1*f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*f6e50924SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5*f6e50924SAndrew Rist  * distributed with this work for additional information
6*f6e50924SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*f6e50924SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9*f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
10*f6e50924SAndrew Rist  *
11*f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*f6e50924SAndrew Rist  *
13*f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*f6e50924SAndrew Rist  * software distributed under the License is distributed on an
15*f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*f6e50924SAndrew Rist  * KIND, either express or implied.  See the License for the
17*f6e50924SAndrew Rist  * specific language governing permissions and limitations
18*f6e50924SAndrew Rist  * under the License.
19*f6e50924SAndrew Rist  *
20*f6e50924SAndrew Rist  *************************************************************/
21*f6e50924SAndrew Rist 
22*f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #include "precompiled_svx.hxx"
25cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
26cdf0e10cSrcweir #include <svl/itemset.hxx>
27cdf0e10cSrcweir #include <svx/xdef.hxx>
28cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
29cdf0e10cSrcweir #include <svx/xlineit0.hxx>
30cdf0e10cSrcweir #include <svx/xfillit0.hxx>
31cdf0e10cSrcweir #include <svx/xlntrit.hxx>
32cdf0e10cSrcweir #include <svx/xlnwtit.hxx>
33cdf0e10cSrcweir #include <svx/xlinjoit.hxx>
34cdf0e10cSrcweir #include <svx/xlnclit.hxx>
35cdf0e10cSrcweir #include <svx/xlnstwit.hxx>
36cdf0e10cSrcweir #include <svx/xlnedwit.hxx>
37cdf0e10cSrcweir #include <svx/xlnstit.hxx>
38cdf0e10cSrcweir #include <svx/xlnstcit.hxx>
39cdf0e10cSrcweir #include <svx/xlnedit.hxx>
40cdf0e10cSrcweir #include <svx/xlnedcit.hxx>
41cdf0e10cSrcweir #include <svx/xdash.hxx>
42cdf0e10cSrcweir #include <svx/xlndsit.hxx>
43cdf0e10cSrcweir #include <svx/xfltrit.hxx>
44cdf0e10cSrcweir #include <svx/xflftrit.hxx>
45cdf0e10cSrcweir #include <svx/xflclit.hxx>
46cdf0e10cSrcweir #include <svx/xgrscit.hxx>
47cdf0e10cSrcweir #include <svx/xflhtit.hxx>
48cdf0e10cSrcweir #include <svx/xflbckit.hxx>
49cdf0e10cSrcweir #include <svx/sdshitm.hxx>
50cdf0e10cSrcweir #include <svx/sdsxyitm.hxx>
51cdf0e10cSrcweir #include <svx/sdshcitm.hxx>
52cdf0e10cSrcweir #include <svx/sdshtitm.hxx>
53cdf0e10cSrcweir #include <drawinglayer/attribute/sdrfillbitmapattribute.hxx>
54cdf0e10cSrcweir #include <basegfx/polygon/b2dlinegeometry.hxx>
55cdf0e10cSrcweir #include <svx/svdotext.hxx>
56cdf0e10cSrcweir #include <drawinglayer/attribute/fillbitmapattribute.hxx>
57cdf0e10cSrcweir #include <svx/sdr/attribute/sdrtextattribute.hxx>
58cdf0e10cSrcweir #include <svx/xbtmpit.hxx>
59cdf0e10cSrcweir #include <svl/itempool.hxx>
60cdf0e10cSrcweir #include <vcl/svapp.hxx>
61cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx>
62cdf0e10cSrcweir #include <svx/svx3ditems.hxx>
63cdf0e10cSrcweir #include <com/sun/star/drawing/ProjectionMode.hpp>
64cdf0e10cSrcweir #include <com/sun/star/drawing/ShadeMode.hpp>
65cdf0e10cSrcweir #include <drawinglayer/attribute/sdrallattribute3d.hxx>
66cdf0e10cSrcweir #include <svx/rectenum.hxx>
67cdf0e10cSrcweir #include <svx/sdtfchim.hxx>
68cdf0e10cSrcweir #include <svx/svdoutl.hxx>
69cdf0e10cSrcweir #include <svx/svdmodel.hxx>
70cdf0e10cSrcweir #include <editeng/editstat.hxx>
71cdf0e10cSrcweir #include <drawinglayer/attribute/fillhatchattribute.hxx>
72cdf0e10cSrcweir #include <drawinglayer/attribute/fillgradientattribute.hxx>
73cdf0e10cSrcweir #include <svx/sdr/attribute/sdrshadowtextattribute.hxx>
74cdf0e10cSrcweir #include <svx/sdr/attribute/sdrlineshadowtextattribute.hxx>
75cdf0e10cSrcweir #include <svx/sdr/attribute/sdrformtextattribute.hxx>
76cdf0e10cSrcweir #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx>
77cdf0e10cSrcweir #include <drawinglayer/attribute/sdrsceneattribute3d.hxx>
78cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlightingattribute3d.hxx>
79cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlightattribute3d.hxx>
80cdf0e10cSrcweir #include <svx/sdr/attribute/sdrfilltextattribute.hxx>
81cdf0e10cSrcweir 
82cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
83cdf0e10cSrcweir 
84cdf0e10cSrcweir namespace drawinglayer
85cdf0e10cSrcweir {
86cdf0e10cSrcweir 	namespace
87cdf0e10cSrcweir 	{
88cdf0e10cSrcweir 		attribute::GradientStyle XGradientStyleToGradientStyle(XGradientStyle eStyle)
89cdf0e10cSrcweir 		{
90cdf0e10cSrcweir 			switch(eStyle)
91cdf0e10cSrcweir 			{
92cdf0e10cSrcweir 				case XGRAD_LINEAR :
93cdf0e10cSrcweir 				{
94cdf0e10cSrcweir 					return attribute::GRADIENTSTYLE_LINEAR;
95cdf0e10cSrcweir 				}
96cdf0e10cSrcweir 				case XGRAD_AXIAL :
97cdf0e10cSrcweir 				{
98cdf0e10cSrcweir 					return attribute::GRADIENTSTYLE_AXIAL;
99cdf0e10cSrcweir 				}
100cdf0e10cSrcweir 				case XGRAD_RADIAL :
101cdf0e10cSrcweir 				{
102cdf0e10cSrcweir 					return attribute::GRADIENTSTYLE_RADIAL;
103cdf0e10cSrcweir 				}
104cdf0e10cSrcweir 				case XGRAD_ELLIPTICAL :
105cdf0e10cSrcweir 				{
106cdf0e10cSrcweir 					return attribute::GRADIENTSTYLE_ELLIPTICAL;
107cdf0e10cSrcweir 				}
108cdf0e10cSrcweir 				case XGRAD_SQUARE :
109cdf0e10cSrcweir 				{
110cdf0e10cSrcweir 					return attribute::GRADIENTSTYLE_SQUARE;
111cdf0e10cSrcweir 				}
112cdf0e10cSrcweir 				default :
113cdf0e10cSrcweir 				{
114cdf0e10cSrcweir 					return attribute::GRADIENTSTYLE_RECT; // XGRAD_RECT
115cdf0e10cSrcweir 				}
116cdf0e10cSrcweir 			}
117cdf0e10cSrcweir 		}
118cdf0e10cSrcweir 
119cdf0e10cSrcweir 		attribute::HatchStyle XHatchStyleToHatchStyle(XHatchStyle eStyle)
120cdf0e10cSrcweir 		{
121cdf0e10cSrcweir 			switch(eStyle)
122cdf0e10cSrcweir 			{
123cdf0e10cSrcweir 				case XHATCH_SINGLE :
124cdf0e10cSrcweir 				{
125cdf0e10cSrcweir 					return attribute::HATCHSTYLE_SINGLE;
126cdf0e10cSrcweir 				}
127cdf0e10cSrcweir 				case XHATCH_DOUBLE :
128cdf0e10cSrcweir 				{
129cdf0e10cSrcweir 					return attribute::HATCHSTYLE_DOUBLE;
130cdf0e10cSrcweir 				}
131cdf0e10cSrcweir 				default :
132cdf0e10cSrcweir 				{
133cdf0e10cSrcweir 					return attribute::HATCHSTYLE_TRIPLE; // XHATCH_TRIPLE
134cdf0e10cSrcweir 				}
135cdf0e10cSrcweir 			}
136cdf0e10cSrcweir 		}
137cdf0e10cSrcweir 
138cdf0e10cSrcweir 		basegfx::B2DLineJoin XLineJointtoB2DLineJoin(XLineJoint eLineJoint)
139cdf0e10cSrcweir 		{
140cdf0e10cSrcweir 			switch(eLineJoint)
141cdf0e10cSrcweir 			{
142cdf0e10cSrcweir 				case XLINEJOINT_MIDDLE :
143cdf0e10cSrcweir 				{
