1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * $RCSfile: sdrattribute.cxx,v $ 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * $Revision: 1.5 $ 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * last change: $Author: aw $ $Date: 2008-05-27 14:11:19 $ 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * The Contents of this file are made available subject to 12*cdf0e10cSrcweir * the terms of GNU Lesser General Public License Version 2.1. 13*cdf0e10cSrcweir * 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * GNU Lesser General Public License Version 2.1 16*cdf0e10cSrcweir * ============================================= 17*cdf0e10cSrcweir * Copyright 2005 by Sun Microsystems, Inc. 18*cdf0e10cSrcweir * 901 San Antonio Road, Palo Alto, CA 94303, USA 19*cdf0e10cSrcweir * 20*cdf0e10cSrcweir * This library is free software; you can redistribute it and/or 21*cdf0e10cSrcweir * modify it under the terms of the GNU Lesser General Public 22*cdf0e10cSrcweir * License version 2.1, as published by the Free Software Foundation. 23*cdf0e10cSrcweir * 24*cdf0e10cSrcweir * This library is distributed in the hope that it will be useful, 25*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 26*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 27*cdf0e10cSrcweir * Lesser General Public License for more details. 28*cdf0e10cSrcweir * 29*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public 30*cdf0e10cSrcweir * License along with this library; if not, write to the Free Software 31*cdf0e10cSrcweir * Foundation, Inc., 59 Temple Place, Suite 330, Boston, 32*cdf0e10cSrcweir * MA 02111-1307 USA 33*cdf0e10cSrcweir * 34*cdf0e10cSrcweir ************************************************************************/ 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 37*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 38*cdf0e10cSrcweir 39*cdf0e10cSrcweir #include <drawinglayer/attribute/sdrshadowattribute.hxx> 40*cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx> 41*cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx> 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 44*cdf0e10cSrcweir 45*cdf0e10cSrcweir namespace drawinglayer 46*cdf0e10cSrcweir { 47*cdf0e10cSrcweir namespace attribute 48*cdf0e10cSrcweir { 49*cdf0e10cSrcweir class ImpSdrShadowAttribute 50*cdf0e10cSrcweir { 51*cdf0e10cSrcweir public: 52*cdf0e10cSrcweir // refcounter 53*cdf0e10cSrcweir sal_uInt32 mnRefCount; 54*cdf0e10cSrcweir 55*cdf0e10cSrcweir // shadow definitions 56*cdf0e10cSrcweir basegfx::B2DVector maOffset; // shadow offset 1/100th mm 57*cdf0e10cSrcweir double mfTransparence; // [0.0 .. 1.0], 0.0==no transp. 58*cdf0e10cSrcweir basegfx::BColor maColor; // color of shadow 59*cdf0e10cSrcweir 60*cdf0e10cSrcweir ImpSdrShadowAttribute( 61*cdf0e10cSrcweir const basegfx::B2DVector& rOffset, 62*cdf0e10cSrcweir double fTransparence, 63*cdf0e10cSrcweir const basegfx::BColor& rColor) 64*cdf0e10cSrcweir : mnRefCount(0), 65*cdf0e10cSrcweir maOffset(rOffset), 66*cdf0e10cSrcweir mfTransparence(fTransparence), 67*cdf0e10cSrcweir maColor(rColor) 68*cdf0e10cSrcweir { 69*cdf0e10cSrcweir } 70*cdf0e10cSrcweir 71*cdf0e10cSrcweir // data read access 72*cdf0e10cSrcweir const basegfx::B2DVector& getOffset() const { return maOffset; } 73*cdf0e10cSrcweir double getTransparence() const { return mfTransparence; } 74*cdf0e10cSrcweir const basegfx::BColor& getColor() const { return maColor; } 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir bool operator==(const ImpSdrShadowAttribute& rCandidate) const 77*cdf0e10cSrcweir { 78*cdf0e10cSrcweir return (getOffset() == rCandidate.getOffset() 79*cdf0e10cSrcweir && getTransparence() == rCandidate.getTransparence() 80*cdf0e10cSrcweir && getColor() == rCandidate.getColor()); 81*cdf0e10cSrcweir } 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir static ImpSdrShadowAttribute* get_global_default() 84*cdf0e10cSrcweir { 85*cdf0e10cSrcweir static ImpSdrShadowAttribute* pDefault = 0; 86*cdf0e10cSrcweir 87*cdf0e10cSrcweir if(!pDefault) 88*cdf0e10cSrcweir { 89*cdf0e10cSrcweir pDefault = new ImpSdrShadowAttribute( 90*cdf0e10cSrcweir basegfx::B2DVector(), 91*cdf0e10cSrcweir 0.0, 