xref: /aoo41x/main/vcl/source/gdi/bitmap3.cxx (revision 0f740837)
19f62ea84SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
39f62ea84SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
49f62ea84SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
59f62ea84SAndrew Rist  * distributed with this work for additional information
69f62ea84SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
79f62ea84SAndrew Rist  * to you under the Apache License, Version 2.0 (the
89f62ea84SAndrew Rist  * "License"); you may not use this file except in compliance
99f62ea84SAndrew Rist  * with the License.  You may obtain a copy of the License at
109f62ea84SAndrew Rist  *
119f62ea84SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
129f62ea84SAndrew Rist  *
139f62ea84SAndrew Rist  * Unless required by applicable law or agreed to in writing,
149f62ea84SAndrew Rist  * software distributed under the License is distributed on an
159f62ea84SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
169f62ea84SAndrew Rist  * KIND, either express or implied.  See the License for the
179f62ea84SAndrew Rist  * specific language governing permissions and limitations
189f62ea84SAndrew Rist  * under the License.
199f62ea84SAndrew Rist  *
209f62ea84SAndrew Rist  *************************************************************/
219f62ea84SAndrew Rist 
229f62ea84SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_vcl.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <stdlib.h>
28cdf0e10cSrcweir 
29cdf0e10cSrcweir #include <vcl/bmpacc.hxx>
30cdf0e10cSrcweir #include <vcl/octree.hxx>
31cdf0e10cSrcweir #include <vcl/bitmapex.hxx>
32cdf0e10cSrcweir #include <vcl/bitmap.hxx>
33cdf0e10cSrcweir 
34cdf0e10cSrcweir #include <impoct.hxx>
35cdf0e10cSrcweir #include <impvect.hxx>
36cdf0e10cSrcweir 
37cdf0e10cSrcweir // -----------
38cdf0e10cSrcweir // - Defines -
39cdf0e10cSrcweir // -----------
40cdf0e10cSrcweir 
41cdf0e10cSrcweir #define RGB15( _def_cR, _def_cG, _def_cB )	(((sal_uLong)(_def_cR)<<10UL)|((sal_uLong)(_def_cG)<<5UL)|(sal_uLong)(_def_cB))
42cdf0e10cSrcweir #define GAMMA( _def_cVal, _def_InvGamma )	((sal_uInt8)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0L,255L))
43cdf0e10cSrcweir 
44cdf0e10cSrcweir #define CALC_ERRORS																\
45cdf0e10cSrcweir 						nTemp   = p1T[nX++] >> 12;								\
46cdf0e10cSrcweir 						nBErr = MinMax( nTemp, 0, 255 );						\
47cdf0e10cSrcweir 						nBErr = nBErr - FloydIndexMap[ nBC = FloydMap[nBErr] ];	\
48cdf0e10cSrcweir 						nTemp   = p1T[nX++] >> 12;								\
49cdf0e10cSrcweir 						nGErr = MinMax( nTemp, 0, 255 );						\
50cdf0e10cSrcweir 						nGErr = nGErr - FloydIndexMap[ nGC = FloydMap[nGErr] ];	\
51cdf0e10cSrcweir 						nTemp   = p1T[nX] >> 12;								\
52cdf0e10cSrcweir 						nRErr = MinMax( nTemp, 0, 255 );						\
53cdf0e10cSrcweir 						nRErr = nRErr - FloydIndexMap[ nRC = FloydMap[nRErr] ];
54cdf0e10cSrcweir 
55cdf0e10cSrcweir #define CALC_TABLES3										\
56cdf0e10cSrcweir 						p2T[nX++] += FloydError3[nBErr];	\
57cdf0e10cSrcweir 						p2T[nX++] += FloydError3[nGErr];	\
58cdf0e10cSrcweir 						p2T[nX++] += FloydError3[nRErr];
59cdf0e10cSrcweir 
60cdf0e10cSrcweir #define CALC_TABLES5										\
61cdf0e10cSrcweir 						p2T[nX++] += FloydError5[nBErr];	\
62cdf0e10cSrcweir 						p2T[nX++] += FloydError5[nGErr];	\
63cdf0e10cSrcweir 						p2T[nX++] += FloydError5[nRErr];
64cdf0e10cSrcweir 
65cdf0e10cSrcweir #define CALC_TABLES7										\
66cdf0e10cSrcweir 						p1T[++nX] += FloydError7[nBErr];	\
67cdf0e10cSrcweir 						p2T[nX++] += FloydError1[nBErr];	\
68cdf0e10cSrcweir 						p1T[nX] += FloydError7[nGErr];		\
69cdf0e10cSrcweir 						p2T[nX++] += FloydError1[nGErr];	\
70cdf0e10cSrcweir 						p1T[nX] += FloydError7[nRErr];		\
71cdf0e10cSrcweir 						p2T[nX] += FloydError1[nRErr];
72cdf0e10cSrcweir 
73cdf0e10cSrcweir // -----------
74cdf0e10cSrcweir // - Statics -
75cdf0e10cSrcweir // -----------
76cdf0e10cSrcweir 
77cdf0e10cSrcweir sal_uLong nVCLRLut[ 6 ] = { 16, 17, 18, 19, 20, 21 };
78cdf0e10cSrcweir sal_uLong nVCLGLut[ 6 ] = { 0, 6, 12, 18, 24, 30 };
79cdf0e10cSrcweir sal_uLong nVCLBLut[ 6 ] = { 0, 36, 72, 108, 144, 180 };
80cdf0e10cSrcweir 
81cdf0e10cSrcweir // ------------------------------------------------------------------------
82cdf0e10cSrcweir 
83cdf0e10cSrcweir sal_uLong nVCLDitherLut[ 256 ] =
84cdf0e10cSrcweir {
85cdf0e10cSrcweir        0, 49152, 12288, 61440,  3072, 52224, 15360, 64512,   768, 49920, 13056,
86cdf0e10cSrcweir    62208,  3840, 52992, 16128, 65280, 32768, 16384, 45056, 28672, 35840, 19456,
87cdf0e10cSrcweir    48128, 31744, 33536, 17152, 45824, 29440, 36608, 20224, 48896, 32512, 8192,
88cdf0e10cSrcweir    57344,  4096, 53248, 11264, 60416,  7168, 56320,  8960, 58112,  4864, 54016,
89cdf0e10cSrcweir    12032, 61184,  7936, 57088, 40960, 24576, 36864, 20480, 44032, 27648, 39936,
90cdf0e10cSrcweir    23552, 41728, 25344, 37632, 21248, 44800, 28416, 40704, 24320, 2048, 51200,
91cdf0e10cSrcweir    14336, 63488,  1024, 50176, 13312, 62464,  2816, 51968, 15104, 64256,  1792,
92cdf0e10cSrcweir    50944, 14080, 63232, 34816, 18432, 47104, 30720, 33792, 17408, 46080, 29696,
93cdf0e10cSrcweir    35584, 19200, 47872, 31488, 34560, 18176, 46848, 30464, 10240, 59392,  6144,
94cdf0e10cSrcweir    55296,  9216, 58368,  5120, 54272, 11008, 60160,  6912, 56064,  9984, 59136,
95cdf0e10cSrcweir     5888, 55040, 43008, 26624, 38912, 22528, 41984, 25600, 37888, 21504, 43776,
96cdf0e10cSrcweir    27392, 39680, 23296, 42752, 26368, 38656, 22272,   512, 49664, 12800, 61952,
97cdf0e10cSrcweir     3584, 52736, 15872, 65024,   256, 49408, 12544, 61696,  3328, 52480, 15616,
98cdf0e10cSrcweir    64768, 33280, 16896, 45568, 29184, 36352, 19968, 48640, 32256, 33024, 16640,
99cdf0e10cSrcweir    45312, 28928, 36096, 19712, 48384, 32000,  8704, 57856,  4608, 53760, 11776,
100cdf0e10cSrcweir    60928,  7680, 56832,  8448, 57600,  4352, 53504, 11520, 60672,  7424, 56576,
101cdf0e10cSrcweir    41472, 25088, 37376, 20992, 44544, 28160, 40448, 24064, 41216, 24832, 37120,
102cdf0e10cSrcweir    20736, 44288, 27904, 40192, 23808,  2560, 51712, 14848, 64000,  1536, 50688,
103cdf0e10cSrcweir    13824, 62976,  2304, 51456, 14592, 63744,  1280, 50432, 13568, 62720, 35328,
104cdf0e10cSrcweir    18944, 47616, 31232, 34304, 17920, 46592, 30208, 35072, 18688, 47360, 30976,
105cdf0e10cSrcweir    34048, 17664, 46336, 29952, 10752, 59904,  6656, 55808,  9728, 58880,  5632,
106cdf0e10cSrcweir    54784, 10496, 59648,  6400, 55552,  9472, 58624,  5376, 54528, 43520, 27136,
107cdf0e10cSrcweir    39424, 23040, 42496, 26112, 38400, 22016, 43264, 26880, 39168, 22784, 42240,
108cdf0e10cSrcweir    25856, 38144, 21760
109cdf0e10cSrcweir };
110cdf0e10cSrcweir 
111cdf0e10cSrcweir // ------------------------------------------------------------------------
112cdf0e10cSrcweir 
113cdf0e10cSrcweir sal_uLong nVCLLut[ 256 ] =
114cdf0e10cSrcweir {
115cdf0e10cSrcweir          0,  1286,  2572,  3858,  5144,  6430,  7716,  9002,
116cdf0e10cSrcweir      10288, 11574, 12860, 14146, 15432, 16718, 18004, 19290,
117cdf0e10cSrcweir      20576, 21862, 23148, 24434, 25720, 27006, 28292, 29578,
118cdf0e10cSrcweir      30864, 32150, 33436, 34722, 36008, 37294, 38580, 39866,
119cdf0e10cSrcweir      41152, 42438, 43724, 45010, 46296, 47582, 48868, 50154,
120cdf0e10cSrcweir      51440, 52726, 54012, 55298, 56584, 57870, 59156, 60442,
121cdf0e10cSrcweir      61728, 63014, 64300, 65586, 66872, 68158, 69444, 70730,
122cdf0e10cSrcweir      72016, 73302, 74588, 75874, 77160, 78446, 79732, 81018,
123cdf0e10cSrcweir      82304, 83590, 84876, 86162, 87448, 88734, 90020, 91306,
124cdf0e10cSrcweir      92592, 93878, 95164, 96450, 97736, 99022,100308,101594,
125cdf0e10cSrcweir     102880,104166,105452,106738,108024,109310,110596,111882,
126cdf0e10cSrcweir     113168,114454,115740,117026,118312,119598,120884,122170,
127cdf0e10cSrcweir     123456,124742,126028,127314,128600,129886,131172,132458,
128cdf0e10cSrcweir     133744,135030,136316,137602,138888,140174,141460,142746,
129cdf0e10cSrcweir     144032,145318,146604,147890,149176,150462,151748,153034,
130cdf0e10cSrcweir     154320,155606,156892,158178,159464,160750,162036,163322,
131cdf0e10cSrcweir     164608,165894,167180,168466,169752,171038,172324,173610,
132cdf0e10cSrcweir     174896,176182,177468,178754,180040,181326,182612,183898,
133cdf0e10cSrcweir     185184,186470,187756,189042,190328,191614,192900,194186,
134cdf0e10cSrcweir     195472,196758,198044,199330,200616,201902,203188,204474,
135cdf0e10cSrcweir     205760,207046,208332,209618,210904,212190,213476,214762,
136cdf0e10cSrcweir     216048,217334,218620,219906,221192,222478,223764,225050,
137cdf0e10cSrcweir     226336,227622,228908,230194,231480,232766,234052,235338,
138cdf0e10cSrcweir     236624,237910,239196,240482,241768,243054,244340,245626,
139cdf0e10cSrcweir     246912,248198,249484,250770,252056,253342,254628,255914,
140cdf0e10cSrcweir     257200,258486,259772,261058,262344,263630,264916,266202,
141cdf0e10cSrcweir     267488,268774,270060,271346,272632,273918,275204,276490,
142cdf0e10cSrcweir     277776,279062,280348,281634,282920,284206,285492,286778,
143cdf0e10cSrcweir     288064,289350,290636,291922,293208,294494,295780,297066,
144cdf0e10cSrcweir     298352,299638,300924,302210,303496,304782,306068,307354,
145cdf0e10cSrcweir     308640,309926,311212,312498,313784,315070,316356,317642,
146cdf0e10cSrcweir     318928,320214,321500,322786,324072,325358,326644,327930
147cdf0e10cSrcweir };
148cdf0e10cSrcweir 
149cdf0e10cSrcweir // ------------------------------------------------------------------------
150cdf0e10cSrcweir 
151cdf0e10cSrcweir long FloydMap[256] =
152cdf0e10cSrcweir {
153cdf0e10cSrcweir     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
154cdf0e10cSrcweir     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1,
155cdf0e10cSrcweir     1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
156cdf0e10cSrcweir     1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
157cdf0e10cSrcweir     1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
158cdf0e10cSrcweir     2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
159cdf0e10cSrcweir     2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
160cdf0e10cSrcweir     2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
161cdf0e10cSrcweir     3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
162cdf0e10cSrcweir     3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
163cdf0e10cSrcweir     3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
164cdf0e10cSrcweir     3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
165cdf0e10cSrcweir     4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
166cdf0e10cSrcweir     4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
167cdf0e10cSrcweir     4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
168cdf0e10cSrcweir     5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
169cdf0e10cSrcweir };
170cdf0e10cSrcweir 
171cdf0e10cSrcweir // ------------------------------------------------------------------------
172cdf0e10cSrcweir 
173cdf0e10cSrcweir long FloydError1[61] =
174cdf0e10cSrcweir {
175cdf0e10cSrcweir     -7680, -7424, -7168, -6912, -6656, -6400, -6144,
176cdf0e10cSrcweir     -5888, -5632, -5376, -5120, -4864, -4608, -4352,
177cdf0e10cSrcweir     -4096, -3840, -3584, -3328, -3072, -2816, -2560,
178cdf0e10cSrcweir     -2304, -2048, -1792, -1536, -1280, -1024, -768,
179cdf0e10cSrcweir     -512, -256, 0, 256, 512, 768, 1024, 1280, 1536,
180cdf0e10cSrcweir     1792, 2048, 2304, 2560, 2816, 3072, 3328, 3584,
181cdf0e10cSrcweir     3840, 4096, 4352, 4608, 4864, 5120, 5376, 5632,
182cdf0e10cSrcweir     5888, 6144, 6400, 6656, 6912, 7168, 7424, 7680
183cdf0e10cSrcweir };
184cdf0e10cSrcweir 
185cdf0e10cSrcweir // ------------------------------------------------------------------------
186cdf0e10cSrcweir 
187cdf0e10cSrcweir long FloydError3[61] =
188cdf0e10cSrcweir {
189cdf0e10cSrcweir     -23040, -22272, -21504, -20736, -19968, -19200,
190cdf0e10cSrcweir     -18432, -17664, -16896, -16128, -15360, -14592,
191cdf0e10cSrcweir     -13824, -13056, -12288, -11520, -10752, -9984,
192cdf0e10cSrcweir     -9216, -8448, -7680, -6912, -6144, -5376, -4608,
193cdf0e10cSrcweir     -3840, -3072, -2304, -1536, -768, 0, 768, 1536,
194cdf0e10cSrcweir     2304, 3072, 3840, 4608, 5376, 6144, 6912, 7680,
195cdf0e10cSrcweir     8448, 9216, 9984, 10752, 11520, 12288, 13056,
196cdf0e10cSrcweir     13824, 14592, 15360, 16128, 16896, 17664, 18432,
197cdf0e10cSrcweir     19200, 19968, 20736, 21504, 22272, 23040
198cdf0e10cSrcweir };
199cdf0e10cSrcweir 
200cdf0e10cSrcweir // ------------------------------------------------------------------------
201cdf0e10cSrcweir 
202cdf0e10cSrcweir long FloydError5[61] =
203cdf0e10cSrcweir {
204cdf0e10cSrcweir     -38400, -37120, -35840, -34560, -33280, -32000,
205cdf0e10cSrcweir     -30720, -29440, -28160, -26880, -25600, -24320,
206cdf0e10cSrcweir     -23040, -21760, -20480, -19200, -17920, -16640,
207cdf0e10cSrcweir     -15360, -14080, -12800, -11520, -10240, -8960,
208cdf0e10cSrcweir     -7680, -6400, -5120, -3840, -2560, -1280,   0,
209cdf0e10cSrcweir     1280, 2560, 3840, 5120, 6400, 7680, 8960, 10240,
