xref: /aoo41x/main/svx/source/engine3d/sphere3d.cxx (revision a5258243)
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27cdf0e10cSrcweir 
28cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29cdf0e10cSrcweir #include "precompiled_svx.hxx"
30cdf0e10cSrcweir 
31cdf0e10cSrcweir #include "svx/svdstr.hrc"
32cdf0e10cSrcweir #include "svx/svdglob.hxx"
33cdf0e10cSrcweir #include <svx/svdmodel.hxx>
34cdf0e10cSrcweir #include <svx/svdpage.hxx>
35cdf0e10cSrcweir #include "svx/globl3d.hxx"
36cdf0e10cSrcweir #include <svx/sphere3d.hxx>
37cdf0e10cSrcweir 
38cdf0e10cSrcweir #include <svx/svxids.hrc>
39cdf0e10cSrcweir #include <svx/svx3ditems.hxx>
40cdf0e10cSrcweir #include <svx/sdr/properties/e3dsphereproperties.hxx>
41cdf0e10cSrcweir #include <basegfx/vector/b3dvector.hxx>
42cdf0e10cSrcweir #include <basegfx/point/b3dpoint.hxx>
43cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dsphere.hxx>
44cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygon.hxx>
45cdf0e10cSrcweir 
46cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
47cdf0e10cSrcweir // #110094# DrawContact section
48cdf0e10cSrcweir 
49cdf0e10cSrcweir sdr::contact::ViewContact* E3dSphereObj::CreateObjectSpecificViewContact()
50cdf0e10cSrcweir {
51cdf0e10cSrcweir 	return new sdr::contact::ViewContactOfE3dSphere(*this);
52cdf0e10cSrcweir }
53cdf0e10cSrcweir 
54cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
55cdf0e10cSrcweir 
56cdf0e10cSrcweir sdr::properties::BaseProperties* E3dSphereObj::CreateObjectSpecificProperties()
57cdf0e10cSrcweir {
58cdf0e10cSrcweir 	return new sdr::properties::E3dSphereProperties(*this);
59cdf0e10cSrcweir }
60cdf0e10cSrcweir 
61cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
62cdf0e10cSrcweir 
63cdf0e10cSrcweir TYPEINIT1(E3dSphereObj, E3dCompoundObject);
64cdf0e10cSrcweir 
65cdf0e10cSrcweir /*************************************************************************
66cdf0e10cSrcweir |*
67cdf0e10cSrcweir |* Kugel aus Polygonfacetten nach Laengen und Breitengrad aufbauen
68cdf0e10cSrcweir |*
69cdf0e10cSrcweir \************************************************************************/
70cdf0e10cSrcweir 
71cdf0e10cSrcweir E3dSphereObj::E3dSphereObj(E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& rCenter, const basegfx::B3DVector& r3DSize)
72cdf0e10cSrcweir :	E3dCompoundObject(rDefault)
73cdf0e10cSrcweir {
74cdf0e10cSrcweir 	// Defaults setzen
75cdf0e10cSrcweir 	SetDefaultAttributes(rDefault);
76cdf0e10cSrcweir 
77cdf0e10cSrcweir 	// Uebergebene drueberbuegeln
78cdf0e10cSrcweir 	aCenter = rCenter;
79cdf0e10cSrcweir 	aSize = r3DSize;
80cdf0e10cSrcweir }
81cdf0e10cSrcweir 
82cdf0e10cSrcweir E3dSphereObj::E3dSphereObj()
83cdf0e10cSrcweir :	E3dCompoundObject()
84cdf0e10cSrcweir {
85cdf0e10cSrcweir 	// Defaults setzen
86cdf0e10cSrcweir 	E3dDefaultAttributes aDefault;
87cdf0e10cSrcweir 	SetDefaultAttributes(aDefault);
88cdf0e10cSrcweir }
89cdf0e10cSrcweir 
90cdf0e10cSrcweir /*************************************************************************
91cdf0e10cSrcweir |*
92cdf0e10cSrcweir |* Kugel erzeugen ohne die Polygone darin zu erzeugen
93cdf0e10cSrcweir |*
94cdf0e10cSrcweir \************************************************************************/
95cdf0e10cSrcweir 
96cdf0e10cSrcweir // FG: Dieser Aufruf erfolgt von der 3D-Object Factory (objfac3d.cxx) und zwar ausschliesslich beim
97cdf0e10cSrcweir //     laden von Dokumenten. Hier braucht man keinen CreateSphere-Aufruf, denn die wirkliche
98cdf0e10cSrcweir //     Anzahl Segmente ist ja noch nicht bekannt. Dies war bis zum 10.2.97 ein (kleines)
99cdf0e10cSrcweir //     Speicherleck.
