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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
27 #include <svx/sdr/overlay/overlaybitmapex.hxx>
28 #include <vcl/salbtype.hxx>
29 #include <vcl/outdev.hxx>
30 #include <basegfx/matrix/b2dhommatrix.hxx>
31 #include <svx/sdr/overlay/overlaytools.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 
35 namespace sdr
36 {
37 	namespace overlay
38 	{
39 		drawinglayer::primitive2d::Primitive2DSequence OverlayBitmapEx::createOverlayObjectPrimitive2DSequence()
40 		{
41             drawinglayer::primitive2d::Primitive2DReference aReference(
42                 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
43                     getBitmapEx(),
44                     getBasePosition(),
45                     getCenterX(),
46                     getCenterY()));
47 
48 			if(basegfx::fTools::more(mfAlpha, 0.0))
49 			{
50 				const drawinglayer::primitive2d::Primitive2DSequence aNewTransPrimitiveVector(&aReference, 1L);
51 				aReference = drawinglayer::primitive2d::Primitive2DReference(
52 				                new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(aNewTransPrimitiveVector, mfAlpha));
53 			}
54 
55             return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
56 		}
57 
58 		OverlayBitmapEx::OverlayBitmapEx(
59 			const basegfx::B2DPoint& rBasePos,
60 			const BitmapEx& rBitmapEx,
61 			sal_uInt16 nCenX, sal_uInt16 nCenY, double fAlpha)
62 		:	OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)),
63 			maBitmapEx(rBitmapEx),
64 			mnCenterX(nCenX),
65 			mnCenterY(nCenY),
66 			mfAlpha(fAlpha)
67 		{
68 		}
69 
70 		OverlayBitmapEx::~OverlayBitmapEx()
71 		{
72 		}
73 
74 		void OverlayBitmapEx::setBitmapEx(const BitmapEx& rNew)
75 		{
76 			if(rNew != maBitmapEx)
77 			{
78 				// remember new Bitmap
79 				maBitmapEx = rNew;
80 
81 				// register change (after change)
82 				objectChange();
83 			}
84 		}
85 
86 		void OverlayBitmapEx::setCenterXY(sal_uInt16 nNewX, sal_uInt16 nNewY)
87 		{
88 			if(nNewX != mnCenterX || nNewY != mnCenterY)
89 			{
90 				// remember new values
91 				if(nNewX != mnCenterX)
92 				{
93 					mnCenterX = nNewX;
94 				}
95 
96 				if(nNewY != mnCenterY)
97 				{
98 					mnCenterY = nNewY;
99 				}
100 
101 				// register change (after change)
102 				objectChange();
103 			}
104 		}
105 	} // end of namespace overlay
106 } // end of namespace sdr
107 
108 //////////////////////////////////////////////////////////////////////////////
109 // eof
110