xref: /aoo41x/main/vos/docu/.html (revision cdf0e10c)
1*cdf0e10cSrcweir<html><head><TITLE></TITLE></head>
2*cdf0e10cSrcweir<body>
3*cdf0e10cSrcweir<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A>    </H2>
4*cdf0e10cSrcweir<TABLE>
5*cdf0e10cSrcweir<TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IAcceptHandler.html><B>IAcceptHandler</B></A> <br>
6*cdf0e10cSrcweir<I>Interface IAcceptHandler
7*cdf0e10cSrcweirOverload onConnection() to handle a connected socket</I>
8*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IAcceptHandlerFactory.html><B>IAcceptHandlerFactory</B></A> <br>
9*cdf0e10cSrcweir<I>Interface IAcceptHandlerFactory
10*cdf0e10cSrcweirCreates objects with IAcceptHandler interface</I>
11*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OAcceptor.html><B>OAcceptor</B></A> <br>
12*cdf0e10cSrcweir<I>Starts a thread where incoming connections are accepted</I>
13*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OByteArray.html><B>OByteArray</B></A> <br>
14*cdf0e10cSrcweir<I>Array of bytes</I>
15*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OByteStream.html><B>OByteStream</B></A> <br>
16*cdf0e10cSrcweir<I>Wraps a byte-stream around a byte array</I>
17*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ICondition.html><B>ICondition</B></A> <br>
18*cdf0e10cSrcweir<I>ICondition
19*cdf0e10cSrcweir
20*cdf0e10cSrcweirInterface for a thread-spanning condition</I>
21*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OCondition.html><B>OCondition</B></A> <br>
22*cdf0e10cSrcweir<I>OCondition
23*cdf0e10cSrcweir
24*cdf0e10cSrcweirImplements the ICondition interface</I>
25*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IConnectHandler.html><B>IConnectHandler</B></A> <br>
26*cdf0e10cSrcweir<I>Interface IConnectHandler</I>
27*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OConnector.html><B>OConnector</B></A> <br>
28*cdf0e10cSrcweir<I>Delegates a connected socket to an IConnectHandler object</I>
29*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OException.html><B>OException</B></A> <br>
30*cdf0e10cSrcweir<I>Base class for exceptions</I>
31*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OSimpleException.html><B>OSimpleException</B></A> <br>
32*cdf0e10cSrcweir<I></I>
33*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IExecutable.html><B>IExecutable</B></A> <br>
34*cdf0e10cSrcweir<I>IExecutable
35*cdf0e10cSrcweir
36*cdf0e10cSrcweirThe IExecutable-interface is to be understood as wrapper around
37*cdf0e10cSrcweiryour application-code, which allows it to be executed asynchronously</I>
38*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OExecutable.html><B>OExecutable</B></A> <br>
39*cdf0e10cSrcweir<I>OExecutable
40*cdf0e10cSrcweiradded default impl</I>
41*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OFiberingServer.html><B>OFiberingServer</B></A> <br>
42*cdf0e10cSrcweir<I>OFiberingServer
43*cdf0e10cSrcweir
44*cdf0e10cSrcweirDepends on cooperative executing IExecutable-Objects</I>
45*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OFuture.html><B>OFuture</B></A> <br>
46*cdf0e10cSrcweir<I>OFuture, OFutureRef
47*cdf0e10cSrcweir
48*cdf0e10cSrcweirA future represents the result of an asynchronous operation</I>
49*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OFutureRef.html><B>OFutureRef</B></A> <br>
50*cdf0e10cSrcweir<I>OFutureRef
51*cdf0e10cSrcweir
52*cdf0e10cSrcweir</I>
53*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IStream.html><B>IStream</B></A> <br>
54*cdf0e10cSrcweir<I>Interface for a stream of data, on that you can read and write blocks of bytes</I>
55*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IMutex.html><B>IMutex</B></A> <br>
56*cdf0e10cSrcweir<I>IMutex interface
57*cdf0e10cSrcweir
58*cdf0e10cSrcweir</I>
59*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OThreadMutex.html><B>OThreadMutex</B></A> <br>
60*cdf0e10cSrcweir<I>OThreadMutex
61*cdf0e10cSrcweir
62*cdf0e10cSrcweir</I>
63*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OGuard.html><B>OGuard</B></A> <br>
64*cdf0e10cSrcweir<I>OGuard
65*cdf0e10cSrcweir
66*cdf0e10cSrcweir</I>
67*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OObject.html><B>OObject</B></A> <br>
68*cdf0e10cSrcweir<I>OObject
69*cdf0e10cSrcweircommon base class for all framework classes</I>