210cdf0e10cSrcweir     11520, 12800, 14080, 15360, 16640, 17920, 19200,
211cdf0e10cSrcweir     20480, 21760, 23040, 24320, 25600, 26880, 28160,
212cdf0e10cSrcweir     29440, 30720, 32000, 33280, 34560, 35840, 37120,
213cdf0e10cSrcweir     38400
214cdf0e10cSrcweir };
215cdf0e10cSrcweir 
216cdf0e10cSrcweir // ------------------------------------------------------------------------
217cdf0e10cSrcweir 
218cdf0e10cSrcweir long FloydError7[61] =
219cdf0e10cSrcweir {
220cdf0e10cSrcweir     -53760, -51968, -50176, -48384, -46592, -44800,
221cdf0e10cSrcweir     -43008, -41216, -39424, -37632, -35840, -34048,
222cdf0e10cSrcweir     -32256, -30464, -28672, -26880, -25088, -23296,
223cdf0e10cSrcweir     -21504, -19712, -17920, -16128, -14336, -12544,
224cdf0e10cSrcweir     -10752, -8960, -7168, -5376, -3584, -1792,  0,
225cdf0e10cSrcweir     1792, 3584, 5376, 7168, 8960, 10752, 12544, 14336,
226cdf0e10cSrcweir     16128, 17920, 19712, 21504, 23296, 25088, 26880,
227cdf0e10cSrcweir     28672, 30464, 32256, 34048, 35840, 37632, 39424,
228cdf0e10cSrcweir     41216, 43008, 44800, 46592, 48384, 50176, 51968,
229cdf0e10cSrcweir     53760
230cdf0e10cSrcweir };
231cdf0e10cSrcweir 
232cdf0e10cSrcweir // ------------------------------------------------------------------------
233cdf0e10cSrcweir 
234cdf0e10cSrcweir long FloydIndexMap[6] =
235cdf0e10cSrcweir {
236cdf0e10cSrcweir     -30,  21, 72, 123, 174, 225
237cdf0e10cSrcweir };
238cdf0e10cSrcweir 
239cdf0e10cSrcweir // --------------------------
240cdf0e10cSrcweir // - ImplCreateDitherMatrix -
241cdf0e10cSrcweir // --------------------------
242cdf0e10cSrcweir 
243cdf0e10cSrcweir void ImplCreateDitherMatrix( sal_uInt8 (*pDitherMatrix)[16][16] )
244cdf0e10cSrcweir {
245cdf0e10cSrcweir 	double			fVal = 3.125;
246cdf0e10cSrcweir 	const double	fVal16 = fVal / 16.;
247cdf0e10cSrcweir 	long			i, j, k, l;
248cdf0e10cSrcweir 	sal_uInt16			pMtx[ 16 ][ 16 ];
249cdf0e10cSrcweir 	sal_uInt16			nMax = 0;
250cdf0e10cSrcweir 	static sal_uInt8 	pMagic[4][4] = { { 0, 14,  3, 13, },
251cdf0e10cSrcweir                                      {11,  5,  8,  6, },
252cdf0e10cSrcweir                                      {12,  2, 15,  1, },
253cdf0e10cSrcweir                                      {7,   9,  4, 10 } };
254cdf0e10cSrcweir 
255cdf0e10cSrcweir 	// MagicSquare aufbauen
256cdf0e10cSrcweir 	for ( i = 0; i < 4; i++ )
257cdf0e10cSrcweir 	   for ( j = 0; j < 4; j++ )
258cdf0e10cSrcweir 		   for ( k = 0; k < 4; k++ )
259cdf0e10cSrcweir 				for ( l = 0; l < 4; l++ )
260cdf0e10cSrcweir 					nMax = Max ( pMtx[ (k<<2) + i][(l<<2 ) + j] =
261cdf0e10cSrcweir 					(sal_uInt16) ( 0.5 + pMagic[i][j]*fVal + pMagic[k][l]*fVal16 ), nMax );
262cdf0e10cSrcweir 
263cdf0e10cSrcweir 	// auf Intervall [0;254] skalieren
264cdf0e10cSrcweir 	for ( i = 0, fVal = 254. / nMax; i < 16; i++ )
265cdf0e10cSrcweir 		for( j = 0; j < 16; j++ )
266cdf0e10cSrcweir 			(*pDitherMatrix)[i][j] = (sal_uInt8) ( fVal * pMtx[i][j] );
267cdf0e10cSrcweir }
268cdf0e10cSrcweir 
269cdf0e10cSrcweir // ----------
270cdf0e10cSrcweir // - Bitmap -
271cdf0e10cSrcweir // ----------
272cdf0e10cSrcweir 
273cdf0e10cSrcweir sal_Bool Bitmap::Convert( BmpConversion eConversion )
274cdf0e10cSrcweir {
275cdf0e10cSrcweir 	const sal_uInt16	nBitCount = GetBitCount();
276cdf0e10cSrcweir 	sal_Bool			bRet = sal_False;
277cdf0e10cSrcweir 
278cdf0e10cSrcweir 	switch( eConversion )
279cdf0e10cSrcweir 	{
280cdf0e10cSrcweir 		case( BMP_CONVERSION_1BIT_THRESHOLD ):
281cdf0e10cSrcweir 			bRet = ImplMakeMono( 128 );
282cdf0e10cSrcweir 		break;
283cdf0e10cSrcweir 
284cdf0e10cSrcweir 		case( BMP_CONVERSION_1BIT_MATRIX ):
285cdf0e10cSrcweir 			bRet = ImplMakeMonoDither();
286cdf0e10cSrcweir 		break;
287cdf0e10cSrcweir 
288cdf0e10cSrcweir 		case( BMP_CONVERSION_4BIT_GREYS ):
289cdf0e10cSrcweir 			bRet = ImplMakeGreyscales( 16 );
290cdf0e10cSrcweir 		break;
291cdf0e10cSrcweir 
292cdf0e10cSrcweir 		case( BMP_CONVERSION_4BIT_COLORS ):
293cdf0e10cSrcweir 		{
294cdf0e10cSrcweir 			if( nBitCount < 4 )
295cdf0e10cSrcweir 				bRet = ImplConvertUp( 4, NULL );
296cdf0e10cSrcweir 			else if( nBitCount > 4 )
297cdf0e10cSrcweir 				bRet = ImplConvertDown( 4, NULL );
298cdf0e10cSrcweir 			else
299cdf0e10cSrcweir 				bRet = sal_True;
300cdf0e10cSrcweir 		}
301cdf0e10cSrcweir 		break;
302cdf0e10cSrcweir 
303cdf0e10cSrcweir 		case( BMP_CONVERSION_4BIT_TRANS ):
304cdf0e10cSrcweir 		{
305cdf0e10cSrcweir 			Color aTrans( BMP_COL_TRANS );
306cdf0e10cSrcweir 
307cdf0e10cSrcweir 			if( nBitCount < 4 )
308cdf0e10cSrcweir 				bRet = ImplConvertUp( 4, &aTrans );
309cdf0e10cSrcweir 			else
310cdf0e10cSrcweir 				bRet = ImplConvertDown( 4, &aTrans );
311cdf0e10cSrcweir 		}
312cdf0e10cSrcweir 		break;
313cdf0e10cSrcweir 
314cdf0e10cSrcweir 		case( BMP_CONVERSION_8BIT_GREYS ):
315cdf0e10cSrcweir 			bRet = ImplMakeGreyscales( 256 );
316cdf0e10cSrcweir 		break;
317cdf0e10cSrcweir 
318cdf0e10cSrcweir 		case( BMP_CONVERSION_8BIT_COLORS ):
319cdf0e10cSrcweir 		{
320cdf0e10cSrcweir 			if( nBitCount < 8 )
321cdf0e10cSrcweir 				bRet = ImplConvertUp( 8 );
322cdf0e10cSrcweir 			else if( nBitCount > 8 )
323cdf0e10cSrcweir 				bRet = ImplConvertDown( 8 );
324cdf0e10cSrcweir 			else
325cdf0e10cSrcweir 				bRet = sal_True;
326cdf0e10cSrcweir 		}
327cdf0e10cSrcweir 		break;
328cdf0e10cSrcweir 
329cdf0e10cSrcweir 		case( BMP_CONVERSION_8BIT_TRANS ):
330cdf0e10cSrcweir 		{
331cdf0e10cSrcweir 			Color aTrans( BMP_COL_TRANS );
332cdf0e10cSrcweir 
333cdf0e10cSrcweir 			if( nBitCount < 8 )
334cdf0e10cSrcweir 				bRet = ImplConvertUp( 8, &aTrans );
335cdf0e10cSrcweir 			else
336cdf0e10cSrcweir 				bRet = ImplConvertDown( 8, &aTrans );
337cdf0e10cSrcweir 		}
338cdf0e10cSrcweir 		break;
339cdf0e10cSrcweir 
340cdf0e10cSrcweir 		case( BMP_CONVERSION_24BIT ):
341cdf0e10cSrcweir 		{
342cdf0e10cSrcweir 			if( nBitCount < 24 )
343cdf0e10cSrcweir 				bRet = ImplConvertUp( 24, sal_False );
344cdf0e10cSrcweir 			else
345cdf0e10cSrcweir 				bRet = sal_True;
346cdf0e10cSrcweir 		}
347cdf0e10cSrcweir 		break;
348cdf0e10cSrcweir 
349cdf0e10cSrcweir 		case( BMP_CONVERSION_GHOSTED ):
350cdf0e10cSrcweir 			bRet = ImplConvertGhosted();
351cdf0e10cSrcweir 		break;
352cdf0e10cSrcweir 
353cdf0e10cSrcweir 		default:
354cdf0e10cSrcweir 			DBG_ERROR( "Bitmap::Convert(): Unsupported conversion" );
355cdf0e10cSrcweir 		break;
356cdf0e10cSrcweir 	}
357cdf0e10cSrcweir 
358cdf0e10cSrcweir 	return bRet;
359cdf0e10cSrcweir }
360cdf0e10cSrcweir 
361cdf0e10cSrcweir // ------------------------------------------------------------------------
362cdf0e10cSrcweir 
363cdf0e10cSrcweir sal_Bool Bitmap::ImplMakeMono( sal_uInt8 cThreshold )
364cdf0e10cSrcweir {
365cdf0e10cSrcweir 	BitmapReadAccess*	pReadAcc = AcquireReadAccess();
366cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
367cdf0e10cSrcweir 
368cdf0e10cSrcweir 	if( pReadAcc )
369cdf0e10cSrcweir 	{
370cdf0e10cSrcweir 		Bitmap				aNewBmp( GetSizePixel(), 1 );
371cdf0e10cSrcweir 		BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
372cdf0e10cSrcweir 
373cdf0e10cSrcweir 		if( pWriteAcc )
374cdf0e10cSrcweir 		{
375cdf0e10cSrcweir 			const BitmapColor	aBlack( pWriteAcc->GetBestMatchingColor( Color( COL_BLACK ) ) );
376cdf0e10cSrcweir 			const BitmapColor	aWhite( pWriteAcc->GetBestMatchingColor( Color( COL_WHITE ) ) );
377cdf0e10cSrcweir 			const long			nWidth = pWriteAcc->Width();
378cdf0e10cSrcweir 			const long			nHeight = pWriteAcc->Height();
379cdf0e10cSrcweir 
380cdf0e10cSrcweir 			if( pReadAcc->HasPalette() )
381cdf0e10cSrcweir 			{
382cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
383cdf0e10cSrcweir 				{
384cdf0e10cSrcweir 					for( long nX = 0L; nX < nWidth; nX++ )
385cdf0e10cSrcweir 					{
386cdf0e10cSrcweir 						if( pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >=
387cdf0e10cSrcweir 							cThreshold )
388cdf0e10cSrcweir 						{
389cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aWhite );
390cdf0e10cSrcweir 						}
391cdf0e10cSrcweir 						else
392cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aBlack );
393cdf0e10cSrcweir 					}
394cdf0e10cSrcweir 				}
395cdf0e10cSrcweir 			}
396cdf0e10cSrcweir 			else
397cdf0e10cSrcweir 			{
398cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
399cdf0e10cSrcweir 				{
400cdf0e10cSrcweir 					for( long nX = 0L; nX < nWidth; nX++ )
401cdf0e10cSrcweir 					{
402cdf0e10cSrcweir 						if( pReadAcc->GetPixel( nY, nX ).GetLuminance() >=
403cdf0e10cSrcweir 							cThreshold )
404cdf0e10cSrcweir 						{
405cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aWhite );
406cdf0e10cSrcweir 						}
407cdf0e10cSrcweir 						else
408cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aBlack );
409cdf0e10cSrcweir 					}
410cdf0e10cSrcweir 				}
411cdf0e10cSrcweir 			}
412cdf0e10cSrcweir 
413cdf0e10cSrcweir 			aNewBmp.ReleaseAccess( pWriteAcc );
414cdf0e10cSrcweir 			bRet = sal_True;
415cdf0e10cSrcweir 		}
416cdf0e10cSrcweir 
417cdf0e10cSrcweir 		ReleaseAccess( pReadAcc );
418cdf0e10cSrcweir 
419cdf0e10cSrcweir 		if( bRet )
420cdf0e10cSrcweir 		{
421cdf0e10cSrcweir 			const MapMode	aMap( maPrefMapMode );
422cdf0e10cSrcweir 			const Size		aSize( maPrefSize );
423cdf0e10cSrcweir 
424cdf0e10cSrcweir 			*this = aNewBmp;
425cdf0e10cSrcweir 
426cdf0e10cSrcweir 			maPrefMapMode = aMap;
427cdf0e10cSrcweir 			maPrefSize = aSize;
428cdf0e10cSrcweir 		}
429cdf0e10cSrcweir 	}
430cdf0e10cSrcweir 
431cdf0e10cSrcweir 	return bRet;
432cdf0e10cSrcweir }
433cdf0e10cSrcweir 
434cdf0e10cSrcweir // ------------------------------------------------------------------------
435cdf0e10cSrcweir 
436cdf0e10cSrcweir sal_Bool Bitmap::ImplMakeMonoDither()
437cdf0e10cSrcweir {
438cdf0e10cSrcweir 	BitmapReadAccess*	pReadAcc = AcquireReadAccess();
439cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
440cdf0e10cSrcweir 
441cdf0e10cSrcweir 	if( pReadAcc )
442cdf0e10cSrcweir 	{
443cdf0e10cSrcweir 		Bitmap				aNewBmp( GetSizePixel(), 1 );
444cdf0e10cSrcweir 		BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
445cdf0e10cSrcweir 
446cdf0e10cSrcweir 		if( pWriteAcc )
447cdf0e10cSrcweir 		{
448cdf0e10cSrcweir 			const BitmapColor	aBlack( pWriteAcc->GetBestMatchingColor( Color( COL_BLACK ) ) );
449cdf0e10cSrcweir 			const BitmapColor	aWhite( pWriteAcc->GetBestMatchingColor( Color( COL_WHITE ) ) );
450cdf0e10cSrcweir 			const long			nWidth = pWriteAcc->Width();
451cdf0e10cSrcweir 			const long			nHeight = pWriteAcc->Height();
452cdf0e10cSrcweir 			sal_uInt8				pDitherMatrix[ 16 ][ 16 ];
453cdf0e10cSrcweir 
454cdf0e10cSrcweir 			ImplCreateDitherMatrix( &pDitherMatrix );
455cdf0e10cSrcweir 
456cdf0e10cSrcweir 			if( pReadAcc->HasPalette() )
457cdf0e10cSrcweir 			{
458cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
459cdf0e10cSrcweir 				{
460cdf0e10cSrcweir 					for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ )
461cdf0e10cSrcweir 					{
462cdf0e10cSrcweir 						if( pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >
463cdf0e10cSrcweir 							pDitherMatrix[ nModY ][ nX % 16 ] )
464cdf0e10cSrcweir 						{
465cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aWhite );
466cdf0e10cSrcweir 						}
467cdf0e10cSrcweir 						else
468cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aBlack );
469cdf0e10cSrcweir 					}
470cdf0e10cSrcweir 				}
471cdf0e10cSrcweir 			}
472cdf0e10cSrcweir 			else
473cdf0e10cSrcweir 			{
474cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
475cdf0e10cSrcweir 				{
476cdf0e10cSrcweir 					for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ )
477cdf0e10cSrcweir 					{
478cdf0e10cSrcweir 						if( pReadAcc->GetPixel( nY, nX ).GetLuminance() >
479cdf0e10cSrcweir 							pDitherMatrix[ nModY ][ nX % 16 ]  )
480cdf0e10cSrcweir 						{
481cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aWhite );
482cdf0e10cSrcweir 						}
483cdf0e10cSrcweir 						else
484cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aBlack );
485cdf0e10cSrcweir 					}
486cdf0e10cSrcweir 				}
487cdf0e10cSrcweir 			}
488cdf0e10cSrcweir 
489cdf0e10cSrcweir 			aNewBmp.ReleaseAccess( pWriteAcc );
490cdf0e10cSrcweir 			bRet = sal_True;
491cdf0e10cSrcweir 		}
492cdf0e10cSrcweir 
493cdf0e10cSrcweir 		ReleaseAccess( pReadAcc );
494cdf0e10cSrcweir 
495cdf0e10cSrcweir 		if( bRet )
496cdf0e10cSrcweir 		{
497cdf0e10cSrcweir 			const MapMode	aMap( maPrefMapMode );
498cdf0e10cSrcweir 			const Size		aSize( maPrefSize );
499cdf0e10cSrcweir 
500cdf0e10cSrcweir 			*this = aNewBmp;
501cdf0e10cSrcweir 
502cdf0e10cSrcweir 			maPrefMapMode = aMap;
503cdf0e10cSrcweir 			maPrefSize = aSize;
504cdf0e10cSrcweir 		}
505cdf0e10cSrcweir 	}
506cdf0e10cSrcweir 
507cdf0e10cSrcweir 	return bRet;
508cdf0e10cSrcweir }
509cdf0e10cSrcweir 
510cdf0e10cSrcweir // ------------------------------------------------------------------------
511cdf0e10cSrcweir 
512cdf0e10cSrcweir sal_Bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
513cdf0e10cSrcweir {
514cdf0e10cSrcweir 	DBG_ASSERT( nGreys == 16 || nGreys == 256, "Only 16 or 256 greyscales are supported!" );
515cdf0e10cSrcweir 
516cdf0e10cSrcweir 	BitmapReadAccess*	pReadAcc = AcquireReadAccess();
517cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
518cdf0e10cSrcweir 
