1464702f4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3464702f4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4464702f4SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5464702f4SAndrew Rist  * distributed with this work for additional information
6464702f4SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7464702f4SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8464702f4SAndrew Rist  * "License"); you may not use this file except in compliance
9464702f4SAndrew Rist  * with the License.  You may obtain a copy of the License at
10464702f4SAndrew Rist  *
11464702f4SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12464702f4SAndrew Rist  *
13464702f4SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14464702f4SAndrew Rist  * software distributed under the License is distributed on an
15464702f4SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16464702f4SAndrew Rist  * KIND, either express or implied.  See the License for the
17464702f4SAndrew Rist  * specific language governing permissions and limitations
18464702f4SAndrew Rist  * under the License.
19464702f4SAndrew Rist  *
20464702f4SAndrew Rist  *************************************************************/
21464702f4SAndrew Rist 
22464702f4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
28cdf0e10cSrcweir #include <vcl/outdev.hxx>
29cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
30cdf0e10cSrcweir #include <drawinglayer/primitive2d/textprimitive2d.hxx>
31cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
32cdf0e10cSrcweir #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
33cdf0e10cSrcweir #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
34cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
35cdf0e10cSrcweir #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
36cdf0e10cSrcweir #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
37cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
38cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
39cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
40cdf0e10cSrcweir #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
41cdf0e10cSrcweir #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
42cdf0e10cSrcweir #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
43cdf0e10cSrcweir #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
44cdf0e10cSrcweir #include <com/sun/star/awt/XWindow2.hpp>
45cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
46cdf0e10cSrcweir #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
47cdf0e10cSrcweir #include <helperwrongspellrenderer.hxx>
48cdf0e10cSrcweir #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
49cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
50cdf0e10cSrcweir #include <vcl/hatch.hxx>
51cdf0e10cSrcweir #include <tools/diagnose_ex.h>
52cdf0e10cSrcweir #include <com/sun/star/awt/PosSize.hpp>
53cdf0e10cSrcweir #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
54cdf0e10cSrcweir #include <cstdio>
55cdf0e10cSrcweir #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
56cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
57cdf0e10cSrcweir #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
58*39551d71SArmin Le Grand #include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
59cdf0e10cSrcweir #include <toolkit/helper/vclunohelper.hxx>
60cdf0e10cSrcweir #include <vcl/window.hxx>
61cdf0e10cSrcweir 
62cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
63cdf0e10cSrcweir 
64cdf0e10cSrcweir using namespace com::sun::star;
65cdf0e10cSrcweir 
66cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
67cdf0e10cSrcweir 
68cdf0e10cSrcweir namespace drawinglayer
69cdf0e10cSrcweir {
70cdf0e10cSrcweir 	namespace processor2d
71cdf0e10cSrcweir 	{
72cdf0e10cSrcweir 		VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
73401c91d1SArmin Le Grand 		:	VclProcessor2D(rViewInformation, rOutDev)
74cdf0e10cSrcweir 		{
75cdf0e10cSrcweir 			// prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
76cdf0e10cSrcweir 			maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
77cdf0e10cSrcweir 
78cdf0e10cSrcweir             // prepare output directly to pixels
79cdf0e10cSrcweir    			mpOutputDevice->Push(PUSH_MAPMODE);
80cdf0e10cSrcweir     		mpOutputDevice->SetMapMode();
81cdf0e10cSrcweir 
