1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10*f6e50924SAndrew Rist * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*f6e50924SAndrew Rist * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19*f6e50924SAndrew Rist * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #include "precompiled_svx.hxx" 25cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrattributecreator.hxx> 26cdf0e10cSrcweir #include <svl/itemset.hxx> 27cdf0e10cSrcweir #include <svx/xdef.hxx> 28cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 29cdf0e10cSrcweir #include <svx/xlineit0.hxx> 30cdf0e10cSrcweir #include <svx/xfillit0.hxx> 31cdf0e10cSrcweir #include <svx/xlntrit.hxx> 32cdf0e10cSrcweir #include <svx/xlnwtit.hxx> 33cdf0e10cSrcweir #include <svx/xlinjoit.hxx> 34cdf0e10cSrcweir #include <svx/xlnclit.hxx> 35cdf0e10cSrcweir #include <svx/xlnstwit.hxx> 36cdf0e10cSrcweir #include <svx/xlnedwit.hxx> 37cdf0e10cSrcweir #include <svx/xlnstit.hxx> 38cdf0e10cSrcweir #include <svx/xlnstcit.hxx> 39cdf0e10cSrcweir #include <svx/xlnedit.hxx> 40cdf0e10cSrcweir #include <svx/xlnedcit.hxx> 41cdf0e10cSrcweir #include <svx/xdash.hxx> 42cdf0e10cSrcweir #include <svx/xlndsit.hxx> 43cdf0e10cSrcweir #include <svx/xfltrit.hxx> 44cdf0e10cSrcweir #include <svx/xflftrit.hxx> 45cdf0e10cSrcweir #include <svx/xflclit.hxx> 46cdf0e10cSrcweir #include <svx/xgrscit.hxx> 47cdf0e10cSrcweir #include <svx/xflhtit.hxx> 48cdf0e10cSrcweir #include <svx/xflbckit.hxx> 49cdf0e10cSrcweir #include <svx/sdshitm.hxx> 50cdf0e10cSrcweir #include <svx/sdsxyitm.hxx> 51cdf0e10cSrcweir #include <svx/sdshcitm.hxx> 52cdf0e10cSrcweir #include <svx/sdshtitm.hxx> 53cdf0e10cSrcweir #include <drawinglayer/attribute/sdrfillbitmapattribute.hxx> 54cdf0e10cSrcweir #include <basegfx/polygon/b2dlinegeometry.hxx> 55cdf0e10cSrcweir #include <svx/svdotext.hxx> 56cdf0e10cSrcweir #include <drawinglayer/attribute/fillbitmapattribute.hxx> 57cdf0e10cSrcweir #include <svx/sdr/attribute/sdrtextattribute.hxx> 58cdf0e10cSrcweir #include <svx/xbtmpit.hxx> 59cdf0e10cSrcweir #include <svl/itempool.hxx> 60cdf0e10cSrcweir #include <vcl/svapp.hxx> 61cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx> 62cdf0e10cSrcweir #include <svx/svx3ditems.hxx> 63cdf0e10cSrcweir #include <com/sun/star/drawing/ProjectionMode.hpp> 64cdf0e10cSrcweir #include <com/sun/star/drawing/ShadeMode.hpp> 65cdf0e10cSrcweir #include <drawinglayer/attribute/sdrallattribute3d.hxx> 66cdf0e10cSrcweir #include <svx/rectenum.hxx> 67cdf0e10cSrcweir #include <svx/sdtfchim.hxx> 68cdf0e10cSrcweir #include <svx/svdoutl.hxx> 69cdf0e10cSrcweir #include <svx/svdmodel.hxx> 70cdf0e10cSrcweir #include <editeng/editstat.hxx> 71cdf0e10cSrcweir #include <drawinglayer/attribute/fillhatchattribute.hxx> 72cdf0e10cSrcweir #include <drawinglayer/attribute/fillgradientattribute.hxx> 73cdf0e10cSrcweir #include <svx/sdr/attribute/sdrshadowtextattribute.hxx> 74cdf0e10cSrcweir #include <svx/sdr/attribute/sdrlineshadowtextattribute.hxx> 75cdf0e10cSrcweir #include <svx/sdr/attribute/sdrformtextattribute.hxx> 76cdf0e10cSrcweir #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx> 77cdf0e10cSrcweir #include <drawinglayer/attribute/sdrsceneattribute3d.hxx> 78cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlightingattribute3d.hxx> 79cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlightattribute3d.hxx> 80cdf0e10cSrcweir #include <svx/sdr/attribute/sdrfilltextattribute.hxx> 81cdf0e10cSrcweir 82cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 83cdf0e10cSrcweir 84cdf0e10cSrcweir namespace drawinglayer 85cdf0e10cSrcweir { 86cdf0e10cSrcweir namespace 87cdf0e10cSrcweir { 88cdf0e10cSrcweir attribute::GradientStyle XGradientStyleToGradientStyle(XGradientStyle eStyle) 89cdf0e10cSrcweir { 90cdf0e10cSrcweir switch(eStyle) 91cdf0e10cSrcweir { 92cdf0e10cSrcweir case XGRAD_LINEAR : 93cdf0e10cSrcweir { 94cdf0e10cSrcweir return attribute::GRADIENTSTYLE_LINEAR; 95cdf0e10cSrcweir } 96cdf0e10cSrcweir case XGRAD_AXIAL : 97cdf0e10cSrcweir { 98cdf0e10cSrcweir return attribute::GRADIENTSTYLE_AXIAL; 99cdf0e10cSrcweir } 100cdf0e10cSrcweir case XGRAD_RADIAL : 101cdf0e10cSrcweir { 102cdf0e10cSrcweir return attribute::GRADIENTSTYLE_RADIAL; 103cdf0e10cSrcweir } 104cdf0e10cSrcweir case XGRAD_ELLIPTICAL : 105cdf0e10cSrcweir { 106cdf0e10cSrcweir return attribute::GRADIENTSTYLE_ELLIPTICAL; 107cdf0e10cSrcweir } 108cdf0e10cSrcweir case XGRAD_SQUARE : 109cdf0e10cSrcweir { 110cdf0e10cSrcweir return attribute::GRADIENTSTYLE_SQUARE; 111cdf0e10cSrcweir } 112cdf0e10cSrcweir default : 113cdf0e10cSrcweir { 114cdf0e10cSrcweir return attribute::GRADIENTSTYLE_RECT; // XGRAD_RECT 115cdf0e10cSrcweir } 116cdf0e10cSrcweir } 117cdf0e10cSrcweir } 118cdf0e10cSrcweir 119cdf0e10cSrcweir attribute::HatchStyle XHatchStyleToHatchStyle(XHatchStyle eStyle) 120cdf0e10cSrcweir { 121cdf0e10cSrcweir switch(eStyle) 122cdf0e10cSrcweir { 123cdf0e10cSrcweir case XHATCH_SINGLE : 124cdf0e10cSrcweir { 125cdf0e10cSrcweir return attribute::HATCHSTYLE_SINGLE; 126cdf0e10cSrcweir } 127cdf0e10cSrcweir case XHATCH_DOUBLE : 128cdf0e10cSrcweir { 129cdf0e10cSrcweir return attribute::HATCHSTYLE_DOUBLE; 130cdf0e10cSrcweir } 131cdf0e10cSrcweir default : 132cdf0e10cSrcweir { 133cdf0e10cSrcweir return attribute::HATCHSTYLE_TRIPLE; // XHATCH_TRIPLE 134cdf0e10cSrcweir } 135cdf0e10cSrcweir } 136cdf0e10cSrcweir } 137cdf0e10cSrcweir 138cdf0e10cSrcweir basegfx::B2DLineJoin XLineJointtoB2DLineJoin(XLineJoint eLineJoint) 139cdf0e10cSrcweir { 140cdf0e10cSrcweir switch(eLineJoint) 141cdf0e10cSrcweir { 142cdf0e10cSrcweir case XLINEJOINT_MIDDLE : 143cdf0e10cSrcweir { 144cdf0e10cSrcweir return basegfx::B2DLINEJOIN_MIDDLE; 145cdf0e10cSrcweir } 146cdf0e10cSrcweir case XLINEJOINT_BEVEL : 147cdf0e10cSrcweir { 148cdf0e10cSrcweir return basegfx::B2DLINEJOIN_BEVEL; 149cdf0e10cSrcweir } 