519cdf0e10cSrcweir 	if( pReadAcc )
520cdf0e10cSrcweir 	{
521cdf0e10cSrcweir 		const BitmapPalette&	rPal = GetGreyPalette( nGreys );
522cdf0e10cSrcweir 		sal_uLong 					nShift = ( ( nGreys == 16 ) ? 4UL : 0UL );
523cdf0e10cSrcweir 		sal_Bool					bPalDiffers = !pReadAcc->HasPalette() || ( rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount() );
524cdf0e10cSrcweir 
525cdf0e10cSrcweir 		if( !bPalDiffers )
526cdf0e10cSrcweir 			bPalDiffers = ( (BitmapPalette&) rPal != pReadAcc->GetPalette() );
527cdf0e10cSrcweir 
528cdf0e10cSrcweir 		if( bPalDiffers )
529cdf0e10cSrcweir 		{
530cdf0e10cSrcweir 			Bitmap				aNewBmp( GetSizePixel(), ( nGreys == 16 ) ? 4 : 8, &rPal );
531cdf0e10cSrcweir 			BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
532cdf0e10cSrcweir 
533cdf0e10cSrcweir 			if( pWriteAcc )
534cdf0e10cSrcweir 			{
535cdf0e10cSrcweir 				const long	nWidth = pWriteAcc->Width();
536cdf0e10cSrcweir 				const long	nHeight = pWriteAcc->Height();
537cdf0e10cSrcweir 
538cdf0e10cSrcweir 				if( pReadAcc->HasPalette() )
539cdf0e10cSrcweir 				{
540cdf0e10cSrcweir 					for( long nY = 0L; nY < nHeight; nY++ )
541cdf0e10cSrcweir 					{
542cdf0e10cSrcweir 						for( long nX = 0L; nX < nWidth; nX++ )
543cdf0e10cSrcweir 						{
544cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX,
545cdf0e10cSrcweir 								(sal_uInt8) ( pReadAcc->GetPaletteColor(
546cdf0e10cSrcweir 									pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >> nShift ) );
547cdf0e10cSrcweir 						}
548cdf0e10cSrcweir 					}
549cdf0e10cSrcweir 				}
550cdf0e10cSrcweir 				else if( pReadAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR &&
551cdf0e10cSrcweir 						 pWriteAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
552cdf0e10cSrcweir 				{
553cdf0e10cSrcweir 					nShift += 8;
554cdf0e10cSrcweir 
555cdf0e10cSrcweir 					for( long nY = 0L; nY < nHeight; nY++ )
556cdf0e10cSrcweir 					{
557cdf0e10cSrcweir 						Scanline pReadScan = pReadAcc->GetScanline( nY );
558cdf0e10cSrcweir 						Scanline pWriteScan = pWriteAcc->GetScanline( nY );
559cdf0e10cSrcweir 
560cdf0e10cSrcweir 						for( long nX = 0L; nX < nWidth; nX++ )
561cdf0e10cSrcweir 						{
562cdf0e10cSrcweir 							const sal_uLong nB = *pReadScan++;
563cdf0e10cSrcweir 							const sal_uLong nG = *pReadScan++;
564cdf0e10cSrcweir 							const sal_uLong nR = *pReadScan++;
565cdf0e10cSrcweir 
566cdf0e10cSrcweir 							*pWriteScan++ = (sal_uInt8) ( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
567cdf0e10cSrcweir 						}
568cdf0e10cSrcweir 					}
569cdf0e10cSrcweir 				}
570cdf0e10cSrcweir 				else if( pReadAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB &&
571cdf0e10cSrcweir 						 pWriteAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
572cdf0e10cSrcweir 				{
573cdf0e10cSrcweir 					nShift += 8;
574cdf0e10cSrcweir 
575cdf0e10cSrcweir 					for( long nY = 0L; nY < nHeight; nY++ )
576cdf0e10cSrcweir 					{
577cdf0e10cSrcweir 						Scanline pReadScan = pReadAcc->GetScanline( nY );
578cdf0e10cSrcweir 						Scanline pWriteScan = pWriteAcc->GetScanline( nY );
579cdf0e10cSrcweir 
580cdf0e10cSrcweir 						for( long nX = 0L; nX < nWidth; nX++ )
581cdf0e10cSrcweir 						{
582cdf0e10cSrcweir 							const sal_uLong nR = *pReadScan++;
583cdf0e10cSrcweir 							const sal_uLong nG = *pReadScan++;
584cdf0e10cSrcweir 							const sal_uLong nB = *pReadScan++;
585cdf0e10cSrcweir 
586cdf0e10cSrcweir 							*pWriteScan++ = (sal_uInt8) ( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
587cdf0e10cSrcweir 						}
588cdf0e10cSrcweir 					}
589cdf0e10cSrcweir 				}
590cdf0e10cSrcweir 				else
591cdf0e10cSrcweir 				{
592cdf0e10cSrcweir 					for( long nY = 0L; nY < nHeight; nY++ )
593cdf0e10cSrcweir 						for( long nX = 0L; nX < nWidth; nX++ )
594cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, sal::static_int_cast<sal_uInt8>(( pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >> nShift) );
595cdf0e10cSrcweir 				}
596cdf0e10cSrcweir 
597cdf0e10cSrcweir 				aNewBmp.ReleaseAccess( pWriteAcc );
598cdf0e10cSrcweir 				bRet = sal_True;
599cdf0e10cSrcweir 			}
600cdf0e10cSrcweir 
601cdf0e10cSrcweir 			ReleaseAccess( pReadAcc );
602cdf0e10cSrcweir 
603cdf0e10cSrcweir 			if( bRet )
604cdf0e10cSrcweir 			{
605cdf0e10cSrcweir 				const MapMode	aMap( maPrefMapMode );
606cdf0e10cSrcweir 				const Size		aSize( maPrefSize );
607cdf0e10cSrcweir 
608cdf0e10cSrcweir 				*this = aNewBmp;
609cdf0e10cSrcweir 
610cdf0e10cSrcweir 				maPrefMapMode = aMap;
611cdf0e10cSrcweir 				maPrefSize = aSize;
612cdf0e10cSrcweir 			}
613cdf0e10cSrcweir 		}
614cdf0e10cSrcweir 		else
615cdf0e10cSrcweir 		{
616cdf0e10cSrcweir 			ReleaseAccess( pReadAcc );
617cdf0e10cSrcweir 			bRet = sal_True;
618cdf0e10cSrcweir 		}
619cdf0e10cSrcweir 	}
620cdf0e10cSrcweir 
621cdf0e10cSrcweir 	return bRet;
622cdf0e10cSrcweir }
623cdf0e10cSrcweir 
624cdf0e10cSrcweir // ------------------------------------------------------------------------
625cdf0e10cSrcweir 
626cdf0e10cSrcweir sal_Bool Bitmap::ImplConvertUp( sal_uInt16 nBitCount, Color* pExtColor )
627cdf0e10cSrcweir {
628cdf0e10cSrcweir 	DBG_ASSERT( nBitCount > GetBitCount(), "New BitCount must be greater!" );
629cdf0e10cSrcweir 
630cdf0e10cSrcweir 	BitmapReadAccess*	pReadAcc = AcquireReadAccess();
631cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
632cdf0e10cSrcweir 
633cdf0e10cSrcweir 	if( pReadAcc )
634cdf0e10cSrcweir 	{
635cdf0e10cSrcweir 		BitmapPalette		aPal;
636cdf0e10cSrcweir 		Bitmap				aNewBmp( GetSizePixel(), nBitCount, pReadAcc->HasPalette() ? &pReadAcc->GetPalette() : &aPal );
637cdf0e10cSrcweir 		BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
638cdf0e10cSrcweir 
639cdf0e10cSrcweir 		if( pWriteAcc )
640cdf0e10cSrcweir 		{
641cdf0e10cSrcweir 			const long	nWidth = pWriteAcc->Width();
642cdf0e10cSrcweir 			const long	nHeight = pWriteAcc->Height();
643cdf0e10cSrcweir 
644cdf0e10cSrcweir 			if( pWriteAcc->HasPalette() )
645cdf0e10cSrcweir 			{
646cdf0e10cSrcweir 				const sal_uInt16			nOldCount = 1 << GetBitCount();
647cdf0e10cSrcweir 				const BitmapPalette&	rOldPal = pReadAcc->GetPalette();
648cdf0e10cSrcweir 
649cdf0e10cSrcweir 				aPal.SetEntryCount( 1 << nBitCount );
650cdf0e10cSrcweir 
651cdf0e10cSrcweir 				for( sal_uInt16 i = 0; i < nOldCount; i++ )
652cdf0e10cSrcweir 					aPal[ i ] = rOldPal[ i ];
653cdf0e10cSrcweir 
654cdf0e10cSrcweir 				if( pExtColor )
655cdf0e10cSrcweir 					aPal[ aPal.GetEntryCount() - 1 ] = *pExtColor;
656cdf0e10cSrcweir 
657cdf0e10cSrcweir 				pWriteAcc->SetPalette( aPal );
658cdf0e10cSrcweir 
659cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
660cdf0e10cSrcweir 					for( long nX = 0L; nX < nWidth; nX++ )
661cdf0e10cSrcweir 						pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPixel( nY, nX ) );
662cdf0e10cSrcweir 			}
663cdf0e10cSrcweir 			else
664cdf0e10cSrcweir 			{
665cdf0e10cSrcweir 				if( pReadAcc->HasPalette() )
666cdf0e10cSrcweir 				{
667cdf0e10cSrcweir 					for( long nY = 0L; nY < nHeight; nY++ )
668cdf0e10cSrcweir 						for( long nX = 0L; nX < nWidth; nX++ )
669cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nX ) ) );
670cdf0e10cSrcweir 				}
671cdf0e10cSrcweir 				else
672cdf0e10cSrcweir 				{
673cdf0e10cSrcweir 					for( long nY = 0L; nY < nHeight; nY++ )
674cdf0e10cSrcweir 						for( long nX = 0L; nX < nWidth; nX++ )
675cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPixel( nY, nX ) );
676cdf0e10cSrcweir 				}
677cdf0e10cSrcweir 			}
678cdf0e10cSrcweir 
679cdf0e10cSrcweir 			aNewBmp.ReleaseAccess( pWriteAcc );
680cdf0e10cSrcweir 			bRet = sal_True;
681cdf0e10cSrcweir 		}
682cdf0e10cSrcweir 
683cdf0e10cSrcweir 		ReleaseAccess( pReadAcc );
684cdf0e10cSrcweir 
685cdf0e10cSrcweir 		if( bRet )
686cdf0e10cSrcweir 		{
687cdf0e10cSrcweir 			const MapMode	aMap( maPrefMapMode );
688cdf0e10cSrcweir 			const Size		aSize( maPrefSize );
689cdf0e10cSrcweir 
690cdf0e10cSrcweir 			*this = aNewBmp;
691cdf0e10cSrcweir 
692cdf0e10cSrcweir 			maPrefMapMode = aMap;
693cdf0e10cSrcweir 			maPrefSize = aSize;
694cdf0e10cSrcweir 		}
695cdf0e10cSrcweir 	}
696cdf0e10cSrcweir 
697cdf0e10cSrcweir 	return bRet;
698cdf0e10cSrcweir }
699cdf0e10cSrcweir 
700cdf0e10cSrcweir // ------------------------------------------------------------------------
701cdf0e10cSrcweir 
702cdf0e10cSrcweir sal_Bool Bitmap::ImplConvertDown( sal_uInt16 nBitCount, Color* pExtColor )
703cdf0e10cSrcweir {
704cdf0e10cSrcweir 	DBG_ASSERT( nBitCount <= GetBitCount(), "New BitCount must be lower ( or equal when pExtColor is set )!" );
705cdf0e10cSrcweir 
706cdf0e10cSrcweir 	BitmapReadAccess*	pReadAcc = AcquireReadAccess();
707cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
708cdf0e10cSrcweir 
709cdf0e10cSrcweir 	if( pReadAcc )
710cdf0e10cSrcweir 	{
711cdf0e10cSrcweir 		BitmapPalette		aPal;
712cdf0e10cSrcweir 		Bitmap				aNewBmp( GetSizePixel(), nBitCount, &aPal );
713cdf0e10cSrcweir 		BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
714cdf0e10cSrcweir 
715cdf0e10cSrcweir 		if( pWriteAcc )
716cdf0e10cSrcweir 		{
717cdf0e10cSrcweir 			const sal_uInt16	nCount = 1 << nBitCount;
718cdf0e10cSrcweir 			const long		nWidth = pWriteAcc->Width();
719cdf0e10cSrcweir 			const long		nWidth1 = nWidth - 1L;
720cdf0e10cSrcweir 			const long		nHeight = pWriteAcc->Height();
721cdf0e10cSrcweir 			Octree			aOctree( *pReadAcc, pExtColor ? ( nCount - 1 ) : nCount );
722cdf0e10cSrcweir 			InverseColorMap aColorMap( aPal = aOctree.GetPalette() );
723cdf0e10cSrcweir 			BitmapColor 	aColor;
724cdf0e10cSrcweir 			ImpErrorQuad	aErrQuad;
725cdf0e10cSrcweir 			ImpErrorQuad*	pErrQuad1 = new ImpErrorQuad[ nWidth ];
726cdf0e10cSrcweir 			ImpErrorQuad*	pErrQuad2 = new ImpErrorQuad[ nWidth ];
727cdf0e10cSrcweir 			ImpErrorQuad*	pQLine1 = pErrQuad1;
728cdf0e10cSrcweir 			ImpErrorQuad*	pQLine2 = 0;
729cdf0e10cSrcweir 			long			nX, nY;
730cdf0e10cSrcweir 			long			nYTmp = 0L;
731cdf0e10cSrcweir 			sal_uInt8			cIndex;
732cdf0e10cSrcweir 			sal_Bool			bQ1 = sal_True;
733cdf0e10cSrcweir 
734cdf0e10cSrcweir 			if( pExtColor )
735cdf0e10cSrcweir 			{
736cdf0e10cSrcweir 				aPal.SetEntryCount( aPal.GetEntryCount() + 1 );
737cdf0e10cSrcweir 				aPal[ aPal.GetEntryCount() - 1 ] = *pExtColor;
738cdf0e10cSrcweir 			}
739cdf0e10cSrcweir 
740cdf0e10cSrcweir 			// set Black/White always, if we have enough space
741cdf0e10cSrcweir 			if( aPal.GetEntryCount() < ( nCount - 1 ) )
742cdf0e10cSrcweir 			{
743cdf0e10cSrcweir 				aPal.SetEntryCount( aPal.GetEntryCount() + 2 );
744cdf0e10cSrcweir 				aPal[ aPal.GetEntryCount() - 2 ] = Color( COL_BLACK );
745cdf0e10cSrcweir 				aPal[ aPal.GetEntryCount() - 1 ] = Color( COL_WHITE );
746cdf0e10cSrcweir 			}
747cdf0e10cSrcweir 
748cdf0e10cSrcweir 			pWriteAcc->SetPalette( aPal );
749cdf0e10cSrcweir 
750cdf0e10cSrcweir 			for( nY = 0L; nY < Min( nHeight, 2L ); nY++, nYTmp++ )
751cdf0e10cSrcweir 			{
752cdf0e10cSrcweir 				for( nX = 0L, pQLine2 = !nY ? pErrQuad1 : pErrQuad2; nX < nWidth; nX++ )
753cdf0e10cSrcweir 				{
754cdf0e10cSrcweir 					if( pReadAcc->HasPalette() )
755cdf0e10cSrcweir 						pQLine2[ nX ] = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nYTmp, nX ) );
756cdf0e10cSrcweir 					else
757cdf0e10cSrcweir 						pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
758cdf0e10cSrcweir 				}
759cdf0e10cSrcweir 			}
760cdf0e10cSrcweir 
761cdf0e10cSrcweir 			for( nY = 0L; nY < nHeight; nY++, nYTmp++ )
762cdf0e10cSrcweir 			{
763cdf0e10cSrcweir 				// erstes ZeilenPixel
764cdf0e10cSrcweir 				cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( pQLine1[ 0 ].ImplGetColor() );
765cdf0e10cSrcweir 				pWriteAcc->SetPixel( nY, 0, cIndex );
766cdf0e10cSrcweir 
767cdf0e10cSrcweir 				for( nX = 1L; nX < nWidth1; nX++ )
768cdf0e10cSrcweir 				{
769cdf0e10cSrcweir 					cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( aColor = pQLine1[ nX ].ImplGetColor() );
770cdf0e10cSrcweir 					aErrQuad = ( ImpErrorQuad( aColor ) -= pWriteAcc->GetPaletteColor( cIndex ) );
771cdf0e10cSrcweir 					pQLine1[ ++nX ].ImplAddColorError7( aErrQuad );
772cdf0e10cSrcweir 					pQLine2[ nX-- ].ImplAddColorError1( aErrQuad );
773cdf0e10cSrcweir 					pQLine2[ nX-- ].ImplAddColorError5( aErrQuad );
774cdf0e10cSrcweir 					pQLine2[ nX++ ].ImplAddColorError3( aErrQuad );
775cdf0e10cSrcweir 					pWriteAcc->SetPixel( nY, nX, cIndex );
776cdf0e10cSrcweir 				}
777cdf0e10cSrcweir 
778cdf0e10cSrcweir 				// letztes ZeilenPixel
779cdf0e10cSrcweir                 if( nX < nWidth )
780cdf0e10cSrcweir                 {
781cdf0e10cSrcweir 				    cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( pQLine1[ nWidth1 ].ImplGetColor() );
782cdf0e10cSrcweir 				    pWriteAcc->SetPixel( nY, nX, cIndex );
783cdf0e10cSrcweir                 }
784cdf0e10cSrcweir 
785cdf0e10cSrcweir 				// Zeilenpuffer neu fuellen/kopieren
786cdf0e10cSrcweir 				pQLine1 = pQLine2;
787cdf0e10cSrcweir 				pQLine2 = ( bQ1 = !bQ1 ) != sal_False ? pErrQuad2 : pErrQuad1;
788cdf0e10cSrcweir 
789cdf0e10cSrcweir 				if( nYTmp < nHeight )
790cdf0e10cSrcweir 				{
791cdf0e10cSrcweir 					for( nX = 0L; nX < nWidth; nX++ )
792cdf0e10cSrcweir 					{
793cdf0e10cSrcweir 						if( pReadAcc->HasPalette() )
794cdf0e10cSrcweir 								pQLine2[ nX ] = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nYTmp, nX ) );
