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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _CAIROCANVAS_SPRITECANVAS_HXX_
29*cdf0e10cSrcweir #define _CAIROCANVAS_SPRITECANVAS_HXX_
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <com/sun/star/uno/XComponentContext.hpp>
32*cdf0e10cSrcweir #include <com/sun/star/beans/XPropertySet.hpp>
33*cdf0e10cSrcweir #include <com/sun/star/lang/XInitialization.hpp>
34*cdf0e10cSrcweir #include <com/sun/star/lang/XServiceInfo.hpp>
35*cdf0e10cSrcweir #include <com/sun/star/lang/XServiceName.hpp>
36*cdf0e10cSrcweir #include <com/sun/star/awt/XWindowListener.hpp>
37*cdf0e10cSrcweir #include <com/sun/star/util/XUpdatable.hpp>
38*cdf0e10cSrcweir #include <com/sun/star/rendering/XSpriteCanvas.hpp>
39*cdf0e10cSrcweir #include <com/sun/star/rendering/XIntegerBitmap.hpp>
40*cdf0e10cSrcweir #include <com/sun/star/rendering/XGraphicDevice.hpp>
41*cdf0e10cSrcweir #include <com/sun/star/rendering/XBufferController.hpp>
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir #include <cppuhelper/compbase9.hxx>
44*cdf0e10cSrcweir #include <comphelper/uno3.hxx>
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir #include <canvas/base/spritecanvasbase.hxx>
47*cdf0e10cSrcweir #include <canvas/base/basemutexhelper.hxx>
48*cdf0e10cSrcweir #include <canvas/base/bufferedgraphicdevicebase.hxx>
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir #include <basegfx/vector/b2isize.hxx>
51*cdf0e10cSrcweir 
52*cdf0e10cSrcweir #include "cairo_spritedevicehelper.hxx"
53*cdf0e10cSrcweir #include "cairo_repainttarget.hxx"
54*cdf0e10cSrcweir #include "cairo_surfaceprovider.hxx"
55*cdf0e10cSrcweir #include "cairo_spritecanvashelper.hxx"
56*cdf0e10cSrcweir 
57*cdf0e10cSrcweir #define SPRITECANVAS_SERVICE_NAME        "com.sun.star.rendering.SpriteCanvas.Cairo"
58*cdf0e10cSrcweir #define SPRITECANVAS_IMPLEMENTATION_NAME "com.sun.star.comp.rendering.SpriteCanvas.Cairo"
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir namespace cairocanvas
61*cdf0e10cSrcweir {
62*cdf0e10cSrcweir     typedef ::cppu::WeakComponentImplHelper9< ::com::sun::star::rendering::XSpriteCanvas,
63*cdf0e10cSrcweir                                                 ::com::sun::star::rendering::XIntegerBitmap,
64*cdf0e10cSrcweir                                                 ::com::sun::star::rendering::XGraphicDevice,
65*cdf0e10cSrcweir                                                 ::com::sun::star::lang::XMultiServiceFactory,
66*cdf0e10cSrcweir                                                 ::com::sun::star::rendering::XBufferController,
67*cdf0e10cSrcweir                                                 ::com::sun::star::awt::XWindowListener,
68*cdf0e10cSrcweir                                                 ::com::sun::star::util::XUpdatable,
69*cdf0e10cSrcweir                                                 ::com::sun::star::beans::XPropertySet,
70*cdf0e10cSrcweir                                                 ::com::sun::star::lang::XServiceName >	WindowGraphicDeviceBase_Base;
71*cdf0e10cSrcweir     typedef ::canvas::BufferedGraphicDeviceBase< ::canvas::BaseMutexHelper< WindowGraphicDeviceBase_Base >,
72*cdf0e10cSrcweir                                                  SpriteDeviceHelper,
73*cdf0e10cSrcweir                                                  ::osl::MutexGuard,
74*cdf0e10cSrcweir                                                  ::cppu::OWeakObject > SpriteCanvasBase_Base;
75*cdf0e10cSrcweir 	/** Mixin SpriteSurface
76*cdf0e10cSrcweir 
77*cdf0e10cSrcweir     	Have to mixin the SpriteSurface before deriving from
78*cdf0e10cSrcweir     	::canvas::SpriteCanvasBase, as this template should already
79*cdf0e10cSrcweir     	implement some of those interface methods.
80*cdf0e10cSrcweir 
81*cdf0e10cSrcweir         The reason why this appears kinda convoluted is the fact that
82*cdf0e10cSrcweir         we cannot specify non-IDL types as WeakComponentImplHelperN
83*cdf0e10cSrcweir         template args, and furthermore, don't want to derive
84*cdf0e10cSrcweir         ::canvas::SpriteCanvasBase directly from
85*cdf0e10cSrcweir         ::canvas::SpriteSurface (because derivees of
86*cdf0e10cSrcweir         ::canvas::SpriteCanvasBase have to explicitely forward the
87*cdf0e10cSrcweir         XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS)
88*cdf0e10cSrcweir         anyway). Basically, ::canvas::CanvasCustomSpriteBase should
89*cdf0e10cSrcweir         remain a base class that provides implementation, not to
90*cdf0e10cSrcweir         enforce any specific interface on its derivees.
91*cdf0e10cSrcweir      */
92*cdf0e10cSrcweir 	class SpriteCanvasBaseSpriteSurface_Base : public SpriteCanvasBase_Base,
93*cdf0e10cSrcweir     										   public ::canvas::SpriteSurface,
94*cdf0e10cSrcweir                                                public SurfaceProvider
95*cdf0e10cSrcweir     {
96*cdf0e10cSrcweir     };
97*cdf0e10cSrcweir 
98*cdf0e10cSrcweir 	typedef ::canvas::SpriteCanvasBase< SpriteCanvasBaseSpriteSurface_Base,
99*cdf0e10cSrcweir                                         SpriteCanvasHelper,
100*cdf0e10cSrcweir                                         ::osl::MutexGuard,
101*cdf0e10cSrcweir                                         ::cppu::OWeakObject >			SpriteCanvasBaseT;
102*cdf0e10cSrcweir 
103*cdf0e10cSrcweir     /** Product of this component's factory.
