1*464702f4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*464702f4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*464702f4SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
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7*464702f4SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*464702f4SAndrew Rist  * "License"); you may not use this file except in compliance
9*464702f4SAndrew Rist  * with the License.  You may obtain a copy of the License at
10*464702f4SAndrew Rist  *
11*464702f4SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*464702f4SAndrew Rist  *
13*464702f4SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*464702f4SAndrew Rist  * software distributed under the License is distributed on an
15*464702f4SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*464702f4SAndrew Rist  * KIND, either express or implied.  See the License for the
17*464702f4SAndrew Rist  * specific language governing permissions and limitations
18*464702f4SAndrew Rist  * under the License.
19*464702f4SAndrew Rist  *
20*464702f4SAndrew Rist  *************************************************************/
21*464702f4SAndrew Rist 
22*464702f4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx>
28cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
29cdf0e10cSrcweir #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
31cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
32cdf0e10cSrcweir #include <drawinglayer/geometry/viewinformation2d.hxx>
33cdf0e10cSrcweir 
34cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
35cdf0e10cSrcweir 
36cdf0e10cSrcweir namespace drawinglayer
37cdf0e10cSrcweir {
38cdf0e10cSrcweir 	namespace primitive2d
39cdf0e10cSrcweir 	{
40cdf0e10cSrcweir 		DiscreteShadow::DiscreteShadow(const BitmapEx& rBitmapEx)
41cdf0e10cSrcweir 		:	maBitmapEx(rBitmapEx),
42cdf0e10cSrcweir 			maTopLeft(),
43cdf0e10cSrcweir 			maTop(),
44cdf0e10cSrcweir 			maTopRight(),
45cdf0e10cSrcweir 			maRight(),
46cdf0e10cSrcweir 			maBottomRight(),
47cdf0e10cSrcweir 			maBottom(),
48cdf0e10cSrcweir 			maBottomLeft(),
49cdf0e10cSrcweir 			maLeft()
50cdf0e10cSrcweir 		{
51cdf0e10cSrcweir             const Size& rBitmapSize = getBitmapEx().GetSizePixel();
52cdf0e10cSrcweir 
53cdf0e10cSrcweir             if(rBitmapSize.Width() != rBitmapSize.Height() || rBitmapSize.Width() < 7)
54cdf0e10cSrcweir             {
55cdf0e10cSrcweir                 OSL_ENSURE(false, "DiscreteShadowPrimitive2D: wrong bitmap format (!)");
56cdf0e10cSrcweir                 maBitmapEx = BitmapEx();
57cdf0e10cSrcweir             }
58cdf0e10cSrcweir 		}
59cdf0e10cSrcweir 
60cdf0e10cSrcweir 		const BitmapEx& DiscreteShadow::getTopLeft() const
61cdf0e10cSrcweir 		{
62cdf0e10cSrcweir 			if(maTopLeft.IsEmpty())
63cdf0e10cSrcweir 			{
64cdf0e10cSrcweir 				const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
65cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maTopLeft = getBitmapEx();
66cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maTopLeft.Crop(
67cdf0e10cSrcweir                     Rectangle(Point(0,0),Size(nQuarter*2+1,nQuarter*2+1)));
68cdf0e10cSrcweir 			}
69cdf0e10cSrcweir 
70cdf0e10cSrcweir 			return maTopLeft;
71cdf0e10cSrcweir 		}
72cdf0e10cSrcweir 
73cdf0e10cSrcweir 		const BitmapEx& DiscreteShadow::getTop() const
74cdf0e10cSrcweir 		{
75cdf0e10cSrcweir 			if(maTop.IsEmpty())
76cdf0e10cSrcweir 			{
77cdf0e10cSrcweir 				const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
78cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maTop = getBitmapEx();
79cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maTop.Crop(
80cdf0e10cSrcweir                     Rectangle(Point(nQuarter*2+1,0),Size(1,nQuarter+1)));
81cdf0e10cSrcweir 			}
82cdf0e10cSrcweir 
83cdf0e10cSrcweir 			return maTop;
84cdf0e10cSrcweir 		}
85cdf0e10cSrcweir 
86cdf0e10cSrcweir 		const BitmapEx& DiscreteShadow::getTopRight() const
87cdf0e10cSrcweir 		{
88cdf0e10cSrcweir 			if(maTopRight.IsEmpty())
89cdf0e10cSrcweir 			{
90cdf0e10cSrcweir 				const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
91cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maTopRight = getBitmapEx();
92cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maTopRight.Crop(
93cdf0e10cSrcweir                     Rectangle(Point(nQuarter*2+2,0),Size(nQuarter*2+1,nQuarter*2+1)));
94cdf0e10cSrcweir 			}
95cdf0e10cSrcweir 
96cdf0e10cSrcweir 			return maTopRight;
97cdf0e10cSrcweir 		}
98cdf0e10cSrcweir 
99cdf0e10cSrcweir 		const BitmapEx& DiscreteShadow::getRight() const
100cdf0e10cSrcweir 		{
101cdf0e10cSrcweir 			if(maRight.IsEmpty())
102cdf0e10cSrcweir 			{