100cdf0e10cSrcweir E3dSphereObj::E3dSphereObj(int /*dummy*/) // den Parameter braucht es um unterscheiden zu koennen, welcher
101cdf0e10cSrcweir {                                     // der beiden Konstruktoren gemeint ist. Der obige halt per Default
102cdf0e10cSrcweir 	// Defaults setzen
103cdf0e10cSrcweir 	E3dDefaultAttributes aDefault;
104cdf0e10cSrcweir 	SetDefaultAttributes(aDefault);
105cdf0e10cSrcweir }
106cdf0e10cSrcweir 
107cdf0e10cSrcweir void E3dSphereObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
108cdf0e10cSrcweir {
109cdf0e10cSrcweir 	// Defaults setzen
110cdf0e10cSrcweir 	aCenter = rDefault.GetDefaultSphereCenter();
111cdf0e10cSrcweir 	aSize = rDefault.GetDefaultSphereSize();
112cdf0e10cSrcweir }
113cdf0e10cSrcweir 
114cdf0e10cSrcweir /*************************************************************************
115cdf0e10cSrcweir |*
116cdf0e10cSrcweir |* Identifier zurueckgeben
117cdf0e10cSrcweir |*
118cdf0e10cSrcweir \************************************************************************/
119cdf0e10cSrcweir 
120cdf0e10cSrcweir sal_uInt16 E3dSphereObj::GetObjIdentifier() const
121cdf0e10cSrcweir {
122cdf0e10cSrcweir 	return E3D_SPHEREOBJ_ID;
123cdf0e10cSrcweir }
124cdf0e10cSrcweir 
125cdf0e10cSrcweir /*************************************************************************
126cdf0e10cSrcweir |*
127cdf0e10cSrcweir |* Wandle das Objekt in ein Gruppenobjekt bestehend aus n Polygonen
128cdf0e10cSrcweir |*
129cdf0e10cSrcweir \************************************************************************/
130cdf0e10cSrcweir 
131*a5258243SPedro Giffuni SdrObject *E3dSphereObj::DoConvertToPolyObj(sal_Bool /*bBezier*/, bool /*bAddText*/) const
132cdf0e10cSrcweir {
133cdf0e10cSrcweir 	return NULL;
134cdf0e10cSrcweir }
135cdf0e10cSrcweir 
136cdf0e10cSrcweir /*************************************************************************
137cdf0e10cSrcweir |*
138cdf0e10cSrcweir |* Leer-Konstruktor
139cdf0e10cSrcweir |*
140cdf0e10cSrcweir \************************************************************************/
141cdf0e10cSrcweir 
142cdf0e10cSrcweir void E3dSphereObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs)
143cdf0e10cSrcweir {
144cdf0e10cSrcweir 	if((nHSegs != GetHorizontalSegments() || nVSegs != GetVerticalSegments()) && (nHSegs != 0 || nVSegs != 0))
145cdf0e10cSrcweir 	{
146cdf0e10cSrcweir 		GetProperties().SetObjectItemDirect(Svx3DHorizontalSegmentsItem(nHSegs));
147cdf0e10cSrcweir 		GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nVSegs));
148cdf0e10cSrcweir 
149cdf0e10cSrcweir 		ActionChanged();
150cdf0e10cSrcweir 	}
151cdf0e10cSrcweir }
152cdf0e10cSrcweir 
153cdf0e10cSrcweir /*************************************************************************
154cdf0e10cSrcweir |*
155cdf0e10cSrcweir |* Zuweisungsoperator
156cdf0e10cSrcweir |*
157cdf0e10cSrcweir \************************************************************************/
