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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef SD_GRAPHIC_VIEW_SHELL_HXX
29*cdf0e10cSrcweir #define SD_GRAPHIC_VIEW_SHELL_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include "DrawViewShell.hxx"
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir class Window;
34*cdf0e10cSrcweir 
35*cdf0e10cSrcweir namespace sd {
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir /** View shell of the Draw application.
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir     <p>This class is an example of how not to do it: specialization by
40*cdf0e10cSrcweir     inheritance.  A graphic view shell is similar to a draw view shell
41*cdf0e10cSrcweir     but lacks some of its features.  Thus is should be at most a base
42*cdf0e10cSrcweir     class of DrawViewShell.  There even is special case code in
43*cdf0e10cSrcweir     ViewShell that turns off some of the features for GraphicViewShell
44*cdf0e10cSrcweir     instances.</p>
45*cdf0e10cSrcweir */
46*cdf0e10cSrcweir class GraphicViewShell
47*cdf0e10cSrcweir     : public DrawViewShell
48*cdf0e10cSrcweir {
49*cdf0e10cSrcweir public:
50*cdf0e10cSrcweir 	TYPEINFO();
51*cdf0e10cSrcweir 
52*cdf0e10cSrcweir 	SFX_DECL_VIEWFACTORY(GraphicViewShell);
53*cdf0e10cSrcweir 	SFX_DECL_INTERFACE(SD_IF_SDGRAPHICVIEWSHELL)
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir     /** Create a new view shell for the Draw application.
56*cdf0e10cSrcweir         @param rViewShellBase
57*cdf0e10cSrcweir             The new object will be stacked on this view shell base.
58*cdf0e10cSrcweir         @param pFrameView
59*cdf0e10cSrcweir             The frame view that makes it possible to pass information from
60*cdf0e10cSrcweir             one view shell to the next.
61*cdf0e10cSrcweir     */
62*cdf0e10cSrcweir     GraphicViewShell (
63*cdf0e10cSrcweir         SfxViewFrame* pFrame,
64*cdf0e10cSrcweir         ViewShellBase& rViewShellBase,
65*cdf0e10cSrcweir         ::Window* pParentWindow,
66*cdf0e10cSrcweir         FrameView* pFrameView = NULL);
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir 	virtual ~GraphicViewShell (void);
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir     /** This method is overloaded in order to have the layer mode allways
71*cdf0e10cSrcweir         active.
72*cdf0e10cSrcweir     */
73*cdf0e10cSrcweir 	virtual void ChangeEditMode (EditMode eMode, bool bIsLayerModeActive);
74*cdf0e10cSrcweir 
75*cdf0e10cSrcweir protected:
76*cdf0e10cSrcweir 	void ConstructGraphicViewShell (void);
77*cdf0e10cSrcweir     virtual void ArrangeGUIElements (void);
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir private:
80*cdf0e10cSrcweir     DECL_LINK(TabBarSplitHandler, TabBar*);
81*cdf0e10cSrcweir };
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir } // end of namespace sd
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir #endif
86