xref: /aoo41x/main/sd/source/ui/func/fudspord.cxx (revision cdf0e10c)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_sd.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir 
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir #include "fudspord.hxx"
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir #include <svx/svxids.hrc>
36*cdf0e10cSrcweir #include <vcl/pointr.hxx>
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir #include "app.hrc"
39*cdf0e10cSrcweir #include "fupoor.hxx"
40*cdf0e10cSrcweir #include "ViewShell.hxx"
41*cdf0e10cSrcweir #include "View.hxx"
42*cdf0e10cSrcweir #ifndef SD_WINDOW_SHELL_HXX
43*cdf0e10cSrcweir #include "Window.hxx"
44*cdf0e10cSrcweir #endif
45*cdf0e10cSrcweir #include "drawdoc.hxx"
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir namespace sd {
48*cdf0e10cSrcweir 
49*cdf0e10cSrcweir TYPEINIT1( FuDisplayOrder, FuPoor );
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir /*************************************************************************
52*cdf0e10cSrcweir |*
53*cdf0e10cSrcweir |* Konstruktor
54*cdf0e10cSrcweir |*
55*cdf0e10cSrcweir \************************************************************************/
56*cdf0e10cSrcweir 
57*cdf0e10cSrcweir FuDisplayOrder::FuDisplayOrder( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq)
58*cdf0e10cSrcweir : FuPoor(pViewSh, pWin, pView, pDoc, rReq)
59*cdf0e10cSrcweir , mpRefObj(NULL)
60*cdf0e10cSrcweir , mpOverlay(0L)
61*cdf0e10cSrcweir {
62*cdf0e10cSrcweir }
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir /*************************************************************************
65*cdf0e10cSrcweir |*
66*cdf0e10cSrcweir |* Destruktor
67*cdf0e10cSrcweir |*
68*cdf0e10cSrcweir \************************************************************************/
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir FuDisplayOrder::~FuDisplayOrder()
71*cdf0e10cSrcweir {
72*cdf0e10cSrcweir 	implClearOverlay();
73*cdf0e10cSrcweir }
74*cdf0e10cSrcweir 
75*cdf0e10cSrcweir void FuDisplayOrder::implClearOverlay()
76*cdf0e10cSrcweir {
77*cdf0e10cSrcweir 	if(mpOverlay)
78*cdf0e10cSrcweir 	{
79*cdf0e10cSrcweir 		delete mpOverlay;
80*cdf0e10cSrcweir 		mpOverlay = 0L;
81*cdf0e10cSrcweir 	}
82*cdf0e10cSrcweir }
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir FunctionReference FuDisplayOrder::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq )
85*cdf0e10cSrcweir {
86*cdf0e10cSrcweir 	FunctionReference xFunc( new FuDisplayOrder( pViewSh, pWin, pView, pDoc, rReq ) );
87*cdf0e10cSrcweir 	return xFunc;
88*cdf0e10cSrcweir }
89*cdf0e10cSrcweir 
90*cdf0e10cSrcweir /*************************************************************************
91*cdf0e10cSrcweir |*
92*cdf0e10cSrcweir |* MouseButtonDown-event
93*cdf0e10cSrcweir |*
94*cdf0e10cSrcweir \************************************************************************/
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir sal_Bool FuDisplayOrder::MouseButtonDown(const MouseEvent& rMEvt)
97*cdf0e10cSrcweir {
98*cdf0e10cSrcweir 	// #95491# remember button state for creation of own MouseEvents
99*cdf0e10cSrcweir 	SetMouseButtonCode(rMEvt.GetButtons());
100*cdf0e10cSrcweir 
101*cdf0e10cSrcweir 	return sal_True;
102*cdf0e10cSrcweir }
103*cdf0e10cSrcweir 
104*cdf0e10cSrcweir /*************************************************************************
105*cdf0e10cSrcweir |*
106*cdf0e10cSrcweir |* MouseMove-event
107*cdf0e10cSrcweir |*
108*cdf0e10cSrcweir \************************************************************************/
109*cdf0e10cSrcweir 