82cdf0e10cSrcweir             // react on AntiAliasing settings
83cdf0e10cSrcweir             if(getOptionsDrawinglayer().IsAntiAliasing())
84cdf0e10cSrcweir             {
85cdf0e10cSrcweir                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW);
86cdf0e10cSrcweir             }
87cdf0e10cSrcweir             else
88cdf0e10cSrcweir             {
89cdf0e10cSrcweir                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
90cdf0e10cSrcweir             }
91cdf0e10cSrcweir         }
92cdf0e10cSrcweir 
93cdf0e10cSrcweir 		VclPixelProcessor2D::~VclPixelProcessor2D()
94cdf0e10cSrcweir 		{
95cdf0e10cSrcweir             // restore MapMode
96cdf0e10cSrcweir    			mpOutputDevice->Pop();
97cdf0e10cSrcweir 
98cdf0e10cSrcweir             // restore AntiAliasing
99cdf0e10cSrcweir             mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
100cdf0e10cSrcweir 		}
101cdf0e10cSrcweir 
102cdf0e10cSrcweir 		void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
103cdf0e10cSrcweir 		{
104cdf0e10cSrcweir 			switch(rCandidate.getPrimitive2DID())
105cdf0e10cSrcweir 			{
106cdf0e10cSrcweir                 case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
107cdf0e10cSrcweir                 {
108cdf0e10cSrcweir 					// directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
109cdf0e10cSrcweir                     static bool bHandleWrongSpellDirectly(true);
110cdf0e10cSrcweir 
111cdf0e10cSrcweir                     if(bHandleWrongSpellDirectly)
112cdf0e10cSrcweir                     {
113cdf0e10cSrcweir 						const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
114cdf0e10cSrcweir 
115cdf0e10cSrcweir 						if(!renderWrongSpellPrimitive2D(
116cdf0e10cSrcweir 							rWrongSpellPrimitive,
117cdf0e10cSrcweir 							*mpOutputDevice,
118cdf0e10cSrcweir 							maCurrentTransformation,
119cdf0e10cSrcweir 							maBColorModifierStack))
120cdf0e10cSrcweir 						{
121cdf0e10cSrcweir 							// fallback to decomposition (MetaFile)
122cdf0e10cSrcweir 							process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
123cdf0e10cSrcweir 						}
124cdf0e10cSrcweir                     }
125cdf0e10cSrcweir                     else
126cdf0e10cSrcweir                     {
127cdf0e10cSrcweir     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
128cdf0e10cSrcweir                     }
129cdf0e10cSrcweir                     break;
130cdf0e10cSrcweir                 }
131cdf0e10cSrcweir 				case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
132cdf0e10cSrcweir 				{
133cdf0e10cSrcweir 					// directdraw of text simple portion; added test possibility to check text decompose
134cdf0e10cSrcweir                     static bool bForceSimpleTextDecomposition(false);
135cdf0e10cSrcweir 
136cdf0e10cSrcweir 					// Adapt evtl. used special DrawMode
137cdf0e10cSrcweir 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
138cdf0e10cSrcweir 					adaptTextToFillDrawMode();
139cdf0e10cSrcweir 
140cdf0e10cSrcweir 					if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
141cdf0e10cSrcweir                     {
142cdf0e10cSrcweir     					RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
143cdf0e10cSrcweir                     }
144cdf0e10cSrcweir                     else
145cdf0e10cSrcweir                     {
146cdf0e10cSrcweir     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
147cdf0e10cSrcweir                     }
148cdf0e10cSrcweir 
149cdf0e10cSrcweir 					// restore DrawMode
150cdf0e10cSrcweir 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
151cdf0e10cSrcweir 
152cdf0e10cSrcweir 					break;
153cdf0e10cSrcweir 				}
154cdf0e10cSrcweir 				case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
155cdf0e10cSrcweir 				{
156cdf0e10cSrcweir 					// directdraw of text simple portion; added test possibility to check text decompose
157cdf0e10cSrcweir                     static bool bForceComplexTextDecomposition(false);
158cdf0e10cSrcweir 
159cdf0e10cSrcweir 					// Adapt evtl. used special DrawMode
160cdf0e10cSrcweir 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
161cdf0e10cSrcweir 					adaptTextToFillDrawMode();
162cdf0e10cSrcweir 
163cdf0e10cSrcweir 					if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
164cdf0e10cSrcweir                     {
165cdf0e10cSrcweir     					RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
