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27*cdf0e10cSrcweir#ifndef __com_sun_star_animations_XAnimate_idl__
28*cdf0e10cSrcweir#define __com_sun_star_animations_XAnimate_idl__
29*cdf0e10cSrcweir
30*cdf0e10cSrcweir#ifndef __com_sun_star_animations_XAnimationNode_idl__
31*cdf0e10cSrcweir#include <com/sun/star/animations/XAnimationNode.idl>
32*cdf0e10cSrcweir#endif
33*cdf0e10cSrcweir
34*cdf0e10cSrcweir#ifndef __com_sun_star_animations_TimeFilterPair_idl__
35*cdf0e10cSrcweir#include <com/sun/star/animations/TimeFilterPair.idl>
36*cdf0e10cSrcweir#endif
37*cdf0e10cSrcweir
38*cdf0e10cSrcweir//=============================================================================
39*cdf0e10cSrcweir
40*cdf0e10cSrcweir module com {  module sun {  module star {  module animations {
41*cdf0e10cSrcweir
42*cdf0e10cSrcweir//=============================================================================
43*cdf0e10cSrcweir
44*cdf0e10cSrcweir/** Interface for generic animation.
45*cdf0e10cSrcweir
46*cdf0e10cSrcweir	@see http://www.w3.org/TR/smil20/animation.html#edef-animate
47*cdf0e10cSrcweir*/
48*cdf0e10cSrcweirinterface XAnimate : XAnimationNode
49*cdf0e10cSrcweir{
50*cdf0e10cSrcweir	/** This attribute specifies the target element to be animated.
51*cdf0e10cSrcweir		<br>
52*cdf0e10cSrcweir		See documentation of used animation engine for supported targets.
53*cdf0e10cSrcweir	*/
54*cdf0e10cSrcweir	[attribute] any Target;
55*cdf0e10cSrcweir
56*cdf0e10cSrcweir	/** This attribute specifies an optional subitem from the target element
57*cdf0e10cSrcweir		that should be animated.
58*cdf0e10cSrcweir		<br>
59*cdf0e10cSrcweir		A value of zero should always be the default and animate the complete target.
60*cdf0e10cSrcweir		<br>
61*cdf0e10cSrcweir		See documentation of used animation engine for supported subitems.
62*cdf0e10cSrcweir	*/
63*cdf0e10cSrcweir	[attribute] short SubItem;
64*cdf0e10cSrcweir
65*cdf0e10cSrcweir	/** Specifies the target attribute.
66*cdf0e10cSrcweir
67*cdf0e10cSrcweir		@see http://www.w3.org/TR/smil20/animation.html#adef-attributeName
68*cdf0e10cSrcweir	*/
69*cdf0e10cSrcweir	[attribute] string AttributeName;
70*cdf0e10cSrcweir
71*cdf0e10cSrcweir	/** A sequence of one or more values, each of which must be a legal value for
72*cdf0e10cSrcweir		the specified attribute.
73*cdf0e10cSrcweir
74*cdf0e10cSrcweir		@see http://www.w3.org/TR/smil20/animation.html#adef-values
75*cdf0e10cSrcweir	*/
76*cdf0e10cSrcweir	[attribute] sequence< any > Values;
77*cdf0e10cSrcweir
78*cdf0e10cSrcweir	/**
79*cdf0e10cSrcweir	*/
80*cdf0e10cSrcweir	[attribute] sequence< double > KeyTimes;
81*cdf0e10cSrcweir
82*cdf0e10cSrcweir	/**
83*cdf0e10cSrcweir		@see AnimationValueType
84*cdf0e10cSrcweir	*/
85*cdf0e10cSrcweir	[attribute] short ValueType;
86*cdf0e10cSrcweir
87*cdf0e10cSrcweir	/** Specifies the interpolation mode for the animation.
88*cdf0e10cSrcweir		<br>
89*cdf0e10cSrcweir		If the target attribute does not support linear interpolation (e.g. for strings),
90*cdf0e10cSrcweir		or if the values attribute has only one value, the CalcMode attribute is ignored
91*cdf0e10cSrcweir		and discrete interpolation is used.
