xref: /aoo41x/main/svl/source/items/sfontitm.cxx (revision cdf0e10c)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svl.hxx"
30*cdf0e10cSrcweir #include <tools/stream.hxx>
31*cdf0e10cSrcweir #include <tools/vcompat.hxx>
32*cdf0e10cSrcweir #include <svl/sfontitm.hxx>
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir //============================================================================
35*cdf0e10cSrcweir //
36*cdf0e10cSrcweir //  class SfxFontItem
37*cdf0e10cSrcweir //
38*cdf0e10cSrcweir //============================================================================
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir TYPEINIT1(SfxFontItem, SfxPoolItem);
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir //============================================================================
43*cdf0e10cSrcweir // virtual
44*cdf0e10cSrcweir int SfxFontItem::operator ==(const SfxPoolItem & rItem) const
45*cdf0e10cSrcweir {
46*cdf0e10cSrcweir 	const SfxFontItem * pFontItem = PTR_CAST(SfxFontItem, &rItem);
47*cdf0e10cSrcweir 	return pFontItem && m_bHasFont == pFontItem->m_bHasFont
48*cdf0e10cSrcweir 	       && m_bHasColor == pFontItem->m_bHasColor
49*cdf0e10cSrcweir 	       && m_bHasFillColor == pFontItem->m_bHasFillColor
50*cdf0e10cSrcweir 	       && (!m_bHasColor || m_aColor == pFontItem->m_aColor)
51*cdf0e10cSrcweir 	       && (!m_bHasFillColor || m_aFillColor == pFontItem->m_aFillColor)
52*cdf0e10cSrcweir 	       && (!m_bHasFont || (m_bKerning == pFontItem->m_bKerning
53*cdf0e10cSrcweir 			                  && m_bShadow == pFontItem->m_bShadow
54*cdf0e10cSrcweir 			                  && m_bOutline == pFontItem->m_bOutline
55*cdf0e10cSrcweir 			                  && m_bWordLine == pFontItem->m_bWordLine
56*cdf0e10cSrcweir 			                  && m_nOrientation == pFontItem->m_nOrientation
57*cdf0e10cSrcweir 			                  && m_nStrikeout == pFontItem->m_nStrikeout
58*cdf0e10cSrcweir 			                  && m_nUnderline == pFontItem->m_nUnderline
59*cdf0e10cSrcweir 			                  && m_nItalic == pFontItem->m_nItalic
60*cdf0e10cSrcweir 			                  && m_nWidthType == pFontItem->m_nWidthType
61*cdf0e10cSrcweir 			                  && m_nWeight == pFontItem->m_nWeight
62*cdf0e10cSrcweir 			                  && m_nPitch == pFontItem->m_nPitch
63*cdf0e10cSrcweir 			                  && m_nFamily == pFontItem->m_nFamily
64*cdf0e10cSrcweir 			                  && m_nLanguage == pFontItem->m_nLanguage
65*cdf0e10cSrcweir 			                  && m_nCharSet == pFontItem->m_nCharSet
66*cdf0e10cSrcweir 			                  && m_aFillColor == pFontItem->m_aFillColor
67*cdf0e10cSrcweir 			                  && m_aColor == pFontItem->m_aColor
68*cdf0e10cSrcweir 			                  && m_aSize == pFontItem->m_aSize
69*cdf0e10cSrcweir 			                  && m_aStyleName == pFontItem->m_aStyleName
70*cdf0e10cSrcweir 			                  && m_aName == pFontItem->m_aName));
71*cdf0e10cSrcweir }
72*cdf0e10cSrcweir 
73*cdf0e10cSrcweir //============================================================================
74*cdf0e10cSrcweir // virtual
75*cdf0e10cSrcweir SfxPoolItem * SfxFontItem::Create(SvStream & rStream, sal_uInt16) const
76*cdf0e10cSrcweir {
77*cdf0e10cSrcweir 	VersionCompat aItemCompat(rStream, STREAM_READ);
78*cdf0e10cSrcweir 	SfxFontItem * pItem = new SfxFontItem(Which());
