1*464702f4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*464702f4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*464702f4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*464702f4SAndrew Rist * distributed with this work for additional information 6*464702f4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*464702f4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*464702f4SAndrew Rist * "License"); you may not use this file except in compliance 9*464702f4SAndrew Rist * with the License. You may obtain a copy of the License at 10*464702f4SAndrew Rist * 11*464702f4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*464702f4SAndrew Rist * 13*464702f4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*464702f4SAndrew Rist * software distributed under the License is distributed on an 15*464702f4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*464702f4SAndrew Rist * KIND, either express or implied. See the License for the 17*464702f4SAndrew Rist * specific language governing permissions and limitations 18*464702f4SAndrew Rist * under the License. 19*464702f4SAndrew Rist * 20*464702f4SAndrew Rist *************************************************************/ 21*464702f4SAndrew Rist 22*464702f4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <drawinglayer/processor3d/baseprocessor3d.hxx> 28cdf0e10cSrcweir 29cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 30cdf0e10cSrcweir 31cdf0e10cSrcweir using namespace com::sun::star; 32cdf0e10cSrcweir 33cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 34cdf0e10cSrcweir 35cdf0e10cSrcweir namespace drawinglayer 36cdf0e10cSrcweir { 37cdf0e10cSrcweir namespace processor3d 38cdf0e10cSrcweir { processBasePrimitive3D(const primitive3d::BasePrimitive3D &)39cdf0e10cSrcweir void BaseProcessor3D::processBasePrimitive3D(const primitive3d::BasePrimitive3D& /*rCandidate*/) 40cdf0e10cSrcweir { 41cdf0e10cSrcweir } 42cdf0e10cSrcweir BaseProcessor3D(const geometry::ViewInformation3D & rViewInformation)43cdf0e10cSrcweir BaseProcessor3D::BaseProcessor3D(const geometry::ViewInformation3D& rViewInformation) 44cdf0e10cSrcweir : maViewInformation3D(rViewInformation) 45cdf0e10cSrcweir { 46cdf0e10cSrcweir } 47cdf0e10cSrcweir ~BaseProcessor3D()48cdf0e10cSrcweir BaseProcessor3D::~BaseProcessor3D() 49cdf0e10cSrcweir { 50cdf0e10cSrcweir } 51cdf0e10cSrcweir process(const primitive3d::Primitive3DSequence & rSource)52cdf0e10cSrcweir void BaseProcessor3D::process(const primitive3d::Primitive3DSequence& rSource) 53cdf0e10cSrcweir { 54cdf0e10cSrcweir if(rSource.hasElements()) 55cdf0e10cSrcweir { 56cdf0e10cSrcweir const sal_Int32 nCount(rSource.getLength()); 57cdf0e10cSrcweir 58cdf0e10cSrcweir for(sal_Int32 a(0L); a < nCount; a++) 59cdf0e10cSrcweir { 60cdf0e10cSrcweir // get reference 61cdf0e10cSrcweir const primitive3d::Primitive3DReference xReference(rSource[a]); 62cdf0e10cSrcweir 63cdf0e10cSrcweir if(xReference.is()) 64cdf0e10cSrcweir { 65cdf0e10cSrcweir // try to cast to BasePrimitive3D implementation 66cdf0e10cSrcweir const primitive3d::BasePrimitive3D* pBasePrimitive = dynamic_cast< const primitive3d::BasePrimitive3D* >(xReference.get()); 67cdf0e10cSrcweir 68cdf0e10cSrcweir if(pBasePrimitive) 69cdf0e10cSrcweir { 70cdf0e10cSrcweir processBasePrimitive3D(*pBasePrimitive); 71cdf0e10cSrcweir } 72cdf0e10cSrcweir else 73cdf0e10cSrcweir { 74cdf0e10cSrcweir // unknown implementation, use UNO API call instead and process recursively 75cdf0e10cSrcweir const uno::Sequence< beans::PropertyValue >& rViewParameters(getViewInformation3D().getViewInformationSequence()); 76cdf0e10cSrcweir process(xReference->getDecomposition(rViewParameters)); 77cdf0e10cSrcweir } 78cdf0e10cSrcweir } 79cdf0e10cSrcweir } 80cdf0e10cSrcweir } 81cdf0e10cSrcweir } 82cdf0e10cSrcweir } // end of namespace processor3d 83cdf0e10cSrcweir } // end of namespace drawinglayer 84cdf0e10cSrcweir 85cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 86cdf0e10cSrcweir 87cdf0e10cSrcweir namespace drawinglayer 88cdf0e10cSrcweir { 89cdf0e10cSrcweir namespace processor3d 90cdf0e10cSrcweir { CollectingProcessor3D(const geometry::ViewInformation3D & rViewInformation)91cdf0e10cSrcweir CollectingProcessor3D::CollectingProcessor3D(const geometry::ViewInformation3D& rViewInformation) 92cdf0e10cSrcweir : BaseProcessor3D(rViewInformation), 93cdf0e10cSrcweir maPrimitive3DSequence() 94cdf0e10cSrcweir { 95cdf0e10cSrcweir } 96cdf0e10cSrcweir ~CollectingProcessor3D()97cdf0e10cSrcweir CollectingProcessor3D::~CollectingProcessor3D() 98cdf0e10cSrcweir { 99cdf0e10cSrcweir } 100cdf0e10cSrcweir process(const primitive3d::Primitive3DSequence & rSource)101cdf0e10cSrcweir void CollectingProcessor3D::process(const primitive3d::Primitive3DSequence& rSource) 102cdf0e10cSrcweir { 103cdf0e10cSrcweir // accept everything 104cdf0e10cSrcweir primitive3d::appendPrimitive3DSequenceToPrimitive3DSequence(maPrimitive3DSequence, rSource); 105cdf0e10cSrcweir } 106cdf0e10cSrcweir } // end of namespace processor3d 107cdf0e10cSrcweir } // end of namespace drawinglayer 108cdf0e10cSrcweir 109cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 110cdf0e10cSrcweir // eof 111