144cdf0e10cSrcweir 					return basegfx::B2DLINEJOIN_MIDDLE;
145cdf0e10cSrcweir 				}
146cdf0e10cSrcweir 				case XLINEJOINT_BEVEL :
147cdf0e10cSrcweir 				{
148cdf0e10cSrcweir 					return basegfx::B2DLINEJOIN_BEVEL;
149cdf0e10cSrcweir 				}
150cdf0e10cSrcweir 				case XLINEJOINT_MITER :
151cdf0e10cSrcweir 				{
152cdf0e10cSrcweir 					return basegfx::B2DLINEJOIN_MITER;
153cdf0e10cSrcweir 				}
154cdf0e10cSrcweir 				case XLINEJOINT_ROUND :
155cdf0e10cSrcweir 				{
156cdf0e10cSrcweir 					return basegfx::B2DLINEJOIN_ROUND;
157cdf0e10cSrcweir 				}
158cdf0e10cSrcweir 				default :
159cdf0e10cSrcweir 				{
160cdf0e10cSrcweir 					return basegfx::B2DLINEJOIN_NONE; // XLINEJOINT_NONE
161cdf0e10cSrcweir 				}
162cdf0e10cSrcweir 			}
163cdf0e10cSrcweir 		}
164cdf0e10cSrcweir 
165cdf0e10cSrcweir 		basegfx::B2DVector RectPointToB2DVector(RECT_POINT eRectPoint)
166cdf0e10cSrcweir 		{
167cdf0e10cSrcweir 			basegfx::B2DVector aRetval(0.0, 0.0);
168cdf0e10cSrcweir 
169cdf0e10cSrcweir 			// position changes X
170cdf0e10cSrcweir 			switch(eRectPoint)
171cdf0e10cSrcweir 			{
172cdf0e10cSrcweir 				case RP_LT: case RP_LM: case RP_LB:
173cdf0e10cSrcweir 				{
174cdf0e10cSrcweir 					aRetval.setX(-1.0);
175cdf0e10cSrcweir 					break;
176cdf0e10cSrcweir 				}
177cdf0e10cSrcweir 
178cdf0e10cSrcweir 				case RP_RT: case RP_RM: case RP_RB:
179cdf0e10cSrcweir 				{
180cdf0e10cSrcweir 					aRetval.setX(1.0);
181cdf0e10cSrcweir 					break;
182cdf0e10cSrcweir 				}
183cdf0e10cSrcweir 
184cdf0e10cSrcweir 				default :
185cdf0e10cSrcweir 				{
186cdf0e10cSrcweir 					break;
187cdf0e10cSrcweir 				}
188cdf0e10cSrcweir 			}
189cdf0e10cSrcweir 
190cdf0e10cSrcweir 			// position changes Y
191cdf0e10cSrcweir 			switch(eRectPoint)
192cdf0e10cSrcweir 			{
193cdf0e10cSrcweir 				case RP_LT: case RP_MT: case RP_RT:
194cdf0e10cSrcweir 				{
195cdf0e10cSrcweir 					aRetval.setY(-1.0);
196cdf0e10cSrcweir 					break;
197cdf0e10cSrcweir 				}
198cdf0e10cSrcweir 
199cdf0e10cSrcweir 				case RP_LB: case RP_MB: case RP_RB:
200cdf0e10cSrcweir 				{
201cdf0e10cSrcweir 					aRetval.setY(1.0);
202cdf0e10cSrcweir 					break;
203cdf0e10cSrcweir 				}
204cdf0e10cSrcweir 
205cdf0e10cSrcweir 				default :
206cdf0e10cSrcweir 				{
207cdf0e10cSrcweir 					break;
208cdf0e10cSrcweir 				}
209cdf0e10cSrcweir 			}
210cdf0e10cSrcweir 
211cdf0e10cSrcweir 			return aRetval;
212cdf0e10cSrcweir 		}
213cdf0e10cSrcweir 	} // end of anonymous namespace
214cdf0e10cSrcweir } // end of namespace drawinglayer
215cdf0e10cSrcweir 
216cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
217cdf0e10cSrcweir 
218cdf0e10cSrcweir namespace drawinglayer
219cdf0e10cSrcweir {
220cdf0e10cSrcweir 	namespace primitive2d
221cdf0e10cSrcweir 	{
222cdf0e10cSrcweir 		attribute::SdrLineAttribute createNewSdrLineAttribute(const SfxItemSet& rSet)
223cdf0e10cSrcweir 		{
224cdf0e10cSrcweir 			const XLineStyle eStyle(((XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue());
225cdf0e10cSrcweir 
226cdf0e10cSrcweir 			if(XLINE_NONE != eStyle)
227cdf0e10cSrcweir 			{
228cdf0e10cSrcweir 				sal_uInt16 nTransparence(((const XLineTransparenceItem&)(rSet.Get(XATTR_LINETRANSPARENCE))).GetValue());
229cdf0e10cSrcweir 
230cdf0e10cSrcweir 				if(nTransparence > 100)
231cdf0e10cSrcweir 				{
232cdf0e10cSrcweir 					nTransparence = 100;
233cdf0e10cSrcweir 				}
234cdf0e10cSrcweir 
235cdf0e10cSrcweir 				if(100 != nTransparence)
236cdf0e10cSrcweir 				{
237cdf0e10cSrcweir 					const sal_uInt32 nWidth(((const XLineWidthItem&)(rSet.Get(XATTR_LINEWIDTH))).GetValue());
238cdf0e10cSrcweir 					const Color aColor(((const XLineColorItem&)(rSet.Get(XATTR_LINECOLOR))).GetColorValue());
239cdf0e10cSrcweir 					const XLineJoint eJoint(((const XLineJointItem&)(rSet.Get(XATTR_LINEJOINT))).GetValue());
240cdf0e10cSrcweir 					::std::vector< double > aDotDashArray;
241cdf0e10cSrcweir 					double fFullDotDashLen(0.0);
242cdf0e10cSrcweir 
243cdf0e10cSrcweir 					if(XLINE_DASH == eStyle)
244cdf0e10cSrcweir 					{
245cdf0e10cSrcweir 						const XDash& rDash = ((const XLineDashItem&)(rSet.Get(XATTR_LINEDASH))).GetDashValue();
246cdf0e10cSrcweir 
247cdf0e10cSrcweir 						if(rDash.GetDots() || rDash.GetDashes())
248cdf0e10cSrcweir 						{
249cdf0e10cSrcweir 							fFullDotDashLen = rDash.CreateDotDashArray(aDotDashArray, (double)nWidth);
250cdf0e10cSrcweir 						}
251cdf0e10cSrcweir 					}
252cdf0e10cSrcweir 
253cdf0e10cSrcweir 					return attribute::SdrLineAttribute(
254cdf0e10cSrcweir 						XLineJointtoB2DLineJoin(eJoint),
255cdf0e10cSrcweir 						(double)nWidth,
256cdf0e10cSrcweir 						(double)nTransparence * 0.01,
257cdf0e10cSrcweir 						aColor.getBColor(),
258cdf0e10cSrcweir 						aDotDashArray,
259cdf0e10cSrcweir 						fFullDotDashLen);
260cdf0e10cSrcweir 				}
261cdf0e10cSrcweir 			}
262cdf0e10cSrcweir 
263cdf0e10cSrcweir 			return attribute::SdrLineAttribute();
264cdf0e10cSrcweir 		}
265cdf0e10cSrcweir 
266cdf0e10cSrcweir 		attribute::SdrLineStartEndAttribute createNewSdrLineStartEndAttribute(
267cdf0e10cSrcweir 			const SfxItemSet& rSet,
268cdf0e10cSrcweir 			double fWidth)
269cdf0e10cSrcweir 		{
270cdf0e10cSrcweir 			const sal_Int32 nTempStartWidth(((const XLineStartWidthItem&)(rSet.Get(XATTR_LINESTARTWIDTH))).GetValue());
271cdf0e10cSrcweir 			const sal_Int32 nTempEndWidth(((const XLineEndWidthItem&)(rSet.Get(XATTR_LINEENDWIDTH))).GetValue());
272cdf0e10cSrcweir 			basegfx::B2DPolyPolygon aStartPolyPolygon;
273cdf0e10cSrcweir 			basegfx::B2DPolyPolygon aEndPolyPolygon;
274cdf0e10cSrcweir 			double fStartWidth(0.0);
275cdf0e10cSrcweir 			double fEndWidth(0.0);
276cdf0e10cSrcweir 			bool bStartActive(false);
277cdf0e10cSrcweir 			bool bEndActive(false);
278cdf0e10cSrcweir 			bool bStartCentered(true);
279cdf0e10cSrcweir 			bool bEndCentered(true);
280cdf0e10cSrcweir 
281cdf0e10cSrcweir 			if(nTempStartWidth)
282cdf0e10cSrcweir 			{
283cdf0e10cSrcweir 				if(nTempStartWidth < 0L)
284cdf0e10cSrcweir 				{
285cdf0e10cSrcweir 					fStartWidth = ((double)(-nTempStartWidth) * fWidth) * 0.01;
286cdf0e10cSrcweir 				}
287cdf0e10cSrcweir 				else
288cdf0e10cSrcweir 				{
289cdf0e10cSrcweir 					fStartWidth = (double)nTempStartWidth;
290cdf0e10cSrcweir 				}
291cdf0e10cSrcweir 
292cdf0e10cSrcweir 				if(0.0 != fStartWidth)
293cdf0e10cSrcweir 				{
294cdf0e10cSrcweir 					aStartPolyPolygon = basegfx::B2DPolyPolygon(((const XLineStartItem&)(rSet.Get(XATTR_LINESTART))).GetLineStartValue());
295cdf0e10cSrcweir 
296cdf0e10cSrcweir 					if(aStartPolyPolygon.count() && aStartPolyPolygon.getB2DPolygon(0L).count())
297cdf0e10cSrcweir 					{
298cdf0e10cSrcweir 						bStartActive = true;
