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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_basegfx.hxx" 30*cdf0e10cSrcweir #include <basegfx/vector/b3dvector.hxx> 31*cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx> 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir namespace basegfx 36*cdf0e10cSrcweir { 37*cdf0e10cSrcweir B3DVector& B3DVector::normalize() 38*cdf0e10cSrcweir { 39*cdf0e10cSrcweir double fLen(scalar(*this)); 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir if(!::basegfx::fTools::equalZero(fLen)) 42*cdf0e10cSrcweir { 43*cdf0e10cSrcweir const double fOne(1.0); 44*cdf0e10cSrcweir 45*cdf0e10cSrcweir if(!::basegfx::fTools::equal(fOne, fLen)) 46*cdf0e10cSrcweir { 47*cdf0e10cSrcweir fLen = sqrt(fLen); 48*cdf0e10cSrcweir 49*cdf0e10cSrcweir if(!::basegfx::fTools::equalZero(fLen)) 50*cdf0e10cSrcweir { 51*cdf0e10cSrcweir mfX /= fLen; 52*cdf0e10cSrcweir mfY /= fLen; 53*cdf0e10cSrcweir mfZ /= fLen; 54*cdf0e10cSrcweir } 55*cdf0e10cSrcweir } 56*cdf0e10cSrcweir } 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir return *this; 59*cdf0e10cSrcweir } 60*cdf0e10cSrcweir 61*cdf0e10cSrcweir B3DVector B3DVector::getPerpendicular(const B3DVector& rNormalizedVec) const 62*cdf0e10cSrcweir { 63*cdf0e10cSrcweir B3DVector aNew(*this); 64*cdf0e10cSrcweir aNew = cross(aNew, rNormalizedVec); 65*cdf0e10cSrcweir aNew.normalize(); 66*cdf0e10cSrcweir return aNew; 67*cdf0e10cSrcweir } 68*cdf0e10cSrcweir 69*cdf0e10cSrcweir B3DVector B3DVector::getProjectionOnPlane(const B3DVector& rNormalizedPlane) const 70*cdf0e10cSrcweir { 71*cdf0e10cSrcweir B3DVector aNew(*this); 72*cdf0e10cSrcweir aNew = cross(aNew, rNormalizedPlane); 73*cdf0e10cSrcweir aNew = cross(aNew, rNormalizedPlane); 74*cdf0e10cSrcweir 75*cdf0e10cSrcweir aNew.mfX = mfX - aNew.mfX; 76*cdf0e10cSrcweir aNew.mfY = mfY - aNew.mfY; 77*cdf0e10cSrcweir aNew.mfZ = mfZ - aNew.mfZ; 78*cdf0e10cSrcweir 79*cdf0e10cSrcweir return aNew; 80*cdf0e10cSrcweir } 81*cdf0e10cSrcweir 82*cdf0e10cSrcweir B3DVector& B3DVector::operator*=( const ::basegfx::B3DHomMatrix& rMat ) 83*cdf0e10cSrcweir { 84*cdf0e10cSrcweir const double fTempX( rMat.get(0,0)*mfX + rMat.get(0,1)*mfY + rMat.get(0,2)*mfZ ); 85*cdf0e10cSrcweir const double fTempY( rMat.get(1,0)*mfX + rMat.get(1,1)*mfY + rMat.get(1,2)*mfZ ); 86*cdf0e10cSrcweir const double fTempZ( rMat.get(2,0)*mfX + rMat.get(2,1)*mfY + rMat.get(2,2)*mfZ ); 87*cdf0e10cSrcweir mfX = fTempX; 88*cdf0e10cSrcweir mfY = fTempY; 89*cdf0e10cSrcweir mfZ = fTempZ; 90*cdf0e10cSrcweir 91*cdf0e10cSrcweir return *this; 92*cdf0e10cSrcweir } 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir B3DVector operator*( const ::basegfx::B3DHomMatrix& rMat, const B3DVector& rVec ) 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir B3DVector aRes( rVec ); 97*cdf0e10cSrcweir return aRes*=rMat; 98*cdf0e10cSrcweir } 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB ) 101*cdf0e10cSrcweir { 102*cdf0e10cSrcweir // i think fastest is to compare relations, need no square or division 103*cdf0e10cSrcweir if(!fTools::equal(rVecA.getX() * rVecB.getY(), rVecA.getY() * rVecB.getX())) 104*cdf0e10cSrcweir return false; 105*cdf0e10cSrcweir 106*cdf0e10cSrcweir if(!fTools::equal(rVecA.getX() * rVecB.getZ(), rVecA.getZ() * rVecB.getX())) 107*cdf0e10cSrcweir return false; 108*cdf0e10cSrcweir 109*cdf0e10cSrcweir return (fTools::equal(rVecA.getY() * rVecB.getZ(), rVecA.getZ() * rVecB.getY())); 110*cdf0e10cSrcweir } 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir } // end of namespace basegfx 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 115*cdf0e10cSrcweir // eof 116