150cdf0e10cSrcweir case XLINEJOINT_MITER : 151cdf0e10cSrcweir { 152cdf0e10cSrcweir return basegfx::B2DLINEJOIN_MITER; 153cdf0e10cSrcweir } 154cdf0e10cSrcweir case XLINEJOINT_ROUND : 155cdf0e10cSrcweir { 156cdf0e10cSrcweir return basegfx::B2DLINEJOIN_ROUND; 157cdf0e10cSrcweir } 158cdf0e10cSrcweir default : 159cdf0e10cSrcweir { 160cdf0e10cSrcweir return basegfx::B2DLINEJOIN_NONE; // XLINEJOINT_NONE 161cdf0e10cSrcweir } 162cdf0e10cSrcweir } 163cdf0e10cSrcweir } 164cdf0e10cSrcweir 165cdf0e10cSrcweir basegfx::B2DVector RectPointToB2DVector(RECT_POINT eRectPoint) 166cdf0e10cSrcweir { 167cdf0e10cSrcweir basegfx::B2DVector aRetval(0.0, 0.0); 168cdf0e10cSrcweir 169cdf0e10cSrcweir // position changes X 170cdf0e10cSrcweir switch(eRectPoint) 171cdf0e10cSrcweir { 172cdf0e10cSrcweir case RP_LT: case RP_LM: case RP_LB: 173cdf0e10cSrcweir { 174cdf0e10cSrcweir aRetval.setX(-1.0); 175cdf0e10cSrcweir break; 176cdf0e10cSrcweir } 177cdf0e10cSrcweir 178cdf0e10cSrcweir case RP_RT: case RP_RM: case RP_RB: 179cdf0e10cSrcweir { 180cdf0e10cSrcweir aRetval.setX(1.0); 181cdf0e10cSrcweir break; 182cdf0e10cSrcweir } 183cdf0e10cSrcweir 184cdf0e10cSrcweir default : 185cdf0e10cSrcweir { 186cdf0e10cSrcweir break; 187cdf0e10cSrcweir } 188cdf0e10cSrcweir } 189cdf0e10cSrcweir 190cdf0e10cSrcweir // position changes Y 191cdf0e10cSrcweir switch(eRectPoint) 192cdf0e10cSrcweir { 193cdf0e10cSrcweir case RP_LT: case RP_MT: case RP_RT: 194cdf0e10cSrcweir { 195cdf0e10cSrcweir aRetval.setY(-1.0); 196cdf0e10cSrcweir break; 197cdf0e10cSrcweir } 198cdf0e10cSrcweir 199cdf0e10cSrcweir case RP_LB: case RP_MB: case RP_RB: 200cdf0e10cSrcweir { 201cdf0e10cSrcweir aRetval.setY(1.0); 202cdf0e10cSrcweir break; 203cdf0e10cSrcweir } 204cdf0e10cSrcweir 205cdf0e10cSrcweir default : 206cdf0e10cSrcweir { 207cdf0e10cSrcweir break; 208cdf0e10cSrcweir } 209cdf0e10cSrcweir } 210cdf0e10cSrcweir 211cdf0e10cSrcweir return aRetval; 212cdf0e10cSrcweir } 213cdf0e10cSrcweir } // end of anonymous namespace 214cdf0e10cSrcweir } // end of namespace drawinglayer 215cdf0e10cSrcweir 216cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 217cdf0e10cSrcweir 218cdf0e10cSrcweir namespace drawinglayer 219cdf0e10cSrcweir { 220cdf0e10cSrcweir namespace primitive2d 221cdf0e10cSrcweir { 222cdf0e10cSrcweir attribute::SdrLineAttribute createNewSdrLineAttribute(const SfxItemSet& rSet) 223cdf0e10cSrcweir { 224cdf0e10cSrcweir const XLineStyle eStyle(((XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue()); 225cdf0e10cSrcweir 226cdf0e10cSrcweir if(XLINE_NONE != eStyle) 227cdf0e10cSrcweir { 228cdf0e10cSrcweir sal_uInt16 nTransparence(((const XLineTransparenceItem&)(rSet.Get(XATTR_LINETRANSPARENCE))).GetValue()); 229cdf0e10cSrcweir 230cdf0e10cSrcweir if(nTransparence > 100) 231cdf0e10cSrcweir { 232cdf0e10cSrcweir nTransparence = 100; 233cdf0e10cSrcweir } 234cdf0e10cSrcweir 235cdf0e10cSrcweir if(100 != nTransparence) 236cdf0e10cSrcweir { 237cdf0e10cSrcweir const sal_uInt32 nWidth(((const XLineWidthItem&)(rSet.Get(XATTR_LINEWIDTH))).GetValue()); 238cdf0e10cSrcweir const Color aColor(((const XLineColorItem&)(rSet.Get(XATTR_LINECOLOR))).GetColorValue()); 239cdf0e10cSrcweir const XLineJoint eJoint(((const XLineJointItem&)(rSet.Get(XATTR_LINEJOINT))).GetValue()); 240cdf0e10cSrcweir ::std::vector< double > aDotDashArray; 241cdf0e10cSrcweir double fFullDotDashLen(0.0); 242cdf0e10cSrcweir 243cdf0e10cSrcweir if(XLINE_DASH == eStyle) 244cdf0e10cSrcweir { 245cdf0e10cSrcweir const XDash& rDash = ((const XLineDashItem&)(rSet.Get(XATTR_LINEDASH))).GetDashValue(); 246cdf0e10cSrcweir 247cdf0e10cSrcweir if(rDash.GetDots() || rDash.GetDashes()) 248cdf0e10cSrcweir { 249cdf0e10cSrcweir fFullDotDashLen = rDash.CreateDotDashArray(aDotDashArray, (double)nWidth); 250cdf0e10cSrcweir } 251cdf0e10cSrcweir } 252cdf0e10cSrcweir 253cdf0e10cSrcweir return attribute::SdrLineAttribute( 254cdf0e10cSrcweir XLineJointtoB2DLineJoin(eJoint), 255cdf0e10cSrcweir (double)nWidth, 256cdf0e10cSrcweir (double)nTransparence * 0.01, 257cdf0e10cSrcweir aColor.getBColor(), 258cdf0e10cSrcweir aDotDashArray, 259cdf0e10cSrcweir fFullDotDashLen); 260cdf0e10cSrcweir } 261cdf0e10cSrcweir } 262cdf0e10cSrcweir 263cdf0e10cSrcweir return attribute::SdrLineAttribute(); 264cdf0e10cSrcweir } 265cdf0e10cSrcweir 266cdf0e10cSrcweir attribute::SdrLineStartEndAttribute createNewSdrLineStartEndAttribute( 267cdf0e10cSrcweir const SfxItemSet& rSet, 268cdf0e10cSrcweir double fWidth) 269cdf0e10cSrcweir { 270cdf0e10cSrcweir const sal_Int32 nTempStartWidth(((const XLineStartWidthItem&)(rSet.Get(XATTR_LINESTARTWIDTH))).GetValue()); 271cdf0e10cSrcweir const sal_Int32 nTempEndWidth(((const XLineEndWidthItem&)(rSet.Get(XATTR_LINEENDWIDTH))).GetValue()); 272cdf0e10cSrcweir basegfx::B2DPolyPolygon aStartPolyPolygon; 273cdf0e10cSrcweir basegfx::B2DPolyPolygon aEndPolyPolygon; 274cdf0e10cSrcweir double fStartWidth(0.0); 275cdf0e10cSrcweir double fEndWidth(0.0); 276cdf0e10cSrcweir bool bStartActive(false); 277cdf0e10cSrcweir bool bEndActive(false); 278cdf0e10cSrcweir bool bStartCentered(true); 279cdf0e10cSrcweir bool bEndCentered(true); 280cdf0e10cSrcweir 281cdf0e10cSrcweir if(nTempStartWidth) 282cdf0e10cSrcweir { 283cdf0e10cSrcweir if(nTempStartWidth < 0L) 284cdf0e10cSrcweir { 285cdf0e10cSrcweir fStartWidth = ((double)(-nTempStartWidth) * fWidth) * 0.01; 286cdf0e10cSrcweir } 287cdf0e10cSrcweir else 288cdf0e10cSrcweir { 289cdf0e10cSrcweir fStartWidth = (double)nTempStartWidth; 290cdf0e10cSrcweir } 291cdf0e10cSrcweir 292cdf0e10cSrcweir if(0.0 != fStartWidth) 293cdf0e10cSrcweir { 294cdf0e10cSrcweir aStartPolyPolygon = basegfx::B2DPolyPolygon(((const XLineStartItem&)(rSet.Get(XATTR_LINESTART))).GetLineStartValue()); 295cdf0e10cSrcweir 296cdf0e10cSrcweir if(aStartPolyPolygon.count() && aStartPolyPolygon.getB2DPolygon(0L).count()) 297cdf0e10cSrcweir { 298cdf0e10cSrcweir bStartActive = true; 299cdf0e10cSrcweir bStartCentered = ((const XLineStartCenterItem&)(rSet.Get(XATTR_LINESTARTCENTER))).GetValue(); 300cdf0e10cSrcweir } 301cdf0e10cSrcweir } 302cdf0e10cSrcweir } 303cdf0e10cSrcweir 304cdf0e10cSrcweir if(nTempEndWidth) 305cdf0e10cSrcweir { 306cdf0e10cSrcweir if(nTempEndWidth < 0L) 307cdf0e10cSrcweir { 308cdf0e10cSrcweir fEndWidth = ((double)(-nTempEndWidth) * fWidth) * 0.01; 309cdf0e10cSrcweir } 310cdf0e10cSrcweir else 311cdf0e10cSrcweir { 312cdf0e10cSrcweir fEndWidth = (double)nTempEndWidth; 313cdf0e10cSrcweir } 314cdf0e10cSrcweir 315cdf0e10cSrcweir if(0.0 != fEndWidth) 316cdf0e10cSrcweir { 317cdf0e10cSrcweir aEndPolyPolygon = basegfx::B2DPolyPolygon(((const XLineEndItem&)(rSet.Get(XATTR_LINEEND))).GetLineEndValue()); 318cdf0e10cSrcweir 319cdf0e10cSrcweir if(aEndPolyPolygon.count() && aEndPolyPolygon.getB2DPolygon(0L).count()) 320cdf0e10cSrcweir { 321cdf0e10cSrcweir bEndActive = true; 322cdf0e10cSrcweir bEndCentered = ((const XLineEndCenterItem&)(rSet.Get(XATTR_LINEENDCENTER))).GetValue(); 323cdf0e10cSrcweir } 324cdf0e10cSrcweir } 325cdf0e10cSrcweir } 326cdf0e10cSrcweir 327cdf0e10cSrcweir if(bStartActive || bEndActive) 328cdf0e10cSrcweir { 329cdf0e10cSrcweir return attribute::SdrLineStartEndAttribute( 330cdf0e10cSrcweir aStartPolyPolygon, aEndPolyPolygon, fStartWidth, fEndWidth, 331cdf0e10cSrcweir bStartActive, bEndActive, bStartCentered, bEndCentered); 332cdf0e10cSrcweir } 333cdf0e10cSrcweir 334cdf0e10cSrcweir return attribute::SdrLineStartEndAttribute(); 335cdf0e10cSrcweir } 336cdf0e10cSrcweir 337cdf0e10cSrcweir attribute::SdrShadowAttribute createNewSdrShadowAttribute(const SfxItemSet& rSet) 338cdf0e10cSrcweir { 339cdf0e10cSrcweir const bool bShadow(((SdrShadowItem&)rSet.Get(SDRATTR_SHADOW)).GetValue()); 340cdf0e10cSrcweir 341cdf0e10cSrcweir if(bShadow) 342cdf0e10cSrcweir { 343cdf0e10cSrcweir sal_uInt16 nTransparence(((SdrShadowTransparenceItem&)(rSet.Get(SDRATTR_SHADOWTRANSPARENCE))).GetValue()); 344cdf0e10cSrcweir 345cdf0e10cSrcweir if(nTransparence > 100) 346cdf0e10cSrcweir { 347cdf0e10cSrcweir nTransparence = 100; 348cdf0e10cSrcweir } 349cdf0e10cSrcweir 350cdf0e10cSrcweir if(nTransparence) 351cdf0e10cSrcweir { 352cdf0e10cSrcweir sal_uInt16 nFillTransparence(((const XFillTransparenceItem&)(rSet.Get(XATTR_FILLTRANSPARENCE))).GetValue()); 353cdf0e10cSrcweir 354cdf0e10cSrcweir if(nFillTransparence > 100) 355cdf0e10cSrcweir { 356cdf0e10cSrcweir nFillTransparence = 100; 357cdf0e10cSrcweir } 358cdf0e10cSrcweir 359cdf0e10cSrcweir if(nTransparence == nFillTransparence) 360cdf0e10cSrcweir { 361cdf0e10cSrcweir // shadow does not really have an own transparence, but the application 362cdf0e10cSrcweir // sets the shadow transparence equal to the object transparence for 363cdf0e10cSrcweir // convenience. This is not useful for primitive creation, so take 364cdf0e10cSrcweir // this as no shadow transparence 365cdf0e10cSrcweir nTransparence = 0; 366cdf0e10cSrcweir } 367cdf0e10cSrcweir } 368cdf0e10cSrcweir 369cdf0e10cSrcweir if(100 != nTransparence) 370cdf0e10cSrcweir { 371cdf0e10cSrcweir const basegfx::B2DVector aOffset( 372cdf0e10cSrcweir (double)((SdrShadowXDistItem&)(rSet.Get(SDRATTR_SHADOWXDIST))).GetValue(), 373cdf0e10cSrcweir (double)((SdrShadowYDistItem&)(rSet.Get(SDRATTR_SHADOWYDIST))).GetValue()); 374cdf0e10cSrcweir const Color aColor(((SdrShadowColorItem&)(rSet.Get(SDRATTR_SHADOWCOLOR))).GetColorValue()); 375cdf0e10cSrcweir 376cdf0e10cSrcweir return attribute::SdrShadowAttribute(aOffset, (double)nTransparence * 0.01, aColor.getBColor()); 377cdf0e10cSrcweir } 378cdf0e10cSrcweir } 379cdf0e10cSrcweir 380cdf0e10cSrcweir return attribute::SdrShadowAttribute(); 381cdf0e10cSrcweir } 382cdf0e10cSrcweir 383cdf0e10cSrcweir attribute::SdrFillAttribute createNewSdrFillAttribute(const SfxItemSet& rSet) 384cdf0e10cSrcweir { 385cdf0e10cSrcweir const XFillStyle eStyle(((XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue()); 386cdf0e10cSrcweir 387cdf0e10cSrcweir if(XFILL_NONE != eStyle) 388cdf0e10cSrcweir { 389cdf0e10cSrcweir sal_uInt16 nTransparence(((const XFillTransparenceItem&)(rSet.Get(XATTR_FILLTRANSPARENCE))).GetValue()); 390cdf0e10cSrcweir 391cdf0e10cSrcweir if(nTransparence > 100) 392cdf0e10cSrcweir { 393cdf0e10cSrcweir nTransparence = 100; 394cdf0e10cSrcweir } 395cdf0e10cSrcweir 396cdf0e10cSrcweir if(100 != nTransparence) 397cdf0e10cSrcweir { 398cdf0e10cSrcweir const Color aColor(((const XFillColorItem&)(rSet.Get(XATTR_FILLCOLOR))).GetColorValue()); 399cdf0e10cSrcweir attribute::FillGradientAttribute aGradient; 400cdf0e10cSrcweir attribute::FillHatchAttribute aHatch; 401cdf0e10cSrcweir attribute::SdrFillBitmapAttribute aBitmap; 402cdf0e10cSrcweir 403cdf0e10cSrcweir switch(eStyle) 404cdf0e10cSrcweir { 405cdf0e10cSrcweir case XFILL_NONE : // for warnings 406cdf0e10cSrcweir case XFILL_SOLID : 407cdf0e10cSrcweir { 408cdf0e10cSrcweir // nothing to do, color is defined 409cdf0e10cSrcweir break; 410cdf0e10cSrcweir } 411cdf0e10cSrcweir case XFILL_GRADIENT : 412cdf0e10cSrcweir { 413cdf0e10cSrcweir XGradient aXGradient(((XFillGradientItem&)(rSet.Get(XATTR_FILLGRADIENT))).GetGradientValue()); 414cdf0e10cSrcweir 415cdf0e10cSrcweir const Color aStartColor(aXGradient.GetStartColor()); 416cdf0e10cSrcweir const sal_uInt16 nStartIntens(aXGradient.GetStartIntens()); 417cdf0e10cSrcweir basegfx::BColor aStart(aStartColor.getBColor()); 418cdf0e10cSrcweir 419cdf0e10cSrcweir if(nStartIntens != 100) 420cdf0e10cSrcweir { 421cdf0e10cSrcweir const basegfx::BColor aBlack; 422cdf0e10cSrcweir aStart = interpolate(aBlack, aStart, (double)nStartIntens * 0.01); 423cdf0e10cSrcweir } 424cdf0e10cSrcweir 425cdf0e10cSrcweir const Color aEndColor(aXGradient.GetEndColor()); 426cdf0e10cSrcweir const sal_uInt16 nEndIntens(aXGradient.GetEndIntens()); 