70*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OCreateParam.html><B>OCreateParam</B></A> <br>
71*cdf0e10cSrcweir<I>
72*cdf0e10cSrcweirBasic class information</I>
73*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OClassInfo.html><B>OClassInfo</B></A> <br>
74*cdf0e10cSrcweir<I></I>
75*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IObserver.html><B>IObserver</B></A> <br>
76*cdf0e10cSrcweir<I>IObserver
77*cdf0e10cSrcweir
78*cdf0e10cSrcweir</I>
79*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IObserved.html><B>IObserved</B></A> <br>
80*cdf0e10cSrcweir<I>IObserved
81*cdf0e10cSrcweir
82*cdf0e10cSrcweirJust an idea</I>
83*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OObserver.html><B>OObserver</B></A> <br>
84*cdf0e10cSrcweir<I>OObserver
85*cdf0e10cSrcweir
86*cdf0e10cSrcweiradd default-implementation of refence-counting behaviour to IObserver-Interface
87*cdf0e10cSrcweir
88*cdf0e10cSrcweir</I>
89*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ORef.html><B>ORef</B></A> <br>
90*cdf0e10cSrcweir<I>
91*cdf0e10cSrcweirORef<T>
92*cdf0e10cSrcweir
93*cdf0e10cSrcweirtemplate type to implement handle/body behaviour
94*cdf0e10cSrcweirwith reference-counting</I>
95*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IReferenceCounter.html><B>IReferenceCounter</B></A> <br>
96*cdf0e10cSrcweir<I>Interface for refernce-counting</I>
97*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IRunnable.html><B>IRunnable</B></A> <br>
98*cdf0e10cSrcweir<I>IRunnable
99*cdf0e10cSrcweir
100*cdf0e10cSrcweirThe IRunnable-interface is to be understood as wrapper around
101*cdf0e10cSrcweiryour application-code, which allows it to be executed asynchronously</I>
102*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OExecutableThread.html><B>OExecutableThread</B></A> <br>
103*cdf0e10cSrcweir<I>OExecutableThread
104*cdf0e10cSrcweir
105*cdf0e10cSrcweirA thread used to execute an IExecutable-Object</I>
106*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OSemaphore.html><B>OSemaphore</B></A> <br>
107*cdf0e10cSrcweir<I>Counting semaphore (unnamed, because thread-local)</I>
108*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ISocketTypes.html><B>ISocketTypes</B></A> <br>
109*cdf0e10cSrcweir<I>Base data types</I>
110*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ISocketAddr.html><B>ISocketAddr</B></A> <br>
111*cdf0e10cSrcweir<I>Base class for socket addresses</I>
112*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OInetSocketAddr.html><B>OInetSocketAddr</B></A> <br>
113*cdf0e10cSrcweir<I>Represents an internet-address</I>
114*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OIpxSocketAddr.html><B>OIpxSocketAddr</B></A> <br>
115*cdf0e10cSrcweir<I>Represents an IPX/SPX address</I>
116*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OSocket.html><B>OSocket</B></A> <br>
117*cdf0e10cSrcweir<I>Represents a socket</I>
118*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OStreamSocket.html><B>OStreamSocket</B></A> <br>
119*cdf0e10cSrcweir<I>A socket to send or receive a stream of data</I>
120*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OAcceptorSocket.html><B>OAcceptorSocket</B></A> <br>
121*cdf0e10cSrcweir<I>A socket to accept incoming connections</I>
122*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OConnectorSocket.html><B>OConnectorSocket</B></A> <br>
123*cdf0e10cSrcweir<I>A socket to initiate a conenction</I>
124*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ODatagramSocket.html><B>ODatagramSocket</B></A> <br>
125*cdf0e10cSrcweir<I>A connectionless socket to send and receive datagrams</I>
126*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IPositionableStream.html><B>IPositionableStream</B></A> <br>
127*cdf0e10cSrcweir<I>Adds seeking capabilities to IStream</I>
128*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OStream.html><B>OStream</B></A> <br>
129*cdf0e10cSrcweir<I>Implements IPositionableStream</I>
130*cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OString.html><B>OString</B></A> <br>
131*cdf0e10cSrcweir<I>A string class</I>
132*cdf0e10cSrcweir</TD></TR>
133*cdf0e10cSrcweir</TABLE>
134*cdf0e10cSrcweir<A NAME="DOC.DOCU">
135*cdf0e10cSrcweir<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I>  <I><A HREF="HIER.html"> hierarchy of classes</A></I><P></BODY><hr>
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