1*cdf0e10cSrcweir /*************************************************************************
2*cdf0e10cSrcweir  *
3*cdf0e10cSrcweir  *  OpenOffice.org - a multi-platform office productivity suite
4*cdf0e10cSrcweir  *
5*cdf0e10cSrcweir  *  $RCSfile: sdrattribute.cxx,v $
6*cdf0e10cSrcweir  *
7*cdf0e10cSrcweir  *  $Revision: 1.5 $
8*cdf0e10cSrcweir  *
9*cdf0e10cSrcweir  *  last change: $Author: aw $ $Date: 2008-05-27 14:11:19 $
10*cdf0e10cSrcweir  *
11*cdf0e10cSrcweir  *  The Contents of this file are made available subject to
12*cdf0e10cSrcweir  *  the terms of GNU Lesser General Public License Version 2.1.
13*cdf0e10cSrcweir  *
14*cdf0e10cSrcweir  *
15*cdf0e10cSrcweir  *    GNU Lesser General Public License Version 2.1
16*cdf0e10cSrcweir  *    =============================================
17*cdf0e10cSrcweir  *    Copyright 2005 by Sun Microsystems, Inc.
18*cdf0e10cSrcweir  *    901 San Antonio Road, Palo Alto, CA 94303, USA
19*cdf0e10cSrcweir  *
20*cdf0e10cSrcweir  *    This library is free software; you can redistribute it and/or
21*cdf0e10cSrcweir  *    modify it under the terms of the GNU Lesser General Public
22*cdf0e10cSrcweir  *    License version 2.1, as published by the Free Software Foundation.
23*cdf0e10cSrcweir  *
24*cdf0e10cSrcweir  *    This library is distributed in the hope that it will be useful,
25*cdf0e10cSrcweir  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
26*cdf0e10cSrcweir  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
27*cdf0e10cSrcweir  *    Lesser General Public License for more details.
28*cdf0e10cSrcweir  *
29*cdf0e10cSrcweir  *    You should have received a copy of the GNU Lesser General Public
30*cdf0e10cSrcweir  *    License along with this library; if not, write to the Free Software
31*cdf0e10cSrcweir  *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
32*cdf0e10cSrcweir  *    MA  02111-1307  USA
33*cdf0e10cSrcweir  *
34*cdf0e10cSrcweir  ************************************************************************/
35*cdf0e10cSrcweir 
36*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
37*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir #include <drawinglayer/attribute/sdrshadowattribute.hxx>
40*cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx>
41*cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx>
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
44*cdf0e10cSrcweir 
45*cdf0e10cSrcweir namespace drawinglayer
46*cdf0e10cSrcweir {
47*cdf0e10cSrcweir 	namespace attribute
48*cdf0e10cSrcweir 	{
49*cdf0e10cSrcweir 		class ImpSdrShadowAttribute
50*cdf0e10cSrcweir 		{
51*cdf0e10cSrcweir 		public:
52*cdf0e10cSrcweir 			// refcounter
53*cdf0e10cSrcweir 			sal_uInt32								mnRefCount;
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir 			// shadow definitions
56*cdf0e10cSrcweir 			basegfx::B2DVector					maOffset;					// shadow offset 1/100th mm
57*cdf0e10cSrcweir 			double								mfTransparence;				// [0.0 .. 1.0], 0.0==no transp.