299cdf0e10cSrcweir 						bStartCentered = ((const XLineStartCenterItem&)(rSet.Get(XATTR_LINESTARTCENTER))).GetValue();
300cdf0e10cSrcweir 					}
301cdf0e10cSrcweir 				}
302cdf0e10cSrcweir 			}
303cdf0e10cSrcweir 
304cdf0e10cSrcweir 			if(nTempEndWidth)
305cdf0e10cSrcweir 			{
306cdf0e10cSrcweir 				if(nTempEndWidth < 0L)
307cdf0e10cSrcweir 				{
308cdf0e10cSrcweir 					fEndWidth = ((double)(-nTempEndWidth) * fWidth) * 0.01;
309cdf0e10cSrcweir 				}
310cdf0e10cSrcweir 				else
311cdf0e10cSrcweir 				{
312cdf0e10cSrcweir 					fEndWidth = (double)nTempEndWidth;
313cdf0e10cSrcweir 				}
314cdf0e10cSrcweir 
315cdf0e10cSrcweir 				if(0.0 != fEndWidth)
316cdf0e10cSrcweir 				{
317cdf0e10cSrcweir 					aEndPolyPolygon = basegfx::B2DPolyPolygon(((const XLineEndItem&)(rSet.Get(XATTR_LINEEND))).GetLineEndValue());
318cdf0e10cSrcweir 
319cdf0e10cSrcweir 					if(aEndPolyPolygon.count() && aEndPolyPolygon.getB2DPolygon(0L).count())
320cdf0e10cSrcweir 					{
321cdf0e10cSrcweir 						bEndActive = true;
322cdf0e10cSrcweir 						bEndCentered = ((const XLineEndCenterItem&)(rSet.Get(XATTR_LINEENDCENTER))).GetValue();
323cdf0e10cSrcweir 					}
324cdf0e10cSrcweir 				}
325cdf0e10cSrcweir 			}
326cdf0e10cSrcweir 
327cdf0e10cSrcweir 			if(bStartActive || bEndActive)
328cdf0e10cSrcweir 			{
329cdf0e10cSrcweir 				return attribute::SdrLineStartEndAttribute(
330cdf0e10cSrcweir 					aStartPolyPolygon, aEndPolyPolygon, fStartWidth, fEndWidth,
331cdf0e10cSrcweir 					bStartActive, bEndActive, bStartCentered, bEndCentered);
332cdf0e10cSrcweir 			}
333cdf0e10cSrcweir 
334cdf0e10cSrcweir 			return attribute::SdrLineStartEndAttribute();
335cdf0e10cSrcweir 		}
336cdf0e10cSrcweir 
337cdf0e10cSrcweir 		attribute::SdrShadowAttribute createNewSdrShadowAttribute(const SfxItemSet& rSet)
338cdf0e10cSrcweir 		{
339cdf0e10cSrcweir 			const bool bShadow(((SdrShadowItem&)rSet.Get(SDRATTR_SHADOW)).GetValue());
340cdf0e10cSrcweir 
341cdf0e10cSrcweir 			if(bShadow)
342cdf0e10cSrcweir 			{
343cdf0e10cSrcweir 				sal_uInt16 nTransparence(((SdrShadowTransparenceItem&)(rSet.Get(SDRATTR_SHADOWTRANSPARENCE))).GetValue());
344cdf0e10cSrcweir 
345cdf0e10cSrcweir 				if(nTransparence > 100)
346cdf0e10cSrcweir 				{
347cdf0e10cSrcweir 					nTransparence = 100;
348cdf0e10cSrcweir 				}
349cdf0e10cSrcweir 
350cdf0e10cSrcweir 				if(nTransparence)
351cdf0e10cSrcweir 				{
352cdf0e10cSrcweir 					sal_uInt16 nFillTransparence(((const XFillTransparenceItem&)(rSet.Get(XATTR_FILLTRANSPARENCE))).GetValue());
353cdf0e10cSrcweir 
354cdf0e10cSrcweir 					if(nFillTransparence > 100)
355cdf0e10cSrcweir 					{
356cdf0e10cSrcweir 						nFillTransparence = 100;
357cdf0e10cSrcweir 					}
358cdf0e10cSrcweir 
359cdf0e10cSrcweir 					if(nTransparence == nFillTransparence)
360cdf0e10cSrcweir 					{
361cdf0e10cSrcweir 						// shadow does not really have an own transparence, but the application
362cdf0e10cSrcweir 						// sets the shadow transparence equal to the object transparence for
363cdf0e10cSrcweir 						// convenience. This is not useful for primitive creation, so take
364cdf0e10cSrcweir 						// this as no shadow transparence
365cdf0e10cSrcweir 						nTransparence = 0;
366cdf0e10cSrcweir 					}
367cdf0e10cSrcweir 				}
368cdf0e10cSrcweir 
369cdf0e10cSrcweir 				if(100 != nTransparence)
370cdf0e10cSrcweir 				{
371cdf0e10cSrcweir 					const basegfx::B2DVector aOffset(
372cdf0e10cSrcweir 						(double)((SdrShadowXDistItem&)(rSet.Get(SDRATTR_SHADOWXDIST))).GetValue(),
373cdf0e10cSrcweir 						(double)((SdrShadowYDistItem&)(rSet.Get(SDRATTR_SHADOWYDIST))).GetValue());
374cdf0e10cSrcweir 					const Color aColor(((SdrShadowColorItem&)(rSet.Get(SDRATTR_SHADOWCOLOR))).GetColorValue());
375cdf0e10cSrcweir 
376cdf0e10cSrcweir 					return attribute::SdrShadowAttribute(aOffset, (double)nTransparence * 0.01, aColor.getBColor());
377cdf0e10cSrcweir 				}
378cdf0e10cSrcweir 			}
379cdf0e10cSrcweir 
380cdf0e10cSrcweir 			return attribute::SdrShadowAttribute();
381cdf0e10cSrcweir 		}
382cdf0e10cSrcweir 
383cdf0e10cSrcweir 		attribute::SdrFillAttribute createNewSdrFillAttribute(const SfxItemSet& rSet)
384cdf0e10cSrcweir 		{
385cdf0e10cSrcweir 			const XFillStyle eStyle(((XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue());
386cdf0e10cSrcweir 
387cdf0e10cSrcweir 			if(XFILL_NONE != eStyle)
388cdf0e10cSrcweir 			{
389cdf0e10cSrcweir 				sal_uInt16 nTransparence(((const XFillTransparenceItem&)(rSet.Get(XATTR_FILLTRANSPARENCE))).GetValue());
390cdf0e10cSrcweir 
391cdf0e10cSrcweir 				if(nTransparence > 100)
392cdf0e10cSrcweir 				{
393cdf0e10cSrcweir 					nTransparence = 100;
394cdf0e10cSrcweir 				}
395cdf0e10cSrcweir 
396cdf0e10cSrcweir 				if(100 != nTransparence)
397cdf0e10cSrcweir 				{
398cdf0e10cSrcweir 					const Color aColor(((const XFillColorItem&)(rSet.Get(XATTR_FILLCOLOR))).GetColorValue());
399cdf0e10cSrcweir 					attribute::FillGradientAttribute aGradient;
400cdf0e10cSrcweir 					attribute::FillHatchAttribute aHatch;
401cdf0e10cSrcweir 					attribute::SdrFillBitmapAttribute aBitmap;
402cdf0e10cSrcweir 
403cdf0e10cSrcweir 					switch(eStyle)
404cdf0e10cSrcweir 					{
405cdf0e10cSrcweir 						case XFILL_NONE : // for warnings
406cdf0e10cSrcweir 						case XFILL_SOLID :
407cdf0e10cSrcweir 						{
408cdf0e10cSrcweir 							// nothing to do, color is defined
409cdf0e10cSrcweir 							break;
410cdf0e10cSrcweir 						}
411cdf0e10cSrcweir 						case XFILL_GRADIENT :
412cdf0e10cSrcweir 						{
413cdf0e10cSrcweir 							XGradient aXGradient(((XFillGradientItem&)(rSet.Get(XATTR_FILLGRADIENT))).GetGradientValue());
414cdf0e10cSrcweir 
415cdf0e10cSrcweir 							const Color aStartColor(aXGradient.GetStartColor());
416cdf0e10cSrcweir 							const sal_uInt16 nStartIntens(aXGradient.GetStartIntens());
417cdf0e10cSrcweir 							basegfx::BColor aStart(aStartColor.getBColor());
418cdf0e10cSrcweir 
419cdf0e10cSrcweir 							if(nStartIntens != 100)
420cdf0e10cSrcweir 							{
421cdf0e10cSrcweir 								const basegfx::BColor aBlack;
422cdf0e10cSrcweir 								aStart = interpolate(aBlack, aStart, (double)nStartIntens * 0.01);
423cdf0e10cSrcweir 							}
424cdf0e10cSrcweir 
425cdf0e10cSrcweir 							const Color aEndColor(aXGradient.GetEndColor());
426cdf0e10cSrcweir 							const sal_uInt16 nEndIntens(aXGradient.GetEndIntens());
427cdf0e10cSrcweir 							basegfx::BColor aEnd(aEndColor.getBColor());
428cdf0e10cSrcweir 
429cdf0e10cSrcweir 							if(nEndIntens != 100)
430cdf0e10cSrcweir 							{
431cdf0e10cSrcweir 								const basegfx::BColor aBlack;
432cdf0e10cSrcweir 								aEnd = interpolate(aBlack, aEnd, (double)nEndIntens * 0.01);