795cdf0e10cSrcweir 						else
796cdf0e10cSrcweir 							pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
797cdf0e10cSrcweir 					}
798cdf0e10cSrcweir 				}
799cdf0e10cSrcweir 			}
800cdf0e10cSrcweir 
801cdf0e10cSrcweir 			// Zeilenpuffer zerstoeren
802cdf0e10cSrcweir 			delete[] pErrQuad1;
803cdf0e10cSrcweir 			delete[] pErrQuad2;
804cdf0e10cSrcweir 
805cdf0e10cSrcweir 			aNewBmp.ReleaseAccess( pWriteAcc );
806cdf0e10cSrcweir 			bRet = sal_True;
807cdf0e10cSrcweir 		}
808cdf0e10cSrcweir 
809cdf0e10cSrcweir 		ReleaseAccess( pReadAcc );
810cdf0e10cSrcweir 
811cdf0e10cSrcweir 		if( bRet )
812cdf0e10cSrcweir 		{
813cdf0e10cSrcweir 			const MapMode	aMap( maPrefMapMode );
814cdf0e10cSrcweir 			const Size		aSize( maPrefSize );
815cdf0e10cSrcweir 
816cdf0e10cSrcweir 			*this = aNewBmp;
817cdf0e10cSrcweir 
818cdf0e10cSrcweir 			maPrefMapMode = aMap;
819cdf0e10cSrcweir 			maPrefSize = aSize;
820cdf0e10cSrcweir 		}
821cdf0e10cSrcweir 	}
822cdf0e10cSrcweir 
823cdf0e10cSrcweir 	return bRet;
824cdf0e10cSrcweir }
825cdf0e10cSrcweir 
826cdf0e10cSrcweir // ------------------------------------------------------------------------
827cdf0e10cSrcweir 
828cdf0e10cSrcweir sal_Bool Bitmap::ImplConvertGhosted()
829cdf0e10cSrcweir {
830cdf0e10cSrcweir 	Bitmap				aNewBmp;
831cdf0e10cSrcweir 	BitmapReadAccess*	pR = AcquireReadAccess();
832cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
833cdf0e10cSrcweir 
834cdf0e10cSrcweir 	if( pR )
835cdf0e10cSrcweir 	{
836cdf0e10cSrcweir 		if( pR->HasPalette() )
837cdf0e10cSrcweir 		{
838cdf0e10cSrcweir 			BitmapPalette aNewPal( pR->GetPaletteEntryCount() );
839cdf0e10cSrcweir 
840cdf0e10cSrcweir 			for( long i = 0, nCount = aNewPal.GetEntryCount(); i < nCount; i++ )
841cdf0e10cSrcweir 			{
842cdf0e10cSrcweir 				const BitmapColor& rOld = pR->GetPaletteColor( (sal_uInt16) i );
843cdf0e10cSrcweir 				aNewPal[ (sal_uInt16) i ] = BitmapColor( ( rOld.GetRed() >> 1 ) | 0x80,
844cdf0e10cSrcweir 													 ( rOld.GetGreen() >> 1 ) | 0x80,
845cdf0e10cSrcweir 													 ( rOld.GetBlue() >> 1 ) | 0x80 );
846cdf0e10cSrcweir 			}
847cdf0e10cSrcweir 
848cdf0e10cSrcweir 			aNewBmp = Bitmap( GetSizePixel(), GetBitCount(), &aNewPal );
849cdf0e10cSrcweir 			BitmapWriteAccess* pW = aNewBmp.AcquireWriteAccess();
850cdf0e10cSrcweir 
851cdf0e10cSrcweir 			if( pW )
852cdf0e10cSrcweir 			{
853cdf0e10cSrcweir 				pW->CopyBuffer( *pR );
854cdf0e10cSrcweir 				aNewBmp.ReleaseAccess( pW );
855cdf0e10cSrcweir 				bRet = sal_True;
856cdf0e10cSrcweir 			}
857cdf0e10cSrcweir 		}
858cdf0e10cSrcweir 		else
859cdf0e10cSrcweir 		{
860cdf0e10cSrcweir 			aNewBmp = Bitmap( GetSizePixel(), 24 );
861cdf0e10cSrcweir 
862cdf0e10cSrcweir 			BitmapWriteAccess* pW = aNewBmp.AcquireWriteAccess();
863cdf0e10cSrcweir 
864cdf0e10cSrcweir 			if( pW )
865cdf0e10cSrcweir 			{
866cdf0e10cSrcweir 				const long nWidth = pR->Width(), nHeight = pR->Height();
867cdf0e10cSrcweir 
868cdf0e10cSrcweir 				for( long nY = 0; nY < nHeight; nY++ )
869cdf0e10cSrcweir 				{
870cdf0e10cSrcweir 					for( long nX = 0; nX < nWidth; nX++ )
871cdf0e10cSrcweir 					{
872cdf0e10cSrcweir 						const BitmapColor aOld( pR->GetPixel( nY, nX ) );
873cdf0e10cSrcweir 						pW->SetPixel( nY, nX, BitmapColor( ( aOld.GetRed() >> 1 ) | 0x80,
874cdf0e10cSrcweir 														   ( aOld.GetGreen() >> 1 ) | 0x80,
875cdf0e10cSrcweir 														   ( aOld.GetBlue() >> 1 ) | 0x80 ) );
876cdf0e10cSrcweir 
877cdf0e10cSrcweir 					}
878cdf0e10cSrcweir 				}
879cdf0e10cSrcweir 
880cdf0e10cSrcweir 				aNewBmp.ReleaseAccess( pW );
881cdf0e10cSrcweir 				bRet = sal_True;
882cdf0e10cSrcweir 			}
883cdf0e10cSrcweir 		}
884cdf0e10cSrcweir 
885cdf0e10cSrcweir 		ReleaseAccess( pR );
886cdf0e10cSrcweir 	}
887cdf0e10cSrcweir 
888cdf0e10cSrcweir 	if( bRet )
889cdf0e10cSrcweir 	{
890cdf0e10cSrcweir 		const MapMode	aMap( maPrefMapMode );
891cdf0e10cSrcweir 		const Size		aSize( maPrefSize );
892cdf0e10cSrcweir 
893cdf0e10cSrcweir 		*this = aNewBmp;
894cdf0e10cSrcweir 
895cdf0e10cSrcweir 		maPrefMapMode = aMap;
896cdf0e10cSrcweir 		maPrefSize = aSize;
897cdf0e10cSrcweir 	}
898cdf0e10cSrcweir 
899cdf0e10cSrcweir 	return bRet;
900cdf0e10cSrcweir }
901cdf0e10cSrcweir 
902cdf0e10cSrcweir // ------------------------------------------------------------------------
903cdf0e10cSrcweir 
904cdf0e10cSrcweir sal_Bool Bitmap::Scale( const double& rScaleX, const double& rScaleY, sal_uLong nScaleFlag )
905cdf0e10cSrcweir {
906cdf0e10cSrcweir 	sal_Bool bRet;
907cdf0e10cSrcweir 
908cdf0e10cSrcweir 	if( ( rScaleX != 1.0 ) || ( rScaleY != 1.0 ) )
909cdf0e10cSrcweir 	{
910cdf0e10cSrcweir 		if( BMP_SCALE_FAST == nScaleFlag )
911cdf0e10cSrcweir 			bRet = ImplScaleFast( rScaleX, rScaleY );
912cdf0e10cSrcweir 		else if( BMP_SCALE_INTERPOLATE == nScaleFlag )
913cdf0e10cSrcweir 			bRet = ImplScaleInterpolate( rScaleX, rScaleY );
914cdf0e10cSrcweir 		else
915cdf0e10cSrcweir 			bRet = sal_False;
916cdf0e10cSrcweir 	}
917cdf0e10cSrcweir 	else
918cdf0e10cSrcweir 		bRet = sal_True;
919cdf0e10cSrcweir 
920cdf0e10cSrcweir 	return bRet;
921cdf0e10cSrcweir }
922cdf0e10cSrcweir 
923cdf0e10cSrcweir // ------------------------------------------------------------------------
924cdf0e10cSrcweir 
925cdf0e10cSrcweir sal_Bool Bitmap::Scale( const Size& rNewSize, sal_uLong nScaleFlag )
926cdf0e10cSrcweir {
927cdf0e10cSrcweir 	const Size	aSize( GetSizePixel() );
928cdf0e10cSrcweir 	sal_Bool		bRet;
929cdf0e10cSrcweir 
930cdf0e10cSrcweir 	if( aSize.Width() && aSize.Height() )
931cdf0e10cSrcweir 	{
932cdf0e10cSrcweir 		bRet = Scale( (double) rNewSize.Width() / aSize.Width(),
933cdf0e10cSrcweir 					  (double) rNewSize.Height() / aSize.Height(),
934cdf0e10cSrcweir 					  nScaleFlag );
935cdf0e10cSrcweir 	}
936cdf0e10cSrcweir 	else
937cdf0e10cSrcweir 		bRet = sal_True;
938cdf0e10cSrcweir 
939cdf0e10cSrcweir 	return bRet;
940cdf0e10cSrcweir }
941cdf0e10cSrcweir 
942cdf0e10cSrcweir // ------------------------------------------------------------------------
943cdf0e10cSrcweir 
944cdf0e10cSrcweir sal_Bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY )
945cdf0e10cSrcweir {
946cdf0e10cSrcweir 	const Size	aSizePix( GetSizePixel() );
947cdf0e10cSrcweir 	const long	nNewWidth = FRound( aSizePix.Width() * rScaleX );
948cdf0e10cSrcweir 	const long	nNewHeight = FRound( aSizePix.Height() * rScaleY );
949cdf0e10cSrcweir 	sal_Bool		bRet = sal_False;
950cdf0e10cSrcweir 
951cdf0e10cSrcweir 	if( nNewWidth && nNewHeight )
952cdf0e10cSrcweir 	{
953cdf0e10cSrcweir 		BitmapReadAccess*	pReadAcc = AcquireReadAccess();
954*0f740837SAriel Constenla-Haile         if ( !pReadAcc )
955*0f740837SAriel Constenla-Haile             return sal_False;
956*0f740837SAriel Constenla-Haile 
957cdf0e10cSrcweir 		Bitmap				aNewBmp( Size( nNewWidth, nNewHeight ), GetBitCount(), &pReadAcc->GetPalette() );
958cdf0e10cSrcweir 		BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
959cdf0e10cSrcweir 
960*0f740837SAriel Constenla-Haile 		if( pWriteAcc )
961cdf0e10cSrcweir 		{
962cdf0e10cSrcweir 			const long	nScanlineSize = pWriteAcc->GetScanlineSize();
963cdf0e10cSrcweir 			const long	nNewWidth1 = nNewWidth - 1L;
964cdf0e10cSrcweir 			const long	nNewHeight1 = nNewHeight - 1L;
965cdf0e10cSrcweir 			const long	nWidth = pReadAcc->Width();
966cdf0e10cSrcweir 			const long	nHeight = pReadAcc->Height();
967cdf0e10cSrcweir 			long*		pLutX = new long[ nNewWidth ];
968cdf0e10cSrcweir 			long*		pLutY = new long[ nNewHeight ];
969cdf0e10cSrcweir 			long		nX, nY, nMapY, nActY = 0L;
970cdf0e10cSrcweir 
971cdf0e10cSrcweir 			if( nNewWidth1 && nNewHeight1 )
972cdf0e10cSrcweir 			{
973cdf0e10cSrcweir 				for( nX = 0L; nX < nNewWidth; nX++ )
974cdf0e10cSrcweir 					pLutX[ nX ] = nX * nWidth / nNewWidth;
975cdf0e10cSrcweir 
976cdf0e10cSrcweir 				for( nY = 0L; nY < nNewHeight; nY++ )
977cdf0e10cSrcweir 					pLutY[ nY ] = nY * nHeight / nNewHeight;
978cdf0e10cSrcweir 
979cdf0e10cSrcweir 				while( nActY < nNewHeight )
980cdf0e10cSrcweir 				{
981cdf0e10cSrcweir 					nMapY = pLutY[ nActY ];
982cdf0e10cSrcweir 
983cdf0e10cSrcweir 					for( nX = 0L; nX < nNewWidth; nX++ )
984cdf0e10cSrcweir 						pWriteAcc->SetPixel( nActY, nX, pReadAcc->GetPixel( nMapY , pLutX[ nX ] ) );
985cdf0e10cSrcweir 
986cdf0e10cSrcweir 					while( ( nActY < nNewHeight1 ) && ( pLutY[ nActY + 1 ] == nMapY ) )
987cdf0e10cSrcweir 					{
988cdf0e10cSrcweir 						memcpy( pWriteAcc->GetScanline( nActY + 1L ),
989cdf0e10cSrcweir 								 pWriteAcc->GetScanline( nActY ), nScanlineSize );
990cdf0e10cSrcweir 						nActY++;
991cdf0e10cSrcweir 					}
992cdf0e10cSrcweir 
993cdf0e10cSrcweir 					nActY++;
994cdf0e10cSrcweir 				}
995cdf0e10cSrcweir 
996cdf0e10cSrcweir 				bRet = sal_True;
997cdf0e10cSrcweir 			}
998cdf0e10cSrcweir 
999cdf0e10cSrcweir 			delete[] pLutX;
1000cdf0e10cSrcweir 			delete[] pLutY;
1001cdf0e10cSrcweir 		}
1002cdf0e10cSrcweir 
1003cdf0e10cSrcweir 		ReleaseAccess( pReadAcc );
1004cdf0e10cSrcweir 		aNewBmp.ReleaseAccess( pWriteAcc );
1005cdf0e10cSrcweir 
1006cdf0e10cSrcweir 		if( bRet )
1007cdf0e10cSrcweir 			ImplAssignWithSize( aNewBmp );
1008cdf0e10cSrcweir 	}
1009cdf0e10cSrcweir 
1010cdf0e10cSrcweir 	return bRet;
1011cdf0e10cSrcweir }
1012cdf0e10cSrcweir 
1013cdf0e10cSrcweir // ------------------------------------------------------------------------
1014cdf0e10cSrcweir 
1015cdf0e10cSrcweir sal_Bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY )
1016cdf0e10cSrcweir {
1017cdf0e10cSrcweir 	const Size	aSizePix( GetSizePixel() );
1018cdf0e10cSrcweir 	const long	nNewWidth = FRound( aSizePix.Width() * rScaleX );
1019cdf0e10cSrcweir 	const long	nNewHeight = FRound( aSizePix.Height() * rScaleY );
1020cdf0e10cSrcweir 	sal_Bool		bRet = sal_False;
1021cdf0e10cSrcweir 
1022cdf0e10cSrcweir 	if( ( nNewWidth > 1L ) && ( nNewHeight > 1L ) )
1023cdf0e10cSrcweir 	{
1024cdf0e10cSrcweir 		BitmapColor 		aCol0;
1025cdf0e10cSrcweir 		BitmapColor 		aCol1;
1026cdf0e10cSrcweir 		BitmapReadAccess*	pReadAcc = AcquireReadAccess();
1027cdf0e10cSrcweir 		long				nWidth = pReadAcc->Width();
1028cdf0e10cSrcweir 		long				nHeight = pReadAcc->Height();
1029cdf0e10cSrcweir 		Bitmap				aNewBmp( Size( nNewWidth, nHeight ), 24 );
1030cdf0e10cSrcweir 		BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
1031cdf0e10cSrcweir 		long*				pLutInt;
1032cdf0e10cSrcweir 		long*				pLutFrac;
1033cdf0e10cSrcweir 		long				nX, nY;
1034cdf0e10cSrcweir 		long				lXB0, lXB1, lXG0, lXG1, lXR0, lXR1;
1035cdf0e10cSrcweir 		double				fTemp;
1036cdf0e10cSrcweir 		long				nTemp;
1037cdf0e10cSrcweir 
1038cdf0e10cSrcweir 		if( pReadAcc && pWriteAcc )
1039cdf0e10cSrcweir 		{
1040cdf0e10cSrcweir 			const long		nNewWidth1 = nNewWidth - 1L;
1041cdf0e10cSrcweir 			const long		nWidth1 = pReadAcc->Width() - 1L;
1042cdf0e10cSrcweir 			const double	fRevScaleX = (double) nWidth1 / nNewWidth1;
1043cdf0e10cSrcweir 
1044cdf0e10cSrcweir 			pLutInt = new long[ nNewWidth ];
1045cdf0e10cSrcweir 			pLutFrac = new long[ nNewWidth ];
1046cdf0e10cSrcweir 
1047cdf0e10cSrcweir 			for( nX = 0L, nTemp = nWidth - 2L; nX < nNewWidth; nX++ )
1048cdf0e10cSrcweir 			{
1049cdf0e10cSrcweir 				fTemp = nX * fRevScaleX;
1050cdf0e10cSrcweir 				pLutInt[ nX ] = MinMax( (long) fTemp, 0, nTemp );
1051cdf0e10cSrcweir 				fTemp -= pLutInt[ nX ];
1052cdf0e10cSrcweir 				pLutFrac[ nX ] = (long) ( fTemp * 1024. );
1053cdf0e10cSrcweir 			}
1054cdf0e10cSrcweir 
1055cdf0e10cSrcweir 			if( pReadAcc->HasPalette() )
1056cdf0e10cSrcweir 			{
1057cdf0e10cSrcweir 				for( nY = 0L; nY < nHeight; nY++ )
1058cdf0e10cSrcweir 				{
1059cdf0e10cSrcweir 					if( 1 == nWidth )
1060cdf0e10cSrcweir 					{
1061cdf0e10cSrcweir 						aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, 0 ) );
1062cdf0e10cSrcweir 
1063cdf0e10cSrcweir 						for( nX = 0L; nX < nNewWidth; nX++ )
1064cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aCol0 );
1065cdf0e10cSrcweir 					}
1066cdf0e10cSrcweir 					else
1067cdf0e10cSrcweir 					{
1068cdf0e10cSrcweir 						for( nX = 0L; nX < nNewWidth; nX++ )
1069cdf0e10cSrcweir 						{
1070cdf0e10cSrcweir 							nTemp = pLutInt[ nX ];
1071cdf0e10cSrcweir 
1072cdf0e10cSrcweir 							aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nTemp++ ) );
1073cdf0e10cSrcweir 							aCol1 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nTemp ) );
1074cdf0e10cSrcweir 
1075cdf0e10cSrcweir 							nTemp = pLutFrac[ nX ];
1076cdf0e10cSrcweir 
1077cdf0e10cSrcweir 							lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() );
1078cdf0e10cSrcweir 							lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() );
1079cdf0e10cSrcweir 							lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() );
1080cdf0e10cSrcweir 
1081cdf0e10cSrcweir 							aCol0.SetRed( (sal_uInt8) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) );
1082cdf0e10cSrcweir 							aCol0.SetGreen( (sal_uInt8) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) );
1083cdf0e10cSrcweir 							aCol0.SetBlue( (sal_uInt8) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) );
1084cdf0e10cSrcweir 
1085cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aCol0 );
1086cdf0e10cSrcweir 						}
1087cdf0e10cSrcweir 					}
1088cdf0e10cSrcweir 				}
1089cdf0e10cSrcweir 			}
1090cdf0e10cSrcweir 			else
