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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <drawinglayer/animation/animationtiming.hxx> 32*cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 33*cdf0e10cSrcweir 34*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir namespace drawinglayer 37*cdf0e10cSrcweir { 38*cdf0e10cSrcweir namespace animation 39*cdf0e10cSrcweir { 40*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir AnimationEntry::AnimationEntry() 43*cdf0e10cSrcweir { 44*cdf0e10cSrcweir } 45*cdf0e10cSrcweir 46*cdf0e10cSrcweir AnimationEntry::~AnimationEntry() 47*cdf0e10cSrcweir { 48*cdf0e10cSrcweir } 49*cdf0e10cSrcweir 50*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir AnimationEntryFixed::AnimationEntryFixed(double fDuration, double fState) 53*cdf0e10cSrcweir : mfDuration(fDuration), 54*cdf0e10cSrcweir mfState(fState) 55*cdf0e10cSrcweir { 56*cdf0e10cSrcweir } 57*cdf0e10cSrcweir 58*cdf0e10cSrcweir AnimationEntryFixed::~AnimationEntryFixed() 59*cdf0e10cSrcweir { 60*cdf0e10cSrcweir } 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir AnimationEntry* AnimationEntryFixed::clone() const 63*cdf0e10cSrcweir { 64*cdf0e10cSrcweir return new AnimationEntryFixed(mfDuration, mfState); 65*cdf0e10cSrcweir } 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir bool AnimationEntryFixed::operator==(const AnimationEntry& rCandidate) const 68*cdf0e10cSrcweir { 69*cdf0e10cSrcweir const AnimationEntryFixed* pCompare = dynamic_cast< const AnimationEntryFixed* >(&rCandidate); 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir return (pCompare 72*cdf0e10cSrcweir && basegfx::fTools::equal(mfDuration, pCompare->mfDuration) 73*cdf0e10cSrcweir && basegfx::fTools::equal(mfState, pCompare->mfState)); 74*cdf0e10cSrcweir } 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir double AnimationEntryFixed::getDuration() const 77*cdf0e10cSrcweir { 78*cdf0e10cSrcweir return mfDuration; 79*cdf0e10cSrcweir } 80*cdf0e10cSrcweir 81*cdf0e10cSrcweir double AnimationEntryFixed::getStateAtTime(double /*fTime*/) const 82*cdf0e10cSrcweir { 83*cdf0e10cSrcweir return mfState; 84*cdf0e10cSrcweir } 85*cdf0e10cSrcweir 86*cdf0e10cSrcweir double AnimationEntryFixed::getNextEventTime(double fTime) const 87*cdf0e10cSrcweir { 88*cdf0e10cSrcweir if(basegfx::fTools::less(fTime, mfDuration)) 89*cdf0e10cSrcweir { 90*cdf0e10cSrcweir return mfDuration; 91*cdf0e10cSrcweir } 92*cdf0e10cSrcweir else 93*cdf0e10cSrcweir { 94*cdf0e10cSrcweir return 0.0; 95*cdf0e10cSrcweir } 96*cdf0e10cSrcweir } 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir AnimationEntryLinear::AnimationEntryLinear(double fDuration, double fFrequency, double fStart, double fStop) 101*cdf0e10cSrcweir : mfDuration(fDuration), 102*cdf0e10cSrcweir mfFrequency(fFrequency), 103*cdf0e10cSrcweir mfStart(fStart), 104*cdf0e10cSrcweir mfStop(fStop) 105*cdf0e10cSrcweir { 106*cdf0e10cSrcweir } 107*cdf0e10cSrcweir 108*cdf0e10cSrcweir AnimationEntryLinear::~AnimationEntryLinear() 109*cdf0e10cSrcweir { 110*cdf0e10cSrcweir } 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir AnimationEntry* AnimationEntryLinear::clone() const 113*cdf0e10cSrcweir { 114*cdf0e10cSrcweir return new AnimationEntryLinear(mfDuration, mfFrequency, mfStart, mfStop); 115*cdf0e10cSrcweir } 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir bool AnimationEntryLinear::operator==(const AnimationEntry& rCandidate) const 118*cdf0e10cSrcweir { 119*cdf0e10cSrcweir const AnimationEntryLinear* pCompare = dynamic_cast< const AnimationEntryLinear* >(&rCandidate); 120*cdf0e10cSrcweir 121*cdf0e10cSrcweir return (pCompare 122*cdf0e10cSrcweir && basegfx::fTools::equal(mfDuration, pCompare->mfDuration) 123*cdf0e10cSrcweir && basegfx::fTools::equal(mfStart, pCompare->mfStart) 124*cdf0e10cSrcweir && basegfx::fTools::equal(mfStop, pCompare->mfStop)); 125*cdf0e10cSrcweir } 126*cdf0e10cSrcweir 127*cdf0e10cSrcweir double AnimationEntryLinear::getDuration() const 128*cdf0e10cSrcweir { 129*cdf0e10cSrcweir return mfDuration; 130*cdf0e10cSrcweir } 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir double AnimationEntryLinear::getStateAtTime(double fTime) const 133*cdf0e10cSrcweir { 134*cdf0e10cSrcweir if(basegfx::fTools::more(mfDuration, 0.0)) 135*cdf0e10cSrcweir { 136*cdf0e10cSrcweir const double fFactor(fTime / mfDuration); 137*cdf0e10cSrcweir 138*cdf0e10cSrcweir if(fFactor > 1.0) 139*cdf0e10cSrcweir { 140*cdf0e10cSrcweir return mfStop; 141*cdf0e10cSrcweir } 142*cdf0e10cSrcweir else 143*cdf0e10cSrcweir { 144*cdf0e10cSrcweir return mfStart + ((mfStop - mfStart) * fFactor); 145*cdf0e10cSrcweir } 146*cdf0e10cSrcweir } 147*cdf0e10cSrcweir else 148*cdf0e10cSrcweir { 149*cdf0e10cSrcweir return mfStart; 150*cdf0e10cSrcweir } 151*cdf0e10cSrcweir } 152*cdf0e10cSrcweir 153*cdf0e10cSrcweir double AnimationEntryLinear::getNextEventTime(double fTime) const 154*cdf0e10cSrcweir { 155*cdf0e10cSrcweir if(basegfx::fTools::less(fTime, mfDuration)) 156*cdf0e10cSrcweir { 157*cdf0e10cSrcweir // use the simple solution: just add the frequency. More correct (but also more 158*cdf0e10cSrcweir // complicated) would be to calculate the slice of time we are in and when this 159*cdf0e10cSrcweir // slice will end. For the animations, this makes no quality difference. 