433cdf0e10cSrcweir 							}
434cdf0e10cSrcweir 
435cdf0e10cSrcweir 							aGradient = attribute::FillGradientAttribute(
436cdf0e10cSrcweir 								XGradientStyleToGradientStyle(aXGradient.GetGradientStyle()),
437cdf0e10cSrcweir 								(double)aXGradient.GetBorder() * 0.01,
438cdf0e10cSrcweir 								(double)aXGradient.GetXOffset() * 0.01,
439cdf0e10cSrcweir 								(double)aXGradient.GetYOffset() * 0.01,
440cdf0e10cSrcweir 								(double)aXGradient.GetAngle() * F_PI1800,
441cdf0e10cSrcweir 								aStart,
442cdf0e10cSrcweir 								aEnd,
443cdf0e10cSrcweir 								((const XGradientStepCountItem&)rSet.Get(XATTR_GRADIENTSTEPCOUNT)).GetValue());
444cdf0e10cSrcweir 
445cdf0e10cSrcweir 							break;
446cdf0e10cSrcweir 						}
447cdf0e10cSrcweir 						case XFILL_HATCH :
448cdf0e10cSrcweir 						{
449cdf0e10cSrcweir 							const XHatch& rHatch(((XFillHatchItem&)(rSet.Get(XATTR_FILLHATCH))).GetHatchValue());
450cdf0e10cSrcweir 							const Color aColorB(rHatch.GetColor());
451cdf0e10cSrcweir 
452cdf0e10cSrcweir 							aHatch = attribute::FillHatchAttribute(
453cdf0e10cSrcweir 								XHatchStyleToHatchStyle(rHatch.GetHatchStyle()),
454cdf0e10cSrcweir 								(double)rHatch.GetDistance(),
455cdf0e10cSrcweir 								(double)rHatch.GetAngle() * F_PI1800,
456cdf0e10cSrcweir 								aColorB.getBColor(),
457cdf0e10cSrcweir 								((const XFillBackgroundItem&)(rSet.Get(XATTR_FILLBACKGROUND))).GetValue());
458cdf0e10cSrcweir 
459cdf0e10cSrcweir 							break;
460cdf0e10cSrcweir 						}
461cdf0e10cSrcweir 						case XFILL_BITMAP :
462cdf0e10cSrcweir 						{
463cdf0e10cSrcweir 							aBitmap = createNewSdrFillBitmapAttribute(rSet);
464cdf0e10cSrcweir 							break;
465cdf0e10cSrcweir 						}
466cdf0e10cSrcweir 					}
467cdf0e10cSrcweir 
468cdf0e10cSrcweir 					return attribute::SdrFillAttribute(
469cdf0e10cSrcweir 						(double)nTransparence * 0.01,
470cdf0e10cSrcweir 						aColor.getBColor(),
471cdf0e10cSrcweir 						aGradient,
472cdf0e10cSrcweir 						aHatch,
473cdf0e10cSrcweir 						aBitmap);
474cdf0e10cSrcweir 				}
475cdf0e10cSrcweir 			}
476cdf0e10cSrcweir 
477cdf0e10cSrcweir 			return attribute::SdrFillAttribute();
478cdf0e10cSrcweir 		}
479cdf0e10cSrcweir 
480cdf0e10cSrcweir 		// #i101508# Support handing over given text-to-border distances
481cdf0e10cSrcweir 		attribute::SdrTextAttribute createNewSdrTextAttribute(
482cdf0e10cSrcweir 			const SfxItemSet& rSet,
483cdf0e10cSrcweir 			const SdrText& rText,
484cdf0e10cSrcweir 			const sal_Int32* pLeft,
485cdf0e10cSrcweir 			const sal_Int32* pUpper,
486cdf0e10cSrcweir 			const sal_Int32* pRight,
487cdf0e10cSrcweir 			const sal_Int32* pLower)
488cdf0e10cSrcweir 		{
489cdf0e10cSrcweir 			const SdrTextObj& rTextObj = rText.GetObject();
490cdf0e10cSrcweir 
491cdf0e10cSrcweir 			if(rText.GetOutlinerParaObject() && rText.GetModel())
492cdf0e10cSrcweir 			{
493cdf0e10cSrcweir 				// added TextEdit text suppression
494cdf0e10cSrcweir 				bool bInEditMode(false);
495cdf0e10cSrcweir 
496cdf0e10cSrcweir 				if(rText.GetObject().getTextCount() > 1)
497cdf0e10cSrcweir 				{
498cdf0e10cSrcweir 					bInEditMode = rTextObj.IsInEditMode() && rText.GetObject().getActiveText() == &rText;
499cdf0e10cSrcweir 				}
500cdf0e10cSrcweir 				else
501cdf0e10cSrcweir 				{
502cdf0e10cSrcweir 					bInEditMode = rTextObj.IsInEditMode();
503cdf0e10cSrcweir 				}
504cdf0e10cSrcweir 
505cdf0e10cSrcweir                 OutlinerParaObject aOutlinerParaObject(*rText.GetOutlinerParaObject());
506cdf0e10cSrcweir 
507cdf0e10cSrcweir                 if(bInEditMode)
508cdf0e10cSrcweir                 {
509cdf0e10cSrcweir                     OutlinerParaObject* pTempObj = rTextObj.GetEditOutlinerParaObject();
510cdf0e10cSrcweir 
511cdf0e10cSrcweir                     if(pTempObj)
512cdf0e10cSrcweir                     {
513cdf0e10cSrcweir                         aOutlinerParaObject = *pTempObj;
514cdf0e10cSrcweir                         delete pTempObj;
515cdf0e10cSrcweir                     }
516cdf0e10cSrcweir                     else
517cdf0e10cSrcweir                     {
518cdf0e10cSrcweir                         // #i100537#
519cdf0e10cSrcweir                         // GetEditOutlinerParaObject() returning no object does not mean that
520cdf0e10cSrcweir                         // text edit mode is not active. Do not reset the flag here
521cdf0e10cSrcweir                         // bInEditMode = false;
522cdf0e10cSrcweir                     }
523cdf0e10cSrcweir                 }
524cdf0e10cSrcweir 
525cdf0e10cSrcweir 			    const SdrFitToSizeType eFit(rTextObj.GetFitToSize());
526cdf0e10cSrcweir 			    const SdrTextAniKind eAniKind(rTextObj.GetTextAniKind());
527cdf0e10cSrcweir 
528cdf0e10cSrcweir 				// #i107346#
529cdf0e10cSrcweir 				const SdrOutliner& rDrawTextOutliner = rText.GetModel()->GetDrawOutliner(&rTextObj);
530cdf0e10cSrcweir 				const bool bWrongSpell(rDrawTextOutliner.GetControlWord() & EE_CNTRL_ONLINESPELLING);
531cdf0e10cSrcweir 
532cdf0e10cSrcweir 			    return attribute::SdrTextAttribute(
533cdf0e10cSrcweir 				    rText,
534cdf0e10cSrcweir                     aOutlinerParaObject,
535cdf0e10cSrcweir 				    ((const XFormTextStyleItem&)rSet.Get(XATTR_FORMTXTSTYLE)).GetValue(),
536cdf0e10cSrcweir 					pLeft ? *pLeft : rTextObj.GetTextLeftDistance(),
537cdf0e10cSrcweir 					pUpper ? *pUpper : rTextObj.GetTextUpperDistance(),
538cdf0e10cSrcweir 					pRight ? *pRight : rTextObj.GetTextRightDistance(),
539cdf0e10cSrcweir 					pLower ? *pLower : rTextObj.GetTextLowerDistance(),
540cdf0e10cSrcweir                     rTextObj.GetTextHorizontalAdjust(rSet),
541cdf0e10cSrcweir                     rTextObj.GetTextVerticalAdjust(rSet),
542cdf0e10cSrcweir 				    ((const SdrTextContourFrameItem&)rSet.Get(SDRATTR_TEXT_CONTOURFRAME)).GetValue(),
543cdf0e10cSrcweir 				    (SDRTEXTFIT_PROPORTIONAL == eFit || SDRTEXTFIT_ALLLINES == eFit),
544cdf0e10cSrcweir 				    ((const XFormTextHideFormItem&)rSet.Get(XATTR_FORMTXTHIDEFORM)).GetValue(),
545cdf0e10cSrcweir 				    SDRTEXTANI_BLINK == eAniKind,
546cdf0e10cSrcweir 				    SDRTEXTANI_SCROLL == eAniKind || SDRTEXTANI_ALTERNATE == eAniKind || SDRTEXTANI_SLIDE == eAniKind,
547cdf0e10cSrcweir                     bInEditMode,
548cdf0e10cSrcweir                     ((const SdrTextFixedCellHeightItem&)rSet.Get(SDRATTR_TEXT_USEFIXEDCELLHEIGHT)).GetValue(),
549cdf0e10cSrcweir 					bWrongSpell);
550cdf0e10cSrcweir 			}
551cdf0e10cSrcweir 
552cdf0e10cSrcweir 			return attribute::SdrTextAttribute();
553cdf0e10cSrcweir 		}
554cdf0e10cSrcweir 
555cdf0e10cSrcweir 		attribute::FillGradientAttribute createNewTransparenceGradientAttribute(const SfxItemSet& rSet)