92*cdf0e10cSrcweir
93*cdf0e10cSrcweir		@see AnimationCalcMode;
94*cdf0e10cSrcweir	*/
95*cdf0e10cSrcweir	[attribute] short CalcMode;
96*cdf0e10cSrcweir
97*cdf0e10cSrcweir	/** Controls whether or not the animation is cumulative.
98*cdf0e10cSrcweir
99*cdf0e10cSrcweir		@see http://www.w3.org/TR/smil20/animation.html#adef-accumulate
100*cdf0e10cSrcweir	*/
101*cdf0e10cSrcweir	[attribute] boolean Accumulate;
102*cdf0e10cSrcweir
103*cdf0e10cSrcweir	/** Controls whether or not the animation is additive.
104*cdf0e10cSrcweir
105*cdf0e10cSrcweir		@see AnimationAdditiveMode
106*cdf0e10cSrcweir		@see http://www.w3.org/TR/smil20/animation.html#adef-additive
107*cdf0e10cSrcweir	*/
108*cdf0e10cSrcweir	[attribute] short Additive;
109*cdf0e10cSrcweir
110*cdf0e10cSrcweir	/** Specifies the starting value of the animation.
111*cdf0e10cSrcweir		<br>
112*cdf0e10cSrcweir		Must be a legal value for the specified attribute.
113*cdf0e10cSrcweir		Ignored if the <member>Values</member> attribute is specified.
114*cdf0e10cSrcweir
115*cdf0e10cSrcweir		@see http://www.w3.org/TR/smil20/animation.html#adef-from
116*cdf0e10cSrcweir	*/
117*cdf0e10cSrcweir	[attribute] any From;
118*cdf0e10cSrcweir
119*cdf0e10cSrcweir	/** Specifies the ending value of the animation.
120*cdf0e10cSrcweir		<br>
121*cdf0e10cSrcweir		Must be a legal value for the specified attribute.
122*cdf0e10cSrcweir		Ignored if the <member>Values</member> attribute is specified.
123*cdf0e10cSrcweir
124*cdf0e10cSrcweir		@see http://www.w3.org/TR/smil20/animation.html#adef-to
125*cdf0e10cSrcweir	*/
126*cdf0e10cSrcweir	[attribute] any To;
127*cdf0e10cSrcweir
128*cdf0e10cSrcweir	/** Specifies a relative offset value for the animation.
129*cdf0e10cSrcweir		<br>
130*cdf0e10cSrcweir		Must be a legal value of a domain for which addition to the attributeType
131*cdf0e10cSrcweir		domain is defined and which yields a value in the attributeType domain.
132*cdf0e10cSrcweir		Ignored if the values attribute is specified.
133*cdf0e10cSrcweir		Ignored if the <member>Values</member> attribute is specified.
134*cdf0e10cSrcweir
135*cdf0e10cSrcweir		@see http://www.w3.org/TR/smil20/animation.html#adef-by
136*cdf0e10cSrcweir	*/
137*cdf0e10cSrcweir	[attribute] any By;
138*cdf0e10cSrcweir
139*cdf0e10cSrcweir	/**	todo: timeFilter="0,0; 0.14,0.36; 0.43,0.73; 0.71,0.91; 1.0,1.0" ?
140*cdf0e10cSrcweir	*/
141*cdf0e10cSrcweir	[attribute] sequence< TimeFilterPair > TimeFilter;
142*cdf0e10cSrcweir
143*cdf0e10cSrcweir	/** if this string is set, its contents will be parsed as a formula.
144*cdf0e10cSrcweir		All values are used as a parameter for this formula and the computet
145*cdf0e10cSrcweir		result will be used.
146*cdf0e10cSrcweir	*/
147*cdf0e10cSrcweir	[attribute] string Formula;
148*cdf0e10cSrcweir};
149*cdf0e10cSrcweir
150*cdf0e10cSrcweir//=============================================================================
151*cdf0e10cSrcweir
152*cdf0e10cSrcweir}; }; }; };
153*cdf0e10cSrcweir
154*cdf0e10cSrcweir#endif
155*cdf0e10cSrcweir
156