166cdf0e10cSrcweir                     }
167cdf0e10cSrcweir                     else
168cdf0e10cSrcweir                     {
169cdf0e10cSrcweir     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
170cdf0e10cSrcweir                     }
171cdf0e10cSrcweir 
172cdf0e10cSrcweir 					// restore DrawMode
173cdf0e10cSrcweir 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
174cdf0e10cSrcweir 
175cdf0e10cSrcweir 					break;
176cdf0e10cSrcweir 				}
177cdf0e10cSrcweir 				case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
178cdf0e10cSrcweir 				{
179cdf0e10cSrcweir 					// direct draw of hairline
180cdf0e10cSrcweir 					RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate), true);
181cdf0e10cSrcweir 					break;
182cdf0e10cSrcweir 				}
183cdf0e10cSrcweir 				case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
184cdf0e10cSrcweir 				{
185cdf0e10cSrcweir 					// direct draw of transformed BitmapEx primitive
186cdf0e10cSrcweir 					RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
187cdf0e10cSrcweir 					break;
188cdf0e10cSrcweir 				}
189cdf0e10cSrcweir 				case PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D :
190cdf0e10cSrcweir 				{
191cdf0e10cSrcweir 					// direct draw of fillBitmapPrimitive
192cdf0e10cSrcweir 					RenderFillBitmapPrimitive2D(static_cast< const primitive2d::FillBitmapPrimitive2D& >(rCandidate));
193cdf0e10cSrcweir 					break;
194cdf0e10cSrcweir 				}
195cdf0e10cSrcweir 				case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
196cdf0e10cSrcweir 				{
197cdf0e10cSrcweir 				    // direct draw of gradient
198cdf0e10cSrcweir 				    RenderPolyPolygonGradientPrimitive2D(static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate));
199cdf0e10cSrcweir 					break;
200cdf0e10cSrcweir 				}
201cdf0e10cSrcweir 				case PRIMITIVE2D_ID_POLYPOLYGONBITMAPPRIMITIVE2D :
202cdf0e10cSrcweir 				{
203cdf0e10cSrcweir 				    // direct draw of bitmap
204cdf0e10cSrcweir 				    RenderPolyPolygonBitmapPrimitive2D(static_cast< const primitive2d::PolyPolygonBitmapPrimitive2D& >(rCandidate));
205cdf0e10cSrcweir 					break;
206cdf0e10cSrcweir 				}
207cdf0e10cSrcweir 				case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
208cdf0e10cSrcweir 				{
209cdf0e10cSrcweir 					// direct draw of PolyPolygon with color
210cdf0e10cSrcweir 					RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate));
211cdf0e10cSrcweir 					break;
212cdf0e10cSrcweir 				}
213cdf0e10cSrcweir 				case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
214cdf0e10cSrcweir 				{
215cdf0e10cSrcweir        				// #i98289#
216cdf0e10cSrcweir                     const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
217cdf0e10cSrcweir                     const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
218cdf0e10cSrcweir 
219cdf0e10cSrcweir                     if(bForceLineSnap)
220cdf0e10cSrcweir                     {
221cdf0e10cSrcweir                         mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
222cdf0e10cSrcweir                     }
223cdf0e10cSrcweir 
224cdf0e10cSrcweir                     static bool bTestMetaFilePrimitiveDecomposition(true);
225cdf0e10cSrcweir                     if(bTestMetaFilePrimitiveDecomposition)
226cdf0e10cSrcweir                     {
227cdf0e10cSrcweir                         // use new Metafile decomposition
228cdf0e10cSrcweir     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
229cdf0e10cSrcweir                     }
230cdf0e10cSrcweir                     else
231cdf0e10cSrcweir                     {
232cdf0e10cSrcweir 					    // direct draw of MetaFile
233cdf0e10cSrcweir 					    RenderMetafilePrimitive2D(static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate));
234cdf0e10cSrcweir                     }
235cdf0e10cSrcweir 
236cdf0e10cSrcweir                     if(bForceLineSnap)
237cdf0e10cSrcweir                     {
238cdf0e10cSrcweir                         mpOutputDevice->SetAntialiasing(nOldAntiAliase);
239cdf0e10cSrcweir                     }
240cdf0e10cSrcweir 
241cdf0e10cSrcweir                     break;
242cdf0e10cSrcweir 				}
243cdf0e10cSrcweir 				case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
244cdf0e10cSrcweir 				{
245cdf0e10cSrcweir 					// mask group.