556cdf0e10cSrcweir 		{
557cdf0e10cSrcweir 			const SfxPoolItem* pGradientItem;
558cdf0e10cSrcweir 
559cdf0e10cSrcweir 			if(SFX_ITEM_SET == rSet.GetItemState(XATTR_FILLFLOATTRANSPARENCE, sal_True, &pGradientItem)
560cdf0e10cSrcweir 				&& ((XFillFloatTransparenceItem*)pGradientItem)->IsEnabled())
561cdf0e10cSrcweir 			{
562cdf0e10cSrcweir 				// test if float transparence is completely transparent
563cdf0e10cSrcweir 				const XGradient& rGradient = ((XFillFloatTransparenceItem*)pGradientItem)->GetGradientValue();
564cdf0e10cSrcweir 				const sal_uInt8 nStartLuminance(rGradient.GetStartColor().GetLuminance());
565cdf0e10cSrcweir 				const sal_uInt8 nEndLuminance(rGradient.GetEndColor().GetLuminance());
566cdf0e10cSrcweir 				const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance);
567cdf0e10cSrcweir 
568cdf0e10cSrcweir 				if(!bCompletelyTransparent)
569cdf0e10cSrcweir 				{
570cdf0e10cSrcweir 					const double fStartLum(nStartLuminance / 255.0);
571cdf0e10cSrcweir 					const double fEndLum(nEndLuminance / 255.0);
572cdf0e10cSrcweir 
573cdf0e10cSrcweir 					return attribute::FillGradientAttribute(
574cdf0e10cSrcweir 						XGradientStyleToGradientStyle(rGradient.GetGradientStyle()),
575cdf0e10cSrcweir 						(double)rGradient.GetBorder() * 0.01,
576cdf0e10cSrcweir 						(double)rGradient.GetXOffset() * 0.01,
577cdf0e10cSrcweir 						(double)rGradient.GetYOffset() * 0.01,
578cdf0e10cSrcweir 						(double)rGradient.GetAngle() * F_PI1800,
579cdf0e10cSrcweir 						basegfx::BColor(fStartLum, fStartLum, fStartLum),
580cdf0e10cSrcweir 						basegfx::BColor(fEndLum, fEndLum, fEndLum),
581cdf0e10cSrcweir 						0);
582cdf0e10cSrcweir 				}
583cdf0e10cSrcweir 			}
584cdf0e10cSrcweir 
585cdf0e10cSrcweir 			return attribute::FillGradientAttribute();
586cdf0e10cSrcweir 		}
587cdf0e10cSrcweir 
588cdf0e10cSrcweir 		attribute::SdrFillBitmapAttribute createNewSdrFillBitmapAttribute(const SfxItemSet& rSet)
589cdf0e10cSrcweir 		{
590cdf0e10cSrcweir 			Bitmap aBitmap((((const XFillBitmapItem&)(rSet.Get(XATTR_FILLBITMAP))).GetBitmapValue()).GetBitmap());
591cdf0e10cSrcweir 
592cdf0e10cSrcweir 			// make sure it's not empty, use default instead
593cdf0e10cSrcweir 			if(aBitmap.IsEmpty())
594cdf0e10cSrcweir 			{
595a5258243SPedro Giffuni                 // #i118485# Add PrefMapMode and PrefSize to avoid mini-tiling and
596a5258243SPedro Giffuni                 // expensive primitive processing in this case. Use 10x10 cm
597cdf0e10cSrcweir 				aBitmap = Bitmap(Size(4,4), 8);
598a5258243SPedro Giffuni                 aBitmap.SetPrefMapMode(MapMode(MAP_100TH_MM));
599a5258243SPedro Giffuni                 aBitmap.SetPrefSize(Size(10000.0, 10000.0));
600cdf0e10cSrcweir 			}
601cdf0e10cSrcweir 
602cdf0e10cSrcweir 			// if there is no logical size, create a size from pixel size and set MapMode accordingly
603cdf0e10cSrcweir 			if(0L == aBitmap.GetPrefSize().Width() || 0L == aBitmap.GetPrefSize().Height())
604cdf0e10cSrcweir 			{
605cdf0e10cSrcweir 				aBitmap.SetPrefSize(aBitmap.GetSizePixel());
606cdf0e10cSrcweir 				aBitmap.SetPrefMapMode(MAP_PIXEL);
607cdf0e10cSrcweir 			}
608cdf0e10cSrcweir 
609cdf0e10cSrcweir 			// convert size and MapMode to destination logical size and MapMode. The created
610cdf0e10cSrcweir 			// bitmap must have a valid logical size (PrefSize)
611cdf0e10cSrcweir 			const MapUnit aDestinationMapUnit((MapUnit)rSet.GetPool()->GetMetric(0));
612cdf0e10cSrcweir 
613cdf0e10cSrcweir 			if(aBitmap.GetPrefMapMode() != aDestinationMapUnit)
614cdf0e10cSrcweir 			{
615cdf0e10cSrcweir 				// #i100360# for MAP_PIXEL, LogicToLogic will not work properly,
616cdf0e10cSrcweir                 // so fallback to Application::GetDefaultDevice()
617cdf0e10cSrcweir     			if(MAP_PIXEL == aBitmap.GetPrefMapMode().GetMapUnit())
618cdf0e10cSrcweir                 {
619cdf0e10cSrcweir     				aBitmap.SetPrefSize(Application::GetDefaultDevice()->PixelToLogic(
620cdf0e10cSrcweir 	    				aBitmap.GetPrefSize(), aDestinationMapUnit));
621cdf0e10cSrcweir                 }
622cdf0e10cSrcweir                 else
623cdf0e10cSrcweir                 {
624cdf0e10cSrcweir                     aBitmap.SetPrefSize(OutputDevice::LogicToLogic(
625cdf0e10cSrcweir 	    				aBitmap.GetPrefSize(), aBitmap.GetPrefMapMode(), aDestinationMapUnit));
626cdf0e10cSrcweir                 }
627cdf0e10cSrcweir 			}
628cdf0e10cSrcweir 
629cdf0e10cSrcweir 			// get size
630cdf0e10cSrcweir 			const basegfx::B2DVector aSize(
631cdf0e10cSrcweir 				(double)((const SfxMetricItem&)(rSet.Get(XATTR_FILLBMP_SIZEX))).GetValue(),
632cdf0e10cSrcweir 				(double)((const SfxMetricItem&)(rSet.Get(XATTR_FILLBMP_SIZEY))).GetValue());
633cdf0e10cSrcweir 			const basegfx::B2DVector aOffset(
634cdf0e10cSrcweir 				(double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_TILEOFFSETX))).GetValue(),
635cdf0e10cSrcweir 				(double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_TILEOFFSETY))).GetValue());
636cdf0e10cSrcweir 			const basegfx::B2DVector aOffsetPosition(
637cdf0e10cSrcweir 				(double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_POSOFFSETX))).GetValue(),
638cdf0e10cSrcweir 				(double)((const SfxUInt16Item&) (rSet.Get(XATTR_FILLBMP_POSOFFSETY))).GetValue());
639cdf0e10cSrcweir 
640cdf0e10cSrcweir 			return attribute::SdrFillBitmapAttribute(
641cdf0e10cSrcweir 				aBitmap,
642cdf0e10cSrcweir 				aSize,
643cdf0e10cSrcweir 				aOffset,
644cdf0e10cSrcweir 				aOffsetPosition,
645cdf0e10cSrcweir 				RectPointToB2DVector((RECT_POINT)((const SfxEnumItem&)(rSet.Get(XATTR_FILLBMP_POS))).GetValue()),
646cdf0e10cSrcweir 				((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_TILE))).GetValue(),
647cdf0e10cSrcweir 				((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_STRETCH))).GetValue(),
648cdf0e10cSrcweir 				((const SfxBoolItem&) (rSet.Get(XATTR_FILLBMP_SIZELOG))).GetValue());
649cdf0e10cSrcweir 		}
650cdf0e10cSrcweir 
651cdf0e10cSrcweir 		attribute::SdrShadowTextAttribute createNewSdrShadowTextAttribute(
652cdf0e10cSrcweir             const SfxItemSet& rSet,
653cdf0e10cSrcweir             const SdrText* pText,
654cdf0e10cSrcweir             bool bSuppressText)
655cdf0e10cSrcweir 		{
656cdf0e10cSrcweir 			attribute::SdrTextAttribute aText;
657cdf0e10cSrcweir 
658cdf0e10cSrcweir 			// #i98072# added option to suppress text
659cdf0e10cSrcweir             // look for text first
660cdf0e10cSrcweir             if(!bSuppressText && pText)
661cdf0e10cSrcweir             {
662cdf0e10cSrcweir     			aText = createNewSdrTextAttribute(rSet, *pText);