427cdf0e10cSrcweir basegfx::BColor aEnd(aEndColor.getBColor()); 428cdf0e10cSrcweir 429cdf0e10cSrcweir if(nEndIntens != 100) 430cdf0e10cSrcweir { 431cdf0e10cSrcweir const basegfx::BColor aBlack; 432cdf0e10cSrcweir aEnd = interpolate(aBlack, aEnd, (double)nEndIntens * 0.01); 433cdf0e10cSrcweir } 434cdf0e10cSrcweir 435cdf0e10cSrcweir aGradient = attribute::FillGradientAttribute( 436cdf0e10cSrcweir XGradientStyleToGradientStyle(aXGradient.GetGradientStyle()), 437cdf0e10cSrcweir (double)aXGradient.GetBorder() * 0.01, 438cdf0e10cSrcweir (double)aXGradient.GetXOffset() * 0.01, 439cdf0e10cSrcweir (double)aXGradient.GetYOffset() * 0.01, 440cdf0e10cSrcweir (double)aXGradient.GetAngle() * F_PI1800, 441cdf0e10cSrcweir aStart, 442cdf0e10cSrcweir aEnd, 443cdf0e10cSrcweir ((const XGradientStepCountItem&)rSet.Get(XATTR_GRADIENTSTEPCOUNT)).GetValue()); 444cdf0e10cSrcweir 445cdf0e10cSrcweir break; 446cdf0e10cSrcweir } 447cdf0e10cSrcweir case XFILL_HATCH : 448cdf0e10cSrcweir { 449cdf0e10cSrcweir const XHatch& rHatch(((XFillHatchItem&)(rSet.Get(XATTR_FILLHATCH))).GetHatchValue()); 450cdf0e10cSrcweir const Color aColorB(rHatch.GetColor()); 451cdf0e10cSrcweir 452cdf0e10cSrcweir aHatch = attribute::FillHatchAttribute( 453cdf0e10cSrcweir XHatchStyleToHatchStyle(rHatch.GetHatchStyle()), 454cdf0e10cSrcweir (double)rHatch.GetDistance(), 455cdf0e10cSrcweir (double)rHatch.GetAngle() * F_PI1800, 456cdf0e10cSrcweir aColorB.getBColor(), 457cdf0e10cSrcweir ((const XFillBackgroundItem&)(rSet.Get(XATTR_FILLBACKGROUND))).GetValue()); 458cdf0e10cSrcweir 459cdf0e10cSrcweir break; 460cdf0e10cSrcweir } 461cdf0e10cSrcweir case XFILL_BITMAP : 462cdf0e10cSrcweir { 463cdf0e10cSrcweir aBitmap = createNewSdrFillBitmapAttribute(rSet); 464cdf0e10cSrcweir break; 465cdf0e10cSrcweir } 466cdf0e10cSrcweir } 467cdf0e10cSrcweir 468cdf0e10cSrcweir return attribute::SdrFillAttribute( 469cdf0e10cSrcweir (double)nTransparence * 0.01, 470cdf0e10cSrcweir aColor.getBColor(), 471cdf0e10cSrcweir aGradient, 472cdf0e10cSrcweir aHatch, 473cdf0e10cSrcweir aBitmap); 474cdf0e10cSrcweir } 475cdf0e10cSrcweir } 476cdf0e10cSrcweir 477cdf0e10cSrcweir return attribute::SdrFillAttribute(); 478cdf0e10cSrcweir } 479cdf0e10cSrcweir 480cdf0e10cSrcweir // #i101508# Support handing over given text-to-border distances 481cdf0e10cSrcweir attribute::SdrTextAttribute createNewSdrTextAttribute( 482cdf0e10cSrcweir const SfxItemSet& rSet, 483cdf0e10cSrcweir const SdrText& rText, 484cdf0e10cSrcweir const sal_Int32* pLeft, 485cdf0e10cSrcweir const sal_Int32* pUpper, 486cdf0e10cSrcweir const sal_Int32* pRight, 487cdf0e10cSrcweir const sal_Int32* pLower) 488cdf0e10cSrcweir { 489cdf0e10cSrcweir const SdrTextObj& rTextObj = rText.GetObject(); 490cdf0e10cSrcweir 491cdf0e10cSrcweir if(rText.GetOutlinerParaObject() && rText.GetModel()) 492cdf0e10cSrcweir { 493cdf0e10cSrcweir // added TextEdit text suppression 494cdf0e10cSrcweir bool bInEditMode(false); 495cdf0e10cSrcweir 496cdf0e10cSrcweir if(rText.GetObject().getTextCount() > 1) 497cdf0e10cSrcweir { 498cdf0e10cSrcweir bInEditMode = rTextObj.IsInEditMode() && rText.GetObject().getActiveText() == &rText; 499cdf0e10cSrcweir } 500cdf0e10cSrcweir else 501cdf0e10cSrcweir { 502cdf0e10cSrcweir bInEditMode = rTextObj.IsInEditMode(); 503cdf0e10cSrcweir } 504cdf0e10cSrcweir 505cdf0e10cSrcweir OutlinerParaObject aOutlinerParaObject(*rText.GetOutlinerParaObject()); 506cdf0e10cSrcweir 507cdf0e10cSrcweir if(bInEditMode) 508cdf0e10cSrcweir { 509cdf0e10cSrcweir OutlinerParaObject* pTempObj = rTextObj.GetEditOutlinerParaObject(); 510cdf0e10cSrcweir 511cdf0e10cSrcweir if(pTempObj) 512cdf0e10cSrcweir { 513cdf0e10cSrcweir aOutlinerParaObject = *pTempObj; 514cdf0e10cSrcweir delete pTempObj; 515cdf0e10cSrcweir } 516cdf0e10cSrcweir else 517cdf0e10cSrcweir { 518cdf0e10cSrcweir // #i100537# 519cdf0e10cSrcweir // GetEditOutlinerParaObject() returning no object does not mean that 520cdf0e10cSrcweir // text edit mode is not active. Do not reset the flag here 521cdf0e10cSrcweir // bInEditMode = false; 522cdf0e10cSrcweir } 523cdf0e10cSrcweir } 524cdf0e10cSrcweir 525cdf0e10cSrcweir const SdrFitToSizeType eFit(rTextObj.GetFitToSize()); 526cdf0e10cSrcweir const SdrTextAniKind eAniKind(rTextObj.GetTextAniKind()); 527cdf0e10cSrcweir 528cdf0e10cSrcweir // #i107346# 529cdf0e10cSrcweir const SdrOutliner& rDrawTextOutliner = rText.GetModel()->GetDrawOutliner(&rTextObj); 530cdf0e10cSrcweir const bool bWrongSpell(rDrawTextOutliner.GetControlWord() & EE_CNTRL_ONLINESPELLING); 531cdf0e10cSrcweir 532cdf0e10cSrcweir return attribute::SdrTextAttribute( 533cdf0e10cSrcweir rText, 534cdf0e10cSrcweir aOutlinerParaObject, 535cdf0e10cSrcweir ((const XFormTextStyleItem&)rSet.Get(XATTR_FORMTXTSTYLE)).GetValue(), 536cdf0e10cSrcweir pLeft ? *pLeft : rTextObj.GetTextLeftDistance(), 537cdf0e10cSrcweir pUpper ? *pUpper : rTextObj.GetTextUpperDistance(), 538cdf0e10cSrcweir pRight ? *pRight : rTextObj.GetTextRightDistance(), 539cdf0e10cSrcweir pLower ? *pLower : rTextObj.GetTextLowerDistance(), 540cdf0e10cSrcweir rTextObj.GetTextHorizontalAdjust(rSet), 541cdf0e10cSrcweir rTextObj.GetTextVerticalAdjust(rSet), 542cdf0e10cSrcweir ((const SdrTextContourFrameItem&)rSet.Get(SDRATTR_TEXT_CONTOURFRAME)).GetValue(), 543cdf0e10cSrcweir (SDRTEXTFIT_PROPORTIONAL == eFit || SDRTEXTFIT_ALLLINES == eFit), 544cdf0e10cSrcweir ((const XFormTextHideFormItem&)rSet.Get(XATTR_FORMTXTHIDEFORM)).GetValue(), 545cdf0e10cSrcweir SDRTEXTANI_BLINK == eAniKind, 546cdf0e10cSrcweir SDRTEXTANI_SCROLL == eAniKind || SDRTEXTANI_ALTERNATE == eAniKind || SDRTEXTANI_SLIDE == eAniKind, 547cdf0e10cSrcweir bInEditMode, 548cdf0e10cSrcweir ((const SdrTextFixedCellHeightItem&)rSet.Get(SDRATTR_TEXT_USEFIXEDCELLHEIGHT)).GetValue(), 549cdf0e10cSrcweir bWrongSpell); 550cdf0e10cSrcweir } 551cdf0e10cSrcweir 