246cdf0e10cSrcweir 					RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
247cdf0e10cSrcweir 					break;
248cdf0e10cSrcweir 				}
249cdf0e10cSrcweir 				case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
250cdf0e10cSrcweir 				{
251cdf0e10cSrcweir 					// modified color group. Force output to unified color.
252cdf0e10cSrcweir 					RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
253cdf0e10cSrcweir 					break;
254cdf0e10cSrcweir 				}
255cdf0e10cSrcweir 				case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
256cdf0e10cSrcweir 				{
257cdf0e10cSrcweir 					// Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
258cdf0e10cSrcweir 					// use the faster OutputDevice::DrawTransparent method
259cdf0e10cSrcweir 					const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
260cdf0e10cSrcweir 					const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
261cdf0e10cSrcweir 
262cdf0e10cSrcweir 					if(rContent.hasElements())
263cdf0e10cSrcweir 					{
264cdf0e10cSrcweir                         if(0.0 == rUniTransparenceCandidate.getTransparence())
265cdf0e10cSrcweir                         {
266cdf0e10cSrcweir                             // not transparent at all, use content
267cdf0e10cSrcweir 	                        process(rUniTransparenceCandidate.getChildren());
268cdf0e10cSrcweir                         }
269cdf0e10cSrcweir 			            else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
270cdf0e10cSrcweir 			            {
271cdf0e10cSrcweir 					        bool bDrawTransparentUsed(false);
272cdf0e10cSrcweir 
273cdf0e10cSrcweir 					        // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
274cdf0e10cSrcweir                             // natively), so i am now enabling this shortcut
275cdf0e10cSrcweir 					        static bool bAllowUsingDrawTransparent(true);
276cdf0e10cSrcweir 
277cdf0e10cSrcweir 					        if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
278cdf0e10cSrcweir 					        {
279cdf0e10cSrcweir 						        const primitive2d::Primitive2DReference xReference(rContent[0]);
280cdf0e10cSrcweir 								const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
281cdf0e10cSrcweir 
282cdf0e10cSrcweir 								if(pBasePrimitive)
283cdf0e10cSrcweir 								{
284cdf0e10cSrcweir 									switch(pBasePrimitive->getPrimitive2DID())
285cdf0e10cSrcweir 									{
286cdf0e10cSrcweir 										case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
287cdf0e10cSrcweir 										{
288cdf0e10cSrcweir 											// single transparent PolyPolygon identified, use directly
289cdf0e10cSrcweir 											const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
290cdf0e10cSrcweir 											OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
291cdf0e10cSrcweir 											const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(pPoPoColor->getBColor()));
292cdf0e10cSrcweir 											mpOutputDevice->SetFillColor(Color(aPolygonColor));
293cdf0e10cSrcweir 											mpOutputDevice->SetLineColor();
294cdf0e10cSrcweir 
295cdf0e10cSrcweir 											basegfx::B2DPolyPolygon aLocalPolyPolygon(pPoPoColor->getB2DPolyPolygon());
296cdf0e10cSrcweir 											aLocalPolyPolygon.transform(maCurrentTransformation);
297cdf0e10cSrcweir 
298cdf0e10cSrcweir 											mpOutputDevice->DrawTransparent(aLocalPolyPolygon, rUniTransparenceCandidate.getTransparence());
299cdf0e10cSrcweir 											bDrawTransparentUsed = true;
300cdf0e10cSrcweir 											break;
301cdf0e10cSrcweir 										}
302cdf0e10cSrcweir 										// #i# need to wait for #i101378# which is in CWS vcl112 to directly paint transparent hairlines
303cdf0e10cSrcweir 										//case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
304cdf0e10cSrcweir 										//{
305cdf0e10cSrcweir 										//	// single transparent PolygonHairlinePrimitive2D identified, use directly
306cdf0e10cSrcweir 										//	const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
307cdf0e10cSrcweir 										//	OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
308cdf0e10cSrcweir 										//	break;
309cdf0e10cSrcweir 										//}
310cdf0e10cSrcweir 									}
311cdf0e10cSrcweir 								}
312cdf0e10cSrcweir 					        }
313cdf0e10cSrcweir 
314cdf0e10cSrcweir 					        if(!bDrawTransparentUsed)
315cdf0e10cSrcweir 					        {
316cdf0e10cSrcweir 					            // unified sub-transparence. Draw to VDev first.