663cdf0e10cSrcweir             }
664cdf0e10cSrcweir 
665cdf0e10cSrcweir 			// try shadow
666cdf0e10cSrcweir 			const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet));
667cdf0e10cSrcweir 
668cdf0e10cSrcweir 			return attribute::SdrShadowTextAttribute(aShadow, aText);
669cdf0e10cSrcweir 		}
670cdf0e10cSrcweir 
671cdf0e10cSrcweir 		attribute::SdrLineShadowTextAttribute createNewSdrLineShadowTextAttribute(
672cdf0e10cSrcweir             const SfxItemSet& rSet,
673cdf0e10cSrcweir             const SdrText* pText)
674cdf0e10cSrcweir 		{
675cdf0e10cSrcweir 			attribute::SdrLineAttribute aLine;
676cdf0e10cSrcweir 			attribute::SdrLineStartEndAttribute aLineStartEnd;
677cdf0e10cSrcweir 			attribute::SdrTextAttribute aText;
678cdf0e10cSrcweir 			bool bFontworkHideContour(false);
679cdf0e10cSrcweir 
680cdf0e10cSrcweir 			// look for text first
681cdf0e10cSrcweir             if(pText)
682cdf0e10cSrcweir             {
683cdf0e10cSrcweir     			aText = createNewSdrTextAttribute(rSet, *pText);
684cdf0e10cSrcweir 
685cdf0e10cSrcweir 			    // when object has text and text is fontwork and hide contour is set for fontwork, force
686cdf0e10cSrcweir 			    // line and fill style to empty
687cdf0e10cSrcweir 			    if(!aText.isDefault()
688cdf0e10cSrcweir                     && !aText.getSdrFormTextAttribute().isDefault()
689cdf0e10cSrcweir                     && aText.isHideContour())
690cdf0e10cSrcweir 			    {
691cdf0e10cSrcweir 				    bFontworkHideContour = true;
692cdf0e10cSrcweir 			    }
693cdf0e10cSrcweir 			}
694cdf0e10cSrcweir 
695cdf0e10cSrcweir 			// try line style
696cdf0e10cSrcweir 			if(!bFontworkHideContour)
697cdf0e10cSrcweir 			{
698cdf0e10cSrcweir 				aLine = createNewSdrLineAttribute(rSet);
699cdf0e10cSrcweir 
700cdf0e10cSrcweir 				if(!aLine.isDefault())
701cdf0e10cSrcweir 				{
702cdf0e10cSrcweir 					// try LineStartEnd
703cdf0e10cSrcweir 					aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth());
704cdf0e10cSrcweir 				}
705cdf0e10cSrcweir 			}
706cdf0e10cSrcweir 
707cdf0e10cSrcweir 			if(!aLine.isDefault() || !aText.isDefault())
708cdf0e10cSrcweir 			{
709cdf0e10cSrcweir 				// try shadow
710cdf0e10cSrcweir 				const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet));
711cdf0e10cSrcweir 
712cdf0e10cSrcweir 				return attribute::SdrLineShadowTextAttribute(aLine, aLineStartEnd, aShadow, aText);
713cdf0e10cSrcweir 			}
714cdf0e10cSrcweir 
715cdf0e10cSrcweir 			return attribute::SdrLineShadowTextAttribute();
716cdf0e10cSrcweir 		}
717cdf0e10cSrcweir 
718cdf0e10cSrcweir 		attribute::SdrLineFillShadowTextAttribute createNewSdrLineFillShadowTextAttribute(
719cdf0e10cSrcweir             const SfxItemSet& rSet,
720cdf0e10cSrcweir             const SdrText* pText)
721cdf0e10cSrcweir 		{
722cdf0e10cSrcweir 			attribute::SdrLineAttribute aLine;
723cdf0e10cSrcweir 			attribute::SdrFillAttribute aFill;
724cdf0e10cSrcweir 			attribute::SdrLineStartEndAttribute aLineStartEnd;
725cdf0e10cSrcweir 			attribute::SdrShadowAttribute aShadow;
726cdf0e10cSrcweir 			attribute::FillGradientAttribute aFillFloatTransGradient;
727cdf0e10cSrcweir 			attribute::SdrTextAttribute aText;
728cdf0e10cSrcweir 			bool bFontworkHideContour(false);
729cdf0e10cSrcweir 
730cdf0e10cSrcweir 			// look for text first
731cdf0e10cSrcweir             if(pText)
732cdf0e10cSrcweir             {
733cdf0e10cSrcweir     			aText = createNewSdrTextAttribute(rSet, *pText);
734cdf0e10cSrcweir 
735cdf0e10cSrcweir 			    // when object has text and text is fontwork and hide contour is set for fontwork, force
736cdf0e10cSrcweir 			    // line and fill style to empty
737cdf0e10cSrcweir 			    if(!aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour())
738cdf0e10cSrcweir 			    {
739cdf0e10cSrcweir 				    bFontworkHideContour = true;
740cdf0e10cSrcweir 			    }
741cdf0e10cSrcweir             }
742cdf0e10cSrcweir 
743cdf0e10cSrcweir 			if(!bFontworkHideContour)
744cdf0e10cSrcweir 			{
745cdf0e10cSrcweir 				// try line style
746cdf0e10cSrcweir 				aLine = createNewSdrLineAttribute(rSet);
747cdf0e10cSrcweir 
748cdf0e10cSrcweir 				if(!aLine.isDefault())
749cdf0e10cSrcweir 				{
750cdf0e10cSrcweir 					// try LineStartEnd
751cdf0e10cSrcweir 					aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth());
752cdf0e10cSrcweir 				}
753cdf0e10cSrcweir 
754cdf0e10cSrcweir 				// try fill style
755cdf0e10cSrcweir 				aFill = createNewSdrFillAttribute(rSet);
756cdf0e10cSrcweir 
757cdf0e10cSrcweir 				if(!aFill.isDefault())
758cdf0e10cSrcweir 				{
759cdf0e10cSrcweir 					// try fillfloattransparence
760cdf0e10cSrcweir 					aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet);
761cdf0e10cSrcweir 				}
762cdf0e10cSrcweir 			}
763cdf0e10cSrcweir 
764cdf0e10cSrcweir 			if(!aLine.isDefault() || !aFill.isDefault() || !aText.isDefault())
765cdf0e10cSrcweir 			{
766cdf0e10cSrcweir 				// try shadow
767cdf0e10cSrcweir 				aShadow = createNewSdrShadowAttribute(rSet);
768cdf0e10cSrcweir 
769cdf0e10cSrcweir 				return attribute::SdrLineFillShadowTextAttribute(
770cdf0e10cSrcweir 					aLine, aFill, aLineStartEnd, aShadow, aFillFloatTransGradient, aText);
771cdf0e10cSrcweir 			}
772cdf0e10cSrcweir 
773cdf0e10cSrcweir 			return attribute::SdrLineFillShadowTextAttribute();
774cdf0e10cSrcweir 		}
775cdf0e10cSrcweir 
776cdf0e10cSrcweir 		attribute::SdrLineFillShadowAttribute3D createNewSdrLineFillShadowAttribute(const SfxItemSet& rSet, bool bSuppressFill)
777cdf0e10cSrcweir 		{
778cdf0e10cSrcweir 			attribute::SdrFillAttribute aFill;
779cdf0e10cSrcweir 			attribute::SdrLineStartEndAttribute aLineStartEnd;
780cdf0e10cSrcweir 			attribute::SdrShadowAttribute aShadow;
781cdf0e10cSrcweir 			attribute::FillGradientAttribute aFillFloatTransGradient;
782cdf0e10cSrcweir 
783cdf0e10cSrcweir 			// try line style
784cdf0e10cSrcweir 			const attribute::SdrLineAttribute aLine(createNewSdrLineAttribute(rSet));
785cdf0e10cSrcweir 
786cdf0e10cSrcweir 			if(!aLine.isDefault())
787cdf0e10cSrcweir 			{
788cdf0e10cSrcweir 				// try LineStartEnd
789cdf0e10cSrcweir 				aLineStartEnd = createNewSdrLineStartEndAttribute(rSet, aLine.getWidth());
790cdf0e10cSrcweir 			}
791cdf0e10cSrcweir 
792cdf0e10cSrcweir 			// try fill style
793cdf0e10cSrcweir 			if(!bSuppressFill)
794cdf0e10cSrcweir 			{
795cdf0e10cSrcweir 				aFill = createNewSdrFillAttribute(rSet);
796cdf0e10cSrcweir 
797cdf0e10cSrcweir 				if(!aFill.isDefault())
798cdf0e10cSrcweir 				{
799cdf0e10cSrcweir 					// try fillfloattransparence
800cdf0e10cSrcweir 					aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet);
801cdf0e10cSrcweir 				}
802cdf0e10cSrcweir 			}
