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27*cdf0e10cSrcweir #ifndef DBAUI_TABLEWINDOWTITLE_HXX
28*cdf0e10cSrcweir #define DBAUI_TABLEWINDOWTITLE_HXX
29*cdf0e10cSrcweir 
30*cdf0e10cSrcweir #ifndef _SV_FIXED_HXX
31*cdf0e10cSrcweir #include <vcl/fixed.hxx>
32*cdf0e10cSrcweir #endif
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir namespace dbaui
35*cdf0e10cSrcweir {
36*cdf0e10cSrcweir 	class OTableWindow;
37*cdf0e10cSrcweir 	class OTableWindowTitle : public FixedText
38*cdf0e10cSrcweir 	{
39*cdf0e10cSrcweir 		OTableWindow* m_pTabWin;
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir 	protected:
42*cdf0e10cSrcweir 		virtual void Command(const CommandEvent& rEvt);
43*cdf0e10cSrcweir 		//	virtual void Paint( const Rectangle& rRect );
44*cdf0e10cSrcweir 		virtual void MouseButtonDown( const MouseEvent& rEvt );
45*cdf0e10cSrcweir 		virtual void KeyInput( const KeyEvent& rEvt );
46*cdf0e10cSrcweir 		virtual void DataChanged( const DataChangedEvent& rDCEvt );
47*cdf0e10cSrcweir 
48*cdf0e10cSrcweir 	public:
49*cdf0e10cSrcweir 		OTableWindowTitle( OTableWindow* pParent );
50*cdf0e10cSrcweir 		virtual ~OTableWindowTitle();
51*cdf0e10cSrcweir 		virtual void LoseFocus();
52*cdf0e10cSrcweir 		virtual void GetFocus();
53*cdf0e10cSrcweir 		virtual void RequestHelp( const HelpEvent& rHEvt );
54*cdf0e10cSrcweir 		// window override
55*cdf0e10cSrcweir 		virtual void StateChanged( StateChangedType nStateChange );
56*cdf0e10cSrcweir 	};
57*cdf0e10cSrcweir }
58*cdf0e10cSrcweir #endif // DBAUI_TABLEWINDOWTITLE_HXX
59*cdf0e10cSrcweir 
60