xref: /aoo41x/main/sd/source/ui/view/sdruler.cxx (revision 5b190011)
1*5b190011SAndrew Rist /**************************************************************
2*5b190011SAndrew Rist  *
3*5b190011SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
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8*5b190011SAndrew Rist  * "License"); you may not use this file except in compliance
9*5b190011SAndrew Rist  * with the License.  You may obtain a copy of the License at
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11*5b190011SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13*5b190011SAndrew Rist  * Unless required by applicable law or agreed to in writing,
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21*5b190011SAndrew Rist 
22*5b190011SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_sd.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include "Ruler.hxx"
28cdf0e10cSrcweir #include <svl/ptitem.hxx>
29cdf0e10cSrcweir #include <svx/ruler.hxx>
30cdf0e10cSrcweir #ifndef _SVXIDS_HXX //autogen
31cdf0e10cSrcweir #include <svx/svxids.hrc>
32cdf0e10cSrcweir #endif
33cdf0e10cSrcweir #include <sfx2/ctrlitem.hxx>
34cdf0e10cSrcweir #include <sfx2/bindings.hxx>
35cdf0e10cSrcweir 
36cdf0e10cSrcweir 
37cdf0e10cSrcweir #include "View.hxx"
38cdf0e10cSrcweir #include "DrawViewShell.hxx"
39cdf0e10cSrcweir #include "Window.hxx"
40cdf0e10cSrcweir 
41cdf0e10cSrcweir #include "helpids.h"
42cdf0e10cSrcweir 
43cdf0e10cSrcweir namespace sd {
44cdf0e10cSrcweir 
45cdf0e10cSrcweir /*************************************************************************
46cdf0e10cSrcweir |*
47cdf0e10cSrcweir |* Controller-Item fuer Ruler
48cdf0e10cSrcweir |*
49cdf0e10cSrcweir \************************************************************************/
50cdf0e10cSrcweir 
51cdf0e10cSrcweir class RulerCtrlItem : public SfxControllerItem
52cdf0e10cSrcweir {
53cdf0e10cSrcweir 	Ruler &rRuler;
54cdf0e10cSrcweir 
55cdf0e10cSrcweir  protected:
56cdf0e10cSrcweir 	virtual void StateChanged( sal_uInt16 nSId, SfxItemState eState,
57cdf0e10cSrcweir 								const SfxPoolItem* pItem );
58cdf0e10cSrcweir 
59cdf0e10cSrcweir  public:
60cdf0e10cSrcweir 	RulerCtrlItem(sal_uInt16 nId, Ruler& rRlr, SfxBindings& rBind);
61cdf0e10cSrcweir };
62cdf0e10cSrcweir 
63cdf0e10cSrcweir /*************************************************************************
64cdf0e10cSrcweir |*
65cdf0e10cSrcweir \************************************************************************/
66cdf0e10cSrcweir 
67cdf0e10cSrcweir RulerCtrlItem::RulerCtrlItem(sal_uInt16 _nId, Ruler& rRlr, SfxBindings& rBind)
68cdf0e10cSrcweir : SfxControllerItem(_nId, rBind)
69cdf0e10cSrcweir , rRuler(rRlr)
70cdf0e10cSrcweir {
71cdf0e10cSrcweir }
72cdf0e10cSrcweir 
73cdf0e10cSrcweir 
74cdf0e10cSrcweir /*************************************************************************
75cdf0e10cSrcweir |*
76cdf0e10cSrcweir \************************************************************************/
77cdf0e10cSrcweir 
78cdf0e10cSrcweir void RulerCtrlItem::StateChanged( sal_uInt16 nSId, SfxItemState, const SfxPoolItem* pState )