803cdf0e10cSrcweir 
804cdf0e10cSrcweir 			if(!aLine.isDefault() || !aFill.isDefault())
805cdf0e10cSrcweir 			{
806cdf0e10cSrcweir 				// try shadow
807cdf0e10cSrcweir 				aShadow = createNewSdrShadowAttribute(rSet);
808cdf0e10cSrcweir 
809cdf0e10cSrcweir 				return attribute::SdrLineFillShadowAttribute3D(
810cdf0e10cSrcweir 					aLine, aFill, aLineStartEnd, aShadow, aFillFloatTransGradient);
811cdf0e10cSrcweir 			}
812cdf0e10cSrcweir 
813cdf0e10cSrcweir 			return attribute::SdrLineFillShadowAttribute3D();
814cdf0e10cSrcweir 		}
815cdf0e10cSrcweir 
816cdf0e10cSrcweir 		attribute::SdrSceneAttribute createNewSdrSceneAttribute(const SfxItemSet& rSet)
817cdf0e10cSrcweir 		{
818cdf0e10cSrcweir 			// get perspective
819cdf0e10cSrcweir 			::com::sun::star::drawing::ProjectionMode aProjectionMode(::com::sun::star::drawing::ProjectionMode_PARALLEL);
820cdf0e10cSrcweir 			const sal_uInt16 nProjectionValue(((const Svx3DPerspectiveItem&)rSet.Get(SDRATTR_3DSCENE_PERSPECTIVE)).GetValue());
821cdf0e10cSrcweir 
822cdf0e10cSrcweir 			if(1L == nProjectionValue)
823cdf0e10cSrcweir 			{
824cdf0e10cSrcweir 				aProjectionMode = ::com::sun::star::drawing::ProjectionMode_PERSPECTIVE;
825cdf0e10cSrcweir 			}
826cdf0e10cSrcweir 
827cdf0e10cSrcweir 			// get distance
828cdf0e10cSrcweir 			const double fDistance(((const Svx3DDistanceItem&)rSet.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue());
829cdf0e10cSrcweir 
830cdf0e10cSrcweir 			// get shadow slant
831cdf0e10cSrcweir 			const double fShadowSlant(F_PI180 * ((const Svx3DShadowSlantItem&)rSet.Get(SDRATTR_3DSCENE_SHADOW_SLANT)).GetValue());
832cdf0e10cSrcweir 
833cdf0e10cSrcweir 			// get shade mode
834cdf0e10cSrcweir 			::com::sun::star::drawing::ShadeMode aShadeMode(::com::sun::star::drawing::ShadeMode_FLAT);
835cdf0e10cSrcweir 			const sal_uInt16 nShadeValue(((const Svx3DShadeModeItem&)rSet.Get(SDRATTR_3DSCENE_SHADE_MODE)).GetValue());
836cdf0e10cSrcweir 
837cdf0e10cSrcweir 			if(1L == nShadeValue)
838cdf0e10cSrcweir 			{
839cdf0e10cSrcweir 				aShadeMode = ::com::sun::star::drawing::ShadeMode_PHONG;
840cdf0e10cSrcweir 			}
841cdf0e10cSrcweir 			else if(2L == nShadeValue)
842cdf0e10cSrcweir 			{
843cdf0e10cSrcweir 				aShadeMode = ::com::sun::star::drawing::ShadeMode_SMOOTH;
844cdf0e10cSrcweir 			}
845cdf0e10cSrcweir 			else if(3L == nShadeValue)
846cdf0e10cSrcweir 			{
847cdf0e10cSrcweir 				aShadeMode = ::com::sun::star::drawing::ShadeMode_DRAFT;
848cdf0e10cSrcweir 			}
849cdf0e10cSrcweir 
850cdf0e10cSrcweir 			// get two sided lighting
851cdf0e10cSrcweir 			const bool bTwoSidedLighting(((const Svx3DTwoSidedLightingItem&)rSet.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING)).GetValue());
852cdf0e10cSrcweir 
853cdf0e10cSrcweir 			return attribute::SdrSceneAttribute(fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSidedLighting);
854cdf0e10cSrcweir 		}
855cdf0e10cSrcweir 
856cdf0e10cSrcweir 		attribute::SdrLightingAttribute createNewSdrLightingAttribute(const SfxItemSet& rSet)
857cdf0e10cSrcweir 		{
858cdf0e10cSrcweir 			// extract lights from given SfxItemSet (from scene)
859cdf0e10cSrcweir 			::std::vector< attribute::Sdr3DLightAttribute > aLightVector;
860cdf0e10cSrcweir 
861cdf0e10cSrcweir             if(((const Svx3DLightOnOff1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_1)).GetValue())
862cdf0e10cSrcweir             {
863cdf0e10cSrcweir 				const basegfx::BColor aColor(((const Svx3DLightcolor1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_1)).GetValue().getBColor());
864cdf0e10cSrcweir 				const basegfx::B3DVector aDirection(((const Svx3DLightDirection1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_1)).GetValue());
865cdf0e10cSrcweir 				aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, true));
866cdf0e10cSrcweir             }
867cdf0e10cSrcweir 
868cdf0e10cSrcweir             if(((const Svx3DLightOnOff2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_2)).GetValue())
869cdf0e10cSrcweir             {
870cdf0e10cSrcweir 				const basegfx::BColor aColor(((const Svx3DLightcolor2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_2)).GetValue().getBColor());
871cdf0e10cSrcweir 				const basegfx::B3DVector aDirection(((const Svx3DLightDirection2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_2)).GetValue());
872cdf0e10cSrcweir 				aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false));
873cdf0e10cSrcweir             }
874cdf0e10cSrcweir 
875cdf0e10cSrcweir             if(((const Svx3DLightOnOff3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_3)).GetValue())
876cdf0e10cSrcweir             {
877cdf0e10cSrcweir 				const basegfx::BColor aColor(((const Svx3DLightcolor3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_3)).GetValue().getBColor());
878cdf0e10cSrcweir 				const basegfx::B3DVector aDirection(((const Svx3DLightDirection3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_3)).GetValue());
879cdf0e10cSrcweir 				aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false));
880cdf0e10cSrcweir             }
881cdf0e10cSrcweir 
882cdf0e10cSrcweir             if(((const Svx3DLightOnOff4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_4)).GetValue())
883cdf0e10cSrcweir             {
884cdf0e10cSrcweir 				const basegfx::BColor aColor(((const Svx3DLightcolor4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_4)).GetValue().getBColor());
885cdf0e10cSrcweir 				const basegfx::B3DVector aDirection(((const Svx3DLightDirection4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_4)).GetValue());
886cdf0e10cSrcweir 				aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false));
887cdf0e10cSrcweir             }
888cdf0e10cSrcweir 
889cdf0e10cSrcweir             if(((const Svx3DLightOnOff5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_5)).GetValue())
890cdf0e10cSrcweir             {
891cdf0e10cSrcweir 				const basegfx::BColor aColor(((const Svx3DLightcolor5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_5)).GetValue().getBColor());
892cdf0e10cSrcweir 				const basegfx::B3DVector aDirection(((const Svx3DLightDirection5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_5)).GetValue());
893cdf0e10cSrcweir 				aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false));
894cdf0e10cSrcweir             }
895cdf0e10cSrcweir 
896cdf0e10cSrcweir             if(((const Svx3DLightOnOff6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_6)).GetValue())
897cdf0e10cSrcweir             {
898cdf0e10cSrcweir 				const basegfx::BColor aColor(((const Svx3DLightcolor6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_6)).GetValue().getBColor());