160*cdf0e10cSrcweir fTime += mfFrequency; 161*cdf0e10cSrcweir 162*cdf0e10cSrcweir if(basegfx::fTools::more(fTime, mfDuration)) 163*cdf0e10cSrcweir { 164*cdf0e10cSrcweir fTime = mfDuration; 165*cdf0e10cSrcweir } 166*cdf0e10cSrcweir 167*cdf0e10cSrcweir return fTime; 168*cdf0e10cSrcweir } 169*cdf0e10cSrcweir else 170*cdf0e10cSrcweir { 171*cdf0e10cSrcweir return 0.0; 172*cdf0e10cSrcweir } 173*cdf0e10cSrcweir } 174*cdf0e10cSrcweir 175*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 176*cdf0e10cSrcweir 177*cdf0e10cSrcweir sal_uInt32 AnimationEntryList::impGetIndexAtTime(double fTime, double &rfAddedTime) const 178*cdf0e10cSrcweir { 179*cdf0e10cSrcweir sal_uInt32 nIndex(0L); 180*cdf0e10cSrcweir 181*cdf0e10cSrcweir while(nIndex < maEntries.size() && basegfx::fTools::lessOrEqual(rfAddedTime + maEntries[nIndex]->getDuration(), fTime)) 182*cdf0e10cSrcweir { 183*cdf0e10cSrcweir rfAddedTime += maEntries[nIndex++]->getDuration(); 184*cdf0e10cSrcweir } 185*cdf0e10cSrcweir 186*cdf0e10cSrcweir return nIndex; 187*cdf0e10cSrcweir } 188*cdf0e10cSrcweir 189*cdf0e10cSrcweir AnimationEntryList::AnimationEntryList() 190*cdf0e10cSrcweir : mfDuration(0.0) 191*cdf0e10cSrcweir { 192*cdf0e10cSrcweir } 193*cdf0e10cSrcweir 194*cdf0e10cSrcweir AnimationEntryList::~AnimationEntryList() 195*cdf0e10cSrcweir { 196*cdf0e10cSrcweir for(sal_uInt32 a(0L); a < maEntries.size(); a++) 197*cdf0e10cSrcweir { 198*cdf0e10cSrcweir delete maEntries[a]; 199*cdf0e10cSrcweir } 200*cdf0e10cSrcweir } 201*cdf0e10cSrcweir 202*cdf0e10cSrcweir AnimationEntry* AnimationEntryList::clone() const 203*cdf0e10cSrcweir { 204*cdf0e10cSrcweir AnimationEntryList* pNew = new AnimationEntryList(); 205*cdf0e10cSrcweir 206*cdf0e10cSrcweir for(sal_uInt32 a(0L); a < maEntries.size(); a++) 207*cdf0e10cSrcweir { 208*cdf0e10cSrcweir pNew->append(*maEntries[a]); 209*cdf0e10cSrcweir } 210*cdf0e10cSrcweir 211*cdf0e10cSrcweir return pNew; 212*cdf0e10cSrcweir } 213*cdf0e10cSrcweir 214*cdf0e10cSrcweir bool AnimationEntryList::operator==(const AnimationEntry& rCandidate) const 215*cdf0e10cSrcweir { 216*cdf0e10cSrcweir const AnimationEntryList* pCompare = dynamic_cast< const AnimationEntryList* >(&rCandidate); 217*cdf0e10cSrcweir 218*cdf0e10cSrcweir if(pCompare && mfDuration == pCompare->mfDuration) 219*cdf0e10cSrcweir { 220*cdf0e10cSrcweir for(sal_uInt32 a(0L); a < maEntries.size(); a++) 221*cdf0e10cSrcweir { 222*cdf0e10cSrcweir if(!(*maEntries[a] == *pCompare->maEntries[a])) 223*cdf0e10cSrcweir { 224*cdf0e10cSrcweir return false; 225*cdf0e10cSrcweir } 226*cdf0e10cSrcweir } 227*cdf0e10cSrcweir 228*cdf0e10cSrcweir return true; 229*cdf0e10cSrcweir } 230*cdf0e10cSrcweir 231*cdf0e10cSrcweir return false; 232*cdf0e10cSrcweir } 233*cdf0e10cSrcweir 234*cdf0e10cSrcweir void AnimationEntryList::append(const AnimationEntry& rCandidate) 235*cdf0e10cSrcweir { 236*cdf0e10cSrcweir const double fDuration(rCandidate.getDuration()); 