110*cdf0e10cSrcweir sal_Bool FuDisplayOrder::MouseMove(const MouseEvent& rMEvt)
111*cdf0e10cSrcweir {
112*cdf0e10cSrcweir 	SdrObject* pPickObj;
113*cdf0e10cSrcweir 	SdrPageView* pPV;
114*cdf0e10cSrcweir 	Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
115*cdf0e10cSrcweir 
116*cdf0e10cSrcweir 	if ( mpView->PickObj(aPnt, mpView->getHitTolLog(), pPickObj, pPV) )
117*cdf0e10cSrcweir 	{
118*cdf0e10cSrcweir 		if (mpRefObj != pPickObj)
119*cdf0e10cSrcweir 		{
120*cdf0e10cSrcweir 			// delete current overlay
121*cdf0e10cSrcweir 			implClearOverlay();
122*cdf0e10cSrcweir 
123*cdf0e10cSrcweir 			// create new one
124*cdf0e10cSrcweir 			mpOverlay = new SdrDropMarkerOverlay(*mpView, *pPickObj);
125*cdf0e10cSrcweir 
126*cdf0e10cSrcweir 			// remember referenced object
127*cdf0e10cSrcweir 			mpRefObj = pPickObj;
128*cdf0e10cSrcweir 		}
129*cdf0e10cSrcweir 	}
130*cdf0e10cSrcweir 	else
131*cdf0e10cSrcweir 	{
132*cdf0e10cSrcweir 		mpRefObj = NULL;
133*cdf0e10cSrcweir 		implClearOverlay();
134*cdf0e10cSrcweir 	}
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir 	return sal_True;
137*cdf0e10cSrcweir }
138*cdf0e10cSrcweir 
139*cdf0e10cSrcweir /*************************************************************************
140*cdf0e10cSrcweir |*
141*cdf0e10cSrcweir |* MouseButtonUp-event
142*cdf0e10cSrcweir |*
143*cdf0e10cSrcweir \************************************************************************/
144*cdf0e10cSrcweir 
145*cdf0e10cSrcweir sal_Bool FuDisplayOrder::MouseButtonUp(const MouseEvent& rMEvt)
146*cdf0e10cSrcweir {
147*cdf0e10cSrcweir 	// #95491# remember button state for creation of own MouseEvents
148*cdf0e10cSrcweir 	SetMouseButtonCode(rMEvt.GetButtons());
149*cdf0e10cSrcweir 
150*cdf0e10cSrcweir 	SdrPageView* pPV = NULL;
151*cdf0e10cSrcweir 	Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
152*cdf0e10cSrcweir 
153*cdf0e10cSrcweir 	if ( mpView->PickObj(aPnt, mpView->getHitTolLog(), mpRefObj, pPV) )
154*cdf0e10cSrcweir 	{
155*cdf0e10cSrcweir 		if (nSlotId == SID_BEFORE_OBJ)
156*cdf0e10cSrcweir 		{
157*cdf0e10cSrcweir 			mpView->PutMarkedInFrontOfObj(mpRefObj);
158*cdf0e10cSrcweir 		}
159*cdf0e10cSrcweir 		else
160*cdf0e10cSrcweir 		{
161*cdf0e10cSrcweir 			mpView->PutMarkedBehindObj(mpRefObj);
162*cdf0e10cSrcweir 		}
163*cdf0e10cSrcweir 	}
164*cdf0e10cSrcweir 
165*cdf0e10cSrcweir 	mpViewShell->Cancel();
166*cdf0e10cSrcweir 
167*cdf0e10cSrcweir 	return sal_True;
168*cdf0e10cSrcweir }
169*cdf0e10cSrcweir 
170*cdf0e10cSrcweir /*************************************************************************
171*cdf0e10cSrcweir |*
172*cdf0e10cSrcweir |* Function aktivieren
173*cdf0e10cSrcweir |*
174*cdf0e10cSrcweir \************************************************************************/
175*cdf0e10cSrcweir 
176*cdf0e10cSrcweir void FuDisplayOrder::Activate()
177*cdf0e10cSrcweir {
178*cdf0e10cSrcweir 	maPtr = mpWindow->GetPointer();
179*cdf0e10cSrcweir 	mpWindow->SetPointer( Pointer( POINTER_REFHAND ) );
180*cdf0e10cSrcweir }
181*cdf0e10cSrcweir 
182*cdf0e10cSrcweir /*************************************************************************
183*cdf0e10cSrcweir |*
184*cdf0e10cSrcweir |* Function deaktivieren
185*cdf0e10cSrcweir |*
186*cdf0e10cSrcweir \************************************************************************/
187*cdf0e10cSrcweir 
188*cdf0e10cSrcweir void FuDisplayOrder::Deactivate()
189*cdf0e10cSrcweir {
190*cdf0e10cSrcweir 	mpWindow->SetPointer( maPtr );
191*cdf0e10cSrcweir }
192*cdf0e10cSrcweir 
193*cdf0e10cSrcweir 
194*cdf0e10cSrcweir } // end of namespace sd
195