1091cdf0e10cSrcweir 			{
1092cdf0e10cSrcweir 				for( nY = 0L; nY < nHeight; nY++ )
1093cdf0e10cSrcweir 				{
1094cdf0e10cSrcweir 					if( 1 == nWidth )
1095cdf0e10cSrcweir 					{
1096cdf0e10cSrcweir 						aCol0 = pReadAcc->GetPixel( nY, 0 );
1097cdf0e10cSrcweir 
1098cdf0e10cSrcweir 						for( nX = 0L; nX < nNewWidth; nX++ )
1099cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aCol0 );
1100cdf0e10cSrcweir 					}
1101cdf0e10cSrcweir 					else
1102cdf0e10cSrcweir 					{
1103cdf0e10cSrcweir 						for( nX = 0L; nX < nNewWidth; nX++ )
1104cdf0e10cSrcweir 						{
1105cdf0e10cSrcweir 							nTemp = pLutInt[ nX ];
1106cdf0e10cSrcweir 
1107cdf0e10cSrcweir 							aCol0 = pReadAcc->GetPixel( nY, nTemp++ );
1108cdf0e10cSrcweir 							aCol1 = pReadAcc->GetPixel( nY, nTemp );
1109cdf0e10cSrcweir 
1110cdf0e10cSrcweir 							nTemp = pLutFrac[ nX ];
1111cdf0e10cSrcweir 
1112cdf0e10cSrcweir 							lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() );
1113cdf0e10cSrcweir 							lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() );
1114cdf0e10cSrcweir 							lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() );
1115cdf0e10cSrcweir 
1116cdf0e10cSrcweir 							aCol0.SetRed( (sal_uInt8) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) );
1117cdf0e10cSrcweir 							aCol0.SetGreen( (sal_uInt8) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) );
1118cdf0e10cSrcweir 							aCol0.SetBlue( (sal_uInt8) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) );
1119cdf0e10cSrcweir 
1120cdf0e10cSrcweir 							pWriteAcc->SetPixel( nY, nX, aCol0 );
1121cdf0e10cSrcweir 						}
1122cdf0e10cSrcweir 					}
1123cdf0e10cSrcweir 				}
1124cdf0e10cSrcweir 			}
1125cdf0e10cSrcweir 
1126cdf0e10cSrcweir 			delete[] pLutInt;
1127cdf0e10cSrcweir 			delete[] pLutFrac;
1128cdf0e10cSrcweir 			bRet = sal_True;
1129cdf0e10cSrcweir 		}
1130cdf0e10cSrcweir 
1131cdf0e10cSrcweir 		ReleaseAccess( pReadAcc );
1132cdf0e10cSrcweir 		aNewBmp.ReleaseAccess( pWriteAcc );
1133cdf0e10cSrcweir 
1134cdf0e10cSrcweir 		if( bRet )
1135cdf0e10cSrcweir 		{
1136cdf0e10cSrcweir 			bRet = sal_False;
1137cdf0e10cSrcweir 			ImplAssignWithSize( aNewBmp );
1138cdf0e10cSrcweir 			pReadAcc = AcquireReadAccess();
1139cdf0e10cSrcweir 			aNewBmp = Bitmap( Size( nNewWidth, nNewHeight ), 24 );
1140cdf0e10cSrcweir 			pWriteAcc = aNewBmp.AcquireWriteAccess();
1141cdf0e10cSrcweir 
1142cdf0e10cSrcweir 			if( pReadAcc && pWriteAcc )
1143cdf0e10cSrcweir 			{
1144cdf0e10cSrcweir 				const long		nNewHeight1 = nNewHeight - 1L;
1145cdf0e10cSrcweir 				const long		nHeight1 = pReadAcc->Height() - 1L;
1146cdf0e10cSrcweir 				const double	fRevScaleY = (double) nHeight1 / nNewHeight1;
1147cdf0e10cSrcweir 
1148cdf0e10cSrcweir 				pLutInt = new long[ nNewHeight ];
1149cdf0e10cSrcweir 				pLutFrac = new long[ nNewHeight ];
1150cdf0e10cSrcweir 
1151cdf0e10cSrcweir 				for( nY = 0L, nTemp = nHeight - 2L; nY < nNewHeight; nY++ )
1152cdf0e10cSrcweir 				{
1153cdf0e10cSrcweir 					fTemp = nY * fRevScaleY;
1154cdf0e10cSrcweir 					pLutInt[ nY ] = MinMax( (long) fTemp, 0, nTemp );
1155cdf0e10cSrcweir 					fTemp -= pLutInt[ nY ];
1156cdf0e10cSrcweir 					pLutFrac[ nY ] = (long) ( fTemp * 1024. );
1157cdf0e10cSrcweir 				}
1158cdf0e10cSrcweir 
1159cdf0e10cSrcweir 				if( pReadAcc->HasPalette() )
1160cdf0e10cSrcweir 				{
1161cdf0e10cSrcweir 					for( nX = 0L; nX < nNewWidth; nX++ )
1162cdf0e10cSrcweir 					{
1163cdf0e10cSrcweir 						if( 1 == nHeight )
1164cdf0e10cSrcweir 						{
1165cdf0e10cSrcweir 							aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( 0, nX ) );
1166cdf0e10cSrcweir 
1167cdf0e10cSrcweir 							for( nY = 0L; nY < nNewHeight; nY++ )
1168cdf0e10cSrcweir 								pWriteAcc->SetPixel( nY, nX, aCol0 );
1169cdf0e10cSrcweir 						}
1170cdf0e10cSrcweir 						else
1171cdf0e10cSrcweir 						{
1172cdf0e10cSrcweir 							for( nY = 0L; nY < nNewHeight; nY++ )
1173cdf0e10cSrcweir 							{
1174cdf0e10cSrcweir 								nTemp = pLutInt[ nY ];
1175cdf0e10cSrcweir 
1176cdf0e10cSrcweir 								aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nTemp++, nX ) );
1177cdf0e10cSrcweir 								aCol1 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nTemp, nX ) );
1178cdf0e10cSrcweir 
1179cdf0e10cSrcweir 								nTemp = pLutFrac[ nY ];
1180cdf0e10cSrcweir 
1181cdf0e10cSrcweir 								lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() );
1182cdf0e10cSrcweir 								lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() );
1183cdf0e10cSrcweir 								lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() );
1184cdf0e10cSrcweir 
1185cdf0e10cSrcweir 								aCol0.SetRed( (sal_uInt8) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) );
1186cdf0e10cSrcweir 								aCol0.SetGreen( (sal_uInt8) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) );
1187cdf0e10cSrcweir 								aCol0.SetBlue( (sal_uInt8) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) );
1188cdf0e10cSrcweir 
1189cdf0e10cSrcweir 								pWriteAcc->SetPixel( nY, nX, aCol0 );
1190cdf0e10cSrcweir 							}
1191cdf0e10cSrcweir 						}
1192cdf0e10cSrcweir 					}
1193cdf0e10cSrcweir 				}
1194cdf0e10cSrcweir 				else
1195cdf0e10cSrcweir 				{
1196cdf0e10cSrcweir 					for( nX = 0L; nX < nNewWidth; nX++ )
1197cdf0e10cSrcweir 					{
1198cdf0e10cSrcweir 						if( 1 == nHeight )
1199cdf0e10cSrcweir 						{
1200cdf0e10cSrcweir 							aCol0 = pReadAcc->GetPixel( 0, nX );
1201cdf0e10cSrcweir 
1202cdf0e10cSrcweir 							for( nY = 0L; nY < nNewHeight; nY++ )
1203cdf0e10cSrcweir 								pWriteAcc->SetPixel( nY, nX, aCol0 );
1204cdf0e10cSrcweir 						}
1205cdf0e10cSrcweir 						else
1206cdf0e10cSrcweir 						{
1207cdf0e10cSrcweir 							for( nY = 0L; nY < nNewHeight; nY++ )
1208cdf0e10cSrcweir 							{
1209cdf0e10cSrcweir 								nTemp = pLutInt[ nY ];
1210cdf0e10cSrcweir 
1211cdf0e10cSrcweir 								aCol0 = pReadAcc->GetPixel( nTemp++, nX );
1212cdf0e10cSrcweir 								aCol1 = pReadAcc->GetPixel( nTemp, nX );
1213cdf0e10cSrcweir 
1214cdf0e10cSrcweir 								nTemp = pLutFrac[ nY ];
1215cdf0e10cSrcweir 
1216cdf0e10cSrcweir 								lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() );
1217cdf0e10cSrcweir 								lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() );
1218cdf0e10cSrcweir 								lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() );
1219cdf0e10cSrcweir 
1220cdf0e10cSrcweir 								aCol0.SetRed( (sal_uInt8) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) );
1221cdf0e10cSrcweir 								aCol0.SetGreen( (sal_uInt8) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) );
1222cdf0e10cSrcweir 								aCol0.SetBlue( (sal_uInt8) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) );
1223cdf0e10cSrcweir 
1224cdf0e10cSrcweir 								pWriteAcc->SetPixel( nY, nX, aCol0 );
1225cdf0e10cSrcweir 							}
1226cdf0e10cSrcweir 						}
1227cdf0e10cSrcweir 					}
1228cdf0e10cSrcweir 				}
1229cdf0e10cSrcweir 
1230cdf0e10cSrcweir 				delete[] pLutInt;
1231cdf0e10cSrcweir 				delete[] pLutFrac;
1232cdf0e10cSrcweir 				bRet = sal_True;
1233cdf0e10cSrcweir 			}
1234cdf0e10cSrcweir 
1235cdf0e10cSrcweir 			ReleaseAccess( pReadAcc );
1236cdf0e10cSrcweir 			aNewBmp.ReleaseAccess( pWriteAcc );
1237cdf0e10cSrcweir 
1238cdf0e10cSrcweir 			if( bRet )
1239cdf0e10cSrcweir 				ImplAssignWithSize( aNewBmp );
1240cdf0e10cSrcweir 		}
1241cdf0e10cSrcweir 	}
1242cdf0e10cSrcweir 
1243cdf0e10cSrcweir 	if( !bRet )
1244cdf0e10cSrcweir 		bRet = ImplScaleFast( rScaleX, rScaleY );
1245cdf0e10cSrcweir 
1246cdf0e10cSrcweir 	return bRet;
1247cdf0e10cSrcweir }
1248cdf0e10cSrcweir 
1249cdf0e10cSrcweir // ------------------------------------------------------------------------
1250cdf0e10cSrcweir 
1251cdf0e10cSrcweir sal_Bool Bitmap::Dither( sal_uLong nDitherFlags )
1252cdf0e10cSrcweir {
1253cdf0e10cSrcweir 	sal_Bool bRet = sal_False;
1254cdf0e10cSrcweir 
1255cdf0e10cSrcweir 	const Size aSizePix( GetSizePixel() );
1256cdf0e10cSrcweir 
1257cdf0e10cSrcweir 	if( aSizePix.Width() == 1 || aSizePix.Height() == 1 )
1258cdf0e10cSrcweir 		bRet = sal_True;
1259cdf0e10cSrcweir 	else if( nDitherFlags & BMP_DITHER_MATRIX )
1260cdf0e10cSrcweir 		bRet = ImplDitherMatrix();
1261cdf0e10cSrcweir 	else if( nDitherFlags & BMP_DITHER_FLOYD )
1262cdf0e10cSrcweir 		bRet = ImplDitherFloyd();
1263cdf0e10cSrcweir 	else if( ( nDitherFlags & BMP_DITHER_FLOYD_16 ) && ( GetBitCount() == 24 ) )
1264cdf0e10cSrcweir 		bRet = ImplDitherFloyd16();
1265cdf0e10cSrcweir 
1266cdf0e10cSrcweir 	return bRet;
1267cdf0e10cSrcweir }
1268cdf0e10cSrcweir 
1269cdf0e10cSrcweir // ------------------------------------------------------------------------
1270cdf0e10cSrcweir 
1271cdf0e10cSrcweir sal_Bool Bitmap::ImplDitherMatrix()
1272cdf0e10cSrcweir {
1273cdf0e10cSrcweir 	BitmapReadAccess*	pReadAcc = AcquireReadAccess();
1274cdf0e10cSrcweir 	Bitmap				aNewBmp( GetSizePixel(), 8 );
1275cdf0e10cSrcweir 	BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
1276cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
1277cdf0e10cSrcweir 
1278cdf0e10cSrcweir 	if( pReadAcc && pWriteAcc )
1279cdf0e10cSrcweir 	{
1280cdf0e10cSrcweir 		const sal_uLong	nWidth = pReadAcc->Width();
1281cdf0e10cSrcweir 		const sal_uLong	nHeight = pReadAcc->Height();
1282cdf0e10cSrcweir 		BitmapColor	aIndex( (sal_uInt8) 0 );
1283cdf0e10cSrcweir 
1284cdf0e10cSrcweir 		if( pReadAcc->HasPalette() )
1285cdf0e10cSrcweir 		{
1286cdf0e10cSrcweir 			for( sal_uLong nY = 0UL; nY < nHeight; nY++ )
1287cdf0e10cSrcweir 			{
1288cdf0e10cSrcweir 				for( sal_uLong nX = 0UL, nModY = ( nY & 0x0FUL ) << 4UL; nX < nWidth; nX++ )
1289cdf0e10cSrcweir 				{
1290cdf0e10cSrcweir 					const BitmapColor	aCol( pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nX ) ) );
1291cdf0e10cSrcweir 					const sal_uLong			nD = nVCLDitherLut[ nModY + ( nX & 0x0FUL ) ];
1292cdf0e10cSrcweir 					const sal_uLong			nR = ( nVCLLut[ aCol.GetRed() ] + nD ) >> 16UL;
1293cdf0e10cSrcweir 					const sal_uLong			nG = ( nVCLLut[ aCol.GetGreen() ] + nD ) >> 16UL;
1294cdf0e10cSrcweir 					const sal_uLong			nB = ( nVCLLut[ aCol.GetBlue() ] + nD ) >> 16UL;
1295cdf0e10cSrcweir 
1296cdf0e10cSrcweir 					aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ nR ] + nVCLGLut[ nG ] + nVCLBLut[ nB ] ) );
1297cdf0e10cSrcweir 					pWriteAcc->SetPixel( nY, nX, aIndex );
1298cdf0e10cSrcweir 				}
1299cdf0e10cSrcweir 			}
1300cdf0e10cSrcweir 		}
1301cdf0e10cSrcweir 		else
1302cdf0e10cSrcweir 		{
1303cdf0e10cSrcweir 			for( sal_uLong nY = 0UL; nY < nHeight; nY++ )
1304cdf0e10cSrcweir 			{
1305cdf0e10cSrcweir 				for( sal_uLong nX = 0UL, nModY = ( nY & 0x0FUL ) << 4UL; nX < nWidth; nX++ )
1306cdf0e10cSrcweir 				{
1307cdf0e10cSrcweir 					const BitmapColor	aCol( pReadAcc->GetPixel( nY, nX ) );
1308cdf0e10cSrcweir 					const sal_uLong			nD = nVCLDitherLut[ nModY + ( nX & 0x0FUL ) ];
1309cdf0e10cSrcweir 					const sal_uLong			nR = ( nVCLLut[ aCol.GetRed() ] + nD ) >> 16UL;
1310cdf0e10cSrcweir 					const sal_uLong			nG = ( nVCLLut[ aCol.GetGreen() ] + nD ) >> 16UL;
1311cdf0e10cSrcweir 					const sal_uLong			nB = ( nVCLLut[ aCol.GetBlue() ] + nD ) >> 16UL;
1312cdf0e10cSrcweir 
1313cdf0e10cSrcweir 					aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ nR ] + nVCLGLut[ nG ] + nVCLBLut[ nB ] ) );
1314cdf0e10cSrcweir 					pWriteAcc->SetPixel( nY, nX, aIndex );
1315cdf0e10cSrcweir 				}
1316cdf0e10cSrcweir 			}
1317cdf0e10cSrcweir 		}
1318cdf0e10cSrcweir 
1319cdf0e10cSrcweir 		bRet = sal_True;
1320cdf0e10cSrcweir 	}
1321cdf0e10cSrcweir 
1322cdf0e10cSrcweir 	ReleaseAccess( pReadAcc );
1323cdf0e10cSrcweir 	aNewBmp.ReleaseAccess( pWriteAcc );
1324cdf0e10cSrcweir 
1325cdf0e10cSrcweir 	if( bRet )
1326cdf0e10cSrcweir 	{
1327cdf0e10cSrcweir 		const MapMode	aMap( maPrefMapMode );
1328cdf0e10cSrcweir 		const Size		aSize( maPrefSize );
1329cdf0e10cSrcweir 
1330cdf0e10cSrcweir 		*this = aNewBmp;
1331cdf0e10cSrcweir 
1332cdf0e10cSrcweir 		maPrefMapMode = aMap;
1333cdf0e10cSrcweir 		maPrefSize = aSize;
1334cdf0e10cSrcweir 	}
1335cdf0e10cSrcweir 
1336cdf0e10cSrcweir 	return bRet;
1337cdf0e10cSrcweir }
1338cdf0e10cSrcweir 
1339cdf0e10cSrcweir // ------------------------------------------------------------------------
1340cdf0e10cSrcweir 
1341cdf0e10cSrcweir sal_Bool Bitmap::ImplDitherFloyd()
1342cdf0e10cSrcweir {
1343cdf0e10cSrcweir 	const Size	aSize( GetSizePixel() );
1344cdf0e10cSrcweir 	sal_Bool		bRet = sal_False;
1345cdf0e10cSrcweir 
1346cdf0e10cSrcweir 	if( ( aSize.Width() > 3 ) && ( aSize.Height() > 2 ) )
1347cdf0e10cSrcweir 	{
1348cdf0e10cSrcweir 		BitmapReadAccess*	pReadAcc = AcquireReadAccess();
1349cdf0e10cSrcweir 		Bitmap				aNewBmp( GetSizePixel(), 8 );
1350cdf0e10cSrcweir 		BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
1351cdf0e10cSrcweir 
1352cdf0e10cSrcweir 		if( pReadAcc && pWriteAcc )
1353cdf0e10cSrcweir 		{
1354cdf0e10cSrcweir 			BitmapColor	aColor;
1355cdf0e10cSrcweir 			long		nWidth = pReadAcc->Width();
1356cdf0e10cSrcweir 			long		nWidth1 = nWidth - 1L;
1357cdf0e10cSrcweir 			long		nHeight = pReadAcc->Height();
1358cdf0e10cSrcweir 			long		nX;
1359cdf0e10cSrcweir 			long		nW = nWidth * 3L;
1360cdf0e10cSrcweir 			long		nW2 = nW - 3L;
1361cdf0e10cSrcweir 			long		nRErr, nGErr, nBErr;
1362cdf0e10cSrcweir 			long		nRC, nGC, nBC;
1363cdf0e10cSrcweir 			long		nTemp;
