1*cdf0e10cSrcweir /*************************************************************************
2*cdf0e10cSrcweir  *
3*cdf0e10cSrcweir  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4*cdf0e10cSrcweir  *
5*cdf0e10cSrcweir  * Copyright 2000, 2010 Oracle and/or its affiliates.
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  * OpenOffice.org - a multi-platform office productivity suite
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  * This file is part of OpenOffice.org.
10*cdf0e10cSrcweir  *
11*cdf0e10cSrcweir  * OpenOffice.org is free software: you can redistribute it and/or modify
12*cdf0e10cSrcweir  * it under the terms of the GNU Lesser General Public License version 3
13*cdf0e10cSrcweir  * only, as published by the Free Software Foundation.
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  * OpenOffice.org is distributed in the hope that it will be useful,
16*cdf0e10cSrcweir  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17*cdf0e10cSrcweir  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18*cdf0e10cSrcweir  * GNU Lesser General Public License version 3 for more details
19*cdf0e10cSrcweir  * (a copy is included in the LICENSE file that accompanied this code).
20*cdf0e10cSrcweir  *
21*cdf0e10cSrcweir  * You should have received a copy of the GNU Lesser General Public License
22*cdf0e10cSrcweir  * version 3 along with OpenOffice.org.  If not, see
23*cdf0e10cSrcweir  * <http://www.openoffice.org/license.html>
24*cdf0e10cSrcweir  * for a copy of the LGPLv3 License.
25*cdf0e10cSrcweir  *
26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_canvas.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <tools/poly.hxx>
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir #include <vcl/metric.hxx>
34*cdf0e10cSrcweir #include <vcl/virdev.hxx>
35*cdf0e10cSrcweir #include <vcl/metric.hxx>
36*cdf0e10cSrcweir #include <vcl/canvastools.hxx>
37*cdf0e10cSrcweir #include <tools/diagnose_ex.h>
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir #include <boost/scoped_array.hpp>
40*cdf0e10cSrcweir #include <boost/bind.hpp>
41*cdf0e10cSrcweir #include <com/sun/star/rendering/FontRequest.hpp>
42*cdf0e10cSrcweir #include <com/sun/star/rendering/PanoseProportion.hpp>
43*cdf0e10cSrcweir #include <com/sun/star/rendering/XCanvasFont.hpp>
44*cdf0e10cSrcweir #include <comphelper/sequence.hxx>
45*cdf0e10cSrcweir #include <comphelper/scopeguard.hxx>
46*cdf0e10cSrcweir #include <tools/color.hxx>
47*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygon.hxx>
48*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx>
49*cdf0e10cSrcweir #include <canvas/canvastools.hxx>
50*cdf0e10cSrcweir #include <canvas/debug.hxx>
51*cdf0e10cSrcweir #include "dx_impltools.hxx"
52*cdf0e10cSrcweir #include <vcl/sysdata.hxx>
53*cdf0e10cSrcweir #include <i18npool/mslangid.hxx>
54*cdf0e10cSrcweir #include "dx_textlayout_drawhelper.hxx"
55*cdf0e10cSrcweir #include "dx_bitmap.hxx"
56*cdf0e10cSrcweir #include "dx_canvasfont.hxx"
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir class ::com::sun::star::rendering::XCanvasFont;