552cdf0e10cSrcweir return attribute::SdrTextAttribute(); 553cdf0e10cSrcweir } 554cdf0e10cSrcweir 555cdf0e10cSrcweir attribute::FillGradientAttribute createNewTransparenceGradientAttribute(const SfxItemSet& rSet) 556cdf0e10cSrcweir { 557cdf0e10cSrcweir const SfxPoolItem* pGradientItem; 558cdf0e10cSrcweir 559cdf0e10cSrcweir if(SFX_ITEM_SET == rSet.GetItemState(XATTR_FILLFLOATTRANSPARENCE, sal_True, &pGradientItem) 560cdf0e10cSrcweir && ((XFillFloatTransparenceItem*)pGradientItem)->IsEnabled()) 561cdf0e10cSrcweir { 562cdf0e10cSrcweir // test if float transparence is completely transparent 563cdf0e10cSrcweir const XGradient& rGradient = ((XFillFloatTransparenceItem*)pGradientItem)->GetGradientValue(); 564cdf0e10cSrcweir const sal_uInt8 nStartLuminance(rGradient.GetStartColor().GetLuminance()); 565cdf0e10cSrcweir const sal_uInt8 nEndLuminance(rGradient.GetEndColor().GetLuminance()); 566cdf0e10cSrcweir const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance); 567cdf0e10cSrcweir 568cdf0e10cSrcweir if(!bCompletelyTransparent) 569cdf0e10cSrcweir { 570cdf0e10cSrcweir const double fStartLum(nStartLuminance / 255.0); 571cdf0e10cSrcweir const double fEndLum(nEndLuminance / 255.0); 572cdf0e10cSrcweir 573cdf0e10cSrcweir return attribute::FillGradientAttribute( 574cdf0e10cSrcweir XGradientStyleToGradientStyle(rGradient.GetGradientStyle()), 575cdf0e10cSrcweir (double)rGradient.GetBorder() * 0.01, 576cdf0e10cSrcweir (double)rGradient.GetXOffset() * 0.01, 577cdf0e10cSrcweir (double)rGradient.GetYOffset() * 0.01, 578cdf0e10cSrcweir (double)rGradient.GetAngle() * F_PI1800, 579cdf0e10cSrcweir basegfx::BColor(fStartLum, fStartLum, fStartLum), 580cdf0e10cSrcweir basegfx::BColor(fEndLum, fEndLum, fEndLum), 581cdf0e10cSrcweir 0); 582cdf0e10cSrcweir } 583cdf0e10cSrcweir } 584cdf0e10cSrcweir 585cdf0e10cSrcweir return attribute::FillGradientAttribute(); 586cdf0e10cSrcweir } 587cdf0e10cSrcweir 588cdf0e10cSrcweir attribute::SdrFillBitmapAttribute createNewSdrFillBitmapAttribute(const SfxItemSet& rSet) 589cdf0e10cSrcweir { 590cdf0e10cSrcweir Bitmap aBitmap((((const XFillBitmapItem&)(rSet.Get(XATTR_FILLBITMAP))).GetBitmapValue()).GetBitmap()); 591cdf0e10cSrcweir 592cdf0e10cSrcweir // make sure it's not empty, use default instead 593cdf0e10cSrcweir if(aBitmap.IsEmpty()) 594cdf0e10cSrcweir { 595a5258243SPedro Giffuni // #i118485# Add PrefMapMode and PrefSize to avoid mini-tiling and 596a5258243SPedro Giffuni // expensive primitive processing in this case. Use 10x10 cm 597cdf0e10cSrcweir aBitmap = Bitmap(Size(4,4), 8); 598a5258243SPedro Giffuni aBitmap.SetPrefMapMode(MapMode(MAP_100TH_MM)); 599a5258243SPedro Giffuni aBitmap.SetPrefSize(Size(10000.0, 10000.0)); 600cdf0e10cSrcweir } 601cdf0e10cSrcweir 602cdf0e10cSrcweir // if there is no logical size, create a size from pixel size and set MapMode accordingly 603cdf0e10cSrcweir if(0L == aBitmap.GetPrefSize().Width() || 0L == aBitmap.GetPrefSize().Height()) 604cdf0e10cSrcweir { 605cdf0e10cSrcweir aBitmap.SetPrefSize(aBitmap.GetSizePixel()); 606cdf0e10cSrcweir aBitmap.SetPrefMapMode(MAP_PIXEL); 607cdf0e10cSrcweir } 608cdf0e10cSrcweir 609cdf0e10cSrcweir // convert size and MapMode to destination logical size and MapMode. The created 610cdf0e10cSrcweir // bitmap must have a valid logical size (PrefSize) 611cdf0e10cSrcweir const MapUnit aDestinationMapUnit((MapUnit)rSet.GetPool()->GetMetric(0)); 612cdf0e10cSrcweir 613cdf0e10cSrcweir if(aBitmap.GetPrefMapMode() != aDestinationMapUnit) 614cdf0e10cSrcweir { 615cdf0e10cSrcweir // #i100360# for MAP_PIXEL, LogicToLogic will not work properly, 616cdf0e10cSrcweir // so fallback to Application::GetDefaultDevice() 617cdf0e10cSrcweir if(MAP_PIXEL == aBitmap.GetPrefMapMode().GetMapUnit()) 618cdf0e10cSrcweir { 619cdf0e10cSrcweir aBitmap.SetPrefSize(Application::GetDefaultDevice()->PixelToLogic( 620cdf0e10cSrcweir aBitmap.GetPrefSize(), aDestinationMapUnit)); 621cdf0e10cSrcweir } 622cdf0e10cSrcweir else 623cdf0e10cSrcweir { 624cdf0e10cSrcweir aBitmap.SetPrefSize(OutputDevice::LogicToLogic( 625cdf0e10cSrcweir aBitmap.GetPrefSize(), aBitmap.GetPrefMapMode(), aDestinationMapUnit)); 626cdf0e10cSrcweir } 627cdf0e10cSrcweir } 628cdf0e10cSrcweir 629cdf0e10cSrcweir // get size 630cdf0e10cSrcweir const basegfx::B2DVector aSize( 631cdf0e10cSrcweir (double)((const SfxMetricItem&)(rSet.Get(XATTR_FILLBMP_SIZEX))).GetValue(), 632cdf0e10cSrcweir (double)((const SfxMetricItem&)(rSet.Get(XATTR_FILLBMP_SIZEY))).GetValue()); 633cdf0e10cSrcweir const basegfx::B2DVector aOffset( 634cdf0e10cSrcweir (double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_TILEOFFSETX))).GetValue(), 635cdf0e10cSrcweir (double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_TILEOFFSETY))).GetValue()); 636cdf0e10cSrcweir const basegfx::B2DVector aOffsetPosition( 637cdf0e10cSrcweir (double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_POSOFFSETX))).GetValue(), 638cdf0e10cSrcweir (double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_POSOFFSETY))).GetValue()); 639cdf0e10cSrcweir 640cdf0e10cSrcweir return attribute::SdrFillBitmapAttribute( 641cdf0e10cSrcweir aBitmap, 642cdf0e10cSrcweir aSize, 643cdf0e10cSrcweir aOffset, 644cdf0e10cSrcweir aOffsetPosition, 645cdf0e10cSrcweir RectPointToB2DVector((RECT_POINT)((const SfxEnumItem&)(rSet.Get(XATTR_FILLBMP_POS))).GetValue()), 646cdf0e10cSrcweir ((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_TILE))).GetValue(), 647cdf0e10cSrcweir ((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_STRETCH))).GetValue(), 648cdf0e10cSrcweir ((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_SIZELOG))).GetValue()); 649cdf0e10cSrcweir } 650cdf0e10cSrcweir 651cdf0e10cSrcweir attribute::SdrShadowTextAttribute createNewSdrShadowTextAttribute( 652cdf0e10cSrcweir const SfxItemSet& rSet, 653cdf0e10cSrcweir