1364cdf0e10cSrcweir 			long		nZ;
1365cdf0e10cSrcweir 			long*		p1 = new long[ nW ];
1366cdf0e10cSrcweir 			long*		p2 = new long[ nW ];
1367cdf0e10cSrcweir 			long*		p1T = p1;
1368cdf0e10cSrcweir 			long*		p2T = p2;
1369cdf0e10cSrcweir 			long*		pTmp;
1370cdf0e10cSrcweir 			sal_Bool		bPal = pReadAcc->HasPalette();
1371cdf0e10cSrcweir 
1372cdf0e10cSrcweir 			pTmp = p2T;
1373cdf0e10cSrcweir 
1374cdf0e10cSrcweir 			if( bPal )
1375cdf0e10cSrcweir 			{
1376cdf0e10cSrcweir 				for( nZ = 0; nZ < nWidth; nZ++ )
1377cdf0e10cSrcweir 				{
1378cdf0e10cSrcweir 					aColor = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( 0, nZ ) );
1379cdf0e10cSrcweir 
1380cdf0e10cSrcweir 					*pTmp++ = (long) aColor.GetBlue() << 12;
1381cdf0e10cSrcweir 					*pTmp++ = (long) aColor.GetGreen() << 12;
1382cdf0e10cSrcweir 					*pTmp++ = (long) aColor.GetRed() << 12;
1383cdf0e10cSrcweir 				}
1384cdf0e10cSrcweir 			}
1385cdf0e10cSrcweir 			else
1386cdf0e10cSrcweir 			{
1387cdf0e10cSrcweir 				for( nZ = 0; nZ < nWidth; nZ++ )
1388cdf0e10cSrcweir 				{
1389cdf0e10cSrcweir 					aColor = pReadAcc->GetPixel( 0, nZ );
1390cdf0e10cSrcweir 
1391cdf0e10cSrcweir 					*pTmp++ = (long) aColor.GetBlue() << 12;
1392cdf0e10cSrcweir 					*pTmp++ = (long) aColor.GetGreen() << 12;
1393cdf0e10cSrcweir 					*pTmp++ = (long) aColor.GetRed() << 12;
1394cdf0e10cSrcweir 				}
1395cdf0e10cSrcweir 			}
1396cdf0e10cSrcweir 
1397cdf0e10cSrcweir 			for( long nY = 1, nYAcc = 0L; nY <= nHeight; nY++, nYAcc++ )
1398cdf0e10cSrcweir 			{
1399cdf0e10cSrcweir 				pTmp = p1T;
1400cdf0e10cSrcweir 				p1T = p2T;
1401cdf0e10cSrcweir 				p2T = pTmp;
1402cdf0e10cSrcweir 
1403cdf0e10cSrcweir 				if( nY < nHeight )
1404cdf0e10cSrcweir 				{
1405cdf0e10cSrcweir 					if( bPal )
1406cdf0e10cSrcweir 					{
1407cdf0e10cSrcweir 						for( nZ = 0; nZ < nWidth; nZ++ )
1408cdf0e10cSrcweir 						{
1409cdf0e10cSrcweir 							aColor = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nZ ) );
1410cdf0e10cSrcweir 
1411cdf0e10cSrcweir 							*pTmp++ = (long) aColor.GetBlue() << 12;
1412cdf0e10cSrcweir 							*pTmp++ = (long) aColor.GetGreen() << 12;
1413cdf0e10cSrcweir 							*pTmp++ = (long) aColor.GetRed() << 12;
1414cdf0e10cSrcweir 						}
1415cdf0e10cSrcweir 					}
1416cdf0e10cSrcweir 					else
1417cdf0e10cSrcweir 					{
1418cdf0e10cSrcweir 						for( nZ = 0; nZ < nWidth; nZ++ )
1419cdf0e10cSrcweir 						{
1420cdf0e10cSrcweir 							aColor = pReadAcc->GetPixel( nY, nZ );
1421cdf0e10cSrcweir 
1422cdf0e10cSrcweir 							*pTmp++ = (long) aColor.GetBlue() << 12;
1423cdf0e10cSrcweir 							*pTmp++ = (long) aColor.GetGreen() << 12;
1424cdf0e10cSrcweir 							*pTmp++ = (long) aColor.GetRed() << 12;
1425cdf0e10cSrcweir 						}
1426cdf0e10cSrcweir 					}
1427cdf0e10cSrcweir 				}
1428cdf0e10cSrcweir 
1429cdf0e10cSrcweir 				// erstes Pixel gesondert betrachten
1430cdf0e10cSrcweir 				nX = 0;
1431cdf0e10cSrcweir 				CALC_ERRORS;
1432cdf0e10cSrcweir 				CALC_TABLES7;
1433cdf0e10cSrcweir 				nX -= 5;
1434cdf0e10cSrcweir 				CALC_TABLES5;
1435cdf0e10cSrcweir 				pWriteAcc->SetPixel( nYAcc, 0, BitmapColor( (sal_uInt8) ( nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ] ) ) );
1436cdf0e10cSrcweir 
1437cdf0e10cSrcweir 				// mittlere Pixel ueber Schleife
1438cdf0e10cSrcweir 				long nXAcc;
1439cdf0e10cSrcweir 				for ( nX = 3L, nXAcc = 1L; nX < nW2; nXAcc++ )
1440cdf0e10cSrcweir 				{
1441cdf0e10cSrcweir 					CALC_ERRORS;
1442cdf0e10cSrcweir 					CALC_TABLES7;
1443cdf0e10cSrcweir 					nX -= 8;
1444cdf0e10cSrcweir 					CALC_TABLES3;
1445cdf0e10cSrcweir 					CALC_TABLES5;
1446cdf0e10cSrcweir 					pWriteAcc->SetPixel( nYAcc, nXAcc, BitmapColor( (sal_uInt8) ( nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ] ) ) );
1447cdf0e10cSrcweir 				}
1448cdf0e10cSrcweir 
1449cdf0e10cSrcweir 				// letztes Pixel gesondert betrachten
1450cdf0e10cSrcweir 				CALC_ERRORS;
1451cdf0e10cSrcweir 				nX -= 5;
1452cdf0e10cSrcweir 				CALC_TABLES3;
1453cdf0e10cSrcweir 				CALC_TABLES5;
1454cdf0e10cSrcweir 				pWriteAcc->SetPixel( nYAcc, nWidth1, BitmapColor( (sal_uInt8) ( nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ] ) ) );
1455cdf0e10cSrcweir 			}
1456cdf0e10cSrcweir 
1457cdf0e10cSrcweir 			delete[] p1;
1458cdf0e10cSrcweir 			delete[] p2;
1459cdf0e10cSrcweir 			bRet = sal_True;
1460cdf0e10cSrcweir 		}
1461cdf0e10cSrcweir 
1462cdf0e10cSrcweir 		ReleaseAccess( pReadAcc );
1463cdf0e10cSrcweir 		aNewBmp.ReleaseAccess( pWriteAcc );
1464cdf0e10cSrcweir 
1465cdf0e10cSrcweir 		if( bRet )
1466cdf0e10cSrcweir 		{
1467cdf0e10cSrcweir 			const MapMode	aMap( maPrefMapMode );
1468cdf0e10cSrcweir 			const Size		aPrefSize( maPrefSize );
1469cdf0e10cSrcweir 
1470cdf0e10cSrcweir 			*this = aNewBmp;
1471cdf0e10cSrcweir 
1472cdf0e10cSrcweir 			maPrefMapMode = aMap;
1473cdf0e10cSrcweir 			maPrefSize = aPrefSize;
1474cdf0e10cSrcweir 		}
1475cdf0e10cSrcweir 	}
1476cdf0e10cSrcweir 
1477cdf0e10cSrcweir 	return bRet;
1478cdf0e10cSrcweir }
1479cdf0e10cSrcweir 
1480cdf0e10cSrcweir // ------------------------------------------------------------------------
1481cdf0e10cSrcweir 
1482cdf0e10cSrcweir sal_Bool Bitmap::ImplDitherFloyd16()
1483cdf0e10cSrcweir {
1484cdf0e10cSrcweir 	BitmapReadAccess*	pReadAcc = AcquireReadAccess();
1485cdf0e10cSrcweir 	Bitmap				aNewBmp( GetSizePixel(), 24 );
1486cdf0e10cSrcweir 	BitmapWriteAccess*	pWriteAcc = aNewBmp.AcquireWriteAccess();
1487cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
1488cdf0e10cSrcweir 
1489cdf0e10cSrcweir 	if( pReadAcc && pWriteAcc )
1490cdf0e10cSrcweir 	{
1491cdf0e10cSrcweir 		const long		nWidth = pWriteAcc->Width();
1492cdf0e10cSrcweir 		const long		nWidth1 = nWidth - 1L;
1493cdf0e10cSrcweir 		const long		nHeight = pWriteAcc->Height();
1494cdf0e10cSrcweir 		BitmapColor 	aColor;
1495cdf0e10cSrcweir 		BitmapColor		aBestCol;
1496cdf0e10cSrcweir 		ImpErrorQuad	aErrQuad;
1497cdf0e10cSrcweir 		ImpErrorQuad*	pErrQuad1 = new ImpErrorQuad[ nWidth ];
1498cdf0e10cSrcweir 		ImpErrorQuad*	pErrQuad2 = new ImpErrorQuad[ nWidth ];
1499cdf0e10cSrcweir 		ImpErrorQuad*	pQLine1 = pErrQuad1;
1500cdf0e10cSrcweir 		ImpErrorQuad*	pQLine2 = 0;
1501cdf0e10cSrcweir 		long			nX, nY;
1502cdf0e10cSrcweir 		long			nYTmp = 0L;
1503cdf0e10cSrcweir 		sal_Bool			bQ1 = sal_True;
1504cdf0e10cSrcweir 
1505cdf0e10cSrcweir 		for( nY = 0L; nY < Min( nHeight, 2L ); nY++, nYTmp++ )
1506cdf0e10cSrcweir 			for( nX = 0L, pQLine2 = !nY ? pErrQuad1 : pErrQuad2; nX < nWidth; nX++ )
1507cdf0e10cSrcweir 				pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
1508cdf0e10cSrcweir 
1509cdf0e10cSrcweir 		for( nY = 0L; nY < nHeight; nY++, nYTmp++ )
1510cdf0e10cSrcweir 		{
1511cdf0e10cSrcweir 			// erstes ZeilenPixel
1512cdf0e10cSrcweir 			aBestCol = pQLine1[ 0 ].ImplGetColor();
1513cdf0e10cSrcweir 			aBestCol.SetRed( ( aBestCol.GetRed() & 248 ) | 7 );
1514cdf0e10cSrcweir 			aBestCol.SetGreen( ( aBestCol.GetGreen() & 248 ) | 7 );
1515cdf0e10cSrcweir 			aBestCol.SetBlue( ( aBestCol.GetBlue() & 248 ) | 7 );
1516cdf0e10cSrcweir 			pWriteAcc->SetPixel( nY, 0, aBestCol );
1517cdf0e10cSrcweir 
1518cdf0e10cSrcweir 			for( nX = 1L; nX < nWidth1; nX++ )
1519cdf0e10cSrcweir 			{
1520cdf0e10cSrcweir 				aColor = pQLine1[ nX ].ImplGetColor();
1521cdf0e10cSrcweir 				aBestCol.SetRed( ( aColor.GetRed() & 248 ) | 7 );
1522cdf0e10cSrcweir 				aBestCol.SetGreen( ( aColor.GetGreen() & 248 ) | 7 );
1523cdf0e10cSrcweir 				aBestCol.SetBlue( ( aColor.GetBlue() & 248 ) | 7 );
1524cdf0e10cSrcweir 				aErrQuad = ( ImpErrorQuad( aColor ) -= aBestCol );
1525cdf0e10cSrcweir 				pQLine1[ ++nX ].ImplAddColorError7( aErrQuad );
1526cdf0e10cSrcweir 				pQLine2[ nX-- ].ImplAddColorError1( aErrQuad );
1527cdf0e10cSrcweir 				pQLine2[ nX-- ].ImplAddColorError5( aErrQuad );
1528cdf0e10cSrcweir 				pQLine2[ nX++ ].ImplAddColorError3( aErrQuad );
1529cdf0e10cSrcweir 				pWriteAcc->SetPixel( nY, nX, aBestCol );
1530cdf0e10cSrcweir 			}
1531cdf0e10cSrcweir 
1532cdf0e10cSrcweir 			// letztes ZeilenPixel
1533cdf0e10cSrcweir 			aBestCol = pQLine1[ nWidth1 ].ImplGetColor();
1534cdf0e10cSrcweir 			aBestCol.SetRed( ( aBestCol.GetRed() & 248 ) | 7 );
1535cdf0e10cSrcweir 			aBestCol.SetGreen( ( aBestCol.GetGreen() & 248 ) | 7 );
1536cdf0e10cSrcweir 			aBestCol.SetBlue( ( aBestCol.GetBlue() & 248 ) | 7 );
1537cdf0e10cSrcweir 			pWriteAcc->SetPixel( nY, nX, aBestCol );
1538cdf0e10cSrcweir 
1539cdf0e10cSrcweir 			// Zeilenpuffer neu fuellen/kopieren
1540cdf0e10cSrcweir 			pQLine1 = pQLine2;
1541cdf0e10cSrcweir 			pQLine2 = ( bQ1 = !bQ1 ) != sal_False ? pErrQuad2 : pErrQuad1;
1542cdf0e10cSrcweir 
1543cdf0e10cSrcweir 			if( nYTmp < nHeight )
1544cdf0e10cSrcweir 				for( nX = 0L; nX < nWidth; nX++ )
1545cdf0e10cSrcweir 					pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
1546cdf0e10cSrcweir 		}
1547cdf0e10cSrcweir 
1548cdf0e10cSrcweir 		// Zeilenpuffer zerstoeren
1549cdf0e10cSrcweir 		delete[] pErrQuad1;
1550cdf0e10cSrcweir 		delete[] pErrQuad2;
1551cdf0e10cSrcweir 		bRet = sal_True;
1552cdf0e10cSrcweir 	}
1553cdf0e10cSrcweir 
1554cdf0e10cSrcweir 	ReleaseAccess( pReadAcc );
1555cdf0e10cSrcweir 	aNewBmp.ReleaseAccess( pWriteAcc );
1556cdf0e10cSrcweir 
1557cdf0e10cSrcweir 	if( bRet )
1558cdf0e10cSrcweir 	{
1559cdf0e10cSrcweir 		const MapMode	aMap( maPrefMapMode );
1560cdf0e10cSrcweir 		const Size		aSize( maPrefSize );
1561cdf0e10cSrcweir 
1562cdf0e10cSrcweir 		*this = aNewBmp;
1563cdf0e10cSrcweir 
1564cdf0e10cSrcweir 		maPrefMapMode = aMap;
1565cdf0e10cSrcweir 		maPrefSize = aSize;
1566cdf0e10cSrcweir 	}
1567cdf0e10cSrcweir 
1568cdf0e10cSrcweir 	return bRet;
1569cdf0e10cSrcweir }
1570cdf0e10cSrcweir 
1571cdf0e10cSrcweir // ------------------------------------------------------------------------
1572cdf0e10cSrcweir 
1573cdf0e10cSrcweir sal_Bool Bitmap::ReduceColors( sal_uInt16 nColorCount, BmpReduce eReduce )
1574cdf0e10cSrcweir {
1575cdf0e10cSrcweir 	sal_Bool bRet;
1576cdf0e10cSrcweir 
1577cdf0e10cSrcweir 	if( GetColorCount() <= (sal_uLong) nColorCount )
1578cdf0e10cSrcweir 		bRet = sal_True;
1579cdf0e10cSrcweir 	else if( nColorCount )
1580cdf0e10cSrcweir 	{
1581cdf0e10cSrcweir 		if( BMP_REDUCE_SIMPLE == eReduce )
1582cdf0e10cSrcweir 			bRet = ImplReduceSimple( nColorCount );
1583cdf0e10cSrcweir 		else if( BMP_REDUCE_POPULAR == eReduce )
1584cdf0e10cSrcweir 			bRet = ImplReducePopular( nColorCount );
1585cdf0e10cSrcweir 		else
1586cdf0e10cSrcweir 			bRet = ImplReduceMedian( nColorCount );
1587cdf0e10cSrcweir 	}
1588cdf0e10cSrcweir 	else
1589cdf0e10cSrcweir 		bRet = sal_False;
1590cdf0e10cSrcweir 
1591cdf0e10cSrcweir 	return bRet;
1592cdf0e10cSrcweir }
1593cdf0e10cSrcweir 
1594cdf0e10cSrcweir // ------------------------------------------------------------------------
1595cdf0e10cSrcweir 
1596cdf0e10cSrcweir sal_Bool Bitmap::ImplReduceSimple( sal_uInt16 nColorCount )
1597cdf0e10cSrcweir {
1598cdf0e10cSrcweir 	Bitmap				aNewBmp;
1599cdf0e10cSrcweir 	BitmapReadAccess*	pRAcc = AcquireReadAccess();
1600cdf0e10cSrcweir 	const sal_uInt16		nColCount = Min( nColorCount, (sal_uInt16) 256 );
1601cdf0e10cSrcweir 	sal_uInt16				nBitCount;
1602cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
1603cdf0e10cSrcweir 
1604cdf0e10cSrcweir 	if( nColCount <= 2 )
1605cdf0e10cSrcweir 		nBitCount = 1;
1606cdf0e10cSrcweir 	else if( nColCount <= 16 )
1607cdf0e10cSrcweir 		nBitCount = 4;
1608cdf0e10cSrcweir 	else
1609cdf0e10cSrcweir 		nBitCount = 8;
1610cdf0e10cSrcweir 
1611cdf0e10cSrcweir 	if( pRAcc )
1612cdf0e10cSrcweir 	{
1613cdf0e10cSrcweir 		Octree					aOct( *pRAcc, nColCount );
1614cdf0e10cSrcweir 		const BitmapPalette&	rPal = aOct.GetPalette();
1615cdf0e10cSrcweir 		BitmapWriteAccess*		pWAcc;
1616cdf0e10cSrcweir 
1617cdf0e10cSrcweir 		aNewBmp = Bitmap( GetSizePixel(), nBitCount, &rPal );
1618cdf0e10cSrcweir 		pWAcc = aNewBmp.AcquireWriteAccess();
1619cdf0e10cSrcweir 
1620cdf0e10cSrcweir 		if( pWAcc )
1621cdf0e10cSrcweir 		{
1622cdf0e10cSrcweir 			const long nWidth = pRAcc->Width();
1623cdf0e10cSrcweir 			const long nHeight = pRAcc->Height();
1624cdf0e10cSrcweir 
1625cdf0e10cSrcweir 			if( pRAcc->HasPalette() )
1626cdf0e10cSrcweir 			{
1627cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
1628cdf0e10cSrcweir 					for( long nX =0L; nX < nWidth; nX++ )
1629cdf0e10cSrcweir 						pWAcc->SetPixel( nY, nX, (sal_uInt8) aOct.GetBestPaletteIndex( pRAcc->GetPaletteColor( pRAcc->GetPixel( nY, nX ) ) ) );
1630cdf0e10cSrcweir 			}
1631cdf0e10cSrcweir 			else
1632cdf0e10cSrcweir 			{
1633cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
1634cdf0e10cSrcweir 					for( long nX =0L; nX < nWidth; nX++ )
1635cdf0e10cSrcweir 						pWAcc->SetPixel( nY, nX, (sal_uInt8) aOct.GetBestPaletteIndex( pRAcc->GetPixel( nY, nX ) ) );
1636cdf0e10cSrcweir 			}
1637cdf0e10cSrcweir 
1638cdf0e10cSrcweir 			aNewBmp.ReleaseAccess( pWAcc );
1639cdf0e10cSrcweir 			bRet = sal_True;
1640cdf0e10cSrcweir 		}
1641cdf0e10cSrcweir 
1642cdf0e10cSrcweir 		ReleaseAccess( pRAcc );
1643cdf0e10cSrcweir 	}
1644cdf0e10cSrcweir 
1645cdf0e10cSrcweir 	if( bRet )
1646cdf0e10cSrcweir 	{
1647cdf0e10cSrcweir 		const MapMode	aMap( maPrefMapMode );
1648cdf0e10cSrcweir 		const Size		aSize( maPrefSize );
1649cdf0e10cSrcweir 
1650cdf0e10cSrcweir 		*this = aNewBmp;
1651cdf0e10cSrcweir 		maPrefMapMode = aMap;
1652cdf0e10cSrcweir 		maPrefSize = aSize;