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir using namespace ::com::sun::star;
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir namespace dxcanvas
66*cdf0e10cSrcweir {
67*cdf0e10cSrcweir 	class DXBitmap;
68*cdf0e10cSrcweir 	TextLayoutDrawHelper::TextLayoutDrawHelper(
69*cdf0e10cSrcweir 		const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice ) :
70*cdf0e10cSrcweir 			mxGraphicDevice(xGraphicDevice)
71*cdf0e10cSrcweir 	{
72*cdf0e10cSrcweir 	}
73*cdf0e10cSrcweir 
74*cdf0e10cSrcweir 	TextLayoutDrawHelper::~TextLayoutDrawHelper()
75*cdf0e10cSrcweir 	{
76*cdf0e10cSrcweir 	}
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir 	void TextLayoutDrawHelper::drawText(
79*cdf0e10cSrcweir         const GraphicsSharedPtr&                            rGraphics,
80*cdf0e10cSrcweir         const ::com::sun::star::rendering::ViewState& 		rViewState,
81*cdf0e10cSrcweir         const ::com::sun::star::rendering::RenderState& 	rRenderState,
82*cdf0e10cSrcweir         const ::basegfx::B2ISize& 							rOutputOffset,
83*cdf0e10cSrcweir         const ::com::sun::star::rendering::StringContext& 	rText,
84*cdf0e10cSrcweir         const ::com::sun::star::uno::Sequence< double >& 	rLogicalAdvancements,
85*cdf0e10cSrcweir         const ::com::sun::star::uno::Reference<
86*cdf0e10cSrcweir             ::com::sun::star::rendering::XCanvasFont >& 	rCanvasFont,
87*cdf0e10cSrcweir         const ::com::sun::star::geometry::Matrix2D& 		rFontMatrix,
88*cdf0e10cSrcweir         bool                                                bAlphaSurface )
89*cdf0e10cSrcweir 	{
90*cdf0e10cSrcweir         HDC hdc = rGraphics->GetHDC();
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir         // issue an ReleaseHDC() when leaving the scope
93*cdf0e10cSrcweir         const ::comphelper::ScopeGuard aGuard(
94*cdf0e10cSrcweir             boost::bind( &Gdiplus::Graphics::ReleaseHDC,
95*cdf0e10cSrcweir                          rGraphics.get(),
96*cdf0e10cSrcweir                          hdc ));
97*cdf0e10cSrcweir 
98*cdf0e10cSrcweir         SystemGraphicsData aSystemGraphicsData;
99*cdf0e10cSrcweir         aSystemGraphicsData.nSize = sizeof(SystemGraphicsData);
100*cdf0e10cSrcweir         aSystemGraphicsData.hDC = reinterpret_cast< ::HDC >(hdc);
101*cdf0e10cSrcweir         VirtualDevice aVirtualDevice(&aSystemGraphicsData, 0);
102*cdf0e10cSrcweir 
103*cdf0e10cSrcweir         // disable font antialiasing - GDI does not handle alpha
104*cdf0e10cSrcweir         // surfaces properly.
105*cdf0e10cSrcweir         if( bAlphaSurface )
106*cdf0e10cSrcweir 			aVirtualDevice.SetAntialiasing(ANTIALIASING_DISABLE_TEXT);
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir         if(rText.Length)
109*cdf0e10cSrcweir         {
110*cdf0e10cSrcweir 			sal_Bool test = mxGraphicDevice.is();
111*cdf0e10cSrcweir             ENSURE_OR_THROW( test,
112*cdf0e10cSrcweir                               "TextLayoutDrawHelper::drawText(): Invalid GraphicDevice" );
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir             // set text color. Make sure to remove transparence part first.
