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27*cdf0e10cSrcweir
28*cdf0e10cSrcweir#include "tp_3D_SceneAppearance.hrc"
29*cdf0e10cSrcweir#include "dlg_View3D.hrc"
30*cdf0e10cSrcweir#include "SchSlotIds.hxx"
31*cdf0e10cSrcweir
32*cdf0e10cSrcweir#define WIDTH_FL 108
33*cdf0e10cSrcweir#define WIDTH_LB 57
34*cdf0e10cSrcweir#define WIDTH_FT 41
35*cdf0e10cSrcweir
36*cdf0e10cSrcweir#define HEIGHT_FL 8
37*cdf0e10cSrcweir#define HEIGHT_LB 12
38*cdf0e10cSrcweir#define HEIGHT_FT 10
39*cdf0e10cSrcweir
40*cdf0e10cSrcweir#define POS_X_0 6
41*cdf0e10cSrcweir#define POS_X_1 6
42*cdf0e10cSrcweir#define POS_X_2 POS_X_1+WIDTH_FT+4
43*cdf0e10cSrcweir
44*cdf0e10cSrcweir#define POS_Y_SCHEME 8
45*cdf0e10cSrcweir#define POS_Y_SEPERATOR (POS_Y_SCHEME+13)
46*cdf0e10cSrcweir
47*cdf0e10cSrcweir#define POS_Y_SHADING       (POS_Y_SEPERATOR+16)
48*cdf0e10cSrcweir#define POS_Y_OBJECTLINES   (POS_Y_SHADING+16)
49*cdf0e10cSrcweir#define POS_Y_ROUNDEDEDGE   (POS_Y_OBJECTLINES+16)
50*cdf0e10cSrcweir
51*cdf0e10cSrcweir
52*cdf0e10cSrcweirTabPage TP_3D_SCENEAPPEARANCE
53*cdf0e10cSrcweir{
54*cdf0e10cSrcweir    HelpID = "chart2:TabPage:TP_3D_SCENEAPPEARANCE";
55*cdf0e10cSrcweir	OutputSize = TRUE ;
56*cdf0e10cSrcweir	SVLook = TRUE ;
57*cdf0e10cSrcweir	Hide = TRUE ;
58*cdf0e10cSrcweir	Size = MAP_APPFONT ( VIEW3D_PAGE_WIDTH , VIEW3D_PAGE_HEIGHT ) ;
59*cdf0e10cSrcweir
60*cdf0e10cSrcweir    FixedText FT_SCHEME
61*cdf0e10cSrcweir	{
62*cdf0e10cSrcweir	    Pos = MAP_APPFONT ( POS_X_1 , POS_Y_SCHEME  ) ;
63*cdf0e10cSrcweir		Size = MAP_APPFONT ( WIDTH_FT , HEIGHT_FT ) ;
64*cdf0e10cSrcweir	    Text [ en-US ] = "Sche~me" ;
65*cdf0e10cSrcweir    };
66*cdf0e10cSrcweir    ListBox LB_SCHEME
67*cdf0e10cSrcweir    {
68*cdf0e10cSrcweir        HelpID = "chart2:ListBox:TP_3D_SCENEAPPEARANCE:LB_SCHEME";
69*cdf0e10cSrcweir        Border = TRUE;
70*cdf0e10cSrcweir        TabStop = TRUE;
71*cdf0e10cSrcweir        DropDown = TRUE;
72*cdf0e10cSrcweir        Pos = MAP_APPFONT ( POS_X_2 , POS_Y_SCHEME-2  ) ;
73*cdf0e10cSrcweir		Size = MAP_APPFONT ( WIDTH_LB , HEIGHT_LB ) ;
74*cdf0e10cSrcweir    };
75*cdf0e10cSrcweir    FixedLine FL_SEPERATOR
76*cdf0e10cSrcweir	{
77*cdf0e10cSrcweir		Pos = MAP_APPFONT ( POS_X_0 , POS_Y_SEPERATOR  ) ;
78*cdf0e10cSrcweir		Size = MAP_APPFONT ( WIDTH_FL , HEIGHT_FL ) ;
79*cdf0e10cSrcweir    };
80*cdf0e10cSrcweir
81*cdf0e10cSrcweir    CheckBox CB_SHADING
82*cdf0e10cSrcweir    {
83*cdf0e10cSrcweir        HelpID = "chart2:CheckBox:TP_3D_SCENEAPPEARANCE:CB_SHADING";
84*cdf0e10cSrcweir        Pos = MAP_APPFONT ( POS_X_1 , POS_Y_SHADING ) ;
85*cdf0e10cSrcweir		Size = MAP_APPFONT ( WIDTH_FL , HEIGHT_LB ) ;
86*cdf0e10cSrcweir		Text [ en-US ] = "~Shading" ;
87*cdf0e10cSrcweir    };
88*cdf0e10cSrcweir    CheckBox CB_OBJECTLINES
89*cdf0e10cSrcweir	{
90*cdf0e10cSrcweir        HelpID = "chart2:CheckBox:TP_3D_SCENEAPPEARANCE:CB_OBJECTLINES";
91*cdf0e10cSrcweir		Pos = MAP_APPFONT ( POS_X_1 , POS_Y_OBJECTLINES ) ;
92*cdf0e10cSrcweir		Size = MAP_APPFONT ( WIDTH_FL , HEIGHT_LB ) ;
93*cdf0e10cSrcweir	    Text [ en-US ] = "~Object borders" ;
94*cdf0e10cSrcweir	};
95*cdf0e10cSrcweir    Checkbox CB_ROUNDEDEDGE
96*cdf0e10cSrcweir    {
97*cdf0e10cSrcweir		Pos = MAP_APPFONT ( POS_X_1 , POS_Y_ROUNDEDEDGE  ) ;
98*cdf0e10cSrcweir		Size = MAP_APPFONT ( WIDTH_FL , HEIGHT_LB ) ;
99*cdf0e10cSrcweir		Text [ en-US ] = "~Rounded edges" ;
100*cdf0e10cSrcweir	};
101*cdf0e10cSrcweir};
102*cdf0e10cSrcweir
103