1653cdf0e10cSrcweir 	}
1654cdf0e10cSrcweir 
1655cdf0e10cSrcweir 	return bRet;
1656cdf0e10cSrcweir }
1657cdf0e10cSrcweir 
1658cdf0e10cSrcweir // ------------------------------------------------------------------------
1659cdf0e10cSrcweir 
1660cdf0e10cSrcweir struct PopularColorCount
1661cdf0e10cSrcweir {
1662cdf0e10cSrcweir 	sal_uInt32	mnIndex;
1663cdf0e10cSrcweir 	sal_uInt32	mnCount;
1664cdf0e10cSrcweir };
1665cdf0e10cSrcweir 
1666cdf0e10cSrcweir // ------------------------------------------------------------------------
1667cdf0e10cSrcweir 
1668cdf0e10cSrcweir extern "C" int __LOADONCALLAPI ImplPopularCmpFnc( const void* p1, const void* p2 )
1669cdf0e10cSrcweir {
1670cdf0e10cSrcweir 	int nRet;
1671cdf0e10cSrcweir 
1672cdf0e10cSrcweir 	if( ( (PopularColorCount*) p1 )->mnCount < ( (PopularColorCount*) p2 )->mnCount )
1673cdf0e10cSrcweir 		nRet = 1;
1674cdf0e10cSrcweir 	else if( ( (PopularColorCount*) p1 )->mnCount == ( (PopularColorCount*) p2 )->mnCount )
1675cdf0e10cSrcweir 		nRet = 0;
1676cdf0e10cSrcweir 	else
1677cdf0e10cSrcweir 		nRet = -1;
1678cdf0e10cSrcweir 
1679cdf0e10cSrcweir 	return nRet;
1680cdf0e10cSrcweir }
1681cdf0e10cSrcweir 
1682cdf0e10cSrcweir // ------------------------------------------------------------------------
1683cdf0e10cSrcweir 
1684cdf0e10cSrcweir sal_Bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
1685cdf0e10cSrcweir {
1686cdf0e10cSrcweir 	BitmapReadAccess*	pRAcc = AcquireReadAccess();
1687cdf0e10cSrcweir 	sal_uInt16				nBitCount;
1688cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
1689cdf0e10cSrcweir 
1690cdf0e10cSrcweir 	if( nColCount > 256 )
1691cdf0e10cSrcweir 		nColCount = 256;
1692cdf0e10cSrcweir 
1693cdf0e10cSrcweir 	if( nColCount < 17 )
1694cdf0e10cSrcweir 		nBitCount = 4;
1695cdf0e10cSrcweir 	else
1696cdf0e10cSrcweir 		nBitCount = 8;
1697cdf0e10cSrcweir 
1698cdf0e10cSrcweir 	if( pRAcc )
1699cdf0e10cSrcweir 	{
1700cdf0e10cSrcweir 		const sal_uInt32	nValidBits = 4;
1701cdf0e10cSrcweir 		const sal_uInt32	nRightShiftBits = 8 - nValidBits;
1702cdf0e10cSrcweir 		const sal_uInt32	nLeftShiftBits1 = nValidBits;
1703cdf0e10cSrcweir 		const sal_uInt32	nLeftShiftBits2 = nValidBits << 1;
1704cdf0e10cSrcweir 		const sal_uInt32	nColorsPerComponent = 1 << nValidBits;
1705cdf0e10cSrcweir 		const sal_uInt32	nColorOffset = 256 / nColorsPerComponent;
1706cdf0e10cSrcweir 		const sal_uInt32	nTotalColors = nColorsPerComponent * nColorsPerComponent * nColorsPerComponent;
1707cdf0e10cSrcweir 		const long			nWidth = pRAcc->Width();
1708cdf0e10cSrcweir 		const long			nHeight = pRAcc->Height();
1709cdf0e10cSrcweir 		PopularColorCount*	pCountTable = new PopularColorCount[ nTotalColors ];
1710cdf0e10cSrcweir 		long				nX, nY, nR, nG, nB, nIndex;
1711cdf0e10cSrcweir 
1712cdf0e10cSrcweir 		rtl_zeroMemory( pCountTable, nTotalColors * sizeof( PopularColorCount ) );
1713cdf0e10cSrcweir 
1714cdf0e10cSrcweir 		for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset )
1715cdf0e10cSrcweir         {
1716cdf0e10cSrcweir 			for( nG = 0; nG < 256; nG += nColorOffset )
1717cdf0e10cSrcweir             {
1718cdf0e10cSrcweir 				for( nB = 0; nB < 256; nB += nColorOffset )
1719cdf0e10cSrcweir                 {
1720cdf0e10cSrcweir 					pCountTable[ nIndex ].mnIndex = nIndex;
1721cdf0e10cSrcweir                     nIndex++;
1722cdf0e10cSrcweir                 }
1723cdf0e10cSrcweir             }
1724cdf0e10cSrcweir         }
1725cdf0e10cSrcweir 
1726cdf0e10cSrcweir 		if( pRAcc->HasPalette() )
1727cdf0e10cSrcweir 		{
1728cdf0e10cSrcweir 			for( nY = 0L; nY < nHeight; nY++ )
1729cdf0e10cSrcweir 			{
1730cdf0e10cSrcweir 				for( nX = 0L; nX < nWidth; nX++ )
1731cdf0e10cSrcweir 				{
1732cdf0e10cSrcweir 					const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixel( nY, nX ) );
1733cdf0e10cSrcweir 					pCountTable[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
1734cdf0e10cSrcweir 								 ( ( ( (sal_uInt32) rCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
1735cdf0e10cSrcweir 								 ( ( (sal_uInt32) rCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++;
1736cdf0e10cSrcweir 				}
1737cdf0e10cSrcweir 			}
1738cdf0e10cSrcweir 		}
1739cdf0e10cSrcweir 		else
1740cdf0e10cSrcweir 		{
1741cdf0e10cSrcweir 			for( nY = 0L; nY < nHeight; nY++ )
1742cdf0e10cSrcweir 			{
1743cdf0e10cSrcweir 				for( nX = 0L; nX < nWidth; nX++ )
1744cdf0e10cSrcweir 				{
1745cdf0e10cSrcweir 					const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
1746cdf0e10cSrcweir 					pCountTable[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
1747cdf0e10cSrcweir 								 ( ( ( (sal_uInt32) aCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
1748cdf0e10cSrcweir 								 ( ( (sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++;
1749cdf0e10cSrcweir 				}
1750cdf0e10cSrcweir 			}
1751cdf0e10cSrcweir 		}
1752cdf0e10cSrcweir 
1753cdf0e10cSrcweir 		BitmapPalette aNewPal( nColCount );
1754cdf0e10cSrcweir 
1755cdf0e10cSrcweir 		qsort( pCountTable, nTotalColors, sizeof( PopularColorCount ), ImplPopularCmpFnc );
1756cdf0e10cSrcweir 
1757cdf0e10cSrcweir 		for( sal_uInt16 n = 0; n < nColCount; n++ )
1758cdf0e10cSrcweir 		{
1759cdf0e10cSrcweir 			const PopularColorCount& rPop = pCountTable[ n ];
1760cdf0e10cSrcweir 			aNewPal[ n ] = BitmapColor( (sal_uInt8) ( ( rPop.mnIndex >> nLeftShiftBits2 ) << nRightShiftBits ),
1761cdf0e10cSrcweir 										(sal_uInt8) ( ( ( rPop.mnIndex >> nLeftShiftBits1 ) & ( nColorsPerComponent - 1 ) ) << nRightShiftBits ),
1762cdf0e10cSrcweir 										(sal_uInt8) ( ( rPop.mnIndex & ( nColorsPerComponent - 1 ) ) << nRightShiftBits ) );
1763cdf0e10cSrcweir 		}
1764cdf0e10cSrcweir 
1765cdf0e10cSrcweir 		Bitmap				aNewBmp( GetSizePixel(), nBitCount, &aNewPal );
1766cdf0e10cSrcweir 		BitmapWriteAccess*	pWAcc = aNewBmp.AcquireWriteAccess();
1767cdf0e10cSrcweir 
1768cdf0e10cSrcweir 		if( pWAcc )
1769cdf0e10cSrcweir 		{
1770cdf0e10cSrcweir 			BitmapColor	aDstCol( (sal_uInt8) 0 );
1771cdf0e10cSrcweir 			sal_uInt8*		pIndexMap = new sal_uInt8[ nTotalColors ];
1772cdf0e10cSrcweir 
1773cdf0e10cSrcweir 			for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset )
1774cdf0e10cSrcweir 				for( nG = 0; nG < 256; nG += nColorOffset )
1775cdf0e10cSrcweir 					for( nB = 0; nB < 256; nB += nColorOffset )
1776cdf0e10cSrcweir 						pIndexMap[ nIndex++ ] = (sal_uInt8) aNewPal.GetBestIndex( BitmapColor( (sal_uInt8) nR, (sal_uInt8) nG, (sal_uInt8) nB ) );
1777cdf0e10cSrcweir 
1778cdf0e10cSrcweir 			if( pRAcc->HasPalette() )
1779cdf0e10cSrcweir 			{
1780cdf0e10cSrcweir 				for( nY = 0L; nY < nHeight; nY++ )
1781cdf0e10cSrcweir 				{
1782cdf0e10cSrcweir 					for( nX = 0L; nX < nWidth; nX++ )
1783cdf0e10cSrcweir 					{
1784cdf0e10cSrcweir 						const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixel( nY, nX ) );
1785cdf0e10cSrcweir 						aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
1786cdf0e10cSrcweir 													 ( ( ( (sal_uInt32) rCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
1787cdf0e10cSrcweir 													 ( ( (sal_uInt32) rCol.GetBlue() ) >> nRightShiftBits ) ] );
1788cdf0e10cSrcweir 						pWAcc->SetPixel( nY, nX, aDstCol );
1789cdf0e10cSrcweir 					}
1790cdf0e10cSrcweir 				}
1791cdf0e10cSrcweir 			}
1792cdf0e10cSrcweir 			else
1793cdf0e10cSrcweir 			{
1794cdf0e10cSrcweir 				for( nY = 0L; nY < nHeight; nY++ )
1795cdf0e10cSrcweir 				{
1796cdf0e10cSrcweir 					for( nX = 0L; nX < nWidth; nX++ )
1797cdf0e10cSrcweir 					{
1798cdf0e10cSrcweir 						const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
1799cdf0e10cSrcweir 						aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
1800cdf0e10cSrcweir 													 ( ( ( (sal_uInt32) aCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
1801cdf0e10cSrcweir 													 ( ( (sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) ] );
1802cdf0e10cSrcweir 						pWAcc->SetPixel( nY, nX, aDstCol );
1803cdf0e10cSrcweir 					}
1804cdf0e10cSrcweir 				}
1805cdf0e10cSrcweir 			}
1806cdf0e10cSrcweir 
1807cdf0e10cSrcweir 			delete[] pIndexMap;
1808cdf0e10cSrcweir 			aNewBmp.ReleaseAccess( pWAcc );
1809cdf0e10cSrcweir 			bRet = sal_True;
1810cdf0e10cSrcweir 		}
1811cdf0e10cSrcweir 
1812cdf0e10cSrcweir 		delete[] pCountTable;
1813cdf0e10cSrcweir 		ReleaseAccess( pRAcc );
1814cdf0e10cSrcweir 
1815cdf0e10cSrcweir 		if( bRet )
1816cdf0e10cSrcweir 		{
1817cdf0e10cSrcweir 			const MapMode	aMap( maPrefMapMode );
1818cdf0e10cSrcweir 			const Size		aSize( maPrefSize );
1819cdf0e10cSrcweir 
1820cdf0e10cSrcweir 			*this = aNewBmp;
1821cdf0e10cSrcweir 			maPrefMapMode = aMap;
1822cdf0e10cSrcweir 			maPrefSize = aSize;
1823cdf0e10cSrcweir 		}
1824cdf0e10cSrcweir 	}
1825cdf0e10cSrcweir 
1826cdf0e10cSrcweir 	return bRet;
1827cdf0e10cSrcweir }
1828cdf0e10cSrcweir 
1829cdf0e10cSrcweir // ------------------------------------------------------------------------
1830cdf0e10cSrcweir 
1831cdf0e10cSrcweir sal_Bool Bitmap::ImplReduceMedian( sal_uInt16 nColCount )
1832cdf0e10cSrcweir {
1833cdf0e10cSrcweir 	BitmapReadAccess*	pRAcc = AcquireReadAccess();
1834cdf0e10cSrcweir 	sal_uInt16				nBitCount;
1835cdf0e10cSrcweir 	sal_Bool				bRet = sal_False;
1836cdf0e10cSrcweir 
1837cdf0e10cSrcweir 	if( nColCount < 17 )
1838cdf0e10cSrcweir 		nBitCount = 4;
1839cdf0e10cSrcweir 	else if( nColCount < 257 )
1840cdf0e10cSrcweir 		nBitCount = 8;
1841cdf0e10cSrcweir 	else
1842cdf0e10cSrcweir 	{
1843cdf0e10cSrcweir 		DBG_ERROR( "Bitmap::ImplReduceMedian(): invalid color count!" );
1844cdf0e10cSrcweir 		nBitCount = 8;
1845cdf0e10cSrcweir 		nColCount = 256;
1846cdf0e10cSrcweir 	}
1847cdf0e10cSrcweir 
1848cdf0e10cSrcweir 	if( pRAcc )
1849cdf0e10cSrcweir 	{
1850cdf0e10cSrcweir 		Bitmap				aNewBmp( GetSizePixel(), nBitCount );
1851cdf0e10cSrcweir 		BitmapWriteAccess*	pWAcc = aNewBmp.AcquireWriteAccess();
1852cdf0e10cSrcweir 
1853cdf0e10cSrcweir 		if( pWAcc )
1854cdf0e10cSrcweir 		{
1855cdf0e10cSrcweir 			const sal_uLong	nSize = 32768UL * sizeof( sal_uLong );
1856cdf0e10cSrcweir 			sal_uLong*		pColBuf = (sal_uLong*) rtl_allocateMemory( nSize );
1857cdf0e10cSrcweir 			const long	nWidth = pWAcc->Width();
1858cdf0e10cSrcweir 			const long	nHeight = pWAcc->Height();
1859cdf0e10cSrcweir 			long		nIndex = 0L;
1860cdf0e10cSrcweir 
1861cdf0e10cSrcweir 			memset( (HPBYTE) pColBuf, 0, nSize );
1862cdf0e10cSrcweir 
1863cdf0e10cSrcweir 			// create Buffer
1864cdf0e10cSrcweir 			if( pRAcc->HasPalette() )
1865cdf0e10cSrcweir 			{
1866cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
1867cdf0e10cSrcweir 				{
1868cdf0e10cSrcweir 					for( long nX = 0L; nX < nWidth; nX++ )
1869cdf0e10cSrcweir 					{
1870cdf0e10cSrcweir 						const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixel( nY, nX ) );
1871cdf0e10cSrcweir 						pColBuf[ RGB15( rCol.GetRed() >> 3, rCol.GetGreen() >> 3, rCol.GetBlue() >> 3 ) ]++;
1872cdf0e10cSrcweir 					}
1873cdf0e10cSrcweir 				}
1874cdf0e10cSrcweir 			}
1875cdf0e10cSrcweir 			else
1876cdf0e10cSrcweir 			{
1877cdf0e10cSrcweir 				for( long nY = 0L; nY < nHeight; nY++ )
1878cdf0e10cSrcweir 				{
1879cdf0e10cSrcweir 					for( long nX = 0L; nX < nWidth; nX++ )
1880cdf0e10cSrcweir 					{
1881cdf0e10cSrcweir 						const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
1882cdf0e10cSrcweir 						pColBuf[ RGB15( aCol.GetRed() >> 3, aCol.GetGreen() >> 3, aCol.GetBlue() >> 3 ) ]++;
1883cdf0e10cSrcweir 					}
1884cdf0e10cSrcweir 				}
1885cdf0e10cSrcweir 			}
1886cdf0e10cSrcweir 
1887cdf0e10cSrcweir 			// create palette via median cut
1888cdf0e10cSrcweir 			BitmapPalette aPal( pWAcc->GetPaletteEntryCount() );
1889cdf0e10cSrcweir 			ImplMedianCut( pColBuf, aPal, 0, 31, 0, 31, 0, 31,
1890cdf0e10cSrcweir 						   nColCount, nWidth * nHeight, nIndex );
1891cdf0e10cSrcweir 
1892cdf0e10cSrcweir 			// do mapping of colors to palette
1893cdf0e10cSrcweir 			InverseColorMap aMap( aPal );
1894cdf0e10cSrcweir 			pWAcc->SetPalette( aPal );
1895cdf0e10cSrcweir 			for( long nY = 0L; nY < nHeight; nY++ )
1896cdf0e10cSrcweir 				for( long nX = 0L; nX < nWidth; nX++ )
1897cdf0e10cSrcweir 					pWAcc->SetPixel( nY, nX, (sal_uInt8) aMap.GetBestPaletteIndex( pRAcc->GetColor( nY, nX ) ) );
1898cdf0e10cSrcweir 
1899cdf0e10cSrcweir 			rtl_freeMemory( pColBuf );
1900cdf0e10cSrcweir 			aNewBmp.ReleaseAccess( pWAcc );
1901cdf0e10cSrcweir 			bRet = sal_True;
1902cdf0e10cSrcweir 		}
1903cdf0e10cSrcweir 
1904cdf0e10cSrcweir 		ReleaseAccess( pRAcc );
1905cdf0e10cSrcweir 
1906cdf0e10cSrcweir 		if( bRet )
1907cdf0e10cSrcweir 		{
1908cdf0e10cSrcweir 			const MapMode	aMap( maPrefMapMode );
1909cdf0e10cSrcweir 			const Size		aSize( maPrefSize );
1910cdf0e10cSrcweir 
1911cdf0e10cSrcweir 			*this = aNewBmp;
1912cdf0e10cSrcweir 			maPrefMapMode = aMap;
1913cdf0e10cSrcweir 			maPrefSize = aSize;
1914cdf0e10cSrcweir 		}
1915cdf0e10cSrcweir 	}
1916cdf0e10cSrcweir 
1917cdf0e10cSrcweir 	return bRet;
1918cdf0e10cSrcweir }
1919cdf0e10cSrcweir 
1920cdf0e10cSrcweir // ------------------------------------------------------------------------
1921cdf0e10cSrcweir 
1922cdf0e10cSrcweir void Bitmap::ImplMedianCut( sal_uLong* pColBuf, BitmapPalette& rPal,
1923cdf0e10cSrcweir 							long nR1, long nR2, long nG1, long nG2, long nB1, long nB2,
1924cdf0e10cSrcweir 							long nColors, long nPixels, long& rIndex )