115*cdf0e10cSrcweir             Color aColor( COL_WHITE );
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir             if( rRenderState.DeviceColor.getLength() > 2 )
118*cdf0e10cSrcweir                 aColor = ::vcl::unotools::doubleSequenceToColor(
119*cdf0e10cSrcweir                     rRenderState.DeviceColor,
120*cdf0e10cSrcweir                     mxGraphicDevice->getDeviceColorSpace());
121*cdf0e10cSrcweir             aColor.SetTransparency(0);
122*cdf0e10cSrcweir             aVirtualDevice.SetTextColor(aColor);
123*cdf0e10cSrcweir 
124*cdf0e10cSrcweir             // create the font
125*cdf0e10cSrcweir             const ::com::sun::star::rendering::FontRequest& rFontRequest = rCanvasFont->getFontRequest();
126*cdf0e10cSrcweir             Font aFont(
127*cdf0e10cSrcweir                 rFontRequest.FontDescription.FamilyName,
128*cdf0e10cSrcweir                 rFontRequest.FontDescription.StyleName,
129*cdf0e10cSrcweir                 Size( 0, ::basegfx::fround(rFontRequest.CellSize)));
130*cdf0e10cSrcweir 
131*cdf0e10cSrcweir             aFont.SetAlign( ALIGN_BASELINE );
132*cdf0e10cSrcweir             aFont.SetCharSet( (rFontRequest.FontDescription.IsSymbolFont==com::sun::star::util::TriState_YES) ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE );
133*cdf0e10cSrcweir             aFont.SetVertical( (rFontRequest.FontDescription.IsVertical==com::sun::star::util::TriState_YES) ? sal_True : sal_False );
134*cdf0e10cSrcweir             aFont.SetWeight( static_cast<FontWeight>(rFontRequest.FontDescription.FontDescription.Weight) );
135*cdf0e10cSrcweir             aFont.SetItalic( (rFontRequest.FontDescription.FontDescription.Letterform<=8) ? ITALIC_NONE : ITALIC_NORMAL );
136*cdf0e10cSrcweir             aFont.SetPitch(
137*cdf0e10cSrcweir                     rFontRequest.FontDescription.FontDescription.Proportion == rendering::PanoseProportion::MONO_SPACED
138*cdf0e10cSrcweir                     ? PITCH_FIXED : PITCH_VARIABLE);
139*cdf0e10cSrcweir 
140*cdf0e10cSrcweir             aFont.SetLanguage(MsLangId::convertLocaleToLanguage(rFontRequest.Locale));
141*cdf0e10cSrcweir 
142*cdf0e10cSrcweir             // setup font color
143*cdf0e10cSrcweir             aFont.SetColor( aColor );
144*cdf0e10cSrcweir             aFont.SetFillColor( aColor );
145*cdf0e10cSrcweir 
146*cdf0e10cSrcweir             // adjust to stretched font
147*cdf0e10cSrcweir             if(!::rtl::math::approxEqual(rFontMatrix.m00, rFontMatrix.m11))
148*cdf0e10cSrcweir             {
149*cdf0e10cSrcweir                 const Size aSize = aVirtualDevice.GetFontMetric( aFont ).GetSize();
150*cdf0e10cSrcweir                 const double fDividend( rFontMatrix.m10 + rFontMatrix.m11 );
151*cdf0e10cSrcweir                 double fStretch = (rFontMatrix.m00 + rFontMatrix.m01);
152*cdf0e10cSrcweir 
153*cdf0e10cSrcweir                 if( !::basegfx::fTools::equalZero( fDividend) )
154*cdf0e10cSrcweir                     fStretch /= fDividend;
155*cdf0e10cSrcweir 
156*cdf0e10cSrcweir                 const sal_Int32 nNewWidth = ::basegfx::fround( aSize.Width() * fStretch );