58*cdf0e10cSrcweir 			basegfx::BColor						maColor;					// color of shadow
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir 			ImpSdrShadowAttribute(
61*cdf0e10cSrcweir 				const basegfx::B2DVector& rOffset,
62*cdf0e10cSrcweir                 double fTransparence,
63*cdf0e10cSrcweir                 const basegfx::BColor& rColor)
64*cdf0e10cSrcweir 			:	mnRefCount(0),
65*cdf0e10cSrcweir 		    	maOffset(rOffset),
66*cdf0e10cSrcweir 			    mfTransparence(fTransparence),
67*cdf0e10cSrcweir 			    maColor(rColor)
68*cdf0e10cSrcweir 		    {
69*cdf0e10cSrcweir 		    }
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir 			// data read access
72*cdf0e10cSrcweir 			const basegfx::B2DVector& getOffset() const { return maOffset; }
73*cdf0e10cSrcweir 			double getTransparence() const { return mfTransparence;	}
74*cdf0e10cSrcweir 			const basegfx::BColor& getColor() const { return maColor; }
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir 			bool operator==(const ImpSdrShadowAttribute& rCandidate) const
77*cdf0e10cSrcweir 		    {
78*cdf0e10cSrcweir 			    return (getOffset() == rCandidate.getOffset()
79*cdf0e10cSrcweir                     && getTransparence() == rCandidate.getTransparence()
80*cdf0e10cSrcweir 				    && getColor() == rCandidate.getColor());
81*cdf0e10cSrcweir 		    }
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir             static ImpSdrShadowAttribute* get_global_default()
84*cdf0e10cSrcweir             {
85*cdf0e10cSrcweir                 static ImpSdrShadowAttribute* pDefault = 0;
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir                 if(!pDefault)
88*cdf0e10cSrcweir                 {
89*cdf0e10cSrcweir                     pDefault = new ImpSdrShadowAttribute(
90*cdf0e10cSrcweir                         basegfx::B2DVector(),
91*cdf0e10cSrcweir                         0.0,
92*cdf0e10cSrcweir                         basegfx::BColor());
93*cdf0e10cSrcweir 
94*cdf0e10cSrcweir                     // never delete; start with RefCount 1, not 0
95*cdf0e10cSrcweir     			    pDefault->mnRefCount++;
96*cdf0e10cSrcweir                 }
97*cdf0e10cSrcweir 
98*cdf0e10cSrcweir                 return pDefault;
99*cdf0e10cSrcweir             }
100*cdf0e10cSrcweir 		};
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir         SdrShadowAttribute::SdrShadowAttribute(
103*cdf0e10cSrcweir             const basegfx::B2DVector& rOffset,
104*cdf0e10cSrcweir             double fTransparence,
105*cdf0e10cSrcweir             const basegfx::BColor& rColor)
106*cdf0e10cSrcweir 		:	mpSdrShadowAttribute(new ImpSdrShadowAttribute(
107*cdf0e10cSrcweir                 rOffset, fTransparence, rColor))
108*cdf0e10cSrcweir 		{
109*cdf0e10cSrcweir 		}
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir 		SdrShadowAttribute::SdrShadowAttribute()
112*cdf0e10cSrcweir         :	mpSdrShadowAttribute(ImpSdrShadowAttribute::get_global_default())
113*cdf0e10cSrcweir 		{
114*cdf0e10cSrcweir 			mpSdrShadowAttribute->mnRefCount++;
115*cdf0e10cSrcweir 		}
116*cdf0e10cSrcweir 
117*cdf0e10cSrcweir         SdrShadowAttribute::SdrShadowAttribute(const SdrShadowAttribute& rCandidate)
118*cdf0e10cSrcweir 		:	mpSdrShadowAttribute(rCandidate.mpSdrShadowAttribute)