317cdf0e10cSrcweir 					            RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
318cdf0e10cSrcweir 					        }
319cdf0e10cSrcweir                         }
320cdf0e10cSrcweir                     }
321cdf0e10cSrcweir 
322cdf0e10cSrcweir 					break;
323cdf0e10cSrcweir 				}
324cdf0e10cSrcweir 				case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
325cdf0e10cSrcweir 				{
326cdf0e10cSrcweir 					// sub-transparence group. Draw to VDev first.
327cdf0e10cSrcweir 					RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
328cdf0e10cSrcweir 					break;
329cdf0e10cSrcweir 				}
330cdf0e10cSrcweir 				case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
331cdf0e10cSrcweir 				{
332cdf0e10cSrcweir 					// transform group.
333cdf0e10cSrcweir 					RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
334cdf0e10cSrcweir 					break;
335cdf0e10cSrcweir 				}
336cdf0e10cSrcweir                 case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
337cdf0e10cSrcweir 				{
338cdf0e10cSrcweir 					// new XDrawPage for ViewInformation2D
339cdf0e10cSrcweir 					RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
340cdf0e10cSrcweir 					break;
341cdf0e10cSrcweir 				}
342cdf0e10cSrcweir 				case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
343cdf0e10cSrcweir 				{
344cdf0e10cSrcweir 					// marker array
345cdf0e10cSrcweir 					RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
346cdf0e10cSrcweir 					break;
347cdf0e10cSrcweir 				}
348cdf0e10cSrcweir 				case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
349cdf0e10cSrcweir 				{
350cdf0e10cSrcweir 					// point array
351cdf0e10cSrcweir 					RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
352cdf0e10cSrcweir 					break;
353cdf0e10cSrcweir 				}
354cdf0e10cSrcweir 				case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
355cdf0e10cSrcweir 				{
356cdf0e10cSrcweir 					// control primitive
357cdf0e10cSrcweir 					const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
358cdf0e10cSrcweir         			const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
359cdf0e10cSrcweir 
360cdf0e10cSrcweir                     try
361cdf0e10cSrcweir                     {
362cdf0e10cSrcweir                         // remember old graphics and create new
363cdf0e10cSrcweir 					    uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
364cdf0e10cSrcweir                         const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
365cdf0e10cSrcweir 					    const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
366cdf0e10cSrcweir 
367cdf0e10cSrcweir                         if(xNewGraphics.is())
368cdf0e10cSrcweir                         {
369cdf0e10cSrcweir 				            // link graphics and view
370cdf0e10cSrcweir 				            xControlView->setGraphics(xNewGraphics);
371cdf0e10cSrcweir 
372cdf0e10cSrcweir                             // get position
373cdf0e10cSrcweir                             const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
374cdf0e10cSrcweir                             const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
375cdf0e10cSrcweir 
376cdf0e10cSrcweir                             // find out if the control is already visualized as a VCL-ChildWindow. If yes,
377cdf0e10cSrcweir                             // it does not need to be painted at all.
