1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #ifndef SD_ANIMOBJS_HXX 29*cdf0e10cSrcweir #define SD_ANIMOBJS_HXX 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <sfx2/dockwin.hxx> 32*cdf0e10cSrcweir #include <vcl/fixed.hxx> 33*cdf0e10cSrcweir #include <svtools/stdctrl.hxx> 34*cdf0e10cSrcweir #include <vcl/group.hxx> 35*cdf0e10cSrcweir #include <sfx2/ctrlitem.hxx> 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir #ifndef _SV_BUTTON_HXX //autogen 38*cdf0e10cSrcweir #include <vcl/button.hxx> 39*cdf0e10cSrcweir #endif 40*cdf0e10cSrcweir #include <vcl/field.hxx> 41*cdf0e10cSrcweir #include <svx/dlgctrl.hxx> 42*cdf0e10cSrcweir #include <sfx2/progress.hxx> 43*cdf0e10cSrcweir 44*cdf0e10cSrcweir 45*cdf0e10cSrcweir #include <vcl/lstbox.hxx> 46*cdf0e10cSrcweir 47*cdf0e10cSrcweir #ifndef _SD_SDRESID_HXX 48*cdf0e10cSrcweir #include "sdresid.hxx" 49*cdf0e10cSrcweir #endif 50*cdf0e10cSrcweir #include "misc/scopelock.hxx" 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir class SdDrawDocument; 53*cdf0e10cSrcweir class BitmapEx; 54*cdf0e10cSrcweir 55*cdf0e10cSrcweir namespace sd { 56*cdf0e10cSrcweir 57*cdf0e10cSrcweir class AnimationControllerItem; 58*cdf0e10cSrcweir class View; 59*cdf0e10cSrcweir 60*cdf0e10cSrcweir //------------------------------------------------------------------------ 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir enum BitmapAdjustment 63*cdf0e10cSrcweir { 64*cdf0e10cSrcweir BA_LEFT_UP, 65*cdf0e10cSrcweir BA_LEFT, 66*cdf0e10cSrcweir BA_LEFT_DOWN, 67*cdf0e10cSrcweir BA_UP, 68*cdf0e10cSrcweir BA_CENTER, 69*cdf0e10cSrcweir BA_DOWN, 70*cdf0e10cSrcweir BA_RIGHT_UP, 71*cdf0e10cSrcweir BA_RIGHT, 72*cdf0e10cSrcweir BA_RIGHT_DOWN 73*cdf0e10cSrcweir }; 74*cdf0e10cSrcweir 75*cdf0e10cSrcweir //------------------------------------------------------------------------ 76*cdf0e10cSrcweir 77*cdf0e10cSrcweir class SdDisplay : public Control 78*cdf0e10cSrcweir { 79*cdf0e10cSrcweir private: 80*cdf0e10cSrcweir BitmapEx aBitmapEx; 81*cdf0e10cSrcweir Fraction aScale; 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir public: 84*cdf0e10cSrcweir SdDisplay( ::Window* pWin, SdResId Id ); 85*cdf0e10cSrcweir ~SdDisplay(); 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir virtual void Paint( const Rectangle& rRect ); 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir void SetBitmapEx( BitmapEx* pBmpEx ); 90*cdf0e10cSrcweir void SetScale( const Fraction& rFrac ); 91*cdf0e10cSrcweir 92*cdf0e10cSrcweir virtual void DataChanged( const DataChangedEvent& rDCEvt ); 93*cdf0e10cSrcweir }; 94*cdf0e10cSrcweir 95*cdf0e10cSrcweir //------------------------------------------------------------------------ 96*cdf0e10cSrcweir 97*cdf0e10cSrcweir class AnimationWindow : public SfxDockingWindow 98*cdf0e10cSrcweir { 99*cdf0e10cSrcweir friend class AnimationChildWindow; 100*cdf0e10cSrcweir friend class AnimationControllerItem; 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir public: 103*cdf0e10cSrcweir AnimationWindow( SfxBindings* pBindings, SfxChildWindow *pCW, 104*cdf0e10cSrcweir ::Window* pParent, const SdResId& rSdResId ); 105*cdf0e10cSrcweir virtual ~AnimationWindow(); 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir void AddObj( ::sd::View& rView ); 108*cdf0e10cSrcweir void CreateAnimObj( ::sd::View& rView ); 109*cdf0e10cSrcweir 110*cdf0e10cSrcweir virtual void DataChanged( const DataChangedEvent& rDCEvt ); 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir protected: 113*cdf0e10cSrcweir virtual sal_Bool Close(); 114*cdf0e10cSrcweir virtual void Resize(); 115*cdf0e10cSrcweir virtual void FillInfo( SfxChildWinInfo& ) const; 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir private: 118*cdf0e10cSrcweir SdDisplay aCtlDisplay; 119*cdf0e10cSrcweir ImageButton aBtnFirst; 120*cdf0e10cSrcweir ImageButton aBtnReverse; 121*cdf0e10cSrcweir ImageButton aBtnStop; 122*cdf0e10cSrcweir ImageButton aBtnPlay; 123*cdf0e10cSrcweir ImageButton aBtnLast; 124*cdf0e10cSrcweir NumericField aNumFldBitmap; 125*cdf0e10cSrcweir TimeField aTimeField; 126*cdf0e10cSrcweir ListBox aLbLoopCount; 127*cdf0e10cSrcweir FixedLine aGrpBitmap; 128*cdf0e10cSrcweir ImageButton aBtnGetOneObject; 129*cdf0e10cSrcweir ImageButton aBtnGetAllObjects; 130*cdf0e10cSrcweir ImageButton aBtnRemoveBitmap; 131*cdf0e10cSrcweir ImageButton aBtnRemoveAll; 132*cdf0e10cSrcweir FixedText aFtCount; 133*cdf0e10cSrcweir FixedInfo aFiCount; 134*cdf0e10cSrcweir FixedLine aGrpAnimation; 135*cdf0e10cSrcweir 136*cdf0e10cSrcweir RadioButton aRbtGroup; 137*cdf0e10cSrcweir RadioButton aRbtBitmap; 138*cdf0e10cSrcweir FixedText aFtAdjustment; 139*cdf0e10cSrcweir ListBox aLbAdjustment; 140*cdf0e10cSrcweir PushButton aBtnCreateGroup; 141*cdf0e10cSrcweir 142*cdf0e10cSrcweir ::Window* pWin; 143*cdf0e10cSrcweir List aBmpExList; 144*cdf0e10cSrcweir List aTimeList; 145*cdf0e10cSrcweir SdDrawDocument* pMyDoc; 146*cdf0e10cSrcweir BitmapEx* pBitmapEx; 147*cdf0e10cSrcweir 148*cdf0e10cSrcweir Size aSize; 149*cdf0e10cSrcweir Size aFltWinSize; 150*cdf0e10cSrcweir Size aDisplaySize; 151*cdf0e10cSrcweir Size aBmpSize; 152*cdf0e10cSrcweir sal_Bool bMovie; 153*cdf0e10cSrcweir sal_Bool bAllObjects; 154*cdf0e10cSrcweir 155*cdf0e10cSrcweir SfxBindings* pBindings; 156*cdf0e10cSrcweir AnimationControllerItem* pControllerItem; 157*cdf0e10cSrcweir 158*cdf0e10cSrcweir ScopeLock maPlayLock; 159*cdf0e10cSrcweir //------------------------------------ 160*cdf0e10cSrcweir 161*cdf0e10cSrcweir DECL_LINK( ClickFirstHdl, void * ); 162*cdf0e10cSrcweir DECL_LINK( ClickStopHdl, void * ); 163*cdf0e10cSrcweir DECL_LINK( ClickPlayHdl, void * ); 164*cdf0e10cSrcweir DECL_LINK( ClickLastHdl, void * ); 165*cdf0e10cSrcweir DECL_LINK( ClickGetObjectHdl, void * ); 166*cdf0e10cSrcweir DECL_LINK( ClickRemoveBitmapHdl, void * ); 167*cdf0e10cSrcweir DECL_LINK( ClickRbtHdl, void * ); 168*cdf0e10cSrcweir DECL_LINK( ClickCreateGroupHdl, void * ); 169*cdf0e10cSrcweir DECL_LINK( ModifyBitmapHdl, void * ); 170*cdf0e10cSrcweir DECL_LINK( ModifyTimeHdl, void * ); 171*cdf0e10cSrcweir 172*cdf0e10cSrcweir void UpdateControl( sal_uLong nPos, sal_Bool bDisableCtrls = sal_False ); 173*cdf0e10cSrcweir void ResetAttrs(); 174*cdf0e10cSrcweir void WaitInEffect( sal_uLong nMilliSeconds, sal_uLong nTime, 175*cdf0e10cSrcweir SfxProgress* pStbMgr ) const; 176*cdf0e10cSrcweir Fraction GetScale(); 177*cdf0e10cSrcweir }; 178*cdf0e10cSrcweir 179*cdf0e10cSrcweir /************************************************************************* 180*cdf0e10cSrcweir |* 181*cdf0e10cSrcweir |* ControllerItem fuer Animator 182*cdf0e10cSrcweir |* 183*cdf0e10cSrcweir \************************************************************************/ 184*cdf0e10cSrcweir 185*cdf0e10cSrcweir class AnimationControllerItem : public SfxControllerItem 186*cdf0e10cSrcweir { 187*cdf0e10cSrcweir 188*cdf0e10cSrcweir public: 189*cdf0e10cSrcweir AnimationControllerItem( sal_uInt16, AnimationWindow*, SfxBindings* ); 190*cdf0e10cSrcweir 191*cdf0e10cSrcweir protected: 192*cdf0e10cSrcweir virtual void StateChanged( sal_uInt16 nSId, SfxItemState eState, 193*cdf0e10cSrcweir const SfxPoolItem* pState ); 194*cdf0e10cSrcweir private: 195*cdf0e10cSrcweir AnimationWindow* pAnimationWin; 196*cdf0e10cSrcweir }; 197*cdf0e10cSrcweir 198*cdf0e10cSrcweir } // end of namespace sd 199*cdf0e10cSrcweir 200*cdf0e10cSrcweir #endif 201*cdf0e10cSrcweir 202