119*cdf0e10cSrcweir 		{
120*cdf0e10cSrcweir 			mpSdrShadowAttribute->mnRefCount++;
121*cdf0e10cSrcweir 		}
122*cdf0e10cSrcweir 
123*cdf0e10cSrcweir 		SdrShadowAttribute::~SdrShadowAttribute()
124*cdf0e10cSrcweir 		{
125*cdf0e10cSrcweir 			if(mpSdrShadowAttribute->mnRefCount)
126*cdf0e10cSrcweir 			{
127*cdf0e10cSrcweir 				mpSdrShadowAttribute->mnRefCount--;
128*cdf0e10cSrcweir 			}
129*cdf0e10cSrcweir 			else
130*cdf0e10cSrcweir 			{
131*cdf0e10cSrcweir 				delete mpSdrShadowAttribute;
132*cdf0e10cSrcweir 			}
133*cdf0e10cSrcweir 		}
134*cdf0e10cSrcweir 
135*cdf0e10cSrcweir         bool SdrShadowAttribute::isDefault() const
136*cdf0e10cSrcweir         {
137*cdf0e10cSrcweir             return mpSdrShadowAttribute == ImpSdrShadowAttribute::get_global_default();
138*cdf0e10cSrcweir         }
139*cdf0e10cSrcweir 
140*cdf0e10cSrcweir         SdrShadowAttribute& SdrShadowAttribute::operator=(const SdrShadowAttribute& rCandidate)
141*cdf0e10cSrcweir 		{
142*cdf0e10cSrcweir 			if(rCandidate.mpSdrShadowAttribute != mpSdrShadowAttribute)
143*cdf0e10cSrcweir 			{
144*cdf0e10cSrcweir 				if(mpSdrShadowAttribute->mnRefCount)
145*cdf0e10cSrcweir 				{
146*cdf0e10cSrcweir 					mpSdrShadowAttribute->mnRefCount--;
147*cdf0e10cSrcweir 				}
148*cdf0e10cSrcweir 				else
149*cdf0e10cSrcweir 				{
150*cdf0e10cSrcweir 					delete mpSdrShadowAttribute;
151*cdf0e10cSrcweir 				}
152*cdf0e10cSrcweir 
153*cdf0e10cSrcweir 				mpSdrShadowAttribute = rCandidate.mpSdrShadowAttribute;
154*cdf0e10cSrcweir 				mpSdrShadowAttribute->mnRefCount++;
155*cdf0e10cSrcweir 			}
156*cdf0e10cSrcweir 
157*cdf0e10cSrcweir 			return *this;
158*cdf0e10cSrcweir 		}
159*cdf0e10cSrcweir 
160*cdf0e10cSrcweir 		bool SdrShadowAttribute::operator==(const SdrShadowAttribute& rCandidate) const
161*cdf0e10cSrcweir 		{
162*cdf0e10cSrcweir 			if(rCandidate.mpSdrShadowAttribute == mpSdrShadowAttribute)
163*cdf0e10cSrcweir 			{
164*cdf0e10cSrcweir 				return true;
165*cdf0e10cSrcweir 			}
166*cdf0e10cSrcweir 
167*cdf0e10cSrcweir 			if(rCandidate.isDefault() != isDefault())
168*cdf0e10cSrcweir 			{
169*cdf0e10cSrcweir 				return false;
170*cdf0e10cSrcweir 			}
171*cdf0e10cSrcweir 
172*cdf0e10cSrcweir 			return (*rCandidate.mpSdrShadowAttribute == *mpSdrShadowAttribute);
173*cdf0e10cSrcweir 		}
174*cdf0e10cSrcweir 
175*cdf0e10cSrcweir 		const basegfx::B2DVector& SdrShadowAttribute::getOffset() const
176*cdf0e10cSrcweir         {
177*cdf0e10cSrcweir             return mpSdrShadowAttribute->getOffset();
178*cdf0e10cSrcweir         }
179*cdf0e10cSrcweir 
180*cdf0e10cSrcweir 		double SdrShadowAttribute::getTransparence() const
181*cdf0e10cSrcweir         {
182*cdf0e10cSrcweir             return mpSdrShadowAttribute->getTransparence();
183*cdf0e10cSrcweir         }
184*cdf0e10cSrcweir 
185*cdf0e10cSrcweir 		const basegfx::BColor& SdrShadowAttribute::getColor() const
186*cdf0e10cSrcweir         {
187*cdf0e10cSrcweir             return mpSdrShadowAttribute->getColor();
188*cdf0e10cSrcweir         }
189*cdf0e10cSrcweir     } // end of namespace attribute
190*cdf0e10cSrcweir } // end of namespace drawinglayer
191*cdf0e10cSrcweir 
192*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
193*cdf0e10cSrcweir // eof
194