378cdf0e10cSrcweir                             uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
379cdf0e10cSrcweir 	                        const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
380cdf0e10cSrcweir 
381cdf0e10cSrcweir     					    if(!bControlIsVisibleAsChildWindow)
382cdf0e10cSrcweir                             {
383cdf0e10cSrcweir                                 // draw it. Do not forget to use the evtl. offsetted origin of the target device,
384cdf0e10cSrcweir                                 // e.g. when used with mask/transparence buffer device
385cdf0e10cSrcweir                                 const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
386cdf0e10cSrcweir                                 xControlView->draw(
387cdf0e10cSrcweir                                     aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
388cdf0e10cSrcweir                                     aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
389cdf0e10cSrcweir                             }
390cdf0e10cSrcweir 
391cdf0e10cSrcweir                             // restore original graphics
392cdf0e10cSrcweir 				            xControlView->setGraphics(xOriginalGraphics);
393cdf0e10cSrcweir                         }
394cdf0e10cSrcweir                     }
395cdf0e10cSrcweir                     catch(const uno::Exception&)
396cdf0e10cSrcweir                     {
397cdf0e10cSrcweir 						// #i116763# removing since there is a good alternative when the xControlView
398cdf0e10cSrcweir 						// is not found and it is allowed to happen
399cdf0e10cSrcweir                         // DBG_UNHANDLED_EXCEPTION();
400cdf0e10cSrcweir 
401cdf0e10cSrcweir                         // process recursively and use the decomposition as Bitmap
402cdf0e10cSrcweir 				        process(rCandidate.get2DDecomposition(getViewInformation2D()));
403cdf0e10cSrcweir                     }
404cdf0e10cSrcweir 
405cdf0e10cSrcweir                     break;
406cdf0e10cSrcweir 				}
407cdf0e10cSrcweir 				case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
408cdf0e10cSrcweir 				{
409cdf0e10cSrcweir 					// the stroke primitive may be decomposed to filled polygons. To keep
410cdf0e10cSrcweir 					// evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
411cdf0e10cSrcweir 					// DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
412cdf0e10cSrcweir 					// working, these need to be copied to the corresponding fill modes
413cdf0e10cSrcweir 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
414cdf0e10cSrcweir 					adaptLineToFillDrawMode();
415cdf0e10cSrcweir 
416cdf0e10cSrcweir 					// polygon stroke primitive
417cdf0e10cSrcweir 					static bool bSuppressFatToHairlineCorrection(false);
418cdf0e10cSrcweir 
419cdf0e10cSrcweir 					if(bSuppressFatToHairlineCorrection)
420cdf0e10cSrcweir 					{
421cdf0e10cSrcweir                         // remeber that we enter a PolygonStrokePrimitive2D decomposition,
422cdf0e10cSrcweir                         // used for AA thick line drawing
423cdf0e10cSrcweir                         mnPolygonStrokePrimitive2D++;
424cdf0e10cSrcweir 
425cdf0e10cSrcweir                         // with AA there is no need to handle thin lines special
426cdf0e10cSrcweir 						process(rCandidate.get2DDecomposition(getViewInformation2D()));
427cdf0e10cSrcweir 
428cdf0e10cSrcweir                         // leave PolygonStrokePrimitive2D
429cdf0e10cSrcweir                         mnPolygonStrokePrimitive2D--;
430cdf0e10cSrcweir 					}
431cdf0e10cSrcweir 					else
432cdf0e10cSrcweir 					{
433cdf0e10cSrcweir 						// Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
434cdf0e10cSrcweir 						// as filled polygons is geometrically corret but looks wrong since polygon filling avoids
435cdf0e10cSrcweir 						// the right and bottom pixels. The used method evaluates that and takes the correct action,
436cdf0e10cSrcweir 						// including calling recursively with decomposition if line is wide enough
437cdf0e10cSrcweir 						const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
438cdf0e10cSrcweir 
439cdf0e10cSrcweir 						RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive);
440cdf0e10cSrcweir 					}
441cdf0e10cSrcweir 
442cdf0e10cSrcweir 					// restore DrawMode
443cdf0e10cSrcweir 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
444cdf0e10cSrcweir 
445cdf0e10cSrcweir 					break;
446cdf0e10cSrcweir 				}
447cdf0e10cSrcweir 				case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
448cdf0e10cSrcweir 				{
449cdf0e10cSrcweir 					static bool bForceIgnoreHatchSmoothing(false);
450cdf0e10cSrcweir 
451cdf0e10cSrcweir                     if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
452cdf0e10cSrcweir                     {
453cdf0e10cSrcweir 						// if AA is used (or ignore smoothing is on), there is no need to smooth
454cdf0e10cSrcweir 						// hatch painting, use decomposition
455cdf0e10cSrcweir 						process(rCandidate.get2DDecomposition(getViewInformation2D()));
456cdf0e10cSrcweir 					}
457cdf0e10cSrcweir 					else
458cdf0e10cSrcweir 					{