const SdrText* pText, 654cdf0e10cSrcweir bool bSuppressText) 655cdf0e10cSrcweir { 656cdf0e10cSrcweir attribute::SdrTextAttribute aText; 657cdf0e10cSrcweir 658cdf0e10cSrcweir // #i98072# added option to suppress text 659cdf0e10cSrcweir // look for text first 660cdf0e10cSrcweir if(!bSuppressText && pText) 661cdf0e10cSrcweir { 662cdf0e10cSrcweir aText = createNewSdrTextAttribute(rSet, *pText); 663cdf0e10cSrcweir } 664cdf0e10cSrcweir 665cdf0e10cSrcweir // try shadow 666cdf0e10cSrcweir const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet)); 667cdf0e10cSrcweir 668cdf0e10cSrcweir return attribute::SdrShadowTextAttribute(aShadow, aText); 669cdf0e10cSrcweir } 670cdf0e10cSrcweir 671cdf0e10cSrcweir attribute::SdrLineShadowTextAttribute createNewSdrLineShadowTextAttribute( 672cdf0e10cSrcweir const SfxItemSet& rSet, 673cdf0e10cSrcweir const SdrText* pText) 674cdf0e10cSrcweir { 675cdf0e10cSrcweir attribute::SdrLineAttribute aLine; 676cdf0e10cSrcweir attribute::SdrLineStartEndAttribute aLineStartEnd; 677cdf0e10cSrcweir attribute::SdrTextAttribute aText; 678cdf0e10cSrcweir bool bFontworkHideContour(false); 679cdf0e10cSrcweir 680cdf0e10cSrcweir // look for text first 681cdf0e10cSrcweir if(pText) 682cdf0e10cSrcweir { 683cdf0e10cSrcweir aText = createNewSdrTextAttribute(rSet, *pText); 684cdf0e10cSrcweir 685cdf0e10cSrcweir // when object has text and text is fontwork and hide contour is set for fontwork, force 686cdf0e10cSrcweir // line and fill style to empty 687cdf0e10cSrcweir if(!aText.isDefault() 688cdf0e10cSrcweir && !aText.getSdrFormTextAttribute().isDefault() 689cdf0e10cSrcweir && aText.isHideContour()) 690cdf0e10cSrcweir { 691cdf0e10cSrcweir bFontworkHideContour = true; 692cdf0e10cSrcweir } 693cdf0e10cSrcweir } 694cdf0e10cSrcweir 695cdf0e10cSrcweir // try line style 696cdf0e10cSrcweir if(!bFontworkHideContour) 697cdf0e10cSrcweir { 698cdf0e10cSrcweir aLine = createNewSdrLineAttribute(rSet); 699cdf0e10cSrcweir 700cdf0e10cSrcweir if(!aLine.isDefault()) 701cdf0e10cSrcweir { 702cdf0e10cSrcweir // try LineStartEnd 703cdf0e10cSrcweir aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth()); 704cdf0e10cSrcweir } 705cdf0e10cSrcweir } 706cdf0e10cSrcweir 707cdf0e10cSrcweir if(!aLine.isDefault() || !aText.isDefault()) 708cdf0e10cSrcweir { 709cdf0e10cSrcweir // try shadow 710cdf0e10cSrcweir const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet)); 711cdf0e10cSrcweir 712cdf0e10cSrcweir return attribute::SdrLineShadowTextAttribute(aLine, aLineStartEnd, aShadow, aText); 713cdf0e10cSrcweir } 714cdf0e10cSrcweir 715cdf0e10cSrcweir return attribute::SdrLineShadowTextAttribute(); 716cdf0e10cSrcweir } 717cdf0e10cSrcweir 718cdf0e10cSrcweir attribute::SdrLineFillShadowTextAttribute createNewSdrLineFillShadowTextAttribute( 719cdf0e10cSrcweir const SfxItemSet& rSet, 720cdf0e10cSrcweir const SdrText* pText) 721cdf0e10cSrcweir { 722cdf0e10cSrcweir attribute::SdrLineAttribute aLine; 723cdf0e10cSrcweir attribute::SdrFillAttribute aFill; 724cdf0e10cSrcweir attribute::SdrLineStartEndAttribute aLineStartEnd; 725cdf0e10cSrcweir attribute::SdrShadowAttribute aShadow; 726cdf0e10cSrcweir attribute::FillGradientAttribute aFillFloatTransGradient; 727cdf0e10cSrcweir attribute::SdrTextAttribute aText; 728cdf0e10cSrcweir bool bFontworkHideContour(false); 729cdf0e10cSrcweir 730cdf0e10cSrcweir // look for text first 731cdf0e10cSrcweir if(pText) 732cdf0e10cSrcweir { 733cdf0e10cSrcweir aText = createNewSdrTextAttribute(rSet, *pText); 734cdf0e10cSrcweir 735cdf0e10cSrcweir // when object has text and text is fontwork and hide contour is set for fontwork, force 736cdf0e10cSrcweir // line and fill style to empty 737cdf0e10cSrcweir if(!aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour()) 738cdf0e10cSrcweir { 739cdf0e10cSrcweir bFontworkHideContour = true; 740cdf0e10cSrcweir } 741cdf0e10cSrcweir } 742cdf0e10cSrcweir 743cdf0e10cSrcweir if(!bFontworkHideContour) 744cdf0e10cSrcweir { 745cdf0e10cSrcweir // try line style 746cdf0e10cSrcweir aLine = createNewSdrLineAttribute(rSet); 747cdf0e10cSrcweir 748cdf0e10cSrcweir if(!aLine.isDefault()) 749cdf0e10cSrcweir { 750cdf0e10cSrcweir // try LineStartEnd 751cdf0e10cSrcweir aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth()); 752cdf0e10cSrcweir } 753cdf0e10cSrcweir 754cdf0e10cSrcweir // try fill style 755cdf0e10cSrcweir aFill = createNewSdrFillAttribute(rSet); 756cdf0e10cSrcweir 757cdf0e10cSrcweir if(!aFill.isDefault()) 758cdf0e10cSrcweir { 759cdf0e10cSrcweir // try fillfloattransparence 760cdf0e10cSrcweir aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet); 761cdf0e10cSrcweir } 762cdf0e10cSrcweir } 763cdf0e10cSrcweir 764cdf0e10cSrcweir if(!aLine.isDefault() || !aFill.isDefault() || !aText.isDefault()) 765cdf0e10cSrcweir { 766cdf0e10cSrcweir // try shadow 767cdf0e10cSrcweir aShadow = createNewSdrShadowAttribute(rSet); 768cdf0e10cSrcweir 769cdf0e10cSrcweir return attribute::SdrLineFillShadowTextAttribute( 770cdf0e10cSrcweir aLine, aFill, aLineStartEnd, aShadow, aFillFloatTransGradient, aText); 771cdf0e10cSrcweir } 772cdf0e10cSrcweir 773cdf0e10cSrcweir return attribute::SdrLineFillShadowTextAttribute(); 774cdf0e10cSrcweir } 775cdf0e10cSrcweir 776cdf0e10cSrcweir attribute::SdrLineFillShadowAttribute3D createNewSdrLineFillShadowAttribute(const SfxItemSet& rSet, bool bSuppressFill) 777cdf0e10cSrcweir { 778cdf0e10cSrcweir attribute::SdrFillAttribute aFill; 779cdf0e10cSrcweir attribute::SdrLineStartEndAttribute aLineStartEnd; 780cdf0e10cSrcweir attribute::SdrShadowAttribute aShadow; 781cdf0e10cSrcweir attribute::FillGradientAttribute aFillFloatTransGradient; 782cdf0e10cSrcweir 783cdf0e10cSrcweir // try line style 784cdf0e10cSrcweir const attribute::SdrLineAttribute aLine(createNewSdrLineAttribute(rSet)); 785cdf0e10cSrcweir 786cdf0e10cSrcweir