1*4bfbcde8SAndrew Rist /************************************************************** 2*4bfbcde8SAndrew Rist * 3*4bfbcde8SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*4bfbcde8SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*4bfbcde8SAndrew Rist * distributed with this work for additional information 6*4bfbcde8SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*4bfbcde8SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*4bfbcde8SAndrew Rist * "License"); you may not use this file except in compliance 9*4bfbcde8SAndrew Rist * with the License. You may obtain a copy of the License at 10*4bfbcde8SAndrew Rist * 11*4bfbcde8SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*4bfbcde8SAndrew Rist * 13*4bfbcde8SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*4bfbcde8SAndrew Rist * software distributed under the License is distributed on an 15*4bfbcde8SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*4bfbcde8SAndrew Rist * KIND, either express or implied. See the License for the 17*4bfbcde8SAndrew Rist * specific language governing permissions and limitations 18*4bfbcde8SAndrew Rist * under the License. 19*4bfbcde8SAndrew Rist * 20*4bfbcde8SAndrew Rist *************************************************************/ 21cdf0e10cSrcweir 22cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 23cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 24cdf0e10cSrcweir 25cdf0e10cSrcweir #include <drawinglayer/attribute/sdrshadowattribute.hxx> 26cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx> 27cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx> 28cdf0e10cSrcweir 29cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 30cdf0e10cSrcweir 31cdf0e10cSrcweir namespace drawinglayer 32cdf0e10cSrcweir { 33cdf0e10cSrcweir namespace attribute 34cdf0e10cSrcweir { 35cdf0e10cSrcweir class ImpSdrShadowAttribute 36cdf0e10cSrcweir { 37cdf0e10cSrcweir public: 38cdf0e10cSrcweir // refcounter 39cdf0e10cSrcweir sal_uInt32 mnRefCount; 40cdf0e10cSrcweir 41cdf0e10cSrcweir // shadow definitions 42cdf0e10cSrcweir basegfx::B2DVector maOffset; // shadow offset 1/100th mm 43cdf0e10cSrcweir double mfTransparence; // [0.0 .. 1.0], 0.0==no transp. 44cdf0e10cSrcweir basegfx::BColor maColor; // color of shadow 45cdf0e10cSrcweir ImpSdrShadowAttribute(const basegfx::B2DVector & rOffset,double fTransparence,const basegfx::BColor & rColor)46cdf0e10cSrcweir ImpSdrShadowAttribute( 47cdf0e10cSrcweir const basegfx::B2DVector& rOffset, 48cdf0e10cSrcweir double fTransparence, 49cdf0e10cSrcweir const basegfx::BColor& rColor) 50cdf0e10cSrcweir : mnRefCount(0), 51cdf0e10cSrcweir maOffset(rOffset), 52cdf0e10cSrcweir mfTransparence(fTransparence), 53cdf0e10cSrcweir maColor(rColor) 54cdf0e10cSrcweir { 55cdf0e10cSrcweir } 56cdf0e10cSrcweir 57cdf0e10cSrcweir // data read access getOffset() const58cdf0e10cSrcweir const basegfx::B2DVector& getOffset() const { return maOffset; } getTransparence() const59cdf0e10cSrcweir double getTransparence() const { return mfTransparence; } getColor() const60cdf0e10cSrcweir const basegfx::BColor& getColor() const { return maColor; } 61cdf0e10cSrcweir operator ==(const ImpSdrShadowAttribute & rCandidate) const62cdf0e10cSrcweir bool operator==(const ImpSdrShadowAttribute& rCandidate) const 63cdf0e10cSrcweir { 64cdf0e10cSrcweir return (getOffset() == rCandidate.getOffset() 65cdf0e10cSrcweir && getTransparence() == rCandidate.getTransparence() 66cdf0e10cSrcweir && getColor() == rCandidate.getColor()); 67cdf0e10cSrcweir } 68cdf0e10cSrcweir get_global_default()69cdf0e10cSrcweir static ImpSdrShadowAttribute* get_global_default() 70cdf0e10cSrcweir { 71cdf0e10cSrcweir static ImpSdrShadowAttribute* pDefault = 0; 72cdf0e10cSrcweir 73cdf0e10cSrcweir if(!pDefault) 74cdf0e10cSrcweir { 75cdf0e10cSrcweir pDefault = new ImpSdrShadowAttribute( 76cdf0e10cSrcweir basegfx::B2DVector(), 77cdf0e10cSrcweir 0.0, 78cdf0e10cSrcweir basegfx::BColor()); 79cdf0e10cSrcweir 80cdf0e10cSrcweir // never delete; start with RefCount 1, not 0 81cdf0e10cSrcweir pDefault->mnRefCount++; 82cdf0e10cSrcweir } 83cdf0e10cSrcweir 84cdf0e10cSrcweir return pDefault; 85cdf0e10cSrcweir } 