1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_canvas.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <canvas/debug.hxx> 32*cdf0e10cSrcweir #include <canvas/verbosetrace.hxx> 33*cdf0e10cSrcweir #include <canvas/canvastools.hxx> 34*cdf0e10cSrcweir #include <tools/diagnose_ex.h> 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir #include <vcl/canvastools.hxx> 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir #include <comphelper/scopeguard.hxx> 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir #include <basegfx/range/b2drectangle.hxx> 41*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx> 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir #include <boost/cast.hpp> 44*cdf0e10cSrcweir 45*cdf0e10cSrcweir #include "cairo_spritecanvashelper.hxx" 46*cdf0e10cSrcweir #include "cairo_canvascustomsprite.hxx" 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir using namespace ::cairo; 49*cdf0e10cSrcweir using namespace ::com::sun::star; 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir namespace cairocanvas 52*cdf0e10cSrcweir { 53*cdf0e10cSrcweir namespace 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir /** Sprite redraw at original position 56*cdf0e10cSrcweir 57*cdf0e10cSrcweir Used to repaint the whole canvas (background and all 58*cdf0e10cSrcweir sprites) 59*cdf0e10cSrcweir */ 60*cdf0e10cSrcweir void spriteRedraw( const CairoSharedPtr& pCairo, 61*cdf0e10cSrcweir const ::canvas::Sprite::Reference& rSprite ) 62*cdf0e10cSrcweir { 63*cdf0e10cSrcweir // downcast to derived cairocanvas::Sprite interface, which 64*cdf0e10cSrcweir // provides the actual redraw methods. 65*cdf0e10cSrcweir ::boost::polymorphic_downcast< Sprite* >(rSprite.get())->redraw( pCairo, true); 66*cdf0e10cSrcweir } 67*cdf0e10cSrcweir 68*cdf0e10cSrcweir void repaintBackground( const CairoSharedPtr& pCairo, 69*cdf0e10cSrcweir const SurfaceSharedPtr& pBackgroundSurface, 70*cdf0e10cSrcweir const ::basegfx::B2DRange& rArea ) 71*cdf0e10cSrcweir { 72*cdf0e10cSrcweir cairo_save( pCairo.get() ); 73*cdf0e10cSrcweir cairo_rectangle( pCairo.get(), ceil( rArea.getMinX() ), ceil( rArea.getMinY() ), 74*cdf0e10cSrcweir floor( rArea.getWidth() ), floor( rArea.getHeight() ) ); 75*cdf0e10cSrcweir cairo_clip( pCairo.get() ); 76*cdf0e10cSrcweir cairo_set_source_surface( pCairo.get(), pBackgroundSurface->getCairoSurface().get(), 0, 0 ); 77*cdf0e10cSrcweir cairo_set_operator( pCairo.get(), CAIRO_OPERATOR_SOURCE ); 78*cdf0e10cSrcweir cairo_paint( pCairo.get() ); 79*cdf0e10cSrcweir cairo_restore( pCairo.get() ); 80*cdf0e10cSrcweir } 81*cdf0e10cSrcweir 82*cdf0e10cSrcweir void opaqueUpdateSpriteArea( const ::canvas::Sprite::Reference& rSprite, 83*cdf0e10cSrcweir const CairoSharedPtr& pCairo, 84*cdf0e10cSrcweir const ::basegfx::B2IRange& rArea ) 85*cdf0e10cSrcweir { 86*cdf0e10cSrcweir // clip output to actual update region (otherwise a) 87*cdf0e10cSrcweir // wouldn't save much render time, and b) will clutter 88*cdf0e10cSrcweir // scrolled sprite content outside this area) 89*cdf0e10cSrcweir cairo_save( pCairo.get() ); 90*cdf0e10cSrcweir cairo_rectangle( pCairo.get(), rArea.getMinX(), rArea.getMinY(), 91*cdf0e10cSrcweir sal::static_int_cast<sal_Int32>(rArea.getWidth()), 92*cdf0e10cSrcweir sal::static_int_cast<sal_Int32>(rArea.getHeight()) ); 93*cdf0e10cSrcweir cairo_clip( pCairo.get() ); 94*cdf0e10cSrcweir 95*cdf0e10cSrcweir // repaint affected sprite directly