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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <drawinglayer/attribute/materialattribute3d.hxx> 32*cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx> 33*cdf0e10cSrcweir 34*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir namespace drawinglayer 37*cdf0e10cSrcweir { 38*cdf0e10cSrcweir namespace attribute 39*cdf0e10cSrcweir { 40*cdf0e10cSrcweir class ImpMaterialAttribute3D 41*cdf0e10cSrcweir { 42*cdf0e10cSrcweir public: 43*cdf0e10cSrcweir // refcounter 44*cdf0e10cSrcweir sal_uInt32 mnRefCount; 45*cdf0e10cSrcweir 46*cdf0e10cSrcweir // materialAttribute3D definitions 47*cdf0e10cSrcweir basegfx::BColor maColor; // object color 48*cdf0e10cSrcweir basegfx::BColor maSpecular; // material specular color 49*cdf0e10cSrcweir basegfx::BColor maEmission; // material emissive color 50*cdf0e10cSrcweir sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128] 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) 53*cdf0e10cSrcweir : mnRefCount(0), 54*cdf0e10cSrcweir maColor(rColor), 55*cdf0e10cSrcweir maSpecular(rSpecular), 56*cdf0e10cSrcweir maEmission(rEmission), 57*cdf0e10cSrcweir mnSpecularIntensity(nSpecularIntensity) 58*cdf0e10cSrcweir { 59*cdf0e10cSrcweir } 60*cdf0e10cSrcweir 61*cdf0e10cSrcweir ImpMaterialAttribute3D(const basegfx::BColor& rColor) 62*cdf0e10cSrcweir : mnRefCount(0), 63*cdf0e10cSrcweir maColor(rColor), 64*cdf0e10cSrcweir maSpecular(1.0, 1.0, 1.0), 65*cdf0e10cSrcweir maEmission(), 66*cdf0e10cSrcweir mnSpecularIntensity(15) 67*cdf0e10cSrcweir { 68*cdf0e10cSrcweir } 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir // data read access 71*cdf0e10cSrcweir const basegfx::BColor& getColor() const { return maColor; } 72*cdf0e10cSrcweir const basegfx::BColor& getSpecular() const { return maSpecular; } 73*cdf0e10cSrcweir const basegfx::BColor& getEmission() const { return maEmission; } 74*cdf0e10cSrcweir sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; } 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir bool operator==(const ImpMaterialAttribute3D& rCandidate) const 77*cdf0e10cSrcweir { 78*cdf0e10cSrcweir return (getColor() == rCandidate.getColor() 79*cdf0e10cSrcweir && getSpecular() == rCandidate.getSpecular() 80*cdf0e10cSrcweir && getEmission() == rCandidate.getEmission() 81*cdf0e10cSrcweir && getSpecularIntensity() == rCandidate.getSpecularIntensity()); 82*cdf0e10cSrcweir } 83*cdf0e10cSrcweir 84*cdf0e10cSrcweir static ImpMaterialAttribute3D* get_global_default() 85*cdf0e10cSrcweir { 86*cdf0e10cSrcweir static ImpMaterialAttribute3D* pDefault = 0; 87*cdf0e10cSrcweir 88*cdf0e10cSrcweir if(!pDefault) 89*cdf0e10cSrcweir { 90*cdf0e10cSrcweir pDefault = new ImpMaterialAttribute3D( 91*cdf0e10cSrcweir basegfx::BColor(), 92*cdf0e10cSrcweir basegfx::BColor(), 93*cdf0e10cSrcweir basegfx::BColor(), 94*cdf0e10cSrcweir 0); 95*cdf0e10cSrcweir 96*cdf0e10cSrcweir // never delete; start with RefCount 1, not 0 97*cdf0e10cSrcweir pDefault->mnRefCount++; 98*cdf0e10cSrcweir } 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir return pDefault; 101*cdf0e10cSrcweir } 102*cdf0e10cSrcweir }; 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir MaterialAttribute3D::MaterialAttribute3D( 105*cdf0e10cSrcweir const basegfx::BColor& rColor, 106*cdf0e10cSrcweir const basegfx::BColor& rSpecular, 107*cdf0e10cSrcweir const basegfx::BColor& rEmission, 108*cdf0e10cSrcweir sal_uInt16 nSpecularIntensity) 109*cdf0e10cSrcweir : mpMaterialAttribute3D(new ImpMaterialAttribute3D( 110*cdf0e10cSrcweir rColor, rSpecular, rEmission, nSpecularIntensity)) 111*cdf0e10cSrcweir { 112*cdf0e10cSrcweir } 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir MaterialAttribute3D::MaterialAttribute3D( 115*cdf0e10cSrcweir const basegfx::BColor& rColor) 