157*cdf0e10cSrcweir 
158*cdf0e10cSrcweir                 aFont.SetWidth( nNewWidth );
159*cdf0e10cSrcweir             }
160*cdf0e10cSrcweir 
161*cdf0e10cSrcweir             // set font
162*cdf0e10cSrcweir             aVirtualDevice.SetFont(aFont);
163*cdf0e10cSrcweir 
164*cdf0e10cSrcweir             // create world transformation matrix
165*cdf0e10cSrcweir             ::basegfx::B2DHomMatrix aWorldTransform;
166*cdf0e10cSrcweir             ::canvas::tools::mergeViewAndRenderTransform(aWorldTransform, rViewState, rRenderState);
167*cdf0e10cSrcweir 
168*cdf0e10cSrcweir             if(!rOutputOffset.equalZero())
169*cdf0e10cSrcweir             {
170*cdf0e10cSrcweir                 aWorldTransform.translate(rOutputOffset.getX(), rOutputOffset.getY());
171*cdf0e10cSrcweir             }
172*cdf0e10cSrcweir 
173*cdf0e10cSrcweir             // set ViewState clipping
174*cdf0e10cSrcweir             if(rViewState.Clip.is())
175*cdf0e10cSrcweir             {
176*cdf0e10cSrcweir                 ::basegfx::B2DPolyPolygon aClipPoly(dxcanvas::tools::polyPolygonFromXPolyPolygon2D(rViewState.Clip));
177*cdf0e10cSrcweir                 ::basegfx::B2DHomMatrix aMatrix;
178*cdf0e10cSrcweir                 ::basegfx::unotools::homMatrixFromAffineMatrix(aMatrix, rViewState.AffineTransform );
179*cdf0e10cSrcweir 
180*cdf0e10cSrcweir                 if(!rOutputOffset.equalZero())
181*cdf0e10cSrcweir                 {
182*cdf0e10cSrcweir                     aMatrix.translate(rOutputOffset.getX(), rOutputOffset.getY());
183*cdf0e10cSrcweir                 }
184*cdf0e10cSrcweir 
185*cdf0e10cSrcweir                 aClipPoly.transform(aMatrix);
186*cdf0e10cSrcweir                 const Region& rClipRegion = Region(PolyPolygon(aClipPoly));
187*cdf0e10cSrcweir                 aVirtualDevice.IntersectClipRegion(rClipRegion);
188*cdf0e10cSrcweir             }
189*cdf0e10cSrcweir 
190*cdf0e10cSrcweir             if(rRenderState.Clip.is())
191*cdf0e10cSrcweir             {
192*cdf0e10cSrcweir                 ::basegfx::B2DPolyPolygon aClipPoly(dxcanvas::tools::polyPolygonFromXPolyPolygon2D(rRenderState.Clip));
193*cdf0e10cSrcweir                 aClipPoly.transform(aWorldTransform);
194*cdf0e10cSrcweir                 const Region& rClipRegion = Region(PolyPolygon(aClipPoly));
195*cdf0e10cSrcweir                 aVirtualDevice.IntersectClipRegion(rClipRegion);
196*cdf0e10cSrcweir             }
197*cdf0e10cSrcweir 
198*cdf0e10cSrcweir             // set world transform
199*cdf0e10cSrcweir             XFORM aXForm;
200*cdf0e10cSrcweir             aXForm.eM11 = (FLOAT)aWorldTransform.get(0, 0);
201*cdf0e10cSrcweir             aXForm.eM12 = (FLOAT)aWorldTransform.get(1, 0);
202*cdf0e10cSrcweir             aXForm.eM21 = (FLOAT)aWorldTransform.get(0, 1);
203*cdf0e10cSrcweir             aXForm.eM22 = (FLOAT)aWorldTransform.get(1, 1);
204*cdf0e10cSrcweir             aXForm.eDx = (FLOAT)aWorldTransform.get(0, 2);
205*cdf0e10cSrcweir             aXForm.eDy = (FLOAT)aWorldTransform.get(1, 2);
206*cdf0e10cSrcweir 
207*cdf0e10cSrcweir             // TODO(F3): This is NOT supported on 95/98/ME!
