xref: /aoo41x/main/vcl/inc/salgeom.hxx (revision cdf0e10c)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _SV_SALGEOM_HXX
29*cdf0e10cSrcweir #define _SV_SALGEOM_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir typedef struct _SalFrameGeometry {
32*cdf0e10cSrcweir     // screen position of upper left corner of drawable area in pixel
33*cdf0e10cSrcweir     long                nX, nY;
34*cdf0e10cSrcweir     // dimensions of the drawable area in pixel
35*cdf0e10cSrcweir     unsigned long       nWidth, nHeight;
36*cdf0e10cSrcweir     // thickness of the decoration in pixel
37*cdf0e10cSrcweir     unsigned long       nLeftDecoration,
38*cdf0e10cSrcweir                         nTopDecoration,
39*cdf0e10cSrcweir                         nRightDecoration,
40*cdf0e10cSrcweir                         nBottomDecoration;
41*cdf0e10cSrcweir     unsigned int        nScreenNumber;
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir     _SalFrameGeometry() :
44*cdf0e10cSrcweir     nX( 0 ), nY( 0 ), nWidth( 1 ), nHeight( 1 ),
45*cdf0e10cSrcweir     nLeftDecoration( 0 ), nTopDecoration( 0 ),
46*cdf0e10cSrcweir     nRightDecoration( 0 ), nBottomDecoration( 0 ),
47*cdf0e10cSrcweir     nScreenNumber( 0 )
48*cdf0e10cSrcweir     {}
49*cdf0e10cSrcweir } SalFrameGeometry;
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir #endif // _SV_SALGEOM_HXX
52