1*91c99ff4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*91c99ff4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*91c99ff4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*91c99ff4SAndrew Rist * distributed with this work for additional information 6*91c99ff4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*91c99ff4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*91c99ff4SAndrew Rist * "License"); you may not use this file except in compliance 9*91c99ff4SAndrew Rist * with the License. You may obtain a copy of the License at 10*91c99ff4SAndrew Rist * 11*91c99ff4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*91c99ff4SAndrew Rist * 13*91c99ff4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*91c99ff4SAndrew Rist * software distributed under the License is distributed on an 15*91c99ff4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*91c99ff4SAndrew Rist * KIND, either express or implied. See the License for the 17*91c99ff4SAndrew Rist * specific language governing permissions and limitations 18*91c99ff4SAndrew Rist * under the License. 19*91c99ff4SAndrew Rist * 20*91c99ff4SAndrew Rist *************************************************************/ 21*91c99ff4SAndrew Rist 22*91c99ff4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _VCLCANVAS_SPRITESURFACE_HXX 25cdf0e10cSrcweir #define _VCLCANVAS_SPRITESURFACE_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <sal/config.h> 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include "cairo_sprite.hxx" 30cdf0e10cSrcweir 31cdf0e10cSrcweir class Point; 32cdf0e10cSrcweir class Size; 33cdf0e10cSrcweir class Rectangle; 34cdf0e10cSrcweir 35cdf0e10cSrcweir namespace cairocanvas 36cdf0e10cSrcweir { 37cdf0e10cSrcweir /* Definition of SpriteSurface interface */ 38cdf0e10cSrcweir 39cdf0e10cSrcweir class SpriteSurface 40cdf0e10cSrcweir { 41cdf0e10cSrcweir public: ~SpriteSurface()42cdf0e10cSrcweir virtual ~SpriteSurface() {} 43cdf0e10cSrcweir 44cdf0e10cSrcweir // call this when XSprite::show() is called 45cdf0e10cSrcweir virtual void showSprite( const Sprite::ImplRef& sprite ) = 0; 46cdf0e10cSrcweir 47cdf0e10cSrcweir // call this when XSprite::hide() is called 48cdf0e10cSrcweir virtual void hideSprite( const Sprite::ImplRef& sprite ) = 0; 49cdf0e10cSrcweir 50cdf0e10cSrcweir // call this when XSprite::move() is called 51cdf0e10cSrcweir virtual void moveSprite( const Sprite::ImplRef& sprite, 52cdf0e10cSrcweir const Point& rOldPos, 53cdf0e10cSrcweir const Point& rNewPos, 54cdf0e10cSrcweir const Size& rSpriteSize ) = 0; 55cdf0e10cSrcweir 56cdf0e10cSrcweir // call this when some part of your sprite has changed. That 57cdf0e10cSrcweir // includes show/hide�, i.e. for show, both showSprite and 58cdf0e10cSrcweir // updateSprite must be called. 59cdf0e10cSrcweir virtual void updateSprite( const Sprite::ImplRef& sprite, 60cdf0e10cSrcweir const Point& rPos, 61cdf0e10cSrcweir const Rectangle& rUpdateArea ) = 0; 62cdf0e10cSrcweir 63cdf0e10cSrcweir }; 64cdf0e10cSrcweir } 65cdf0e10cSrcweir 66cdf0e10cSrcweir #endif /* _VCLCANVAS_SPRITESURFACE_HXX */ 67