to output device (at 96*cdf0e10cSrcweir // the actual screen output position) 97*cdf0e10cSrcweir // rendering directly to device buffer 98*cdf0e10cSrcweir ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, false ); 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir cairo_restore( pCairo.get() ); 101*cdf0e10cSrcweir } 102*cdf0e10cSrcweir 103*cdf0e10cSrcweir /** Repaint sprite at original position 104*cdf0e10cSrcweir 105*cdf0e10cSrcweir Used for opaque updates, which render directly to the 106*cdf0e10cSrcweir device buffer. 107*cdf0e10cSrcweir */ 108*cdf0e10cSrcweir void spriteRedrawStub( const CairoSharedPtr& pCairo, 109*cdf0e10cSrcweir const ::canvas::Sprite::Reference& rSprite ) 110*cdf0e10cSrcweir { 111*cdf0e10cSrcweir if( rSprite.is() ) 112*cdf0e10cSrcweir { 113*cdf0e10cSrcweir ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, false ); 114*cdf0e10cSrcweir } 115*cdf0e10cSrcweir } 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir /** Repaint sprite at given position 118*cdf0e10cSrcweir 119*cdf0e10cSrcweir Used for generic update, which renders into device buffer. 120*cdf0e10cSrcweir */ 121*cdf0e10cSrcweir void spriteRedrawStub2( const CairoSharedPtr& pCairo, 122*cdf0e10cSrcweir const ::canvas::Sprite::Reference& rSprite ) 123*cdf0e10cSrcweir { 124*cdf0e10cSrcweir if( rSprite.is() ) 125*cdf0e10cSrcweir { 126*cdf0e10cSrcweir ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, true );; 127*cdf0e10cSrcweir } 128*cdf0e10cSrcweir } 129*cdf0e10cSrcweir 130*cdf0e10cSrcweir /** Repaint sprite at original position 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir Used for opaque updates from scrollUpdate(), which render 133*cdf0e10cSrcweir directly to the front buffer. 134*cdf0e10cSrcweir */ 135*cdf0e10cSrcweir void spriteRedrawStub3( const CairoSharedPtr& pCairo, 136*cdf0e10cSrcweir const ::canvas::SpriteRedrawManager::AreaComponent& rComponent ) 137*cdf0e10cSrcweir { 138*cdf0e10cSrcweir const ::canvas::Sprite::Reference& rSprite( rComponent.second.getSprite() ); 139*cdf0e10cSrcweir 140*cdf0e10cSrcweir if( rSprite.is() ) 141*cdf0e10cSrcweir ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, false ); 142*cdf0e10cSrcweir } 143*cdf0e10cSrcweir } 144*cdf0e10cSrcweir 145*cdf0e10cSrcweir SpriteCanvasHelper::SpriteCanvasHelper() : 146*cdf0e10cSrcweir mpRedrawManager( NULL ), 147*cdf0e10cSrcweir mpOwningSpriteCanvas( NULL ), 148*cdf0e10cSrcweir mpCompositingSurface(), 149*cdf0e10cSrcweir maCompositingSurfaceSize() 150*cdf0e10cSrcweir { 151*cdf0e10cSrcweir } 152*cdf0e10cSrcweir 153*cdf0e10cSrcweir void SpriteCanvasHelper::init( ::canvas::SpriteRedrawManager& rManager, 154*cdf0e10cSrcweir SpriteCanvas& rDevice, 155*cdf0e10cSrcweir const ::basegfx::B2ISize& rSize ) 156*cdf0e10cSrcweir { 157*cdf0e10cSrcweir mpRedrawManager = &rManager; 158*cdf0e10cSrcweir mpOwningSpriteCanvas = &rDevice; 159*cdf0e10cSrcweir 160*cdf0e10cSrcweir CanvasHelper::init( rSize, rDevice, &rDevice ); 161*cdf0e10cSrcweir } 162*cdf0e10cSrcweir 163*cdf0e10cSrcweir void SpriteCanvasHelper::disposing() 164*cdf0e10cSrcweir { 165*cdf0e10cSrcweir mpCompositingSurface.reset(); 166*cdf0e10cSrcweir mpOwningSpriteCanvas = NULL; 167*cdf0e10cSrcweir mpRedrawManager = NULL; 168*cdf0e10cSrcweir 169*cdf0e10cSrcweir // forward to base 170*cdf0e10cSrcweir CanvasHelper::disposing(); 171*cdf0e10cSrcweir } 172*cdf0e10cSrcweir 173*cdf0e10cSrcweir uno::Reference< rendering::XAnimatedSprite > SpriteCanvasHelper::createSpriteFromAnimation( 174*cdf0e10cSrcweir const uno::Reference< rendering::XAnimation >& ) 175*cdf0e10cSrcweir { 176*cdf0e10cSrcweir return uno::Reference< rendering::XAnimatedSprite >(); 177*cdf0e10cSrcweir } 178*cdf0e10cSrcweir 179*cdf0e10cSrcweir uno::Reference< rendering::XAnimatedSprite > SpriteCanvasHelper::createSpriteFromBitmaps( 180*cdf0e10cSrcweir const uno::Sequence< uno::Reference< rendering::XBitmap > >& /*animationBitmaps*/, 181*cdf0e10cSrcweir sal_Int8 /*interpolationMode*/ ) 182*cdf0e10cSrcweir { 183*cdf0e10cSrcweir return uno::Reference< rendering::XAnimatedSprite >(); 184*cdf0e10cSrcweir } 185*cdf0e10cSrcweir 186*cdf0e10cSrcweir uno::Reference< rendering::XCustomSprite > SpriteCanvasHelper::createCustomSprite( const geometry::RealSize2D& spriteSize ) 187*cdf0e10cSrcweir { 188*cdf0e10cSrcweir if( !mpRedrawManager ) 189*cdf0e10cSrcweir return uno::Reference< rendering::XCustomSprite >(); // we're disposed 190*cdf0e10cSrcweir 191*cdf0e10cSrcweir return uno::Reference< rendering::XCustomSprite >( 192*cdf0e10cSrcweir new CanvasCustomSprite( spriteSize, 193*cdf0e10cSrcweir mpOwningSpriteCanvas ) ); 194*cdf0e10cSrcweir } 195*cdf0e10cSrcweir 196*cdf0e10cSrcweir uno::Reference< rendering::XSprite > SpriteCanvasHelper::createClonedSprite( 197*cdf0e10cSrcweir const uno::Reference< rendering::XSprite >& ) 198*cdf0e10cSrcweir { 199*cdf0e10cSrcweir return uno::Reference< rendering::XSprite >(); 200*cdf0e10cSrcweir } 201*cdf0e10cSrcweir 202*cdf0e10cSrcweir sal_Bool SpriteCanvasHelper::updateScreen( const ::basegfx::B2IRange& /*rCurrArea*/, 203*cdf0e10cSrcweir sal_Bool bUpdateAll, 204*cdf0e10cSrcweir bool& io_bSurfaceDirty ) 205*cdf0e10cSrcweir { 206*cdf0e10cSrcweir if( !mpRedrawManager || 207*cdf0e10cSrcweir !mpOwningSpriteCanvas || 208*cdf0e10cSrcweir !mpOwningSpriteCanvas->getWindowSurface() || 209*cdf0e10cSrcweir !mpOwningSpriteCanvas->getBufferSurface() ) 210*cdf0e10cSrcweir { 211*cdf0e10cSrcweir return sal_False; // disposed, or otherwise dysfunctional 212*cdf0e10cSrcweir } 213*cdf0e10cSrcweir 214*cdf0e10cSrcweir OSL_TRACE("SpriteCanvasHelper::updateScreen called"); 215*cdf0e10cSrcweir 216*cdf0e10cSrcweir const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel(); 217*cdf0e10cSrcweir 218*cdf0e10cSrcweir // force compositing surface to be available before using it 219*cdf0e10cSrcweir // inside forEachSpriteArea 220*cdf0e10cSrcweir SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize); 221*cdf0e10cSrcweir SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface(); 222*cdf0e10cSrcweir CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo(); 223*cdf0e10cSrcweir CairoSharedPtr pWindowCairo = pWindowSurface->getCairo(); 224*cdf0e10cSrcweir 225*cdf0e10cSrcweir // TODO(P1): Might be worthwile to track areas of background 226*cdf0e10cSrcweir // changes, too. 227*cdf0e10cSrcweir if( !bUpdateAll && !io_bSurfaceDirty ) 228*cdf0e10cSrcweir { 229*cdf0e10cSrcweir // background has not changed, so we're free to optimize 230*cdf0e10cSrcweir // repaint to areas where a sprite has changed 231*cdf0e10cSrcweir 232*cdf0e10cSrcweir // process each independent area of overlapping sprites 233*cdf0e10cSrcweir // separately. 