92*cdf0e10cSrcweir basegfx::BColor()); 93*cdf0e10cSrcweir 94*cdf0e10cSrcweir // never delete; start with RefCount 1, not 0 95*cdf0e10cSrcweir pDefault->mnRefCount++; 96*cdf0e10cSrcweir } 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir return pDefault; 99*cdf0e10cSrcweir } 100*cdf0e10cSrcweir }; 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir SdrShadowAttribute::SdrShadowAttribute( 103*cdf0e10cSrcweir const basegfx::B2DVector& rOffset, 104*cdf0e10cSrcweir double fTransparence, 105*cdf0e10cSrcweir const basegfx::BColor& rColor) 106*cdf0e10cSrcweir : mpSdrShadowAttribute(new ImpSdrShadowAttribute( 107*cdf0e10cSrcweir rOffset, fTransparence, rColor)) 108*cdf0e10cSrcweir { 109*cdf0e10cSrcweir } 110*cdf0e10cSrcweir 111*cdf0e10cSrcweir SdrShadowAttribute::SdrShadowAttribute() 112*cdf0e10cSrcweir : mpSdrShadowAttribute(ImpSdrShadowAttribute::get_global_default()) 113*cdf0e10cSrcweir { 114*cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount++; 115*cdf0e10cSrcweir } 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir SdrShadowAttribute::SdrShadowAttribute(const SdrShadowAttribute& rCandidate) 118*cdf0e10cSrcweir : mpSdrShadowAttribute(rCandidate.mpSdrShadowAttribute) 119*cdf0e10cSrcweir { 120*cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount++; 121*cdf0e10cSrcweir } 122*cdf0e10cSrcweir 123*cdf0e10cSrcweir SdrShadowAttribute::~SdrShadowAttribute() 124*cdf0e10cSrcweir { 125*cdf0e10cSrcweir if(mpSdrShadowAttribute->mnRefCount) 126*cdf0e10cSrcweir { 127*cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount--; 128*cdf0e10cSrcweir } 129*cdf0e10cSrcweir else 130*cdf0e10cSrcweir { 131*cdf0e10cSrcweir delete mpSdrShadowAttribute; 132*cdf0e10cSrcweir } 133*cdf0e10cSrcweir } 134*cdf0e10cSrcweir 135*cdf0e10cSrcweir bool SdrShadowAttribute::isDefault() const 136*cdf0e10cSrcweir { 137*cdf0e10cSrcweir return mpSdrShadowAttribute == ImpSdrShadowAttribute::get_global_default(); 138*cdf0e10cSrcweir } 139*cdf0e10cSrcweir 140*cdf0e10cSrcweir SdrShadowAttribute& SdrShadowAttribute::operator=(const SdrShadowAttribute& rCandidate) 141*cdf0e10cSrcweir { 142*cdf0e10cSrcweir if(rCandidate.mpSdrShadowAttribute != mpSdrShadowAttribute) 143*cdf0e10cSrcweir { 144*cdf0e10cSrcweir if(mpSdrShadowAttribute->mnRefCount) 145*cdf0e10cSrcweir { 146*cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount--; 147*cdf0e10cSrcweir } 148*cdf0e10cSrcweir else 149*cdf0e10cSrcweir { 150*cdf0e10cSrcweir delete mpSdrShadowAttribute; 151*cdf0e10cSrcweir } 152*cdf0e10cSrcweir 153*cdf0e10cSrcweir mpSdrShadowAttribute = rCandidate.mpSdrShadowAttribute; 154*cdf0e10cSrcweir mpSdrShadowAttribute->mnRefCount++; 155*cdf0e10cSrcweir } 156*cdf0e10cSrcweir 157*cdf0e10cSrcweir return *this; 158*cdf0e10cSrcweir } 159*cdf0e10cSrcweir 160*cdf0e10cSrcweir bool SdrShadowAttribute::operator==(const SdrShadowAttribute& rCandidate) const 161*cdf0e10cSrcweir { 162*cdf0e10cSrcweir if(rCandidate.mpSdrShadowAttribute == mpSdrShadowAttribute) 163*cdf0e10cSrcweir { 164*cdf0e10cSrcweir return true; 165*cdf0e10cSrcweir } 166*cdf0e10cSrcweir 167*cdf0e10cSrcweir if(rCandidate.isDefault() != isDefault()) 168*cdf0e10cSrcweir { 169*cdf0e10cSrcweir return false; 170*cdf0e10cSrcweir } 171*cdf0e10cSrcweir 172*cdf0e10cSrcweir return (*rCandidate.mpSdrShadowAttribute == *mpSdrShadowAttribute); 173*cdf0e10cSrcweir } 174*cdf0e10cSrcweir 175*cdf0e10cSrcweir const basegfx::B2DVector& SdrShadowAttribute::getOffset() const 176*cdf0e10cSrcweir { 177*cdf0e10cSrcweir return mpSdrShadowAttribute->getOffset(); 178*cdf0e10cSrcweir } 179*cdf0e10cSrcweir 180*cdf0e10cSrcweir double SdrShadowAttribute::getTransparence() const 181*cdf0e10cSrcweir { 182*cdf0e10cSrcweir return mpSdrShadowAttribute->getTransparence(); 183*cdf0e10cSrcweir } 184*cdf0e10cSrcweir 185*cdf0e10cSrcweir const basegfx::BColor& SdrShadowAttribute::getColor() const 186*cdf0e10cSrcweir { 187*cdf0e10cSrcweir return mpSdrShadowAttribute->getColor(); 188*cdf0e10cSrcweir } 189*cdf0e10cSrcweir } // end of namespace attribute 190*cdf0e10cSrcweir } // end of namespace drawinglayer 191*cdf0e10cSrcweir 192*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 193*cdf0e10cSrcweir // eof 194