116*cdf0e10cSrcweir : mpMaterialAttribute3D(new ImpMaterialAttribute3D(rColor)) 117*cdf0e10cSrcweir { 118*cdf0e10cSrcweir } 119*cdf0e10cSrcweir 120*cdf0e10cSrcweir MaterialAttribute3D::MaterialAttribute3D() 121*cdf0e10cSrcweir : mpMaterialAttribute3D(ImpMaterialAttribute3D::get_global_default()) 122*cdf0e10cSrcweir { 123*cdf0e10cSrcweir mpMaterialAttribute3D->mnRefCount++; 124*cdf0e10cSrcweir } 125*cdf0e10cSrcweir 126*cdf0e10cSrcweir MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D& rCandidate) 127*cdf0e10cSrcweir : mpMaterialAttribute3D(rCandidate.mpMaterialAttribute3D) 128*cdf0e10cSrcweir { 129*cdf0e10cSrcweir mpMaterialAttribute3D->mnRefCount++; 130*cdf0e10cSrcweir } 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir MaterialAttribute3D::~MaterialAttribute3D() 133*cdf0e10cSrcweir { 134*cdf0e10cSrcweir if(mpMaterialAttribute3D->mnRefCount) 135*cdf0e10cSrcweir { 136*cdf0e10cSrcweir mpMaterialAttribute3D->mnRefCount--; 137*cdf0e10cSrcweir } 138*cdf0e10cSrcweir else 139*cdf0e10cSrcweir { 140*cdf0e10cSrcweir delete mpMaterialAttribute3D; 141*cdf0e10cSrcweir } 142*cdf0e10cSrcweir } 143*cdf0e10cSrcweir 144*cdf0e10cSrcweir bool MaterialAttribute3D::isDefault() const 145*cdf0e10cSrcweir { 146*cdf0e10cSrcweir return mpMaterialAttribute3D == ImpMaterialAttribute3D::get_global_default(); 147*cdf0e10cSrcweir } 148*cdf0e10cSrcweir 149*cdf0e10cSrcweir MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D& rCandidate) 150*cdf0e10cSrcweir { 151*cdf0e10cSrcweir if(rCandidate.mpMaterialAttribute3D != mpMaterialAttribute3D) 152*cdf0e10cSrcweir { 153*cdf0e10cSrcweir if(mpMaterialAttribute3D->mnRefCount) 154*cdf0e10cSrcweir { 155*cdf0e10cSrcweir mpMaterialAttribute3D->mnRefCount--; 156*cdf0e10cSrcweir } 157*cdf0e10cSrcweir else 158*cdf0e10cSrcweir { 159*cdf0e10cSrcweir delete mpMaterialAttribute3D; 160*cdf0e10cSrcweir } 161*cdf0e10cSrcweir 162*cdf0e10cSrcweir mpMaterialAttribute3D = rCandidate.mpMaterialAttribute3D; 163*cdf0e10cSrcweir mpMaterialAttribute3D->mnRefCount++; 164*cdf0e10cSrcweir } 165*cdf0e10cSrcweir 166*cdf0e10cSrcweir return *this; 167*cdf0e10cSrcweir } 168*cdf0e10cSrcweir 169*cdf0e10cSrcweir bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const 170*cdf0e10cSrcweir { 171*cdf0e10cSrcweir if(rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D) 172*cdf0e10cSrcweir { 173*cdf0e10cSrcweir return true; 174*cdf0e10cSrcweir } 175*cdf0e10cSrcweir 176*cdf0e10cSrcweir if(rCandidate.isDefault() != isDefault()) 177*cdf0e10cSrcweir { 178*cdf0e10cSrcweir return false; 179*cdf0e10cSrcweir } 180*cdf0e10cSrcweir 181*cdf0e10cSrcweir return (*rCandidate.mpMaterialAttribute3D == *mpMaterialAttribute3D); 182*cdf0e10cSrcweir } 183*cdf0e10cSrcweir 184*cdf0e10cSrcweir const basegfx::BColor& MaterialAttribute3D::getColor() const 185*cdf0e10cSrcweir { 186*cdf0e10cSrcweir return mpMaterialAttribute3D->getColor(); 187*cdf0e10cSrcweir } 188*cdf0e10cSrcweir 189*cdf0e10cSrcweir const basegfx::BColor& MaterialAttribute3D::getSpecular() const 190*cdf0e10cSrcweir { 191*cdf0e10cSrcweir return mpMaterialAttribute3D->getSpecular(); 192*cdf0e10cSrcweir } 193*cdf0e10cSrcweir 194*cdf0e10cSrcweir const basegfx::BColor& MaterialAttribute3D::getEmission() const 195*cdf0e10cSrcweir { 196*cdf0e10cSrcweir return mpMaterialAttribute3D->getEmission(); 197*cdf0e10cSrcweir } 198*cdf0e10cSrcweir 199*cdf0e10cSrcweir sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const 200*cdf0e10cSrcweir { 201*cdf0e10cSrcweir return mpMaterialAttribute3D->getSpecularIntensity(); 202*cdf0e10cSrcweir } 203*cdf0e10cSrcweir } // end of namespace attribute 204*cdf0e10cSrcweir } // end of namespace drawinglayer 205*cdf0e10cSrcweir 206*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 207*cdf0e10cSrcweir // eof 208