234*cdf0e10cSrcweir mpRedrawManager->forEachSpriteArea( *this ); 235*cdf0e10cSrcweir } 236*cdf0e10cSrcweir else 237*cdf0e10cSrcweir { 238*cdf0e10cSrcweir OSL_TRACE("SpriteCanvasHelper::updateScreen update ALL"); 239*cdf0e10cSrcweir 240*cdf0e10cSrcweir // background has changed, so we currently have no choice 241*cdf0e10cSrcweir // but repaint everything (or caller requested that) 242*cdf0e10cSrcweir 243*cdf0e10cSrcweir cairo_rectangle( pCompositingCairo.get(), 0, 0, rSize.getX(), rSize.getY() ); 244*cdf0e10cSrcweir cairo_clip( pCompositingCairo.get() ); 245*cdf0e10cSrcweir cairo_save( pCompositingCairo.get() ); 246*cdf0e10cSrcweir cairo_set_source_surface( pCompositingCairo.get(), 247*cdf0e10cSrcweir mpOwningSpriteCanvas->getBufferSurface()->getCairoSurface().get(), 248*cdf0e10cSrcweir 0, 0 ); 249*cdf0e10cSrcweir cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE ); 250*cdf0e10cSrcweir cairo_paint( pCompositingCairo.get() ); 251*cdf0e10cSrcweir cairo_restore( pCompositingCairo.get() ); 252*cdf0e10cSrcweir 253*cdf0e10cSrcweir // repaint all active sprites on top of background into 254*cdf0e10cSrcweir // VDev. 255*cdf0e10cSrcweir mpRedrawManager->forEachSprite( 256*cdf0e10cSrcweir ::boost::bind( 257*cdf0e10cSrcweir &spriteRedraw, 258*cdf0e10cSrcweir boost::cref(pCompositingCairo), 259*cdf0e10cSrcweir _1 ) ); 260*cdf0e10cSrcweir 261*cdf0e10cSrcweir // flush to screen 262*cdf0e10cSrcweir cairo_rectangle( pWindowCairo.get(), 0, 0, rSize.getX(), rSize.getY() ); 263*cdf0e10cSrcweir cairo_clip( pWindowCairo.get() ); 264*cdf0e10cSrcweir cairo_set_source_surface( pWindowCairo.get(), 265*cdf0e10cSrcweir pCompositingSurface->getCairoSurface().get(), 266*cdf0e10cSrcweir 0, 0 ); 267*cdf0e10cSrcweir cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE ); 268*cdf0e10cSrcweir cairo_paint( pWindowCairo.get() ); 269*cdf0e10cSrcweir } 270*cdf0e10cSrcweir 271*cdf0e10cSrcweir // change record vector must be cleared, for the next turn of 272*cdf0e10cSrcweir // rendering and sprite changing 273*cdf0e10cSrcweir mpRedrawManager->clearChangeRecords(); 274*cdf0e10cSrcweir 275*cdf0e10cSrcweir io_bSurfaceDirty = false; 276*cdf0e10cSrcweir 277*cdf0e10cSrcweir // commit to screen 278*cdf0e10cSrcweir mpOwningSpriteCanvas->flush(); 279*cdf0e10cSrcweir 280*cdf0e10cSrcweir return sal_True; 281*cdf0e10cSrcweir } 282*cdf0e10cSrcweir 283*cdf0e10cSrcweir void SpriteCanvasHelper::backgroundPaint( const ::basegfx::B2DRange& rUpdateRect ) 284*cdf0e10cSrcweir { 285*cdf0e10cSrcweir if( mpOwningSpriteCanvas && mpCompositingSurface ) 286*cdf0e10cSrcweir repaintBackground( mpCompositingSurface->getCairo(), 287*cdf0e10cSrcweir mpOwningSpriteCanvas->getBufferSurface(), 288*cdf0e10cSrcweir rUpdateRect ); 289*cdf0e10cSrcweir } 290*cdf0e10cSrcweir 291*cdf0e10cSrcweir void SpriteCanvasHelper::scrollUpdate( const ::basegfx::B2DRange& rMoveStart, 292*cdf0e10cSrcweir const ::basegfx::B2DRange& rMoveEnd, 293*cdf0e10cSrcweir const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea ) 294*cdf0e10cSrcweir { 295*cdf0e10cSrcweir ENSURE_OR_THROW( mpOwningSpriteCanvas && 296*cdf0e10cSrcweir mpOwningSpriteCanvas->getBufferSurface(), 297*cdf0e10cSrcweir "SpriteCanvasHelper::scrollUpdate(): NULL device pointer " ); 298*cdf0e10cSrcweir 299*cdf0e10cSrcweir OSL_TRACE("SpriteCanvasHelper::scrollUpdate called"); 300*cdf0e10cSrcweir 301*cdf0e10cSrcweir const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel(); 302*cdf0e10cSrcweir const ::basegfx::B2IRange aOutputBounds( 0,0, 303*cdf0e10cSrcweir rSize.getX(), 304*cdf0e10cSrcweir rSize.getY() ); 305*cdf0e10cSrcweir 306*cdf0e10cSrcweir SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize); 307*cdf0e10cSrcweir SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface(); 308*cdf0e10cSrcweir CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo(); 309*cdf0e10cSrcweir CairoSharedPtr pWindowCairo = pWindowSurface->getCairo(); 310*cdf0e10cSrcweir 311*cdf0e10cSrcweir // round rectangles to integer pixel. Note: have to be 312*cdf0e10cSrcweir // extremely careful here, to avoid off-by-one errors for 313*cdf0e10cSrcweir // the destination area: otherwise, the next scroll update 314*cdf0e10cSrcweir // would copy pixel that are not supposed to be part of 315*cdf0e10cSrcweir // the sprite. 316*cdf0e10cSrcweir ::basegfx::B2IRange aSourceRect( 317*cdf0e10cSrcweir ::canvas::tools::spritePixelAreaFromB2DRange( rMoveStart ) ); 318*cdf0e10cSrcweir const ::basegfx::B2IRange& rDestRect( 319*cdf0e10cSrcweir ::canvas::tools::spritePixelAreaFromB2DRange( rMoveEnd ) ); 320*cdf0e10cSrcweir ::basegfx::B2IPoint aDestPos( rDestRect.getMinimum() ); 321*cdf0e10cSrcweir 322*cdf0e10cSrcweir ::std::vector< ::basegfx::B2IRange > aUnscrollableAreas; 323*cdf0e10cSrcweir 324*cdf0e10cSrcweir // TODO(E3): This is plain buggy (but copies the behaviour of 325*cdf0e10cSrcweir // the old Impress slideshow) - the scrolled area might 326*cdf0e10cSrcweir // actually lie _below_ another window! 327*cdf0e10cSrcweir 328*cdf0e10cSrcweir // clip to output bounds (cannot properly scroll stuff 329*cdf0e10cSrcweir // _outside_ our screen area) 330*cdf0e10cSrcweir if( !::canvas::tools::clipScrollArea( aSourceRect, 331*cdf0e10cSrcweir aDestPos, 332*cdf0e10cSrcweir aUnscrollableAreas, 333*cdf0e10cSrcweir aOutputBounds ) ) 334*cdf0e10cSrcweir { 335*cdf0e10cSrcweir // fully clipped scroll area: cannot simply scroll 336*cdf0e10cSrcweir // then. Perform normal opaque update (can use that, since 337*cdf0e10cSrcweir // one of the preconditions for scrollable update is 338*cdf0e10cSrcweir // opaque sprite content) 339*cdf0e10cSrcweir 340*cdf0e10cSrcweir // repaint all affected sprites directly to output device 341*cdf0e10cSrcweir ::std::for_each( rUpdateArea.maComponentList.begin(), 342*cdf0e10cSrcweir rUpdateArea.maComponentList.end(), 343*cdf0e10cSrcweir ::boost::bind( 344*cdf0e10cSrcweir &spriteRedrawStub3, 345*cdf0e10cSrcweir boost::cref(pCompositingCairo), 346*cdf0e10cSrcweir _1 ) ); 347*cdf0e10cSrcweir } 348*cdf0e10cSrcweir else 349*cdf0e10cSrcweir { 350*cdf0e10cSrcweir const ::basegfx::B2IVector aSourceUpperLeftPos( aSourceRect.getMinimum() ); 351*cdf0e10cSrcweir 352*cdf0e10cSrcweir // clip dest area (which must be inside rDestBounds) 353*cdf0e10cSrcweir ::basegfx::B2IRange aDestRect( rDestRect ); 354*cdf0e10cSrcweir aDestRect.intersect( aOutputBounds ); 355*cdf0e10cSrcweir 356*cdf0e10cSrcweir cairo_save( pCompositingCairo.get() ); 357*cdf0e10cSrcweir // scroll content in device back buffer 358*cdf0e10cSrcweir cairo_set_source_surface( pCompositingCairo.get(), 359*cdf0e10cSrcweir mpOwningSpriteCanvas->getBufferSurface()->getCairoSurface().get(), 360*cdf0e10cSrcweir aDestPos.getX() - aSourceUpperLeftPos.getX(), 361*cdf0e10cSrcweir aDestPos.getY() - aSourceUpperLeftPos.getY() ); 362*cdf0e10cSrcweir cairo_rectangle( pCompositingCairo.get(), 363*cdf0e10cSrcweir aDestPos.getX(), aDestPos.getY(), 364*cdf0e10cSrcweir sal::static_int_cast<sal_Int32>(aDestRect.getWidth()), 365*cdf0e10cSrcweir sal::static_int_cast<sal_Int32>(aDestRect.getHeight()) ); 