79cdf0e10cSrcweir {
80cdf0e10cSrcweir 	switch( nSId )
81cdf0e10cSrcweir 	{
82cdf0e10cSrcweir 		case SID_RULER_NULL_OFFSET:
83cdf0e10cSrcweir 		{
84cdf0e10cSrcweir 			const SfxPointItem* pItem = dynamic_cast< const SfxPointItem* >(pState);
85cdf0e10cSrcweir 			DBG_ASSERT(pState ? pItem != NULL : sal_True, "SfxPointItem erwartet");
86cdf0e10cSrcweir 			if ( pItem )
87cdf0e10cSrcweir 				rRuler.SetNullOffset(pItem->GetValue());
88cdf0e10cSrcweir 		}
89cdf0e10cSrcweir 		break;
90cdf0e10cSrcweir 	}
91cdf0e10cSrcweir }
92cdf0e10cSrcweir 
93cdf0e10cSrcweir 
94cdf0e10cSrcweir /*************************************************************************
95cdf0e10cSrcweir |*
96cdf0e10cSrcweir |* Konstruktor
97cdf0e10cSrcweir |*
98cdf0e10cSrcweir \************************************************************************/
99cdf0e10cSrcweir 
100cdf0e10cSrcweir Ruler::Ruler( DrawViewShell& rViewSh, ::Window* pParent, ::sd::Window* pWin, sal_uInt16 nRulerFlags,  SfxBindings& rBindings, WinBits nWinStyle)
101cdf0e10cSrcweir : SvxRuler(pParent, pWin, nRulerFlags, rBindings, nWinStyle)
102cdf0e10cSrcweir , pSdWin(pWin)
103cdf0e10cSrcweir , pDrViewShell(&rViewSh)
104cdf0e10cSrcweir {
105cdf0e10cSrcweir 	rBindings.EnterRegistrations();
106cdf0e10cSrcweir 	pCtrlItem = new RulerCtrlItem(SID_RULER_NULL_OFFSET, *this, rBindings);
107cdf0e10cSrcweir 	rBindings.LeaveRegistrations();
108cdf0e10cSrcweir 
109cdf0e10cSrcweir 	if ( nWinStyle & WB_HSCROLL )
110cdf0e10cSrcweir 	{
111cdf0e10cSrcweir 		bHorz = sal_True;
112cdf0e10cSrcweir 		SetHelpId( HID_SD_RULER_HORIZONTAL );
113cdf0e10cSrcweir 	}
114cdf0e10cSrcweir 	else
115cdf0e10cSrcweir 	{
116cdf0e10cSrcweir 		bHorz = sal_False;
117cdf0e10cSrcweir 		SetHelpId( HID_SD_RULER_VERTICAL );
118cdf0e10cSrcweir 	}
119cdf0e10cSrcweir }
120cdf0e10cSrcweir 
121cdf0e10cSrcweir /*************************************************************************
122cdf0e10cSrcweir |*
123cdf0e10cSrcweir |* Destruktor
124cdf0e10cSrcweir |*
125cdf0e10cSrcweir \************************************************************************/
126cdf0e10cSrcweir 
127cdf0e10cSrcweir Ruler::~Ruler()
128cdf0e10cSrcweir {
129cdf0e10cSrcweir 	SfxBindings& rBindings = pCtrlItem->GetBindings();
130cdf0e10cSrcweir 	rBindings.EnterRegistrations();
131cdf0e10cSrcweir 	delete pCtrlItem;
132cdf0e10cSrcweir 	rBindings.LeaveRegistrations();
133cdf0e10cSrcweir }
134cdf0e10cSrcweir 
135cdf0e10cSrcweir /*************************************************************************
136cdf0e10cSrcweir |*
137cdf0e10cSrcweir |* MouseButtonDown-Handler
138cdf0e10cSrcweir |*
139cdf0e10cSrcweir \************************************************************************/
140cdf0e10cSrcweir 
141cdf0e10cSrcweir void Ruler::MouseButtonDown(const MouseEvent& rMEvt)
142cdf0e10cSrcweir {
143cdf0e10cSrcweir 	Point aMPos = rMEvt.GetPosPixel();
144cdf0e10cSrcweir 	RulerType eType = GetType(aMPos);
145cdf0e10cSrcweir 
146cdf0e10cSrcweir 	if ( !pDrViewShell->GetView()->IsTextEdit() &&
147cdf0e10cSrcweir 		rMEvt.IsLeft() && rMEvt.GetClicks() == 1 &&
