1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #ifndef FORMS_SOURCE_RICHTEXT_RTATTRIBUTES_HXX 29*cdf0e10cSrcweir #define FORMS_SOURCE_RICHTEXT_RTATTRIBUTES_HXX 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <tools/solar.h> 32*cdf0e10cSrcweir #include <sal/types.h> 33*cdf0e10cSrcweir #include <svl/poolitem.hxx> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir //........................................................................ 36*cdf0e10cSrcweir namespace frm 37*cdf0e10cSrcweir { 38*cdf0e10cSrcweir //........................................................................ 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir //==================================================================== 41*cdf0e10cSrcweir //= misc 42*cdf0e10cSrcweir //==================================================================== 43*cdf0e10cSrcweir /// the id of an attribute 44*cdf0e10cSrcweir typedef sal_Int32 AttributeId; 45*cdf0e10cSrcweir /// the "which id" of an item in an SfxItemSet 46*cdf0e10cSrcweir typedef sal_uInt16 WhichId; 47*cdf0e10cSrcweir /// a SFX slot id 48*cdf0e10cSrcweir typedef sal_uInt16 SfxSlotId; 49*cdf0e10cSrcweir /// a script type 50*cdf0e10cSrcweir typedef sal_uInt16 ScriptType; 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir //==================================================================== 53*cdf0e10cSrcweir //= AttributeCheckState 54*cdf0e10cSrcweir //==================================================================== 55*cdf0e10cSrcweir enum AttributeCheckState 56*cdf0e10cSrcweir { 57*cdf0e10cSrcweir eChecked, 58*cdf0e10cSrcweir eUnchecked, 59*cdf0e10cSrcweir eIndetermined 60*cdf0e10cSrcweir }; 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir //==================================================================== 63*cdf0e10cSrcweir //= AttributeState 64*cdf0e10cSrcweir //==================================================================== 65*cdf0e10cSrcweir struct AttributeState 66*cdf0e10cSrcweir { 67*cdf0e10cSrcweir private: 68*cdf0e10cSrcweir SfxItemHandle* pItemHandle; 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir public: 71*cdf0e10cSrcweir AttributeCheckState eSimpleState; 72*cdf0e10cSrcweir 73*cdf0e10cSrcweir //................................................................ 74*cdf0e10cSrcweir inline AttributeState( ); 75*cdf0e10cSrcweir inline explicit AttributeState( AttributeCheckState _eCheckState ); 76*cdf0e10cSrcweir inline AttributeState( const AttributeState& _rSource ); 77*cdf0e10cSrcweir 78*cdf0e10cSrcweir inline AttributeState& operator=( const AttributeState& _rSource ); 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir inline bool operator==( const AttributeState& _rRHS ); 81*cdf0e10cSrcweir 82*cdf0e10cSrcweir inline const SfxPoolItem* getItem() const; 83*cdf0e10cSrcweir inline void setItem( const SfxPoolItem* _pItem ); 84*cdf0e10cSrcweir }; 85*cdf0e10cSrcweir 86*cdf0e10cSrcweir //==================================================================== 87*cdf0e10cSrcweir //= AttributeState (inline implementation) 88*cdf0e10cSrcweir //==================================================================== 89*cdf0e10cSrcweir //................................................................ 90*cdf0e10cSrcweir inline AttributeState::AttributeState( ) 91*cdf0e10cSrcweir :pItemHandle( NULL ) 92*cdf0e10cSrcweir ,eSimpleState( eIndetermined ) 93*cdf0e10cSrcweir { 94*cdf0e10cSrcweir } 95*cdf0e10cSrcweir 96*cdf0e10cSrcweir //................................................................ 