366*cdf0e10cSrcweir cairo_clip( pCompositingCairo.get() ); 367*cdf0e10cSrcweir cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE ); 368*cdf0e10cSrcweir cairo_paint( pCompositingCairo.get() ); 369*cdf0e10cSrcweir cairo_restore( pCompositingCairo.get() ); 370*cdf0e10cSrcweir 371*cdf0e10cSrcweir const ::canvas::SpriteRedrawManager::SpriteConnectedRanges::ComponentListType::const_iterator 372*cdf0e10cSrcweir aFirst( rUpdateArea.maComponentList.begin() ); 373*cdf0e10cSrcweir ::canvas::SpriteRedrawManager::SpriteConnectedRanges::ComponentListType::const_iterator 374*cdf0e10cSrcweir aSecond( aFirst ); ++aSecond; 375*cdf0e10cSrcweir 376*cdf0e10cSrcweir ENSURE_OR_THROW( aFirst->second.getSprite().is(), 377*cdf0e10cSrcweir "VCLCanvas::scrollUpdate(): no sprite" ); 378*cdf0e10cSrcweir 379*cdf0e10cSrcweir // repaint uncovered areas from sprite. Need to actually 380*cdf0e10cSrcweir // clip here, since we're only repainting _parts_ of the 381*cdf0e10cSrcweir // sprite 382*cdf0e10cSrcweir ::std::for_each( aUnscrollableAreas.begin(), 383*cdf0e10cSrcweir aUnscrollableAreas.end(), 384*cdf0e10cSrcweir ::boost::bind( &opaqueUpdateSpriteArea, 385*cdf0e10cSrcweir ::boost::cref(aFirst->second.getSprite()), 386*cdf0e10cSrcweir boost::cref(pCompositingCairo), 387*cdf0e10cSrcweir _1 ) ); 388*cdf0e10cSrcweir } 389*cdf0e10cSrcweir 390*cdf0e10cSrcweir // repaint uncovered areas from backbuffer - take the 391*cdf0e10cSrcweir // _rounded_ rectangles from above, to have the update 392*cdf0e10cSrcweir // consistent with the scroll above. 393*cdf0e10cSrcweir ::std::vector< ::basegfx::B2DRange > aUncoveredAreas; 394*cdf0e10cSrcweir ::basegfx::computeSetDifference( aUncoveredAreas, 395*cdf0e10cSrcweir rUpdateArea.maTotalBounds, 396*cdf0e10cSrcweir ::basegfx::B2DRange( rDestRect ) ); 397*cdf0e10cSrcweir ::std::for_each( aUncoveredAreas.begin(), 398*cdf0e10cSrcweir aUncoveredAreas.end(), 399*cdf0e10cSrcweir ::boost::bind( &repaintBackground, 400*cdf0e10cSrcweir boost::cref(pCompositingCairo), 401*cdf0e10cSrcweir boost::cref(mpOwningSpriteCanvas->getBufferSurface()), 402*cdf0e10cSrcweir _1 ) ); 403*cdf0e10cSrcweir 404*cdf0e10cSrcweir cairo_rectangle( pWindowCairo.get(), 0, 0, rSize.getX(), rSize.getY() ); 405*cdf0e10cSrcweir cairo_clip( pWindowCairo.get() ); 406*cdf0e10cSrcweir cairo_set_source_surface( pWindowCairo.get(), 407*cdf0e10cSrcweir pCompositingSurface->getCairoSurface().get(), 408*cdf0e10cSrcweir 0, 0 ); 409*cdf0e10cSrcweir cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE ); 410*cdf0e10cSrcweir cairo_paint( pWindowCairo.get() ); 411*cdf0e10cSrcweir } 412*cdf0e10cSrcweir 413*cdf0e10cSrcweir void SpriteCanvasHelper::opaqueUpdate( const ::basegfx::B2DRange& rTotalArea, 414*cdf0e10cSrcweir const ::std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites ) 415*cdf0e10cSrcweir { 416*cdf0e10cSrcweir ENSURE_OR_THROW( mpOwningSpriteCanvas && 417*cdf0e10cSrcweir mpOwningSpriteCanvas->getBufferSurface(), 418*cdf0e10cSrcweir "SpriteCanvasHelper::opaqueUpdate(): NULL device pointer " ); 419*cdf0e10cSrcweir 420*cdf0e10cSrcweir OSL_TRACE("SpriteCanvasHelper::opaqueUpdate called"); 421*cdf0e10cSrcweir 422*cdf0e10cSrcweir const ::basegfx::B2ISize& rDeviceSize = mpOwningSpriteCanvas->getSizePixel(); 423*cdf0e10cSrcweir 424*cdf0e10cSrcweir SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rDeviceSize); 425*cdf0e10cSrcweir SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface(); 426*cdf0e10cSrcweir CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo(); 427*cdf0e10cSrcweir CairoSharedPtr pWindowCairo = pWindowSurface->getCairo(); 428*cdf0e10cSrcweir 429*cdf0e10cSrcweir cairo_rectangle( pCompositingCairo.get(), 0, 0, rDeviceSize.getX(), rDeviceSize.getY() ); 430*cdf0e10cSrcweir cairo_clip( pCompositingCairo.get() ); 431*cdf0e10cSrcweir 432*cdf0e10cSrcweir ::basegfx::B2DVector aPos( ceil( rTotalArea.getMinX() ), ceil( rTotalArea.getMinY() ) ); 433*cdf0e10cSrcweir ::basegfx::B2DVector aSize( floor( rTotalArea.getMaxX() - aPos.getX() ), floor( rTotalArea.getMaxY() - aPos.getY() ) ); 434*cdf0e10cSrcweir 435*cdf0e10cSrcweir cairo_rectangle( pCompositingCairo.get(), aPos.getX(), aPos.getY(), aSize.getX(), aSize.getY() ); 436*cdf0e10cSrcweir cairo_clip( pCompositingCairo.get() ); 437*cdf0e10cSrcweir 438*cdf0e10cSrcweir // repaint all affected sprites directly to output device 439*cdf0e10cSrcweir ::std::for_each( rSortedUpdateSprites.begin(), 440*cdf0e10cSrcweir rSortedUpdateSprites.end(), 441*cdf0e10cSrcweir ::boost::bind( 442*cdf0e10cSrcweir &spriteRedrawStub, 443*cdf0e10cSrcweir boost::cref(pCompositingCairo), 444*cdf0e10cSrcweir _1 ) ); 445*cdf0e10cSrcweir 446*cdf0e10cSrcweir // flush to screen 447*cdf0e10cSrcweir cairo_rectangle( pWindowCairo.get(), 0, 0, rDeviceSize.getX(), rDeviceSize.getY() ); 448*cdf0e10cSrcweir cairo_clip( pWindowCairo.get() ); 449*cdf0e10cSrcweir cairo_rectangle( pWindowCairo.get(), aPos.getX(), aPos.getY(), aSize.getX(), aSize.getY() ); 450*cdf0e10cSrcweir cairo_clip( pWindowCairo.get() ); 451*cdf0e10cSrcweir cairo_set_source_surface( pWindowCairo.get(), 452*cdf0e10cSrcweir pCompositingSurface->getCairoSurface().get(), 453*cdf0e10cSrcweir 0, 0 ); 454*cdf0e10cSrcweir cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE ); 455*cdf0e10cSrcweir cairo_paint( pWindowCairo.get() ); 456*cdf0e10cSrcweir } 457*cdf0e10cSrcweir 458*cdf0e10cSrcweir void SpriteCanvasHelper::genericUpdate( const ::basegfx::B2DRange& rRequestedArea, 459*cdf0e10cSrcweir const ::std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites ) 460*cdf0e10cSrcweir { 461*cdf0e10cSrcweir // TODO 462*cdf0e10cSrcweir OSL_TRACE("SpriteCanvasHelper::genericUpdate called"); 463*cdf0e10cSrcweir 464*cdf0e10cSrcweir ENSURE_OR_THROW( mpOwningSpriteCanvas && 465*cdf0e10cSrcweir mpOwningSpriteCanvas->getBufferSurface(), 466*cdf0e10cSrcweir "SpriteCanvasHelper::genericUpdate(): NULL device pointer " ); 467*cdf0e10cSrcweir 468*cdf0e10cSrcweir // limit size of update VDev to target outdev's size 469*cdf0e10cSrcweir const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel(); 470*cdf0e10cSrcweir 471*cdf0e10cSrcweir SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize); 472*cdf0e10cSrcweir SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface(); 473*cdf0e10cSrcweir CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo(); 474*cdf0e10cSrcweir CairoSharedPtr pWindowCairo = pWindowSurface->getCairo(); 475*cdf0e10cSrcweir 476*cdf0e10cSrcweir // round output position towards zero. Don't want to truncate 477*cdf0e10cSrcweir // a fraction of a sprite pixel... Clip position at origin, 478*cdf0e10cSrcweir // otherwise, truncation of size below might leave visible 479*cdf0e10cSrcweir // areas uncovered by VDev. 480*cdf0e10cSrcweir const Point aOutputPosition( 481*cdf0e10cSrcweir ::std::max( sal_Int32( 