1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #ifndef _VCLCANVAS_SPRITECANVAS_HXX_ 29*cdf0e10cSrcweir #define _VCLCANVAS_SPRITECANVAS_HXX_ 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <rtl/ref.hxx> 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir #include <com/sun/star/uno/XComponentContext.hpp> 34*cdf0e10cSrcweir #include <com/sun/star/beans/XPropertySet.hpp> 35*cdf0e10cSrcweir #include <com/sun/star/lang/XServiceName.hpp> 36*cdf0e10cSrcweir #include <com/sun/star/awt/XWindowListener.hpp> 37*cdf0e10cSrcweir #include <com/sun/star/util/XUpdatable.hpp> 38*cdf0e10cSrcweir #include <com/sun/star/rendering/XSpriteCanvas.hpp> 39*cdf0e10cSrcweir #include <com/sun/star/rendering/XIntegerBitmap.hpp> 40*cdf0e10cSrcweir #include <com/sun/star/rendering/XGraphicDevice.hpp> 41*cdf0e10cSrcweir #include <com/sun/star/rendering/XBufferController.hpp> 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir #include <cppuhelper/compbase9.hxx> 44*cdf0e10cSrcweir #include <comphelper/uno3.hxx> 45*cdf0e10cSrcweir 46*cdf0e10cSrcweir #include <canvas/base/spritecanvasbase.hxx> 47*cdf0e10cSrcweir #include <canvas/base/basemutexhelper.hxx> 48*cdf0e10cSrcweir #include <canvas/base/bufferedgraphicdevicebase.hxx> 49*cdf0e10cSrcweir 50*cdf0e10cSrcweir #include "spritecanvashelper.hxx" 51*cdf0e10cSrcweir #include "impltools.hxx" 52*cdf0e10cSrcweir #include "spritedevicehelper.hxx" 53*cdf0e10cSrcweir #include "repainttarget.hxx" 54*cdf0e10cSrcweir 55*cdf0e10cSrcweir 56*cdf0e10cSrcweir #define SPRITECANVAS_SERVICE_NAME "com.sun.star.rendering.SpriteCanvas.VCL" 57*cdf0e10cSrcweir #define SPRITECANVAS_IMPLEMENTATION_NAME "com.sun.star.comp.rendering.SpriteCanvas.VCL" 58*cdf0e10cSrcweir 59*cdf0e10cSrcweir namespace vclcanvas 60*cdf0e10cSrcweir { 61*cdf0e10cSrcweir typedef ::cppu::WeakComponentImplHelper9< ::com::sun::star::rendering::XSpriteCanvas, 62*cdf0e10cSrcweir ::com::sun::star::rendering::XIntegerBitmap, 63*cdf0e10cSrcweir ::com::sun::star::rendering::XGraphicDevice, 64*cdf0e10cSrcweir ::com::sun::star::lang::XMultiServiceFactory, 65*cdf0e10cSrcweir ::com::sun::star::rendering::XBufferController, 66*cdf0e10cSrcweir ::com::sun::star::awt::XWindowListener, 67*cdf0e10cSrcweir ::com::sun::star::util::XUpdatable, 68*cdf0e10cSrcweir ::com::sun::star::beans::XPropertySet, 69*cdf0e10cSrcweir ::com::sun::star::lang::XServiceName > WindowGraphicDeviceBase_Base; 70*cdf0e10cSrcweir typedef ::canvas::BufferedGraphicDeviceBase< ::canvas::BaseMutexHelper< WindowGraphicDeviceBase_Base >, 71*cdf0e10cSrcweir SpriteDeviceHelper, 72*cdf0e10cSrcweir tools::LocalGuard, 73*cdf0e10cSrcweir ::cppu::OWeakObject > SpriteCanvasBase_Base; 74*cdf0e10cSrcweir 75*cdf0e10cSrcweir /** Mixin SpriteSurface 76*cdf0e10cSrcweir 77*cdf0e10cSrcweir Have to mixin the SpriteSurface before deriving from 78*cdf0e10cSrcweir ::canvas::SpriteCanvasBase, as this template should already 79*cdf0e10cSrcweir implement some of those interface methods. 80*cdf0e10cSrcweir 81*cdf0e10cSrcweir The reason why this appears kinda convoluted is the fact that 82*cdf0e10cSrcweir we cannot specify non-IDL types as WeakComponentImplHelperN 83*cdf0e10cSrcweir template args, and furthermore, don't want to derive 84*cdf0e10cSrcweir ::canvas::SpriteCanvasBase directly from 85*cdf0e10cSrcweir ::canvas::SpriteSurface (because derivees of 86*cdf0e10cSrcweir ::canvas::SpriteCanvasBase have to explicitely forward the 87*cdf0e10cSrcweir XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS) 88*cdf0e10cSrcweir anyway). Basically, ::canvas::CanvasCustomSpriteBase should 89*cdf0e10cSrcweir remain a base class that provides implementation, not to 90*cdf0e10cSrcweir enforce any specific interface on its derivees. 91*cdf0e10cSrcweir */ 92*cdf0e10cSrcweir class SpriteCanvasBaseSpriteSurface_Base : public SpriteCanvasBase_Base, 93*cdf0e10cSrcweir public ::canvas::SpriteSurface 94*cdf0e10cSrcweir { 95*cdf0e10cSrcweir }; 96*cdf0e10cSrcweir 97*cdf0e10cSrcweir typedef ::canvas::SpriteCanvasBase< SpriteCanvasBaseSpriteSurface_Base, 98*cdf0e10cSrcweir SpriteCanvasHelper, 99*cdf0e10cSrcweir tools::LocalGuard, 100*cdf0e10cSrcweir ::cppu::OWeakObject > SpriteCanvasBaseT; 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir /** Product of this component's factory. 