148cdf0e10cSrcweir 		(eType == RULER_TYPE_DONTKNOW || eType == RULER_TYPE_OUTSIDE) )
149cdf0e10cSrcweir 	{
150cdf0e10cSrcweir 		pDrViewShell->StartRulerDrag(*this, rMEvt);
151cdf0e10cSrcweir 	}
152cdf0e10cSrcweir 	else
153cdf0e10cSrcweir 		SvxRuler::MouseButtonDown(rMEvt);
154cdf0e10cSrcweir }
155cdf0e10cSrcweir 
156cdf0e10cSrcweir /*************************************************************************
157cdf0e10cSrcweir |*
158cdf0e10cSrcweir |* MouseMove-Handler
159cdf0e10cSrcweir |*
160cdf0e10cSrcweir \************************************************************************/
161cdf0e10cSrcweir 
162cdf0e10cSrcweir void Ruler::MouseMove(const MouseEvent& rMEvt)
163cdf0e10cSrcweir {
164cdf0e10cSrcweir 	SvxRuler::MouseMove(rMEvt);
165cdf0e10cSrcweir }
166cdf0e10cSrcweir 
167cdf0e10cSrcweir /*************************************************************************
168cdf0e10cSrcweir |*
169cdf0e10cSrcweir |* MouseButtonUp-Handler
170cdf0e10cSrcweir |*
171cdf0e10cSrcweir \************************************************************************/
172cdf0e10cSrcweir 
173cdf0e10cSrcweir void Ruler::MouseButtonUp(const MouseEvent& rMEvt)
174cdf0e10cSrcweir {
175cdf0e10cSrcweir 	SvxRuler::MouseButtonUp(rMEvt);
176cdf0e10cSrcweir }
177cdf0e10cSrcweir 
178cdf0e10cSrcweir /*************************************************************************
179cdf0e10cSrcweir |*
180cdf0e10cSrcweir |* NullOffset setzen
181cdf0e10cSrcweir |*
182cdf0e10cSrcweir \************************************************************************/
183cdf0e10cSrcweir 
184cdf0e10cSrcweir void Ruler::SetNullOffset(const Point& rOffset)
185cdf0e10cSrcweir {
186cdf0e10cSrcweir 	long nOffset;
187cdf0e10cSrcweir 
188cdf0e10cSrcweir 	if ( bHorz )	nOffset = rOffset.X();
189cdf0e10cSrcweir 	else			nOffset = rOffset.Y();
190cdf0e10cSrcweir 
191cdf0e10cSrcweir 	SetNullOffsetLogic(nOffset);
192cdf0e10cSrcweir }
193cdf0e10cSrcweir 
194cdf0e10cSrcweir /*************************************************************************
195cdf0e10cSrcweir |*
196cdf0e10cSrcweir |* Command event
197cdf0e10cSrcweir |*
198cdf0e10cSrcweir \************************************************************************/
199cdf0e10cSrcweir 
200cdf0e10cSrcweir void Ruler::Command(const CommandEvent& rCEvt)
201cdf0e10cSrcweir {
202cdf0e10cSrcweir 	if( rCEvt.GetCommand() == COMMAND_CONTEXTMENU &&
203cdf0e10cSrcweir 		!pDrViewShell->GetView()->IsTextEdit() )
204cdf0e10cSrcweir 	{
205cdf0e10cSrcweir 		SvxRuler::Command( rCEvt );
206cdf0e10cSrcweir 	}
207cdf0e10cSrcweir }
208cdf0e10cSrcweir 
209cdf0e10cSrcweir /*************************************************************************
210cdf0e10cSrcweir |*
211cdf0e10cSrcweir |* ExtraDown
212cdf0e10cSrcweir |*
213cdf0e10cSrcweir \************************************************************************/
214cdf0e10cSrcweir 
215cdf0e10cSrcweir void Ruler::ExtraDown()
216cdf0e10cSrcweir {
217cdf0e10cSrcweir 	if( !pDrViewShell->GetView()->IsTextEdit() )
218cdf0e10cSrcweir 		SvxRuler::ExtraDown();
219cdf0e10cSrcweir }
220cdf0e10cSrcweir 
221cdf0e10cSrcweir } // end of namespace sd
222cdf0e10cSrcweir 
223