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir 		The SpriteCanvas object combines the actual Window canvas with
106*cdf0e10cSrcweir 		the XGraphicDevice interface. This is because there's a
107*cdf0e10cSrcweir 		one-to-one relation between them, anyway, since each window
108*cdf0e10cSrcweir 		can have exactly one canvas and one associated
109*cdf0e10cSrcweir 		XGraphicDevice. And to avoid messing around with circular
110*cdf0e10cSrcweir 		references, this is implemented as one single object.
111*cdf0e10cSrcweir      */
112*cdf0e10cSrcweir     class SpriteCanvas : public SpriteCanvasBaseT,
113*cdf0e10cSrcweir 						 public RepaintTarget
114*cdf0e10cSrcweir     {
115*cdf0e10cSrcweir     public:
116*cdf0e10cSrcweir         SpriteCanvas( const ::com::sun::star::uno::Sequence<
117*cdf0e10cSrcweir                             ::com::sun::star::uno::Any >&               aArguments,
118*cdf0e10cSrcweir                       const ::com::sun::star::uno::Reference<
119*cdf0e10cSrcweir                             ::com::sun::star::uno::XComponentContext >& rxContext );
120*cdf0e10cSrcweir 
121*cdf0e10cSrcweir         void initialize();
122*cdf0e10cSrcweir 
123*cdf0e10cSrcweir #if defined __SUNPRO_CC
124*cdf0e10cSrcweir         using SpriteCanvasBaseT::disposing;
125*cdf0e10cSrcweir #endif
126*cdf0e10cSrcweir 
127*cdf0e10cSrcweir         /// Dispose all internal references
128*cdf0e10cSrcweir         virtual void SAL_CALL disposing();
129*cdf0e10cSrcweir 
130*cdf0e10cSrcweir 		// Forwarding the XComponent implementation to the
131*cdf0e10cSrcweir         // cppu::ImplHelper templated base
132*cdf0e10cSrcweir         //                                    Classname     Base doing refcounting        Base implementing the XComponent interface
133*cdf0e10cSrcweir         //                                       |                 |                            |
134*cdf0e10cSrcweir         //                                       V                 V                            V
135*cdf0e10cSrcweir         DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( SpriteCanvas, WindowGraphicDeviceBase_Base, ::cppu::WeakComponentImplHelperBase );
136*cdf0e10cSrcweir 
137*cdf0e10cSrcweir         // XBufferController (partial)
138*cdf0e10cSrcweir         virtual ::sal_Bool SAL_CALL showBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
139*cdf0e10cSrcweir         virtual ::sal_Bool SAL_CALL switchBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
140*cdf0e10cSrcweir 
141*cdf0e10cSrcweir         // XSpriteCanvas (partial)
142*cdf0e10cSrcweir         virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
143*cdf0e10cSrcweir 
144*cdf0e10cSrcweir         // XServiceName
145*cdf0e10cSrcweir         virtual ::rtl::OUString SAL_CALL getServiceName(  ) throw (::com::sun::star::uno::RuntimeException);
146*cdf0e10cSrcweir 
147*cdf0e10cSrcweir         // SurfaceProvider
148*cdf0e10cSrcweir 		virtual SurfaceSharedPtr getSurface();
149*cdf0e10cSrcweir 		virtual SurfaceSharedPtr createSurface( const ::basegfx::B2ISize& rSize, Content aContent = CAIRO_CONTENT_COLOR_ALPHA );
150*cdf0e10cSrcweir 		virtual SurfaceSharedPtr createSurface( ::Bitmap& rBitmap );
151*cdf0e10cSrcweir 		virtual SurfaceSharedPtr changeSurface( bool bHasAlpha, bool bCopyContent );
152*cdf0e10cSrcweir 		virtual OutputDevice* getOutputDevice();
153*cdf0e10cSrcweir 
154*cdf0e10cSrcweir         // RepaintTarget
155*cdf0e10cSrcweir         virtual bool repaint( const ::cairo::SurfaceSharedPtr&                pSurface,
156*cdf0e10cSrcweir                               const ::com::sun::star::rendering::ViewState&	  viewState,
157*cdf0e10cSrcweir                               const ::com::sun::star::rendering::RenderState& renderState );
158*cdf0e10cSrcweir 
159*cdf0e10cSrcweir 		SurfaceSharedPtr getWindowSurface();
160*cdf0e10cSrcweir         SurfaceSharedPtr getBufferSurface();
161*cdf0e10cSrcweir 
162*cdf0e10cSrcweir 		const ::basegfx::B2ISize& getSizePixel();
163*cdf0e10cSrcweir 		void setSizePixel( const ::basegfx::B2ISize& rSize );
164*cdf0e10cSrcweir 		void flush();
165*cdf0e10cSrcweir 
166*cdf0e10cSrcweir      private:
167*cdf0e10cSrcweir         ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any > maArguments;
168*cdf0e10cSrcweir         ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext;
169*cdf0e10cSrcweir     };
170*cdf0e10cSrcweir 
171*cdf0e10cSrcweir     typedef ::rtl::Reference< SpriteCanvas > SpriteCanvasRef;
172*cdf0e10cSrcweir }
173*cdf0e10cSrcweir 
174*cdf0e10cSrcweir #endif
175