1*4f506f19SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*4f506f19SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*4f506f19SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*4f506f19SAndrew Rist * distributed with this work for additional information 6*4f506f19SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*4f506f19SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*4f506f19SAndrew Rist * "License"); you may not use this file except in compliance 9*4f506f19SAndrew Rist * with the License. You may obtain a copy of the License at 10*4f506f19SAndrew Rist * 11*4f506f19SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*4f506f19SAndrew Rist * 13*4f506f19SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*4f506f19SAndrew Rist * software distributed under the License is distributed on an 15*4f506f19SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*4f506f19SAndrew Rist * KIND, either express or implied. See the License for the 17*4f506f19SAndrew Rist * specific language governing permissions and limitations 18*4f506f19SAndrew Rist * under the License. 19*4f506f19SAndrew Rist * 20*4f506f19SAndrew Rist *************************************************************/ 21*4f506f19SAndrew Rist 22*4f506f19SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBUFFERDEVICE_HXX 25cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBUFFERDEVICE_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <vcl/virdev.hxx> 28cdf0e10cSrcweir 29cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 30cdf0e10cSrcweir // predefines 31cdf0e10cSrcweir 32cdf0e10cSrcweir namespace basegfx { class B2DRange; } 33cdf0e10cSrcweir 34cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 35cdf0e10cSrcweir // support methods for vcl direct gradient renderering 36cdf0e10cSrcweir 37cdf0e10cSrcweir namespace drawinglayer 38cdf0e10cSrcweir { 39cdf0e10cSrcweir class impBufferDevice 40cdf0e10cSrcweir { 41cdf0e10cSrcweir OutputDevice& mrOutDev; 42cdf0e10cSrcweir VirtualDevice maContent; 43cdf0e10cSrcweir VirtualDevice* mpMask; 44cdf0e10cSrcweir VirtualDevice* mpAlpha; 45cdf0e10cSrcweir Rectangle maDestPixel; 46cdf0e10cSrcweir 47cdf0e10cSrcweir public: 48cdf0e10cSrcweir impBufferDevice( 49cdf0e10cSrcweir OutputDevice& rOutDev, 50cdf0e10cSrcweir const basegfx::B2DRange& rRange, 51cdf0e10cSrcweir bool bAddOffsetToMapping); 52cdf0e10cSrcweir ~impBufferDevice(); 53cdf0e10cSrcweir 54cdf0e10cSrcweir void paint(double fTrans = 0.0); 55cdf0e10cSrcweir bool isVisible() const { return !maDestPixel.IsEmpty(); } 56cdf0e10cSrcweir VirtualDevice& getContent() { return maContent; } 57cdf0e10cSrcweir VirtualDevice& getMask(); 58cdf0e10cSrcweir VirtualDevice& getTransparence(); 59cdf0e10cSrcweir }; 60cdf0e10cSrcweir } // end of namespace drawinglayer 61cdf0e10cSrcweir 62cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 63cdf0e10cSrcweir 64cdf0e10cSrcweir #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBUFFERDEVICE_HXX 65cdf0e10cSrcweir 66cdf0e10cSrcweir // eof 67