158cdf0e10cSrcweir 
159cdf0e10cSrcweir void E3dSphereObj::operator=(const SdrObject& rObj)
160cdf0e10cSrcweir {
161cdf0e10cSrcweir 	// erstmal alle Childs kopieren
162cdf0e10cSrcweir 	E3dCompoundObject::operator=(rObj);
163cdf0e10cSrcweir 
164cdf0e10cSrcweir 	// weitere Parameter kopieren
165cdf0e10cSrcweir 	const E3dSphereObj& r3DObj = (const E3dSphereObj&) rObj;
166cdf0e10cSrcweir 
167cdf0e10cSrcweir 	aCenter       = r3DObj.aCenter;
168cdf0e10cSrcweir 	aSize         = r3DObj.aSize;
169cdf0e10cSrcweir }
170cdf0e10cSrcweir 
171cdf0e10cSrcweir /*************************************************************************
172cdf0e10cSrcweir |*
173cdf0e10cSrcweir |* Lokale Parameter setzen mit Geometrieneuerzeugung
174cdf0e10cSrcweir |*
175cdf0e10cSrcweir \************************************************************************/
176cdf0e10cSrcweir 
177cdf0e10cSrcweir void E3dSphereObj::SetCenter(const basegfx::B3DPoint& rNew)
178cdf0e10cSrcweir {
179cdf0e10cSrcweir 	if(aCenter != rNew)
180cdf0e10cSrcweir 	{
181cdf0e10cSrcweir 		aCenter = rNew;
182cdf0e10cSrcweir 		ActionChanged();
183cdf0e10cSrcweir 	}
184cdf0e10cSrcweir }
185cdf0e10cSrcweir 
186cdf0e10cSrcweir void E3dSphereObj::SetSize(const basegfx::B3DVector& rNew)
187cdf0e10cSrcweir {
188cdf0e10cSrcweir 	if(aSize != rNew)
189cdf0e10cSrcweir 	{
190cdf0e10cSrcweir 		aSize = rNew;
191cdf0e10cSrcweir 		ActionChanged();
192cdf0e10cSrcweir 	}
193cdf0e10cSrcweir }
194cdf0e10cSrcweir 
195cdf0e10cSrcweir /*************************************************************************
196cdf0e10cSrcweir |*
197cdf0e10cSrcweir |* Get the name of the object (singular)
198cdf0e10cSrcweir |*
199cdf0e10cSrcweir \************************************************************************/
200cdf0e10cSrcweir 
201cdf0e10cSrcweir void E3dSphereObj::TakeObjNameSingul(XubString& rName) const
202cdf0e10cSrcweir {
203cdf0e10cSrcweir 	rName=ImpGetResStr(STR_ObjNameSingulSphere3d);
204cdf0e10cSrcweir 
205cdf0e10cSrcweir 	String aName( GetName() );
206cdf0e10cSrcweir 	if(aName.Len())
207cdf0e10cSrcweir 	{
208cdf0e10cSrcweir 		rName += sal_Unicode(' ');
209cdf0e10cSrcweir 		rName += sal_Unicode('\'');
210cdf0e10cSrcweir 		rName += aName;
211cdf0e10cSrcweir 		rName += sal_Unicode('\'');
212cdf0e10cSrcweir 	}
213cdf0e10cSrcweir }
214cdf0e10cSrcweir 
215cdf0e10cSrcweir /*************************************************************************
216cdf0e10cSrcweir |*
217cdf0e10cSrcweir |* Get the name of the object (plural)
218cdf0e10cSrcweir |*
219cdf0e10cSrcweir \************************************************************************/
220cdf0e10cSrcweir 
221cdf0e10cSrcweir void E3dSphereObj::TakeObjNamePlural(XubString& rName) const
222cdf0e10cSrcweir {
223cdf0e10cSrcweir 	rName=ImpGetResStr(STR_ObjNamePluralSphere3d);
224cdf0e10cSrcweir }
225cdf0e10cSrcweir 
226cdf0e10cSrcweir // eof
227