79*cdf0e10cSrcweir 	{
80*cdf0e10cSrcweir 		VersionCompat aFontCompat(rStream, STREAM_READ);
81*cdf0e10cSrcweir 		readByteString(rStream, pItem->m_aName);
82*cdf0e10cSrcweir 		readByteString(rStream, pItem->m_aStyleName);
83*cdf0e10cSrcweir 		rStream >> pItem->m_aSize;
84*cdf0e10cSrcweir 		sal_Int16 nCharSet = 0;
85*cdf0e10cSrcweir 		rStream >> nCharSet;
86*cdf0e10cSrcweir 		pItem->m_nCharSet = rtl_TextEncoding(nCharSet);
87*cdf0e10cSrcweir 		rStream >> pItem->m_nFamily >> pItem->m_nPitch >> pItem->m_nWeight
88*cdf0e10cSrcweir 				>> pItem->m_nUnderline >> pItem->m_nStrikeout
89*cdf0e10cSrcweir 				>> pItem->m_nItalic;
90*cdf0e10cSrcweir 		sal_Int16 nLanguage = 0;
91*cdf0e10cSrcweir 		rStream >> nLanguage;
92*cdf0e10cSrcweir 		pItem->m_nLanguage = LanguageType(nLanguage);
93*cdf0e10cSrcweir 		rStream >> pItem->m_nWidthType >> pItem->m_nOrientation;
94*cdf0e10cSrcweir 		sal_Int8 nWordLine = 0;
95*cdf0e10cSrcweir 		rStream >> nWordLine;
96*cdf0e10cSrcweir 		pItem->m_bWordLine = nWordLine != 0;
97*cdf0e10cSrcweir 		sal_Int8 nOutline = 0;
98*cdf0e10cSrcweir 		rStream >> nOutline;
99*cdf0e10cSrcweir 		pItem->m_bOutline = nOutline != 0;
100*cdf0e10cSrcweir 		sal_Int8 nShadow = 0;
101*cdf0e10cSrcweir 		rStream >> nShadow;
102*cdf0e10cSrcweir 		pItem->m_bShadow = nShadow != 0;
103*cdf0e10cSrcweir 		sal_Int8 nKerning = 0;
104*cdf0e10cSrcweir 		rStream >> nKerning;
105*cdf0e10cSrcweir 		pItem->m_bKerning = nKerning != 0;
106*cdf0e10cSrcweir 	}
107*cdf0e10cSrcweir 	pItem->m_aColor.Read(rStream, sal_True);
108*cdf0e10cSrcweir 	pItem->m_aFillColor.Read(rStream, sal_True);
109*cdf0e10cSrcweir 	sal_Int16 nFlags = 0;
110*cdf0e10cSrcweir 	rStream >> nFlags;
111*cdf0e10cSrcweir 	pItem->m_bHasFont = (nFlags & 4) != 0;
112*cdf0e10cSrcweir 	pItem->m_bHasColor = (nFlags & 1) != 0;
113*cdf0e10cSrcweir 	pItem->m_bHasFillColor = (nFlags & 2) != 0;
114*cdf0e10cSrcweir 	return pItem;
115*cdf0e10cSrcweir }
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir //============================================================================
118*cdf0e10cSrcweir // virtual
119*cdf0e10cSrcweir SvStream & SfxFontItem::Store(SvStream & rStream, sal_uInt16) const
120*cdf0e10cSrcweir {
121*cdf0e10cSrcweir 	VersionCompat aItemCompat(rStream, STREAM_WRITE, 1);
122*cdf0e10cSrcweir 	{
123*cdf0e10cSrcweir 		VersionCompat aFontCompat(rStream, STREAM_WRITE, 1);
124*cdf0e10cSrcweir 		writeByteString(rStream, m_aName);
125*cdf0e10cSrcweir 		writeByteString(rStream, m_aStyleName);
126*cdf0e10cSrcweir 		rStream << m_aSize << sal_Int16(m_nCharSet)
127*cdf0e10cSrcweir 				<< m_nFamily << m_nPitch << m_nWeight << m_nUnderline
128*cdf0e10cSrcweir 				<< m_nStrikeout << m_nItalic << sal_Int16(m_nLanguage)
129*cdf0e10cSrcweir 				<< m_nWidthType << m_nOrientation << sal_Int8(m_bWordLine)
130*cdf0e10cSrcweir 				<< sal_Int8(m_bOutline) << sal_Int8(m_bShadow)
131*cdf0e10cSrcweir 				<< sal_Int8(m_bKerning);
132*cdf0e10cSrcweir 	}
133*cdf0e10cSrcweir 	SAL_CONST_CAST(Color &, m_aColor).Write(rStream, sal_True);
134*cdf0e10cSrcweir 	SAL_CONST_CAST(Color &, m_aFillColor).Write(rStream, sal_True);
135*cdf0e10cSrcweir 	rStream << sal_Int16(m_bHasFont << 2 | m_bHasColor
136*cdf0e10cSrcweir 						  | m_bHasFillColor << 1);
137*cdf0e10cSrcweir 	return rStream;
138*cdf0e10cSrcweir }
139*cdf0e10cSrcweir 
140