237*cdf0e10cSrcweir 238*cdf0e10cSrcweir if(!basegfx::fTools::equalZero(fDuration)) 239*cdf0e10cSrcweir { 240*cdf0e10cSrcweir maEntries.push_back(rCandidate.clone()); 241*cdf0e10cSrcweir mfDuration += fDuration; 242*cdf0e10cSrcweir } 243*cdf0e10cSrcweir } 244*cdf0e10cSrcweir 245*cdf0e10cSrcweir double AnimationEntryList::getDuration() const 246*cdf0e10cSrcweir { 247*cdf0e10cSrcweir return mfDuration; 248*cdf0e10cSrcweir } 249*cdf0e10cSrcweir 250*cdf0e10cSrcweir double AnimationEntryList::getStateAtTime(double fTime) const 251*cdf0e10cSrcweir { 252*cdf0e10cSrcweir if(!basegfx::fTools::equalZero(mfDuration)) 253*cdf0e10cSrcweir { 254*cdf0e10cSrcweir double fAddedTime(0.0); 255*cdf0e10cSrcweir const sal_uInt32 nIndex(impGetIndexAtTime(fTime, fAddedTime)); 256*cdf0e10cSrcweir 257*cdf0e10cSrcweir if(nIndex < maEntries.size()) 258*cdf0e10cSrcweir { 259*cdf0e10cSrcweir return maEntries[nIndex]->getStateAtTime(fTime - fAddedTime); 260*cdf0e10cSrcweir } 261*cdf0e10cSrcweir } 262*cdf0e10cSrcweir 263*cdf0e10cSrcweir return 0.0; 264*cdf0e10cSrcweir } 265*cdf0e10cSrcweir 266*cdf0e10cSrcweir double AnimationEntryList::getNextEventTime(double fTime) const 267*cdf0e10cSrcweir { 268*cdf0e10cSrcweir double fNewTime(0.0); 269*cdf0e10cSrcweir 270*cdf0e10cSrcweir if(!basegfx::fTools::equalZero(mfDuration)) 271*cdf0e10cSrcweir { 272*cdf0e10cSrcweir double fAddedTime(0.0); 273*cdf0e10cSrcweir const sal_uInt32 nIndex(impGetIndexAtTime(fTime, fAddedTime)); 274*cdf0e10cSrcweir 275*cdf0e10cSrcweir if(nIndex < maEntries.size()) 276*cdf0e10cSrcweir { 277*cdf0e10cSrcweir fNewTime = maEntries[nIndex]->getNextEventTime(fTime - fAddedTime) + fAddedTime; 278*cdf0e10cSrcweir } 279*cdf0e10cSrcweir } 280*cdf0e10cSrcweir 281*cdf0e10cSrcweir return fNewTime; 282*cdf0e10cSrcweir } 283*cdf0e10cSrcweir 284*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 285*cdf0e10cSrcweir 286*cdf0e10cSrcweir AnimationEntryLoop::AnimationEntryLoop(sal_uInt32 nRepeat) 287*cdf0e10cSrcweir : AnimationEntryList(), 288*cdf0e10cSrcweir mnRepeat(nRepeat) 289*cdf0e10cSrcweir { 290*cdf0e10cSrcweir } 291*cdf0e10cSrcweir 292*cdf0e10cSrcweir AnimationEntryLoop::~AnimationEntryLoop() 293*cdf0e10cSrcweir { 294*cdf0e10cSrcweir } 295*cdf0e10cSrcweir 296*cdf0e10cSrcweir AnimationEntry* AnimationEntryLoop::clone() const 297*cdf0e10cSrcweir { 298*cdf0e10cSrcweir AnimationEntryLoop* pNew = new AnimationEntryLoop(mnRepeat); 299*cdf0e10cSrcweir 300*cdf0e10cSrcweir for(sal_uInt32 a(0L); a < maEntries.size(); a++) 301*cdf0e10cSrcweir { 302*cdf0e10cSrcweir pNew->append(*maEntries[a]); 303*cdf0e10cSrcweir } 304*cdf0e10cSrcweir 305*cdf0e10cSrcweir return pNew; 306*cdf0e10cSrcweir } 307*cdf0e10cSrcweir 308*cdf0e10cSrcweir bool