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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
32*cdf0e10cSrcweir #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
35*cdf0e10cSrcweir 
36*cdf0e10cSrcweir using namespace com::sun::star;
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir namespace drawinglayer
41*cdf0e10cSrcweir {
42*cdf0e10cSrcweir 	namespace primitive3d
43*cdf0e10cSrcweir 	{
44*cdf0e10cSrcweir 		GroupPrimitive3D::GroupPrimitive3D( const Primitive3DSequence& rChildren )
45*cdf0e10cSrcweir 		:	BasePrimitive3D(),
46*cdf0e10cSrcweir 			maChildren(rChildren)
47*cdf0e10cSrcweir 		{
48*cdf0e10cSrcweir 		}
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir 		/** The compare opertator uses the Sequence::==operator, so only checking if
51*cdf0e10cSrcweir 			the rererences are equal. All non-equal references are interpreted as
52*cdf0e10cSrcweir 			non-equal.
53*cdf0e10cSrcweir 		 */
54*cdf0e10cSrcweir 		bool GroupPrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
55*cdf0e10cSrcweir 		{
56*cdf0e10cSrcweir 			if(BasePrimitive3D::operator==(rPrimitive))
57*cdf0e10cSrcweir 			{
58*cdf0e10cSrcweir 				const GroupPrimitive3D& rCompare = static_cast< const GroupPrimitive3D& >(rPrimitive);
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir 				return (arePrimitive3DSequencesEqual(getChildren(), rCompare.getChildren()));
61*cdf0e10cSrcweir 			}
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir 			return false;
64*cdf0e10cSrcweir 		}
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir 		/// default: just return children, so all renderers not supporting group will use it's content
67*cdf0e10cSrcweir 		Primitive3DSequence GroupPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
68*cdf0e10cSrcweir 		{
69*cdf0e10cSrcweir 			return getChildren();
70*cdf0e10cSrcweir 		}
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir 		// provide unique ID
73*cdf0e10cSrcweir 		ImplPrimitrive3DIDBlock(GroupPrimitive3D, PRIMITIVE3D_ID_GROUPPRIMITIVE3D)
74*cdf0e10cSrcweir 
75*cdf0e10cSrcweir 	} // end of namespace primitive3d
76*cdf0e10cSrcweir } // end of namespace drawinglayer
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
79*cdf0e10cSrcweir // eof
80