459cdf0e10cSrcweir 						// without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
460cdf0e10cSrcweir 						// and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
461cdf0e10cSrcweir 						// This is wrong in principle, but looks nicer. This could also be done here directly
462cdf0e10cSrcweir 						// without VCL usage if needed
463cdf0e10cSrcweir 						const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
464cdf0e10cSrcweir 						const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
465cdf0e10cSrcweir 
466cdf0e10cSrcweir 						// create hatch polygon in range size and discrete coordinates
467cdf0e10cSrcweir 						basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange());
468cdf0e10cSrcweir 						aHatchRange.transform(maCurrentTransformation);
469cdf0e10cSrcweir 						const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
470cdf0e10cSrcweir 
471cdf0e10cSrcweir                         if(rFillHatchAttributes.isFillBackground())
472cdf0e10cSrcweir                         {
473cdf0e10cSrcweir                             // #i111846# background fill is active; draw fill polygon
474cdf0e10cSrcweir 			                const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
475cdf0e10cSrcweir 
476cdf0e10cSrcweir                             mpOutputDevice->SetFillColor(Color(aPolygonColor));
477cdf0e10cSrcweir 			                mpOutputDevice->SetLineColor();
478cdf0e10cSrcweir             			    mpOutputDevice->DrawPolygon(aHatchPolygon);
479cdf0e10cSrcweir                         }
480cdf0e10cSrcweir 
481cdf0e10cSrcweir 						// set hatch line color
482cdf0e10cSrcweir 						const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
483cdf0e10cSrcweir 						mpOutputDevice->SetFillColor();
484cdf0e10cSrcweir 						mpOutputDevice->SetLineColor(Color(aHatchColor));
485cdf0e10cSrcweir 
486cdf0e10cSrcweir 						// get hatch style
487cdf0e10cSrcweir 						HatchStyle eHatchStyle(HATCH_SINGLE);
488cdf0e10cSrcweir 
489cdf0e10cSrcweir 						switch(rFillHatchAttributes.getStyle())
490cdf0e10cSrcweir 						{
491cdf0e10cSrcweir 							default : // HATCHSTYLE_SINGLE
492cdf0e10cSrcweir 							{
493cdf0e10cSrcweir 								break;
494cdf0e10cSrcweir 							}
495cdf0e10cSrcweir 							case attribute::HATCHSTYLE_DOUBLE :
496cdf0e10cSrcweir 							{
497cdf0e10cSrcweir 								eHatchStyle = HATCH_DOUBLE;
498cdf0e10cSrcweir 								break;
499cdf0e10cSrcweir 							}
500cdf0e10cSrcweir 							case attribute::HATCHSTYLE_TRIPLE :
501cdf0e10cSrcweir 							{
502cdf0e10cSrcweir 								eHatchStyle = HATCH_TRIPLE;
503cdf0e10cSrcweir 								break;
504cdf0e10cSrcweir 							}
505cdf0e10cSrcweir 						}
506cdf0e10cSrcweir 
507cdf0e10cSrcweir 						// create hatch
508cdf0e10cSrcweir 						const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
509cdf0e10cSrcweir 						const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
510cdf0e10cSrcweir 						const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
511cdf0e10cSrcweir 						::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
512cdf0e10cSrcweir 
513cdf0e10cSrcweir 						// draw hatch using VCL
514cdf0e10cSrcweir 						mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
515cdf0e10cSrcweir 					}
516cdf0e10cSrcweir 					break;
517cdf0e10cSrcweir 				}
518cdf0e10cSrcweir 				case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
519cdf0e10cSrcweir 				{
520cdf0e10cSrcweir 					// #i98404# Handle directly, especially when AA is active
521cdf0e10cSrcweir 					const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
522cdf0e10cSrcweir 					const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
523cdf0e10cSrcweir 
524cdf0e10cSrcweir 					// switch AA off in all cases
525cdf0e10cSrcweir 	                mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
526cdf0e10cSrcweir 
527cdf0e10cSrcweir 					// create color for fill
528cdf0e10cSrcweir 					const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
529cdf0e10cSrcweir 					mpOutputDevice->SetFillColor(Color(aPolygonColor));
530cdf0e10cSrcweir 					mpOutputDevice->SetLineColor();
531cdf0e10cSrcweir 
532cdf0e10cSrcweir 					// create rectangle for fill
533cdf0e10cSrcweir 					const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
534cdf0e10cSrcweir 					const Rectangle aRectangle(
535cdf0e10cSrcweir 						(sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
536cdf0e10cSrcweir 						(sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
537cdf0e10cSrcweir 					mpOutputDevice->DrawRect(aRectangle);
538cdf0e10cSrcweir 
539cdf0e10cSrcweir 					// restore AA setting
540cdf0e10cSrcweir 					mpOutputDevice->SetAntialiasing(nOriginalAA);
541cdf0e10cSrcweir 					break;
542cdf0e10cSrcweir 				}
543cdf0e10cSrcweir                 case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
544cdf0e10cSrcweir                 {
545cdf0e10cSrcweir                     // #i97628#
546cdf0e10cSrcweir                     // This primitive means that the content is derived from an active text edit,
547cdf0e10cSrcweir                     // not from model data itself. Some renderers need to suppress this content, e.g.
