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21 
22 #include <precomp.h>
23 #include <s2_luidl/pestate.hxx>
24 
25 
26 // NOT FULLY DEFINED SERVICES
27 #include <ary/doc/d_oldidldocu.hxx>
28 #include <s2_luidl/parsenv2.hxx>
29 
30 
31 
32 
33 namespace csi
34 {
35 namespace uidl
36 {
37 
38 void
Process_Identifier(const TokIdentifier &)39 ParseEnvState::Process_Identifier( const TokIdentifier & )
40 {
41 	Process_Default();
42 }
43 
44 void
Process_NameSeparator()45 ParseEnvState::Process_NameSeparator()
46 {
47 	Process_Default();
48 }
49 
50 void
Process_Punctuation(const TokPunctuation &)51 ParseEnvState::Process_Punctuation( const TokPunctuation & )
52 {
53 	Process_Default();
54 }
55 
56 void
Process_BuiltInType(const TokBuiltInType &)57 ParseEnvState::Process_BuiltInType( const TokBuiltInType & )
58 {
59 	Process_Default();
60 }
61 
62 void
Process_TypeModifier(const TokTypeModifier &)63 ParseEnvState::Process_TypeModifier( const TokTypeModifier & )
64 {
65 	Process_Default();
66 }
67 
68 void
Process_MetaType(const TokMetaType &)69 ParseEnvState::Process_MetaType( const TokMetaType &	)
70 {
71 	Process_Default();
72 }
73 
74 void
Process_Stereotype(const TokStereotype &)75 ParseEnvState::Process_Stereotype( const TokStereotype & )
76 {
77 	Process_Default();
78 }
79 
80 void
Process_ParameterHandling(const TokParameterHandling &)81 ParseEnvState::Process_ParameterHandling( const TokParameterHandling & )
82 {
83 	Process_Default();
84 }
85 
86 void
Process_Raises()87 ParseEnvState::Process_Raises()
88 {
89 	Process_Default();
90 }
91 
92 void
Process_Needs()93 ParseEnvState::Process_Needs()
94 {
95 	Process_Default();
96 }
97 
98 void
Process_Observes()99 ParseEnvState::Process_Observes()
100 {
101 	Process_Default();
102 }
103 
104 void
Process_Assignment(const TokAssignment &)105 ParseEnvState::Process_Assignment( const TokAssignment & )
106 {
107 	Process_Default();
108 }
109 
110 void
Process_EOL()111 ParseEnvState::Process_EOL()
112 {
113 	MyPE().SetResult(done,stay);
114 }
115 
116 
117 void
On_SubPE_Left()118 ParseEnvState::On_SubPE_Left()
119 {
120 }
121 
122 void
Process_Default()123 ParseEnvState::Process_Default()
124 {
125 	if (bDefaultIsError)
126 		MyPE().SetResult(not_done, pop_failure);
127 	else	// ignore:
128 		MyPE().SetResult(done, stay);
129 }
130 
131 
132 }   // namespace uidl
133 }   // namespace csi
134 
135