0 ), 482*cdf0e10cSrcweir static_cast< sal_Int32 >(rRequestedArea.getMinX()) ), 483*cdf0e10cSrcweir ::std::max( sal_Int32( 0 ), 484*cdf0e10cSrcweir static_cast< sal_Int32 >(rRequestedArea.getMinY()) ) ); 485*cdf0e10cSrcweir // round output size towards +infty. Don't want to truncate a 486*cdf0e10cSrcweir // fraction of a sprite pixel... Limit size of VDev to output 487*cdf0e10cSrcweir // device's area. 488*cdf0e10cSrcweir const Size aOutputSize( 489*cdf0e10cSrcweir ::std::min( rSize.getX(), 490*cdf0e10cSrcweir ::canvas::tools::roundUp( rRequestedArea.getMaxX() - aOutputPosition.X()) ), 491*cdf0e10cSrcweir ::std::min( rSize.getY(), 492*cdf0e10cSrcweir ::canvas::tools::roundUp( rRequestedArea.getMaxY() - aOutputPosition.Y()) ) ); 493*cdf0e10cSrcweir 494*cdf0e10cSrcweir cairo_rectangle( pCompositingCairo.get(), aOutputPosition.X(), aOutputPosition.Y(), aOutputSize.Width(), aOutputSize.Height() ); 495*cdf0e10cSrcweir cairo_clip( pCompositingCairo.get() ); 496*cdf0e10cSrcweir 497*cdf0e10cSrcweir // paint background 498*cdf0e10cSrcweir cairo_save( pCompositingCairo.get() ); 499*cdf0e10cSrcweir cairo_set_source_surface( pCompositingCairo.get(), 500*cdf0e10cSrcweir mpOwningSpriteCanvas->getBufferSurface()->getCairoSurface().get(), 501*cdf0e10cSrcweir 0, 0 ); 502*cdf0e10cSrcweir cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE ); 503*cdf0e10cSrcweir cairo_paint( pCompositingCairo.get() ); 504*cdf0e10cSrcweir cairo_restore( pCompositingCairo.get() ); 505*cdf0e10cSrcweir 506*cdf0e10cSrcweir // repaint all affected sprites on top of background into 507*cdf0e10cSrcweir // VDev. 508*cdf0e10cSrcweir ::std::for_each( rSortedUpdateSprites.begin(), 509*cdf0e10cSrcweir rSortedUpdateSprites.end(), 510*cdf0e10cSrcweir ::boost::bind( &spriteRedrawStub2, 511*cdf0e10cSrcweir boost::cref(pCompositingCairo), 512*cdf0e10cSrcweir _1 ) ); 513*cdf0e10cSrcweir 514*cdf0e10cSrcweir // flush to screen 515*cdf0e10cSrcweir cairo_rectangle( pWindowCairo.get(), aOutputPosition.X(), aOutputPosition.Y(), aOutputSize.Width(), aOutputSize.Height() ); 516*cdf0e10cSrcweir cairo_clip( pWindowCairo.get() ); 517*cdf0e10cSrcweir cairo_set_source_surface( pWindowCairo.get(), 518*cdf0e10cSrcweir pCompositingSurface->getCairoSurface().get(), 519*cdf0e10cSrcweir 0, 0 ); 520*cdf0e10cSrcweir cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE ); 521*cdf0e10cSrcweir cairo_paint( pWindowCairo.get() ); 522*cdf0e10cSrcweir } 523*cdf0e10cSrcweir 524*cdf0e10cSrcweir ::cairo::SurfaceSharedPtr SpriteCanvasHelper::getCompositingSurface( const ::basegfx::B2ISize& rNeededSize ) 525*cdf0e10cSrcweir { 526*cdf0e10cSrcweir if( rNeededSize.getX() < maCompositingSurfaceSize.getX() || 527*cdf0e10cSrcweir rNeededSize.getY() < maCompositingSurfaceSize.getY() ) 528*cdf0e10cSrcweir { 529*cdf0e10cSrcweir // need to give buffer more size 530*cdf0e10cSrcweir mpCompositingSurface.reset(); 531*cdf0e10cSrcweir } 532*cdf0e10cSrcweir 533*cdf0e10cSrcweir if( !mpCompositingSurface ) 534*cdf0e10cSrcweir { 535*cdf0e10cSrcweir mpCompositingSurface = 536*cdf0e10cSrcweir mpOwningSpriteCanvas->getWindowSurface()->getSimilar( 537*cdf0e10cSrcweir CAIRO_CONTENT_COLOR, 538*cdf0e10cSrcweir rNeededSize.getX(), rNeededSize.getY() ); 539*cdf0e10cSrcweir maCompositingSurfaceSize = rNeededSize; 540*cdf0e10cSrcweir } 541*cdf0e10cSrcweir 542*cdf0e10cSrcweir return mpCompositingSurface; 543*cdf0e10cSrcweir } 544*cdf0e10cSrcweir } 545