548cdf0e10cSrcweir                     // the pixel renderer used for displaying the edit view (like this one). It's
549cdf0e10cSrcweir                     // not to be suppressed by the MetaFile renderers, so that the edited text is
550cdf0e10cSrcweir                     // part of the MetaFile, e.g. needed for presentation previews.
551cdf0e10cSrcweir                     // Action: Ignore here, do nothing.
552cdf0e10cSrcweir                     break;
553cdf0e10cSrcweir                 }
554cdf0e10cSrcweir 				case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
555cdf0e10cSrcweir 				{
556cdf0e10cSrcweir 					// invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
557cdf0e10cSrcweir 					// Set OutDev to XOR and switch AA off (XOR does not work with AA)
558cdf0e10cSrcweir                     mpOutputDevice->Push();
559cdf0e10cSrcweir                     mpOutputDevice->SetRasterOp( ROP_XOR );
560cdf0e10cSrcweir                     const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
561cdf0e10cSrcweir                     mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
562cdf0e10cSrcweir 
563cdf0e10cSrcweir 					// process content recursively
564cdf0e10cSrcweir 					process(rCandidate.get2DDecomposition(getViewInformation2D()));
565cdf0e10cSrcweir 
566cdf0e10cSrcweir 					// restore OutDev
567cdf0e10cSrcweir 					mpOutputDevice->Pop();
568cdf0e10cSrcweir                     mpOutputDevice->SetAntialiasing(nAntiAliasing);
569cdf0e10cSrcweir 					break;
570cdf0e10cSrcweir 				}
571cdf0e10cSrcweir                 case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
572cdf0e10cSrcweir                 {
573cdf0e10cSrcweir 					RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
574cdf0e10cSrcweir                     break;
575*39551d71SArmin Le Grand                 }
576*39551d71SArmin Le Grand                 case PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D:
577*39551d71SArmin Le Grand                 {
578*39551d71SArmin Le Grand                     RenderSvgLinearAtomPrimitive2D(static_cast< const primitive2d::SvgLinearAtomPrimitive2D& >(rCandidate));
579*39551d71SArmin Le Grand                     break;
580*39551d71SArmin Le Grand                 }
581*39551d71SArmin Le Grand                 case PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D:
582*39551d71SArmin Le Grand                 {
583*39551d71SArmin Le Grand                     RenderSvgRadialAtomPrimitive2D(static_cast< const primitive2d::SvgRadialAtomPrimitive2D& >(rCandidate));
584*39551d71SArmin Le Grand                     break;
585cdf0e10cSrcweir                 }
586cdf0e10cSrcweir 				default :
587cdf0e10cSrcweir 				{
588cdf0e10cSrcweir 					// process recursively
589cdf0e10cSrcweir 					process(rCandidate.get2DDecomposition(getViewInformation2D()));
590cdf0e10cSrcweir 					break;
591cdf0e10cSrcweir 				}
592cdf0e10cSrcweir 			}
593cdf0e10cSrcweir 		}
594cdf0e10cSrcweir 	} // end of namespace processor2d
595cdf0e10cSrcweir } // end of namespace drawinglayer
596cdf0e10cSrcweir 
597cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
598cdf0e10cSrcweir // eof
599