86cdf0e10cSrcweir }; 87cdf0e10cSrcweir SdrShadowAttribute(const basegfx::B2DVector & rOffset,double fTransparence,const basegfx::BColor & rColor)88cdf0e10cSrcweir SdrShadowAttribute::SdrShadowAttribute( 89cdf0e10cSrcweir const basegfx::B2DVector& rOffset, 90cdf0e10cSrcweir double fTransparence, 91cdf0e10cSrcweir const basegfx::BColor& rColor) 92cdf0e10cSrcweir : mpSdrShadowAttribute(new ImpSdrShadowAttribute( 93cdf0e10cSrcweir rOffset, fTransparence, rColor)) 94cdf0e10cSrcweir { 95cdf0e10cSrcweir } 96cdf0e10cSrcweir SdrShadowAttribute()97cdf0e10cSrcweir SdrShadowAttribute::SdrShadowAttribute() 98cdf0e10cSrcweir : mpSdrShadowAttribute(ImpSdrShadowAttribute::get_global_default()) 99cdf0e10cSrcweir { 100cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount++; 101cdf0e10cSrcweir } 102cdf0e10cSrcweir SdrShadowAttribute(const SdrShadowAttribute & rCandidate)103cdf0e10cSrcweir SdrShadowAttribute::SdrShadowAttribute(const SdrShadowAttribute& rCandidate) 104cdf0e10cSrcweir : mpSdrShadowAttribute(rCandidate.mpSdrShadowAttribute) 105cdf0e10cSrcweir { 106cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount++; 107cdf0e10cSrcweir } 108cdf0e10cSrcweir ~SdrShadowAttribute()109cdf0e10cSrcweir SdrShadowAttribute::~SdrShadowAttribute() 110cdf0e10cSrcweir { 111cdf0e10cSrcweir if(mpSdrShadowAttribute->mnRefCount) 112cdf0e10cSrcweir { 113cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount--; 114cdf0e10cSrcweir } 115cdf0e10cSrcweir else 116cdf0e10cSrcweir { 117cdf0e10cSrcweir delete mpSdrShadowAttribute; 118cdf0e10cSrcweir } 119cdf0e10cSrcweir } 120cdf0e10cSrcweir isDefault() const121cdf0e10cSrcweir bool SdrShadowAttribute::isDefault() const 122cdf0e10cSrcweir { 123cdf0e10cSrcweir return mpSdrShadowAttribute == ImpSdrShadowAttribute::get_global_default(); 124cdf0e10cSrcweir } 125cdf0e10cSrcweir operator =(const SdrShadowAttribute & rCandidate)126cdf0e10cSrcweir SdrShadowAttribute& SdrShadowAttribute::operator=(const SdrShadowAttribute& rCandidate) 127cdf0e10cSrcweir { 128cdf0e10cSrcweir if(rCandidate.mpSdrShadowAttribute != mpSdrShadowAttribute) 129cdf0e10cSrcweir { 130cdf0e10cSrcweir if(mpSdrShadowAttribute->mnRefCount) 131cdf0e10cSrcweir { 132cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount--; 133cdf0e10cSrcweir } 134cdf0e10cSrcweir else 135cdf0e10cSrcweir { 136cdf0e10cSrcweir delete mpSdrShadowAttribute; 137cdf0e10cSrcweir } 138cdf0e10cSrcweir 139cdf0e10cSrcweir mpSdrShadowAttribute = rCandidate.mpSdrShadowAttribute; 140cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount++; 141cdf0e10cSrcweir } 142cdf0e10cSrcweir 143cdf0e10cSrcweir return *this; 144cdf0e10cSrcweir } 145cdf0e10cSrcweir operator ==(const SdrShadowAttribute & rCandidate) const146cdf0e10cSrcweir bool SdrShadowAttribute::operator==(const SdrShadowAttribute& rCandidate) const 147cdf0e10cSrcweir { 148cdf0e10cSrcweir if(rCandidate.mpSdrShadowAttribute == mpSdrShadowAttribute) 149cdf0e10cSrcweir { 150cdf0e10cSrcweir return true; 151cdf0e10cSrcweir } 152cdf0e10cSrcweir 153cdf0e10cSrcweir if(rCandidate.isDefault() != isDefault()) 154cdf0e10cSrcweir { 155cdf0e10cSrcweir return false; 156cdf0e10cSrcweir } 157cdf0e10cSrcweir 158cdf0e10cSrcweir return (*rCandidate.mpSdrShadowAttribute == *mpSdrShadowAttribute); 159cdf0e10cSrcweir } 160cdf0e10cSrcweir getOffset() const161cdf0e10cSrcweir const basegfx::B2DVector& SdrShadowAttribute::getOffset() const 162cdf0e10cSrcweir { 163cdf0e10cSrcweir return mpSdrShadowAttribute->getOffset(); 164cdf0e10cSrcweir } 165cdf0e10cSrcweir getTransparence() const166cdf0e10cSrcweir double SdrShadowAttribute::getTransparence() const 167cdf0e10cSrcweir { 168cdf0e10cSrcweir return mpSdrShadowAttribute->getTransparence(); 169cdf0e10cSrcweir } 170cdf0e10cSrcweir getColor() const171cdf0e10cSrcweir const basegfx::BColor& SdrShadowAttribute::getColor() const 172cdf0e10cSrcweir { 173cdf0e10cSrcweir return mpSdrShadowAttribute->getColor(); 174cdf0e10cSrcweir } 175cdf0e10cSrcweir } // end of namespace attribute 176cdf0e10cSrcweir } // end of namespace drawinglayer 177cdf0e10cSrcweir 178cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 179cdf0e10cSrcweir // eof 180