208*cdf0e10cSrcweir             SetGraphicsMode(hdc, GM_ADVANCED);
209*cdf0e10cSrcweir             SetTextAlign(hdc, TA_BASELINE);
210*cdf0e10cSrcweir             SetWorldTransform(hdc, &aXForm);
211*cdf0e10cSrcweir 
212*cdf0e10cSrcweir             // use a empty StartPosition for text rendering
213*cdf0e10cSrcweir             const Point aEmptyPoint(0, 0);
214*cdf0e10cSrcweir 
215*cdf0e10cSrcweir             // create the String
216*cdf0e10cSrcweir             const String aText(rText.Text.getStr());
217*cdf0e10cSrcweir 
218*cdf0e10cSrcweir             if( rLogicalAdvancements.getLength() )
219*cdf0e10cSrcweir             {
220*cdf0e10cSrcweir                 // create the DXArray
221*cdf0e10cSrcweir                 const sal_Int32 nLen( rLogicalAdvancements.getLength() );
222*cdf0e10cSrcweir                 ::boost::scoped_array<sal_Int32> pDXArray( new sal_Int32[nLen] );
223*cdf0e10cSrcweir                 for( sal_Int32 i=0; i<nLen; ++i )
224*cdf0e10cSrcweir                     pDXArray[i] = basegfx::fround( rLogicalAdvancements[i] );
225*cdf0e10cSrcweir 
226*cdf0e10cSrcweir                 // draw the String
227*cdf0e10cSrcweir                 aVirtualDevice.DrawTextArray( aEmptyPoint,
228*cdf0e10cSrcweir                                               aText,
229*cdf0e10cSrcweir                                               pDXArray.get(),
230*cdf0e10cSrcweir                                               (xub_StrLen)rText.StartPosition,
231*cdf0e10cSrcweir                                               (xub_StrLen)rText.Length );
232*cdf0e10cSrcweir             }
233*cdf0e10cSrcweir             else
234*cdf0e10cSrcweir             {
235*cdf0e10cSrcweir                 // draw the String
236*cdf0e10cSrcweir                 aVirtualDevice.DrawText( aEmptyPoint,
237*cdf0e10cSrcweir                                          aText,
238*cdf0e10cSrcweir                                          (xub_StrLen)rText.StartPosition,
239*cdf0e10cSrcweir                                          (xub_StrLen)rText.Length );
240*cdf0e10cSrcweir             }
241*cdf0e10cSrcweir         }
242*cdf0e10cSrcweir 	}
243*cdf0e10cSrcweir 
244*cdf0e10cSrcweir 	geometry::RealRectangle2D TextLayoutDrawHelper::queryTextBounds( const rendering::StringContext& 					rText,
245*cdf0e10cSrcweir                                                                      const uno::Sequence< double >& 					rLogicalAdvancements,
246*cdf0e10cSrcweir                                                                      const uno::Reference< rendering::XCanvasFont >&	rCanvasFont,
247*cdf0e10cSrcweir                                                                      const geometry::Matrix2D& 							rFontMatrix )
248*cdf0e10cSrcweir 	{
249*cdf0e10cSrcweir 		if(!(rText.Length))
250*cdf0e10cSrcweir             return geometry::RealRectangle2D();
251*cdf0e10cSrcweir 
252*cdf0e10cSrcweir         // TODO(F1): Fetching default screen DC here, will yield wrong
253*cdf0e10cSrcweir         // metrics when e.g. formatting for a printer!
254*cdf0e10cSrcweir 		SystemGraphicsData aSystemGraphicsData;
255*cdf0e10cSrcweir 		aSystemGraphicsData.nSize = sizeof(SystemGraphicsData);
256*cdf0e10cSrcweir 		aSystemGraphicsData.hDC = reinterpret_cast< ::HDC >(GetDC( NULL ));
257*cdf0e10cSrcweir 		VirtualDevice aVirtualDevice(&aSystemGraphicsData, 0);
258*cdf0e10cSrcweir 
259*cdf0e10cSrcweir         // create the font
260*cdf0e10cSrcweir         const ::com::sun::star::rendering::FontRequest& rFontRequest = rCanvasFont->getFontRequest();
261*cdf0e10cSrcweir         Font aFont(
262*cdf0e10cSrcweir             rFontRequest.FontDescription.FamilyName,
263*cdf0e10cSrcweir             rFontRequest.FontDescription.StyleName,
