf0e10cSrcweir static_cast< sal_Int32 >(rRect.getHeight()) ); 573cdf0e10cSrcweir } 574cdf0e10cSrcweir b2ISizeFromAwtSize(const awt::Size & rSize)575cdf0e10cSrcweir ::basegfx::B2IVector b2ISizeFromAwtSize( const awt::Size& rSize ) 576cdf0e10cSrcweir { 577cdf0e10cSrcweir return ::basegfx::B2IVector( rSize.Width, 578cdf0e10cSrcweir rSize.Height ); 579cdf0e10cSrcweir } 580cdf0e10cSrcweir b2IPointFromAwtPoint(const awt::Point & rPoint)581cdf0e10cSrcweir ::basegfx::B2IPoint b2IPointFromAwtPoint( const awt::Point& rPoint ) 582cdf0e10cSrcweir { 583cdf0e10cSrcweir return ::basegfx::B2IPoint( rPoint.X, 584cdf0e10cSrcweir rPoint.Y ); 585cdf0e10cSrcweir } 586cdf0e10cSrcweir b2IRectangleFromAwtRectangle(const awt::Rectangle & rRect)587cdf0e10cSrcweir ::basegfx::B2IRange b2IRectangleFromAwtRectangle( const awt::Rectangle& rRect ) 588cdf0e10cSrcweir { 589cdf0e10cSrcweir return ::basegfx::B2IRange( rRect.X, 590cdf0e10cSrcweir rRect.Y, 591cdf0e10cSrcweir rRect.X + rRect.Width, 592cdf0e10cSrcweir rRect.Y + rRect.Height ); 593cdf0e10cSrcweir } 594cdf0e10cSrcweir b2ISurroundingRangeFromB2DRange(const::basegfx::B2DRange & rRange)595cdf0e10cSrcweir ::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange ) 596cdf0e10cSrcweir { 597cdf0e10cSrcweir return ::basegfx::B2IRange( static_cast<sal_Int32>( floor(rRange.getMinX()) ), 598cdf0e10cSrcweir static_cast<sal_Int32>( floor(rRange.getMinY()) ), 599cdf0e10cSrcweir static_cast<sal_Int32>( ceil(rRange.getMaxX()) ), 600cdf0e10cSrcweir static_cast<sal_Int32>( ceil(rRange.getMaxY()) ) ); 601cdf0e10cSrcweir } 602cdf0e10cSrcweir b2DSurroundingIntegerRangeFromB2DRange(const::basegfx::B2DRange & rRange)603cdf0e10cSrcweir ::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange ) 604cdf0e10cSrcweir { 605cdf0e10cSrcweir return ::basegfx::B2DRange( floor(rRange.getMinX()), 606cdf0e10cSrcweir floor(rRange.getMinY()), 607cdf0e10cSrcweir ceil(rRange.getMaxX()), 608cdf0e10cSrcweir ceil(rRange.getMaxY()) ); 609cdf0e10cSrcweir } 610cdf0e10cSrcweir 611cdf0e10cSrcweir // Geometry comparisons 612cdf0e10cSrcweir // =================================================================== 613cdf0e10cSrcweir RealSize2DAreEqual(const::com::sun::star::geometry::RealSize2D & rA,const::com::sun::star::geometry::RealSize2D & rB)614cdf0e10cSrcweir bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D& rA, const ::com::sun::star::geometry::RealSize2D& rB ) 615cdf0e10cSrcweir { 616cdf0e10cSrcweir return (rA.Width == rB.Width && rA.Height == rB.Height); 617cdf0e10cSrcweir } 618cdf0e10cSrcweir RealPoint2DAreEqual(const::com::sun::star::geometry::RealPoint2D & rA,const::com::sun::star::geometry::RealPoint2D & rB)619cdf0e10cSrcweir bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D& rA, const ::com::sun::star::geometry::RealPoint2D& rB ) 620cdf0e10cSrcweir { 621cdf0e10cSrcweir return (rA.X == rB.X && rA.Y == rB.Y); 622cdf0e10cSrcweir } 623cdf0e10cSrcweir RealRectangle2DAreEqual(const::com::sun::star::geometry::RealRectangle2D & rA,const::com::sun::star::geometry::RealRectangle2D & rB)624cdf0e10cSrcweir bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D& rA, const ::com::sun::star::geometry::RealRectangle2D& rB ) 625cdf0e10cSrcweir { 626cdf0e10cSrcweir return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2); 627cdf0e10cSrcweir } 628cdf0e10cSrcweir