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir The SpriteCanvas object combines the actual Window canvas with 105*cdf0e10cSrcweir the XGraphicDevice interface. This is because there's a 106*cdf0e10cSrcweir one-to-one relation between them, anyway, since each window 107*cdf0e10cSrcweir can have exactly one canvas and one associated 108*cdf0e10cSrcweir XGraphicDevice. And to avoid messing around with circular 109*cdf0e10cSrcweir references, this is implemented as one single object. 110*cdf0e10cSrcweir */ 111*cdf0e10cSrcweir class SpriteCanvas : public SpriteCanvasBaseT, 112*cdf0e10cSrcweir public RepaintTarget 113*cdf0e10cSrcweir { 114*cdf0e10cSrcweir public: 115*cdf0e10cSrcweir SpriteCanvas( const ::com::sun::star::uno::Sequence< 116*cdf0e10cSrcweir ::com::sun::star::uno::Any >& aArguments, 117*cdf0e10cSrcweir const ::com::sun::star::uno::Reference< 118*cdf0e10cSrcweir ::com::sun::star::uno::XComponentContext >& rxContext ); 119*cdf0e10cSrcweir 120*cdf0e10cSrcweir void initialize(); 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir /// For resource tracking 123*cdf0e10cSrcweir ~SpriteCanvas(); 124*cdf0e10cSrcweir 125*cdf0e10cSrcweir #if defined __SUNPRO_CC 126*cdf0e10cSrcweir using SpriteCanvasBaseT::disposing; 127*cdf0e10cSrcweir #endif 128*cdf0e10cSrcweir 129*cdf0e10cSrcweir /// Dispose all internal references 130*cdf0e10cSrcweir virtual void SAL_CALL disposing(); 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir // Forwarding the XComponent implementation to the 133*cdf0e10cSrcweir // cppu::ImplHelper templated base 134*cdf0e10cSrcweir // Classname Base doing refcounting Base implementing the XComponent interface 135*cdf0e10cSrcweir // | | | 136*cdf0e10cSrcweir // V V V 137*cdf0e10cSrcweir DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( SpriteCanvas, WindowGraphicDeviceBase_Base, ::cppu::WeakComponentImplHelperBase ); 138*cdf0e10cSrcweir 139*cdf0e10cSrcweir // XBufferController (partial) 140*cdf0e10cSrcweir virtual ::sal_Bool SAL_CALL showBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException); 141*cdf0e10cSrcweir virtual ::sal_Bool SAL_CALL switchBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException); 142*cdf0e10cSrcweir 143*cdf0e10cSrcweir // XSpriteCanvas (partial) 144*cdf0e10cSrcweir virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException); 145*cdf0e10cSrcweir 146*cdf0e10cSrcweir // XServiceName 147*cdf0e10cSrcweir virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException); 148*cdf0e10cSrcweir 149*cdf0e10cSrcweir // RepaintTarget 150*cdf0e10cSrcweir virtual bool repaint( const GraphicObjectSharedPtr& rGrf, 151*cdf0e10cSrcweir const ::com::sun::star::rendering::ViewState& viewState, 152*cdf0e10cSrcweir const ::com::sun::star::rendering::RenderState& renderState, 153*cdf0e10cSrcweir const ::Point& rPt, 154*cdf0e10cSrcweir const ::Size& rSz, 155*cdf0e10cSrcweir const GraphicAttr& rAttr ) const; 156*cdf0e10cSrcweir 157*cdf0e10cSrcweir /// Get backbuffer for this canvas 158*cdf0e10cSrcweir OutDevProviderSharedPtr getFrontBuffer() const { return maDeviceHelper.getOutDev(); } 159*cdf0e10cSrcweir /// Get window for this canvas 160*cdf0e10cSrcweir BackBufferSharedPtr getBackBuffer() const { return maDeviceHelper.getBackBuffer(); } 161*cdf0e10cSrcweir 162*cdf0e10cSrcweir private: 163*cdf0e10cSrcweir ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any > maArguments; 164*cdf0e10cSrcweir ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext; 165*cdf0e10cSrcweir }; 166*cdf0e10cSrcweir 167*cdf0e10cSrcweir typedef ::rtl::Reference< SpriteCanvas > SpriteCanvasRef; 168*cdf0e10cSrcweir typedef ::rtl::Reference< SpriteCanvas > DeviceRef; 169*cdf0e10cSrcweir 170*cdf0e10cSrcweir } 171*cdf0e10cSrcweir 172*cdf0e10cSrcweir #endif 173