if(!aLine.isDefault()) 787cdf0e10cSrcweir { 788cdf0e10cSrcweir // try LineStartEnd 789cdf0e10cSrcweir aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth()); 790cdf0e10cSrcweir } 791cdf0e10cSrcweir 792cdf0e10cSrcweir // try fill style 793cdf0e10cSrcweir if(!bSuppressFill) 794cdf0e10cSrcweir { 795cdf0e10cSrcweir aFill = createNewSdrFillAttribute(rSet); 796cdf0e10cSrcweir 797cdf0e10cSrcweir if(!aFill.isDefault()) 798cdf0e10cSrcweir { 799cdf0e10cSrcweir // try fillfloattransparence 800cdf0e10cSrcweir aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet); 801cdf0e10cSrcweir } 802cdf0e10cSrcweir } 803cdf0e10cSrcweir 804cdf0e10cSrcweir if(!aLine.isDefault() || !aFill.isDefault()) 805cdf0e10cSrcweir { 806cdf0e10cSrcweir // try shadow 807cdf0e10cSrcweir aShadow = createNewSdrShadowAttribute(rSet); 808cdf0e10cSrcweir 809cdf0e10cSrcweir return attribute::SdrLineFillShadowAttribute3D( 810cdf0e10cSrcweir aLine, aFill, aLineStartEnd, aShadow, aFillFloatTransGradient); 811cdf0e10cSrcweir } 812cdf0e10cSrcweir 813cdf0e10cSrcweir return attribute::SdrLineFillShadowAttribute3D(); 814cdf0e10cSrcweir } 815cdf0e10cSrcweir 816cdf0e10cSrcweir attribute::SdrSceneAttribute createNewSdrSceneAttribute(const SfxItemSet& rSet) 817cdf0e10cSrcweir { 818cdf0e10cSrcweir // get perspective 819cdf0e10cSrcweir ::com::sun::star::drawing::ProjectionMode aProjectionMode(::com::sun::star::drawing::ProjectionMode_PARALLEL); 820cdf0e10cSrcweir const sal_uInt16 nProjectionValue(((const Svx3DPerspectiveItem&)rSet.Get(SDRATTR_3DSCENE_PERSPECTIVE)).GetValue()); 821cdf0e10cSrcweir 822cdf0e10cSrcweir if(1L == nProjectionValue) 823cdf0e10cSrcweir { 824cdf0e10cSrcweir aProjectionMode = ::com::sun::star::drawing::ProjectionMode_PERSPECTIVE; 825cdf0e10cSrcweir } 826cdf0e10cSrcweir 827cdf0e10cSrcweir // get distance 828cdf0e10cSrcweir const double fDistance(((const Svx3DDistanceItem&)rSet.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue()); 829cdf0e10cSrcweir 830cdf0e10cSrcweir // get shadow slant 831cdf0e10cSrcweir const double fShadowSlant(F_PI180 * ((const Svx3DShadowSlantItem&)rSet.Get(SDRATTR_3DSCENE_SHADOW_SLANT)).GetValue()); 832cdf0e10cSrcweir 833cdf0e10cSrcweir // get shade mode 834cdf0e10cSrcweir ::com::sun::star::drawing::ShadeMode aShadeMode(::com::sun::star::drawing::ShadeMode_FLAT); 835cdf0e10cSrcweir const sal_uInt16 nShadeValue(((const Svx3DShadeModeItem&)rSet.Get(SDRATTR_3DSCENE_SHADE_MODE)).GetValue()); 836cdf0e10cSrcweir 837cdf0e10cSrcweir if(1L == nShadeValue) 838cdf0e10cSrcweir { 839cdf0e10cSrcweir aShadeMode = ::com::sun::star::drawing::ShadeMode_PHONG; 840cdf0e10cSrcweir } 841cdf0e10cSrcweir else if(2L == nShadeValue) 842cdf0e10cSrcweir { 843cdf0e10cSrcweir aShadeMode = ::com::sun::star::drawing::ShadeMode_SMOOTH; 844cdf0e10cSrcweir } 845cdf0e10cSrcweir else if(3L == nShadeValue) 846cdf0e10cSrcweir { 847cdf0e10cSrcweir aShadeMode = ::com::sun::star::drawing::ShadeMode_DRAFT; 848cdf0e10cSrcweir } 849cdf0e10cSrcweir 850cdf0e10cSrcweir // get two sided lighting 851cdf0e10cSrcweir const bool bTwoSidedLighting(((const Svx3DTwoSidedLightingItem&)rSet.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING)).GetValue()); 852cdf0e10cSrcweir 853cdf0e10cSrcweir return attribute::SdrSceneAttribute(fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSidedLighting); 854cdf0e10cSrcweir } 855cdf0e10cSrcweir 856cdf0e10cSrcweir attribute::SdrLightingAttribute createNewSdrLightingAttribute(const SfxItemSet& rSet) 857cdf0e10cSrcweir { 858cdf0e10cSrcweir // extract lights from given SfxItemSet (from scene) 859cdf0e10cSrcweir ::std::vector< attribute::Sdr3DLightAttribute > aLightVector; 860cdf0e10cSrcweir 861cdf0e10cSrcweir if(((const Svx3DLightOnOff1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_1)).GetValue()) 862cdf0e10cSrcweir { 863cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_1)).GetValue().getBColor()); 864cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_1)).GetValue()); 865cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, true)); 866cdf0e10cSrcweir } 867cdf0e10cSrcweir 868cdf0e10cSrcweir if(((const Svx3DLightOnOff2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_2)).GetValue()) 869cdf0e10cSrcweir { 870cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_2)).GetValue().getBColor()); 871cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_2)).GetValue()); 872cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 873cdf0e10cSrcweir } 874cdf0e10cSrcweir 875cdf0e10cSrcweir if(((const Svx3DLightOnOff3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_3)).GetValue()) 876cdf0e10cSrcweir { 877cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_3)).GetValue().getBColor()); 878cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_3)).GetValue()); 879cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 880cdf0e10cSrcweir } 881cdf0e10cSrcweir 882cdf0e10cSrcweir if(((const Svx3DLightOnOff4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_4)).GetValue()) 883cdf0e10cSrcweir { 884cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_4)).GetValue().getBColor()); 885cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_4)).GetValue()); 886cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 887cdf0e10cSrcweir } 888cdf0e10cSrcweir 889cdf0e10cSrcweir if(((const Svx3DLightOnOff5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_5)).GetValue()) 890cdf0e10cSrcweir { 891cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_5)).GetValue().getBColor()); 892cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_5)).GetValue()); 893cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 894cdf0e10cSrcweir } 895cdf0e10cSrcweir 896cdf0e10cSrcweir if(((const Svx3DLightOnOff6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_6)).GetValue()) 897cdf0e10cSrcweir { 898cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_6)).GetValue().getBColor()); 899cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_6)).GetValue()); 900cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 901cdf0e10cSrcweir } 902cdf0e10cSrcweir 903cdf0e10cSrcweir if(((const Svx3DLightOnOff7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_7)).GetValue()) 904cdf0e10cSrcweir { 905cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_7)).GetValue().getBColor()); 906cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_7)).GetValue()); 907cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 908cdf0e10cSrcweir } 909cdf0e10cSrcweir 910cdf0e10cSrcweir if(((const Svx3DLightOnOff8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_8)).GetValue()) 911cdf0e10cSrcweir { 912cdf0e10cSrcweir const basegfx::BColor aColor(((const Svx3DLightcolor8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetValue().getBColor()); 913cdf0e10cSrcweir const basegfx::B3DVector aDirection(((const Svx3DLightDirection8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)).GetValue()); 914cdf0e10cSrcweir aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false)); 915cdf0e10cSrcweir } 916cdf0e10cSrcweir 917cdf0e10cSrcweir // get ambient color 918cdf0e10cSrcweir const Color aAmbientValue(((const Svx3DAmbientcolorItem&)rSet.Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).GetValue()); 919cdf0e10cSrcweir const basegfx::BColor aAmbientLight(aAmbientValue.getBColor()); 920cdf0e10cSrcweir 921cdf0e10cSrcweir return attribute::SdrLightingAttribute(aAmbientLight, aLightVector); 922cdf0e10cSrcweir } 923cdf0e10cSrcweir 924cdf0e10cSrcweir void calculateRelativeCornerRadius(sal_Int32 nRadius, const basegfx::B2DRange& rObjectRange, double& rfCornerRadiusX, double& rfCornerRadiusY) 925cdf0e10cSrcweir { 926cdf0e10cSrcweir rfCornerRadiusX = rfCornerRadiusY = (double)nRadius; 927cdf0e10cSrcweir 928cdf0e10cSrcweir if(0.0 != rfCornerRadiusX) 929cdf0e10cSrcweir { 930cdf0e10cSrcweir const double fHalfObjectWidth(rObjectRange.getWidth() * 0.5); 931cdf0e10cSrcweir 932cdf0e10cSrcweir if(0.0 != fHalfObjectWidth) 933cdf0e10cSrcweir { 934cdf0e10cSrcweir if(rfCornerRadiusX < 0.0) 935cdf0e10cSrcweir { 936cdf0e10cSrcweir rfCornerRadiusX = 0.0; 937cdf0e10cSrcweir } 938cdf0e10cSrcweir 939cdf0e10cSrcweir if(rfCornerRadiusX > fHalfObjectWidth) 940cdf0e10cSrcweir { 941cdf0e10cSrcweir rfCornerRadiusX = fHalfObjectWidth; 942cdf0e10cSrcweir } 943cdf0e10cSrcweir 944cdf0e10cSrcweir rfCornerRadiusX /= fHalfObjectWidth; 945cdf0e10cSrcweir } 946cdf0e10cSrcweir else 947cdf0e10cSrcweir { 948cdf0e10cSrcweir rfCornerRadiusX = 0.0; 949cdf0e10cSrcweir } 950cdf0e10cSrcweir } 951cdf0e10cSrcweir 952cdf0e10cSrcweir if(0.0 != rfCornerRadiusY) 953cdf0e10cSrcweir { 954cdf0e10cSrcweir const double fHalfObjectHeight(rObjectRange.getHeight() * 0.5); 955cdf0e10cSrcweir 956cdf0e10cSrcweir if(0.0 != fHalfObjectHeight) 957cdf0e10cSrcweir { 958cdf0e10cSrcweir if(rfCornerRadiusY < 0.0) 959cdf0e10cSrcweir { 960cdf0e10cSrcweir rfCornerRadiusY = 0.0; 961cdf0e10cSrcweir } 962cdf0e10cSrcweir 963cdf0e10cSrcweir if(rfCornerRadiusY > fHalfObjectHeight) 964cdf0e10cSrcweir { 965cdf0e10cSrcweir rfCornerRadiusY = fHalfObjectHeight; 966cdf0e10cSrcweir } 967cdf0e10cSrcweir 968cdf0e10cSrcweir rfCornerRadiusY /= fHalfObjectHeight; 969cdf0e10cSrcweir } 970cdf0e10cSrcweir else 971cdf0e10cSrcweir { 972cdf0e10cSrcweir rfCornerRadiusY = 0.0; 973cdf0e10cSrcweir } 974cdf0e10cSrcweir } 975cdf0e10cSrcweir } 976cdf0e10cSrcweir 977cdf0e10cSrcweir // #i101508# Support handing over given text-to-border distances 978cdf0e10cSrcweir attribute::SdrFillTextAttribute createNewSdrFillTextAttribute( 979cdf0e10cSrcweir const SfxItemSet& rSet, 980cdf0e10cSrcweir const SdrText* pText, 981cdf0e10cSrcweir const sal_Int32* pLeft, 982cdf0e10cSrcweir const sal_Int32* pUpper, 983cdf0e10cSrcweir const sal_Int32* pRight, 984cdf0e10cSrcweir const sal_Int32* pLower) 985cdf0e10cSrcweir { 986cdf0e10cSrcweir attribute::SdrFillAttribute aFill; 987cdf0e10cSrcweir attribute::FillGradientAttribute aFillFloatTransGradient; 988cdf0e10cSrcweir attribute::SdrTextAttribute aText; 989cdf0e10cSrcweir bool bFontworkHideContour(false); 990cdf0e10cSrcweir 991cdf0e10cSrcweir // look for text first 992cdf0e10cSrcweir if(pText) 993cdf0e10cSrcweir { 994cdf0e10cSrcweir aText = createNewSdrTextAttribute(rSet, *pText, pLeft, pUpper, pRight, pLower); 995cdf0e10cSrcweir 996cdf0e10cSrcweir // when object has text and text is fontwork and hide contour is set for fontwork, force 997cdf0e10cSrcweir // fill style to empty 998cdf0e10cSrcweir if(!aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour()) 999cdf0e10cSrcweir { 1000cdf0e10cSrcweir bFontworkHideContour = true; 1001cdf0e10cSrcweir } 1002cdf0e10cSrcweir } 1003cdf0e10cSrcweir 1004cdf0e10cSrcweir if(!bFontworkHideContour) 1005cdf0e10cSrcweir { 1006cdf0e10cSrcweir // try fill style 1007cdf0e10cSrcweir aFill = createNewSdrFillAttribute(rSet); 1008cdf0e10cSrcweir 1009cdf0e10cSrcweir if(!aFill.isDefault()) 1010cdf0e10cSrcweir { 1011cdf0e10cSrcweir // try fillfloattransparence 1012cdf0e10cSrcweir aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet); 1013cdf0e10cSrcweir } 1014cdf0e10cSrcweir } 1015cdf0e10cSrcweir 1016cdf0e10cSrcweir if(!aFill.isDefault() || !aText.isDefault()) 1017cdf0e10cSrcweir { 1018cdf0e10cSrcweir return attribute::SdrFillTextAttribute(aFill, aFillFloatTransGradient, aText); 1019cdf0e10cSrcweir } 1020cdf0e10cSrcweir 1021cdf0e10cSrcweir return attribute::SdrFillTextAttribute(); 1022cdf0e10cSrcweir } 1023cdf0e10cSrcweir 1024cdf0e10cSrcweir } // end of namespace primitive2d 1025cdf0e10cSrcweir } // end of namespace drawinglayer 1026cdf0e10cSrcweir 1027cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 1028cdf0e10cSrcweir // eof 1029