899cdf0e10cSrcweir 				const basegfx::B3DVector aDirection(((const Svx3DLightDirection6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_6)).GetValue());
900cdf0e10cSrcweir 				aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false));
901cdf0e10cSrcweir             }
902cdf0e10cSrcweir 
903cdf0e10cSrcweir             if(((const Svx3DLightOnOff7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_7)).GetValue())
904cdf0e10cSrcweir             {
905cdf0e10cSrcweir 				const basegfx::BColor aColor(((const Svx3DLightcolor7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_7)).GetValue().getBColor());
906cdf0e10cSrcweir 				const basegfx::B3DVector aDirection(((const Svx3DLightDirection7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_7)).GetValue());
907cdf0e10cSrcweir 				aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false));
908cdf0e10cSrcweir             }
909cdf0e10cSrcweir 
910cdf0e10cSrcweir             if(((const Svx3DLightOnOff8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTON_8)).GetValue())
911cdf0e10cSrcweir             {
912cdf0e10cSrcweir 				const basegfx::BColor aColor(((const Svx3DLightcolor8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetValue().getBColor());
913cdf0e10cSrcweir 				const basegfx::B3DVector aDirection(((const Svx3DLightDirection8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)).GetValue());
914cdf0e10cSrcweir 				aLightVector.push_back(attribute::Sdr3DLightAttribute(aColor, aDirection, false));
915cdf0e10cSrcweir             }
916cdf0e10cSrcweir 
917cdf0e10cSrcweir             // get ambient color
918cdf0e10cSrcweir 			const Color aAmbientValue(((const Svx3DAmbientcolorItem&)rSet.Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).GetValue());
919cdf0e10cSrcweir 			const basegfx::BColor aAmbientLight(aAmbientValue.getBColor());
920cdf0e10cSrcweir 
921cdf0e10cSrcweir             return attribute::SdrLightingAttribute(aAmbientLight, aLightVector);
922cdf0e10cSrcweir 		}
923cdf0e10cSrcweir 
924cdf0e10cSrcweir 		void calculateRelativeCornerRadius(sal_Int32 nRadius, const basegfx::B2DRange& rObjectRange, double& rfCornerRadiusX, double& rfCornerRadiusY)
925cdf0e10cSrcweir 		{
926cdf0e10cSrcweir 			rfCornerRadiusX = rfCornerRadiusY = (double)nRadius;
927cdf0e10cSrcweir 
928cdf0e10cSrcweir 			if(0.0 != rfCornerRadiusX)
929cdf0e10cSrcweir 			{
930cdf0e10cSrcweir 				const double fHalfObjectWidth(rObjectRange.getWidth() * 0.5);
931cdf0e10cSrcweir 
932cdf0e10cSrcweir 				if(0.0 != fHalfObjectWidth)
933cdf0e10cSrcweir 				{
934cdf0e10cSrcweir 					if(rfCornerRadiusX < 0.0)
935cdf0e10cSrcweir 					{
936cdf0e10cSrcweir 						rfCornerRadiusX = 0.0;
937cdf0e10cSrcweir 					}
938cdf0e10cSrcweir 
939cdf0e10cSrcweir 					if(rfCornerRadiusX > fHalfObjectWidth)
940cdf0e10cSrcweir 					{
941cdf0e10cSrcweir 						rfCornerRadiusX = fHalfObjectWidth;
942cdf0e10cSrcweir 					}
943cdf0e10cSrcweir 
944cdf0e10cSrcweir 					rfCornerRadiusX /= fHalfObjectWidth;
945cdf0e10cSrcweir 				}
946cdf0e10cSrcweir 				else
947cdf0e10cSrcweir 				{
948cdf0e10cSrcweir 					rfCornerRadiusX = 0.0;
949cdf0e10cSrcweir 				}
950cdf0e10cSrcweir 			}
951cdf0e10cSrcweir 
952cdf0e10cSrcweir 			if(0.0 != rfCornerRadiusY)
953cdf0e10cSrcweir 			{
954cdf0e10cSrcweir 				const double fHalfObjectHeight(rObjectRange.getHeight() * 0.5);
955cdf0e10cSrcweir 
956cdf0e10cSrcweir 				if(0.0 != fHalfObjectHeight)
957cdf0e10cSrcweir 				{
958cdf0e10cSrcweir 					if(rfCornerRadiusY < 0.0)
959cdf0e10cSrcweir 					{
960cdf0e10cSrcweir 						rfCornerRadiusY = 0.0;
961cdf0e10cSrcweir 					}
962cdf0e10cSrcweir 
963cdf0e10cSrcweir 					if(rfCornerRadiusY > fHalfObjectHeight)
964cdf0e10cSrcweir 					{
965cdf0e10cSrcweir 						rfCornerRadiusY = fHalfObjectHeight;
966cdf0e10cSrcweir 					}
967cdf0e10cSrcweir 
968cdf0e10cSrcweir 					rfCornerRadiusY /= fHalfObjectHeight;
969cdf0e10cSrcweir 				}
970cdf0e10cSrcweir 				else
971cdf0e10cSrcweir 				{
972cdf0e10cSrcweir 					rfCornerRadiusY = 0.0;
973cdf0e10cSrcweir 				}
974cdf0e10cSrcweir 			}
975cdf0e10cSrcweir 		}
976cdf0e10cSrcweir 
977cdf0e10cSrcweir 		// #i101508# Support handing over given text-to-border distances
978cdf0e10cSrcweir 		attribute::SdrFillTextAttribute createNewSdrFillTextAttribute(
979cdf0e10cSrcweir 			const SfxItemSet& rSet,
980cdf0e10cSrcweir 			const SdrText* pText,
981cdf0e10cSrcweir 			const sal_Int32* pLeft,
982cdf0e10cSrcweir 			const sal_Int32* pUpper,
983cdf0e10cSrcweir 			const sal_Int32* pRight,
984cdf0e10cSrcweir 			const sal_Int32* pLower)
985cdf0e10cSrcweir 		{
986cdf0e10cSrcweir 			attribute::SdrFillAttribute aFill;
987cdf0e10cSrcweir 			attribute::FillGradientAttribute aFillFloatTransGradient;
988cdf0e10cSrcweir 			attribute::SdrTextAttribute aText;
989cdf0e10cSrcweir 			bool bFontworkHideContour(false);
990cdf0e10cSrcweir 
991cdf0e10cSrcweir 			// look for text first
992cdf0e10cSrcweir             if(pText)
993cdf0e10cSrcweir             {
994cdf0e10cSrcweir     			aText = createNewSdrTextAttribute(rSet, *pText, pLeft, pUpper, pRight, pLower);
995cdf0e10cSrcweir 
996cdf0e10cSrcweir 			    // when object has text and text is fontwork and hide contour is set for fontwork, force
997cdf0e10cSrcweir 			    // fill style to empty
998cdf0e10cSrcweir 			    if(!aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour())
999cdf0e10cSrcweir 			    {
1000cdf0e10cSrcweir 				    bFontworkHideContour = true;
1001cdf0e10cSrcweir 			    }
1002cdf0e10cSrcweir             }
1003cdf0e10cSrcweir 
1004cdf0e10cSrcweir 			if(!bFontworkHideContour)
1005cdf0e10cSrcweir 			{
1006cdf0e10cSrcweir 				// try fill style
1007cdf0e10cSrcweir 				aFill = createNewSdrFillAttribute(rSet);
1008cdf0e10cSrcweir 
1009cdf0e10cSrcweir 				if(!aFill.isDefault())
1010cdf0e10cSrcweir 				{
1011cdf0e10cSrcweir 					// try fillfloattransparence
1012cdf0e10cSrcweir 					aFillFloatTransGradient = createNewTransparenceGradientAttribute(rSet);
1013cdf0e10cSrcweir 				}
1014cdf0e10cSrcweir 			}
1015cdf0e10cSrcweir 
1016cdf0e10cSrcweir 			if(!aFill.isDefault() || !aText.isDefault())
1017cdf0e10cSrcweir 			{
1018cdf0e10cSrcweir 				return attribute::SdrFillTextAttribute(aFill, aFillFloatTransGradient, aText);
1019cdf0e10cSrcweir 			}
1020cdf0e10cSrcweir 
1021cdf0e10cSrcweir 			return attribute::SdrFillTextAttribute();
1022cdf0e10cSrcweir 		}
1023cdf0e10cSrcweir 
1024cdf0e10cSrcweir 	} // end of namespace primitive2d
1025cdf0e10cSrcweir } // end of namespace drawinglayer
1026cdf0e10cSrcweir 
1027cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
1028cdf0e10cSrcweir // eof
1029