1*464702f4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*464702f4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
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12*464702f4SAndrew Rist  *
13*464702f4SAndrew Rist  * Unless required by applicable law or agreed to in writing,
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15*464702f4SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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21*464702f4SAndrew Rist 
22*464702f4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <drawinglayer/primitive2d/shadowprimitive2d.hxx>
28cdf0e10cSrcweir #include <basegfx/color/bcolormodifier.hxx>
29cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
30cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
31cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx>
32cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
33cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
34cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
35cdf0e10cSrcweir 
36cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
37cdf0e10cSrcweir 
38cdf0e10cSrcweir using namespace com::sun::star;
39cdf0e10cSrcweir 
40cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
41cdf0e10cSrcweir 
42cdf0e10cSrcweir namespace drawinglayer
43cdf0e10cSrcweir {
44cdf0e10cSrcweir 	namespace primitive2d
45cdf0e10cSrcweir 	{
46cdf0e10cSrcweir 		ShadowPrimitive2D::ShadowPrimitive2D(
47cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& rShadowTransform,
48cdf0e10cSrcweir 			const basegfx::BColor& rShadowColor,
49cdf0e10cSrcweir 			const Primitive2DSequence& rChildren)
50cdf0e10cSrcweir 		:	GroupPrimitive2D(rChildren),
51cdf0e10cSrcweir 			maShadowTransform(rShadowTransform),
52cdf0e10cSrcweir 			maShadowColor(rShadowColor)
53cdf0e10cSrcweir 		{
54cdf0e10cSrcweir 		}
55cdf0e10cSrcweir 
56cdf0e10cSrcweir 		bool ShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
57cdf0e10cSrcweir 		{
58cdf0e10cSrcweir 			if(BasePrimitive2D::operator==(rPrimitive))
59cdf0e10cSrcweir 			{
60cdf0e10cSrcweir 				const ShadowPrimitive2D& rCompare = static_cast< const ShadowPrimitive2D& >(rPrimitive);
61cdf0e10cSrcweir 
62cdf0e10cSrcweir 				return (getShadowTransform() == rCompare.getShadowTransform()
63cdf0e10cSrcweir 					&& getShadowColor() == rCompare.getShadowColor());
64cdf0e10cSrcweir 			}
65cdf0e10cSrcweir 
66cdf0e10cSrcweir 			return false;
67cdf0e10cSrcweir 		}
68cdf0e10cSrcweir 
69cdf0e10cSrcweir 		basegfx::B2DRange ShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
70cdf0e10cSrcweir 		{
71cdf0e10cSrcweir 			basegfx::B2DRange aRetval(getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation));
72cdf0e10cSrcweir 			aRetval.transform(getShadowTransform());
73cdf0e10cSrcweir 			return aRetval;
74cdf0e10cSrcweir 		}
75cdf0e10cSrcweir 
76cdf0e10cSrcweir 		Primitive2DSequence ShadowPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
77cdf0e10cSrcweir 		{
78cdf0e10cSrcweir 			Primitive2DSequence aRetval;
79cdf0e10cSrcweir 
80cdf0e10cSrcweir 			if(getChildren().hasElements())
81cdf0e10cSrcweir 			{
82cdf0e10cSrcweir 				// create a modifiedColorPrimitive containing the shadow color and the content
83cdf0e10cSrcweir 				const basegfx::BColorModifier aBColorModifier(getShadowColor());
84cdf0e10cSrcweir 				const Primitive2DReference xRefA(new ModifiedColorPrimitive2D(getChildren(), aBColorModifier));
85cdf0e10cSrcweir 				const Primitive2DSequence aSequenceB(&xRefA, 1L);
86cdf0e10cSrcweir 
87cdf0e10cSrcweir 				// build transformed primitiveVector with shadow offset and add to target
88cdf0e10cSrcweir 				const Primitive2DReference xRefB(new TransformPrimitive2D(getShadowTransform(), aSequenceB));
89cdf0e10cSrcweir 				aRetval = Primitive2DSequence(&xRefB, 1L);
90cdf0e10cSrcweir 			}
91cdf0e10cSrcweir 
92cdf0e10cSrcweir 			return aRetval;
93cdf0e10cSrcweir 		}
94cdf0e10cSrcweir 
95cdf0e10cSrcweir 		// provide unique ID
96cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(ShadowPrimitive2D, PRIMITIVE2D_ID_SHADOWPRIMITIVE2D)
97cdf0e10cSrcweir 
98cdf0e10cSrcweir 	} // end of namespace primitive2d
99cdf0e10cSrcweir } // end of namespace drawinglayer
100cdf0e10cSrcweir 
101cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
102cdf0e10cSrcweir // eof
103