97*cdf0e10cSrcweir inline AttributeState::AttributeState( AttributeCheckState _eCheckState ) 98*cdf0e10cSrcweir :pItemHandle( NULL ) 99*cdf0e10cSrcweir ,eSimpleState( _eCheckState ) 100*cdf0e10cSrcweir { 101*cdf0e10cSrcweir } 102*cdf0e10cSrcweir 103*cdf0e10cSrcweir //................................................................ 104*cdf0e10cSrcweir inline AttributeState::AttributeState( const AttributeState& _rSource ) 105*cdf0e10cSrcweir :pItemHandle( NULL ) 106*cdf0e10cSrcweir ,eSimpleState( eIndetermined ) 107*cdf0e10cSrcweir { 108*cdf0e10cSrcweir operator=( _rSource ); 109*cdf0e10cSrcweir } 110*cdf0e10cSrcweir 111*cdf0e10cSrcweir //................................................................ 112*cdf0e10cSrcweir inline AttributeState& AttributeState::operator=( const AttributeState& _rSource ) 113*cdf0e10cSrcweir { 114*cdf0e10cSrcweir if ( &_rSource == this ) 115*cdf0e10cSrcweir return *this; 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir eSimpleState = _rSource.eSimpleState; 118*cdf0e10cSrcweir setItem( _rSource.getItem() ); 119*cdf0e10cSrcweir return *this; 120*cdf0e10cSrcweir } 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir //................................................................ 123*cdf0e10cSrcweir inline const SfxPoolItem* AttributeState::getItem() const 124*cdf0e10cSrcweir { 125*cdf0e10cSrcweir return pItemHandle ? &pItemHandle->GetItem() : NULL; 126*cdf0e10cSrcweir } 127*cdf0e10cSrcweir 128*cdf0e10cSrcweir //................................................................ 129*cdf0e10cSrcweir inline void AttributeState::setItem( const SfxPoolItem* _pItem ) 130*cdf0e10cSrcweir { 131*cdf0e10cSrcweir if ( pItemHandle ) 132*cdf0e10cSrcweir delete pItemHandle; 133*cdf0e10cSrcweir if ( _pItem ) 134*cdf0e10cSrcweir pItemHandle = new SfxItemHandle( *const_cast< SfxPoolItem* >( _pItem ) ); 135*cdf0e10cSrcweir else 136*cdf0e10cSrcweir pItemHandle = NULL; 137*cdf0e10cSrcweir } 138*cdf0e10cSrcweir 139*cdf0e10cSrcweir //................................................................ 140*cdf0e10cSrcweir inline bool AttributeState::operator==( const AttributeState& _rRHS ) 141*cdf0e10cSrcweir { 142*cdf0e10cSrcweir if ( eSimpleState != _rRHS.eSimpleState ) 143*cdf0e10cSrcweir return false; 144*cdf0e10cSrcweir 145*cdf0e10cSrcweir if ( pItemHandle && !_rRHS.pItemHandle ) 146*cdf0e10cSrcweir return false; 147*cdf0e10cSrcweir 148*cdf0e10cSrcweir if ( !pItemHandle && _rRHS.pItemHandle ) 149*cdf0e10cSrcweir return false; 150*cdf0e10cSrcweir 151*cdf0e10cSrcweir if ( !pItemHandle && !_rRHS.pItemHandle ) 152*cdf0e10cSrcweir return true; 153*cdf0e10cSrcweir 154*cdf0e10cSrcweir return ( pItemHandle->GetItem() == _rRHS.pItemHandle->GetItem() ); 155*cdf0e10cSrcweir } 156*cdf0e10cSrcweir 157*cdf0e10cSrcweir //==================================================================== 158*cdf0e10cSrcweir //= IMultiAttributeDispatcher 159*cdf0e10cSrcweir //==================================================================== 160*cdf0e10cSrcweir class IMultiAttributeDispatcher 161*cdf0e10cSrcweir { 162*cdf0e10cSrcweir public: 163*cdf0e10cSrcweir virtual AttributeState getState( AttributeId _nAttributeId ) const = 0; 164*cdf0e10cSrcweir virtual void executeAttribute( AttributeId _nAttributeId, const SfxPoolItem* _pArgument ) = 0; 165*cdf0e10cSrcweir }; 166*cdf0e10cSrcweir 167*cdf0e10cSrcweir //........................................................................ 168*cdf0e10cSrcweir } // namespace frm 169*cdf0e10cSrcweir //........................................................................ 170*cdf0e10cSrcweir 171*cdf0e10cSrcweir #endif // FORMS_SOURCE_RICHTEXT_RTATTRIBUTES_HXX 172*cdf0e10cSrcweir 173