1925cdf0e10cSrcweir {
1926cdf0e10cSrcweir 	if( !nPixels )
1927cdf0e10cSrcweir 		return;
1928cdf0e10cSrcweir 
1929cdf0e10cSrcweir 	BitmapColor	aCol;
1930cdf0e10cSrcweir 	const long	nRLen = nR2 - nR1;
1931cdf0e10cSrcweir 	const long	nGLen = nG2 - nG1;
1932cdf0e10cSrcweir 	const long	nBLen = nB2 - nB1;
1933cdf0e10cSrcweir 	long 		nR, nG, nB;
1934cdf0e10cSrcweir 	sal_uLong*		pBuf = pColBuf;
1935cdf0e10cSrcweir 
1936cdf0e10cSrcweir 	if( !nRLen && !nGLen && !nBLen )
1937cdf0e10cSrcweir 	{
1938cdf0e10cSrcweir 		if( pBuf[ RGB15( nR1, nG1, nB1 ) ] )
1939cdf0e10cSrcweir 		{
1940cdf0e10cSrcweir 			aCol.SetRed( (sal_uInt8) ( nR1 << 3 ) );
1941cdf0e10cSrcweir 			aCol.SetGreen( (sal_uInt8) ( nG1 << 3 ) );
1942cdf0e10cSrcweir 			aCol.SetBlue( (sal_uInt8) ( nB1 << 3 ) );
1943cdf0e10cSrcweir 			rPal[ (sal_uInt16) rIndex++ ] = aCol;
1944cdf0e10cSrcweir 		}
1945cdf0e10cSrcweir 	}
1946cdf0e10cSrcweir 	else
1947cdf0e10cSrcweir 	{
1948cdf0e10cSrcweir 		if( 1 == nColors || 1 == nPixels )
1949cdf0e10cSrcweir 		{
1950cdf0e10cSrcweir 			long nPixSum = 0, nRSum = 0, nGSum = 0, nBSum = 0;
1951cdf0e10cSrcweir 
1952cdf0e10cSrcweir 			for( nR = nR1; nR <= nR2; nR++ )
1953cdf0e10cSrcweir 			{
1954cdf0e10cSrcweir 				for( nG = nG1; nG <= nG2; nG++ )
1955cdf0e10cSrcweir 				{
1956cdf0e10cSrcweir 					for( nB = nB1; nB <= nB2; nB++ )
1957cdf0e10cSrcweir 					{
1958cdf0e10cSrcweir 						nPixSum = pBuf[ RGB15( nR, nG, nB ) ];
1959cdf0e10cSrcweir 
1960cdf0e10cSrcweir 						if( nPixSum )
1961cdf0e10cSrcweir 						{
1962cdf0e10cSrcweir 							nRSum += nR * nPixSum;
1963cdf0e10cSrcweir 							nGSum += nG * nPixSum;
1964cdf0e10cSrcweir 							nBSum += nB * nPixSum;
1965cdf0e10cSrcweir 						}
1966cdf0e10cSrcweir 					}
1967cdf0e10cSrcweir 				}
1968cdf0e10cSrcweir 			}
1969cdf0e10cSrcweir 
1970cdf0e10cSrcweir 			aCol.SetRed( (sal_uInt8) ( ( nRSum / nPixels ) << 3 ) );
1971cdf0e10cSrcweir 			aCol.SetGreen( (sal_uInt8) ( ( nGSum / nPixels ) << 3 ) );
1972cdf0e10cSrcweir 			aCol.SetBlue( (sal_uInt8) ( ( nBSum / nPixels ) << 3 ) );
1973cdf0e10cSrcweir 			rPal[ (sal_uInt16) rIndex++ ] = aCol;
1974cdf0e10cSrcweir 		}
1975cdf0e10cSrcweir 		else
1976cdf0e10cSrcweir 		{
1977cdf0e10cSrcweir 			const long	nTest = ( nPixels >> 1 );
1978cdf0e10cSrcweir 			long		nPixOld = 0;
1979cdf0e10cSrcweir 			long		nPixNew = 0;
1980cdf0e10cSrcweir 
1981cdf0e10cSrcweir 			if( nBLen > nGLen && nBLen > nRLen )
1982cdf0e10cSrcweir 			{
1983cdf0e10cSrcweir 				nB = nB1 - 1;
1984cdf0e10cSrcweir 
1985cdf0e10cSrcweir 				while( nPixNew < nTest )
1986cdf0e10cSrcweir 				{
1987cdf0e10cSrcweir 					nB++, nPixOld = nPixNew;
1988cdf0e10cSrcweir 					for( nR = nR1; nR <= nR2; nR++ )
1989cdf0e10cSrcweir 						for( nG = nG1; nG <= nG2; nG++ )
1990cdf0e10cSrcweir 							nPixNew += pBuf[ RGB15( nR, nG, nB ) ];
1991cdf0e10cSrcweir 				}
1992cdf0e10cSrcweir 
1993cdf0e10cSrcweir 				if( nB < nB2 )
1994cdf0e10cSrcweir 				{
1995cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB1, nB, nColors >> 1, nPixNew, rIndex );
1996cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB + 1, nB2, nColors >> 1, nPixels - nPixNew, rIndex );
1997cdf0e10cSrcweir 				}
1998cdf0e10cSrcweir 				else
1999cdf0e10cSrcweir 				{
2000cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB1, nB - 1, nColors >> 1, nPixOld, rIndex );
2001cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB, nB2, nColors >> 1, nPixels - nPixOld, rIndex );
2002cdf0e10cSrcweir 				}
2003cdf0e10cSrcweir 			}
2004cdf0e10cSrcweir 			else if( nGLen > nRLen )
2005cdf0e10cSrcweir 			{
2006cdf0e10cSrcweir 				nG = nG1 - 1;
2007cdf0e10cSrcweir 
2008cdf0e10cSrcweir 				while( nPixNew < nTest )
2009cdf0e10cSrcweir 				{
2010cdf0e10cSrcweir 					nG++, nPixOld = nPixNew;
2011cdf0e10cSrcweir 					for( nR = nR1; nR <= nR2; nR++ )
2012cdf0e10cSrcweir 						for( nB = nB1; nB <= nB2; nB++ )
2013cdf0e10cSrcweir 							nPixNew += pBuf[ RGB15( nR, nG, nB ) ];
2014cdf0e10cSrcweir 				}
2015cdf0e10cSrcweir 
2016cdf0e10cSrcweir 				if( nG < nG2 )
2017cdf0e10cSrcweir 				{
2018cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG, nB1, nB2, nColors >> 1, nPixNew, rIndex );
2019cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR2, nG + 1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixNew, rIndex );
2020cdf0e10cSrcweir 				}
2021cdf0e10cSrcweir 				else
2022cdf0e10cSrcweir 				{
2023cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG - 1, nB1, nB2, nColors >> 1, nPixOld, rIndex );
2024cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR2, nG, nG2, nB1, nB2, nColors >> 1, nPixels - nPixOld, rIndex );
2025cdf0e10cSrcweir 				}
2026cdf0e10cSrcweir 			}
2027cdf0e10cSrcweir 			else
2028cdf0e10cSrcweir 			{
2029cdf0e10cSrcweir 				nR = nR1 - 1;
2030cdf0e10cSrcweir 
2031cdf0e10cSrcweir 				while( nPixNew < nTest )
2032cdf0e10cSrcweir 				{
2033cdf0e10cSrcweir 					nR++, nPixOld = nPixNew;
2034cdf0e10cSrcweir 					for( nG = nG1; nG <= nG2; nG++ )
2035cdf0e10cSrcweir 						for( nB = nB1; nB <= nB2; nB++ )
2036cdf0e10cSrcweir 							nPixNew += pBuf[ RGB15( nR, nG, nB ) ];
2037cdf0e10cSrcweir 				}
2038cdf0e10cSrcweir 
2039cdf0e10cSrcweir 				if( nR < nR2 )
2040cdf0e10cSrcweir 				{
2041cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR, nG1, nG2, nB1, nB2, nColors >> 1, nPixNew, rIndex );
2042cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1 + 1, nR2, nG1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixNew, rIndex );
2043cdf0e10cSrcweir 				}
2044cdf0e10cSrcweir 				else
2045cdf0e10cSrcweir 				{
2046cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR1, nR - 1, nG1, nG2, nB1, nB2, nColors >> 1, nPixOld, rIndex );
2047cdf0e10cSrcweir 					ImplMedianCut( pBuf, rPal, nR, nR2, nG1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixOld, rIndex );
2048cdf0e10cSrcweir 				}
2049cdf0e10cSrcweir 			}
2050cdf0e10cSrcweir 		}
2051cdf0e10cSrcweir 	}
2052cdf0e10cSrcweir }
2053cdf0e10cSrcweir 
2054cdf0e10cSrcweir // ------------------------------------------------------------------------
2055cdf0e10cSrcweir 
2056cdf0e10cSrcweir sal_Bool Bitmap::Vectorize( PolyPolygon& rPolyPoly, sal_uLong nFlags, const Link* pProgress )
2057cdf0e10cSrcweir {
2058cdf0e10cSrcweir 	return ImplVectorizer().ImplVectorize( *this, rPolyPoly, nFlags, pProgress );
2059cdf0e10cSrcweir }
2060cdf0e10cSrcweir 
2061cdf0e10cSrcweir // ------------------------------------------------------------------------
2062cdf0e10cSrcweir 
2063cdf0e10cSrcweir sal_Bool Bitmap::Vectorize( GDIMetaFile& rMtf, sal_uInt8 cReduce, sal_uLong nFlags, const Link* pProgress )
2064cdf0e10cSrcweir {
2065cdf0e10cSrcweir 	return ImplVectorizer().ImplVectorize( *this, rMtf, cReduce, nFlags, pProgress );
2066cdf0e10cSrcweir }
2067cdf0e10cSrcweir 
2068cdf0e10cSrcweir // ------------------------------------------------------------------------
2069cdf0e10cSrcweir 
2070cdf0e10cSrcweir sal_Bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
2071cdf0e10cSrcweir 					 short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
2072cdf0e10cSrcweir 					 double fGamma, sal_Bool bInvert )
2073cdf0e10cSrcweir {
2074cdf0e10cSrcweir 	sal_Bool bRet = sal_False;
2075cdf0e10cSrcweir 
2076cdf0e10cSrcweir 	// nothing to do => return quickly
2077cdf0e10cSrcweir 	if( !nLuminancePercent && !nContrastPercent &&
2078cdf0e10cSrcweir 		!nChannelRPercent && !nChannelGPercent && !nChannelBPercent &&
2079cdf0e10cSrcweir 		( fGamma == 1.0 ) && !bInvert )
2080cdf0e10cSrcweir 	{
2081cdf0e10cSrcweir 		bRet = sal_True;
2082cdf0e10cSrcweir 	}
2083cdf0e10cSrcweir 	else
2084cdf0e10cSrcweir 	{
2085cdf0e10cSrcweir 		BitmapWriteAccess* pAcc = AcquireWriteAccess();
2086cdf0e10cSrcweir 
2087cdf0e10cSrcweir 		if( pAcc )
2088cdf0e10cSrcweir 		{
2089cdf0e10cSrcweir 			BitmapColor		aCol;
2090cdf0e10cSrcweir 			const long		nW = pAcc->Width();
2091cdf0e10cSrcweir 			const long		nH = pAcc->Height();
2092cdf0e10cSrcweir 			sal_uInt8*			cMapR = new sal_uInt8[ 256 ];
2093cdf0e10cSrcweir 			sal_uInt8*			cMapG = new sal_uInt8[ 256 ];
2094cdf0e10cSrcweir 			sal_uInt8*			cMapB = new sal_uInt8[ 256 ];
2095cdf0e10cSrcweir 			long			nX, nY;
2096cdf0e10cSrcweir 			double			fM, fROff, fGOff, fBOff, fOff;
2097cdf0e10cSrcweir 
2098cdf0e10cSrcweir 			// calculate slope
2099cdf0e10cSrcweir 			if( nContrastPercent >= 0 )
2100cdf0e10cSrcweir 				fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) );
2101cdf0e10cSrcweir 			else
2102cdf0e10cSrcweir 				fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0;
2103cdf0e10cSrcweir 
2104cdf0e10cSrcweir 			// total offset = luminance offset + contrast offset
2105cdf0e10cSrcweir 			fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55 + 128.0 - fM * 128.0;
2106cdf0e10cSrcweir 
2107cdf0e10cSrcweir 			// channel offset = channel offset  + total offset
2108cdf0e10cSrcweir 			fROff = nChannelRPercent * 2.55 + fOff;
2109cdf0e10cSrcweir 			fGOff = nChannelGPercent * 2.55 + fOff;
2110cdf0e10cSrcweir 			fBOff = nChannelBPercent * 2.55 + fOff;
2111cdf0e10cSrcweir 
2112cdf0e10cSrcweir 			// calculate gamma value
2113cdf0e10cSrcweir 			fGamma = ( fGamma <= 0.0 || fGamma > 10.0 ) ? 1.0 : ( 1.0 / fGamma );
2114cdf0e10cSrcweir 			const sal_Bool bGamma = ( fGamma != 1.0 );
2115cdf0e10cSrcweir 
2116cdf0e10cSrcweir 			// create mapping table
2117cdf0e10cSrcweir 			for( nX = 0L; nX < 256L; nX++ )
2118cdf0e10cSrcweir 			{
2119cdf0e10cSrcweir 				cMapR[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fROff ), 0L, 255L );
2120cdf0e10cSrcweir 				cMapG[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fGOff ), 0L, 255L );
2121cdf0e10cSrcweir 				cMapB[ nX ] = (sal_uInt8) MinMax( FRound( nX * fM + fBOff ), 0L, 255L );
2122cdf0e10cSrcweir 
2123cdf0e10cSrcweir 				if( bGamma )
2124cdf0e10cSrcweir 				{
2125cdf0e10cSrcweir 					cMapR[ nX ] = GAMMA( cMapR[ nX ], fGamma );
2126cdf0e10cSrcweir 					cMapG[ nX ] = GAMMA( cMapG[ nX ], fGamma );
2127cdf0e10cSrcweir 					cMapB[ nX ] = GAMMA( cMapB[ nX ], fGamma );
2128cdf0e10cSrcweir 				}
2129cdf0e10cSrcweir 
2130cdf0e10cSrcweir 				if( bInvert )
2131cdf0e10cSrcweir 				{
2132cdf0e10cSrcweir 					cMapR[ nX ] = ~cMapR[ nX ];
2133cdf0e10cSrcweir 					cMapG[ nX ] = ~cMapG[ nX ];
2134cdf0e10cSrcweir 					cMapB[ nX ] = ~cMapB[ nX ];
2135cdf0e10cSrcweir 				}
2136cdf0e10cSrcweir 			}
2137cdf0e10cSrcweir 
2138cdf0e10cSrcweir 			// do modifying
2139cdf0e10cSrcweir 			if( pAcc->HasPalette() )
2140cdf0e10cSrcweir 			{
2141cdf0e10cSrcweir 				BitmapColor aNewCol;
2142cdf0e10cSrcweir 
2143cdf0e10cSrcweir 				for( sal_uInt16 i = 0, nCount = pAcc->GetPaletteEntryCount(); i < nCount; i++ )
2144cdf0e10cSrcweir 				{
2145cdf0e10cSrcweir 					const BitmapColor& rCol = pAcc->GetPaletteColor( i );
2146cdf0e10cSrcweir 					aNewCol.SetRed( cMapR[ rCol.GetRed() ] );
2147cdf0e10cSrcweir 					aNewCol.SetGreen( cMapG[ rCol.GetGreen() ] );
2148cdf0e10cSrcweir 					aNewCol.SetBlue( cMapB[ rCol.GetBlue() ] );
2149cdf0e10cSrcweir 					pAcc->SetPaletteColor( i, aNewCol );
2150cdf0e10cSrcweir 				}
2151cdf0e10cSrcweir 			}
2152cdf0e10cSrcweir 			else if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
2153cdf0e10cSrcweir 			{
2154cdf0e10cSrcweir 				for( nY = 0L; nY < nH; nY++ )
2155cdf0e10cSrcweir 				{
2156cdf0e10cSrcweir 					Scanline pScan = pAcc->GetScanline( nY );
2157cdf0e10cSrcweir 
2158cdf0e10cSrcweir 					for( nX = 0L; nX < nW; nX++ )
2159cdf0e10cSrcweir 					{
2160cdf0e10cSrcweir 						*pScan = cMapB[ *pScan ]; pScan++;
2161cdf0e10cSrcweir 						*pScan = cMapG[ *pScan ]; pScan++;
2162cdf0e10cSrcweir 						*pScan = cMapR[ *pScan ]; pScan++;
2163cdf0e10cSrcweir 					}
2164cdf0e10cSrcweir 				}
2165cdf0e10cSrcweir 			}
2166cdf0e10cSrcweir 			else if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB )
2167cdf0e10cSrcweir 			{
2168cdf0e10cSrcweir 				for( nY = 0L; nY < nH; nY++ )
2169cdf0e10cSrcweir 				{
2170cdf0e10cSrcweir 					Scanline pScan = pAcc->GetScanline( nY );
2171cdf0e10cSrcweir 
2172cdf0e10cSrcweir 					for( nX = 0L; nX < nW; nX++ )
2173cdf0e10cSrcweir 					{
2174cdf0e10cSrcweir 						*pScan = cMapR[ *pScan ]; pScan++;
2175cdf0e10cSrcweir 						*pScan = cMapG[ *pScan ]; pScan++;
2176cdf0e10cSrcweir 						*pScan = cMapB[ *pScan ]; pScan++;
2177cdf0e10cSrcweir 					}
2178cdf0e10cSrcweir 				}
2179cdf0e10cSrcweir 			}
2180cdf0e10cSrcweir 			else
2181cdf0e10cSrcweir 			{
2182cdf0e10cSrcweir 				for( nY = 0L; nY < nH; nY++ )
2183cdf0e10cSrcweir 				{
2184cdf0e10cSrcweir 					for( nX = 0L; nX < nW; nX++ )
2185cdf0e10cSrcweir 					{
2186cdf0e10cSrcweir 						aCol = pAcc->GetPixel( nY, nX );
2187cdf0e10cSrcweir 						aCol.SetRed( cMapR[ aCol.GetRed() ] );
2188cdf0e10cSrcweir 						aCol.SetGreen( cMapG[ aCol.GetGreen() ] );
2189cdf0e10cSrcweir 						aCol.SetBlue( cMapB[ aCol.GetBlue() ] );
2190cdf0e10cSrcweir 						pAcc->SetPixel( nY, nX, aCol );
2191cdf0e10cSrcweir 					}
2192cdf0e10cSrcweir 				}
2193cdf0e10cSrcweir 			}
2194cdf0e10cSrcweir 
2195cdf0e10cSrcweir 			delete[] cMapR;
2196cdf0e10cSrcweir 			delete[] cMapG;
2197cdf0e10cSrcweir 			delete[] cMapB;
2198cdf0e10cSrcweir 			ReleaseAccess( pAcc );
2199cdf0e10cSrcweir 			bRet = sal_True;
2200cdf0e10cSrcweir 		}
2201cdf0e10cSrcweir 	}
2202cdf0e10cSrcweir 
2203cdf0e10cSrcweir 	return bRet;
2204cdf0e10cSrcweir }
2205