RealRectangle3DAreEqual(const::com::sun::star::geometry::RealRectangle3D & rA,const::com::sun::star::geometry::RealRectangle3D & rB)629cdf0e10cSrcweir bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D& rA, const ::com::sun::star::geometry::RealRectangle3D& rB ) 630cdf0e10cSrcweir { 631cdf0e10cSrcweir return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.Z1 == rB.Z1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2 && rA.Z2 == rB.Z2); 632cdf0e10cSrcweir } 633cdf0e10cSrcweir AffineMatrix2DAreEqual(const::com::sun::star::geometry::AffineMatrix2D & rA,const::com::sun::star::geometry::AffineMatrix2D & rB)634cdf0e10cSrcweir bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D& rA, const ::com::sun::star::geometry::AffineMatrix2D& rB ) 635cdf0e10cSrcweir { 636cdf0e10cSrcweir return (rA.m00 == rB.m00 && rA.m01 == rB.m01 && rA.m02 == rB.m02 && rA.m10 == rB.m10 && rA.m11 == rB.m11 && rA.m12 == rB.m12); 637cdf0e10cSrcweir } 638cdf0e10cSrcweir IntegerSize2DAreEqual(const::com::sun::star::geometry::IntegerSize2D & rA,const::com::sun::star::geometry::IntegerSize2D & rB)639cdf0e10cSrcweir bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D& rA, const ::com::sun::star::geometry::IntegerSize2D& rB ) 640cdf0e10cSrcweir { 641cdf0e10cSrcweir return (rA.Width == rB.Width && rA.Height == rB.Height); 642cdf0e10cSrcweir } 643cdf0e10cSrcweir IntegerPoint2DAreEqual(const::com::sun::star::geometry::IntegerPoint2D & rA,const::com::sun::star::geometry::IntegerPoint2D & rB)644cdf0e10cSrcweir bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D& rA, const ::com::sun::star::geometry::IntegerPoint2D& rB ) 645cdf0e10cSrcweir { 646cdf0e10cSrcweir return (rA.X == rB.X && rA.Y == rB.Y); 647cdf0e10cSrcweir } 648cdf0e10cSrcweir IntegerRectangle2DAreEqual(const::com::sun::star::geometry::IntegerRectangle2D & rA,const::com::sun::star::geometry::IntegerRectangle2D & rB)649cdf0e10cSrcweir bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D& rA, const ::com::sun::star::geometry::IntegerRectangle2D& rB ) 650cdf0e10cSrcweir { 651cdf0e10cSrcweir return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2); 652cdf0e10cSrcweir } 653cdf0e10cSrcweir awtSizeAreEqual(const::com::sun::star::awt::Size & rA,const::com::sun::star::awt::Size & rB)654cdf0e10cSrcweir bool awtSizeAreEqual( const ::com::sun::star::awt::Size& rA, const ::com::sun::star::awt::Size& rB ) 655cdf0e10cSrcweir { 656cdf0e10cSrcweir return (rA.Width == rB.Width && rA.Height == rB.Height); 657cdf0e10cSrcweir } 658cdf0e10cSrcweir awtPointAreEqual(const::com::sun::star::awt::Point & rA,const::com::sun::star::awt::Point & rB)659cdf0e10cSrcweir bool awtPointAreEqual( const ::com::sun::star::awt::Point& rA, const ::com::sun::star::awt::Point& rB ) 660cdf0e10cSrcweir { 661cdf0e10cSrcweir return (rA.X == rB.X && rA.Y == rB.Y); 662cdf0e10cSrcweir } 663cdf0e10cSrcweir awtRectangleAreEqual(const::com::sun::star::awt::Rectangle & rA,const::com::sun::star::awt::Rectangle & rB)664cdf0e10cSrcweir bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle& rA, const ::com::sun::star::awt::Rectangle& rB ) 665cdf0e10cSrcweir { 666cdf0e10cSrcweir return (rA.X == rB.X && rA.Y == rB.Y && rA.Width == rB.Width && rA.Height == rB.Height); 667cdf0e10cSrcweir } 668cdf0e10cSrcweir } // namespace bgfxtools 669cdf0e10cSrcweir 670cdf0e10cSrcweir } // namespace canvas 671