AnimationEntryLoop::operator==(const AnimationEntry& rCandidate) const 309*cdf0e10cSrcweir { 310*cdf0e10cSrcweir const AnimationEntryLoop* pCompare = dynamic_cast< const AnimationEntryLoop* >(&rCandidate); 311*cdf0e10cSrcweir 312*cdf0e10cSrcweir return (pCompare 313*cdf0e10cSrcweir && mnRepeat == pCompare->mnRepeat 314*cdf0e10cSrcweir && AnimationEntryList::operator==(rCandidate)); 315*cdf0e10cSrcweir } 316*cdf0e10cSrcweir 317*cdf0e10cSrcweir double AnimationEntryLoop::getDuration() const 318*cdf0e10cSrcweir { 319*cdf0e10cSrcweir return (mfDuration * (double)mnRepeat); 320*cdf0e10cSrcweir } 321*cdf0e10cSrcweir 322*cdf0e10cSrcweir double AnimationEntryLoop::getStateAtTime(double fTime) const 323*cdf0e10cSrcweir { 324*cdf0e10cSrcweir if(mnRepeat && !basegfx::fTools::equalZero(mfDuration)) 325*cdf0e10cSrcweir { 326*cdf0e10cSrcweir const sal_uInt32 nCurrentLoop((sal_uInt32)(fTime / mfDuration)); 327*cdf0e10cSrcweir 328*cdf0e10cSrcweir if(nCurrentLoop > mnRepeat) 329*cdf0e10cSrcweir { 330*cdf0e10cSrcweir return 1.0; 331*cdf0e10cSrcweir } 332*cdf0e10cSrcweir else 333*cdf0e10cSrcweir { 334*cdf0e10cSrcweir const double fTimeAtLoopStart((double)nCurrentLoop * mfDuration); 335*cdf0e10cSrcweir const double fRelativeTime(fTime - fTimeAtLoopStart); 336*cdf0e10cSrcweir return AnimationEntryList::getStateAtTime(fRelativeTime); 337*cdf0e10cSrcweir } 338*cdf0e10cSrcweir } 339*cdf0e10cSrcweir 340*cdf0e10cSrcweir return 0.0; 341*cdf0e10cSrcweir } 342*cdf0e10cSrcweir 343*cdf0e10cSrcweir double AnimationEntryLoop::getNextEventTime(double fTime) const 344*cdf0e10cSrcweir { 345*cdf0e10cSrcweir double fNewTime(0.0); 346*cdf0e10cSrcweir 347*cdf0e10cSrcweir if(mnRepeat && !basegfx::fTools::equalZero(mfDuration)) 348*cdf0e10cSrcweir { 349*cdf0e10cSrcweir const sal_uInt32 nCurrentLoop((sal_uInt32)(fTime / mfDuration)); 350*cdf0e10cSrcweir 351*cdf0e10cSrcweir if(nCurrentLoop <= mnRepeat) 352*cdf0e10cSrcweir { 353*cdf0e10cSrcweir const double fTimeAtLoopStart((double)nCurrentLoop * mfDuration); 354*cdf0e10cSrcweir const double fRelativeTime(fTime - fTimeAtLoopStart); 355*cdf0e10cSrcweir const double fNextEventAtLoop(AnimationEntryList::getNextEventTime(fRelativeTime)); 356*cdf0e10cSrcweir 357*cdf0e10cSrcweir if(!basegfx::fTools::equalZero(fNextEventAtLoop)) 358*cdf0e10cSrcweir { 359*cdf0e10cSrcweir fNewTime = fNextEventAtLoop + fTimeAtLoopStart; 360*cdf0e10cSrcweir } 361*cdf0e10cSrcweir } 362*cdf0e10cSrcweir } 363*cdf0e10cSrcweir 364*cdf0e10cSrcweir return fNewTime; 365*cdf0e10cSrcweir } 366*cdf0e10cSrcweir } // end of namespace animation 367*cdf0e10cSrcweir } // end of namespace drawinglayer 368*cdf0e10cSrcweir 369*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 370*cdf0e10cSrcweir // eof 371