264*cdf0e10cSrcweir             Size( 0, ::basegfx::fround(rFontRequest.CellSize)));
265*cdf0e10cSrcweir 
266*cdf0e10cSrcweir         aFont.SetAlign( ALIGN_BASELINE );
267*cdf0e10cSrcweir         aFont.SetCharSet( (rFontRequest.FontDescription.IsSymbolFont==com::sun::star::util::TriState_YES) ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE );
268*cdf0e10cSrcweir         aFont.SetVertical( (rFontRequest.FontDescription.IsVertical==com::sun::star::util::TriState_YES) ? sal_True : sal_False );
269*cdf0e10cSrcweir         aFont.SetWeight( static_cast<FontWeight>(rFontRequest.FontDescription.FontDescription.Weight) );
270*cdf0e10cSrcweir         aFont.SetItalic( (rFontRequest.FontDescription.FontDescription.Letterform<=8) ? ITALIC_NONE : ITALIC_NORMAL );
271*cdf0e10cSrcweir         aFont.SetPitch(
272*cdf0e10cSrcweir                 rFontRequest.FontDescription.FontDescription.Proportion == rendering::PanoseProportion::MONO_SPACED
273*cdf0e10cSrcweir                 ? PITCH_FIXED : PITCH_VARIABLE);
274*cdf0e10cSrcweir 
275*cdf0e10cSrcweir         // adjust to stretched font
276*cdf0e10cSrcweir         if(!::rtl::math::approxEqual(rFontMatrix.m00, rFontMatrix.m11))
277*cdf0e10cSrcweir         {
278*cdf0e10cSrcweir             const Size aSize = aVirtualDevice.GetFontMetric( aFont ).GetSize();
279*cdf0e10cSrcweir             const double fDividend( rFontMatrix.m10 + rFontMatrix.m11 );
280*cdf0e10cSrcweir             double fStretch = (rFontMatrix.m00 + rFontMatrix.m01);
281*cdf0e10cSrcweir 
282*cdf0e10cSrcweir             if( !::basegfx::fTools::equalZero( fDividend) )
283*cdf0e10cSrcweir                 fStretch /= fDividend;
284*cdf0e10cSrcweir 
285*cdf0e10cSrcweir             const sal_Int32 nNewWidth = ::basegfx::fround( aSize.Width() * fStretch );
286*cdf0e10cSrcweir 
287*cdf0e10cSrcweir             aFont.SetWidth( nNewWidth );
288*cdf0e10cSrcweir         }
289*cdf0e10cSrcweir 
290*cdf0e10cSrcweir         // set font
291*cdf0e10cSrcweir         aVirtualDevice.SetFont(aFont);
292*cdf0e10cSrcweir 
293*cdf0e10cSrcweir         // need metrics for Y offset, the XCanvas always renders
294*cdf0e10cSrcweir         // relative to baseline
295*cdf0e10cSrcweir         const ::FontMetric& aMetric( aVirtualDevice.GetFontMetric() );
296*cdf0e10cSrcweir 
297*cdf0e10cSrcweir         const sal_Int32 nAboveBaseline( -aMetric.GetIntLeading() - aMetric.GetAscent() );
298*cdf0e10cSrcweir         const sal_Int32 nBelowBaseline( aMetric.GetDescent() );
299*cdf0e10cSrcweir 
300*cdf0e10cSrcweir         if( rLogicalAdvancements.getLength() )
301*cdf0e10cSrcweir         {
302*cdf0e10cSrcweir             return geometry::RealRectangle2D( 0, nAboveBaseline,
303*cdf0e10cSrcweir                                               rLogicalAdvancements[ rLogicalAdvancements.getLength()-1 ],
304*cdf0e10cSrcweir                                               nBelowBaseline );
305*cdf0e10cSrcweir         }
306*cdf0e10cSrcweir         else
307*cdf0e10cSrcweir         {
308*cdf0e10cSrcweir             return geometry::RealRectangle2D( 0, nAboveBaseline,
309*cdf0e10cSrcweir                                               aVirtualDevice.GetTextWidth(
310*cdf0e10cSrcweir                                                   rText.Text,
311*cdf0e10cSrcweir                                                   ::canvas::tools::numeric_cast<sal_uInt16>(rText.StartPosition),
312*cdf0e10cSrcweir                                                   ::canvas::tools::numeric_cast<sal_uInt16>(rText.Length) ),
313*cdf0e10cSrcweir                                               nBelowBaseline );
314*cdf0e10cSrcweir         }
315*cdf0e10cSrcweir 	}
316*cdf0e10cSrcweir }
317*cdf0e10cSrcweir 
318*cdf0e10cSrcweir 
319*cdf0e10cSrcweir // eof
320