103cdf0e10cSrcweir 				const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
104cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maRight = getBitmapEx();
105cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maRight.Crop(
106cdf0e10cSrcweir                     Rectangle(Point(nQuarter*3+2,nQuarter*2+1),Size(nQuarter+1,1)));
107cdf0e10cSrcweir 			}
108cdf0e10cSrcweir 
109cdf0e10cSrcweir 			return maRight;
110cdf0e10cSrcweir 		}
111cdf0e10cSrcweir 
112cdf0e10cSrcweir 		const BitmapEx& DiscreteShadow::getBottomRight() const
113cdf0e10cSrcweir 		{
114cdf0e10cSrcweir 			if(maBottomRight.IsEmpty())
115cdf0e10cSrcweir 			{
116cdf0e10cSrcweir 				const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
117cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maBottomRight = getBitmapEx();
118cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maBottomRight.Crop(
119cdf0e10cSrcweir                     Rectangle(Point(nQuarter*2+2,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1)));
120cdf0e10cSrcweir 			}
121cdf0e10cSrcweir 
122cdf0e10cSrcweir 			return maBottomRight;
123cdf0e10cSrcweir 		}
124cdf0e10cSrcweir 
125cdf0e10cSrcweir 		const BitmapEx& DiscreteShadow::getBottom() const
126cdf0e10cSrcweir 		{
127cdf0e10cSrcweir 			if(maBottom.IsEmpty())
128cdf0e10cSrcweir 			{
129cdf0e10cSrcweir 				const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
130cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maBottom = getBitmapEx();
131cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maBottom.Crop(
132cdf0e10cSrcweir                     Rectangle(Point(nQuarter*2+1,nQuarter*3+2),Size(1,nQuarter+1)));
133cdf0e10cSrcweir 			}
134cdf0e10cSrcweir 
135cdf0e10cSrcweir 			return maBottom;
136cdf0e10cSrcweir 		}
137cdf0e10cSrcweir 
138cdf0e10cSrcweir 		const BitmapEx& DiscreteShadow::getBottomLeft() const
139cdf0e10cSrcweir 		{
140cdf0e10cSrcweir 			if(maBottomLeft.IsEmpty())
141cdf0e10cSrcweir 			{
142cdf0e10cSrcweir 				const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
143cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maBottomLeft = getBitmapEx();
144cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maBottomLeft.Crop(
145cdf0e10cSrcweir                     Rectangle(Point(0,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1)));
146cdf0e10cSrcweir 			}
147cdf0e10cSrcweir 
148cdf0e10cSrcweir 			return maBottomLeft;
149cdf0e10cSrcweir 		}
150cdf0e10cSrcweir 
151cdf0e10cSrcweir 		const BitmapEx& DiscreteShadow::getLeft() const
152cdf0e10cSrcweir 		{
153cdf0e10cSrcweir 			if(maLeft.IsEmpty())
154cdf0e10cSrcweir 			{
155cdf0e10cSrcweir 				const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
156cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maLeft = getBitmapEx();
157cdf0e10cSrcweir 				const_cast< DiscreteShadow* >(this)->maLeft.Crop(
158cdf0e10cSrcweir                     Rectangle(Point(0,nQuarter*2+1),Size(nQuarter+1,1)));
159cdf0e10cSrcweir 			}
160cdf0e10cSrcweir 
161cdf0e10cSrcweir 			return maLeft;
162cdf0e10cSrcweir 		}
163cdf0e10cSrcweir 
164cdf0e10cSrcweir 	} // end of namespace primitive2d
165cdf0e10cSrcweir } // end of namespace drawinglayer
166cdf0e10cSrcweir 
167cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
168cdf0e10cSrcweir 
169cdf0e10cSrcweir namespace drawinglayer
170cdf0e10cSrcweir {
171cdf0e10cSrcweir 	namespace primitive2d
172cdf0e10cSrcweir 	{
173cdf0e10cSrcweir 		Primitive2DSequence DiscreteShadowPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
174cdf0e10cSrcweir         {
175cdf0e10cSrcweir             Primitive2DSequence xRetval;
176cdf0e10cSrcweir 
177cdf0e10cSrcweir             if(!getDiscreteShadow().getBitmapEx().IsEmpty())
178cdf0e10cSrcweir             {
179cdf0e10cSrcweir 				const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2);
180cdf0e10cSrcweir                 const basegfx::B2DVector aScale(getTransform() * basegfx::B2DVector(1.0, 1.0));
181cdf0e10cSrcweir                 const double fSingleX(getDiscreteUnit() / aScale.getX());
182cdf0e10cSrcweir                 const double fSingleY(getDiscreteUnit() / aScale.getY());
183cdf0e10cSrcweir                 const double fBorderX(fSingleX * nQuarter);
184cdf0e10cSrcweir                 const double fBorderY(fSingleY * nQuarter);
185cdf0e10cSrcweir                 const double fBigLenX((fBorderX * 2.0) + fSingleX);
186cdf0e10cSrcweir                 const double fBigLenY((fBorderY * 2.0) + fSingleY);
187cdf0e10cSrcweir 
188cdf0e10cSrcweir                 xRetval.realloc(8);
189cdf0e10cSrcweir 
190cdf0e10cSrcweir 				// TopLeft
191cdf0e10cSrcweir 				xRetval[0] = Primitive2DReference(
192cdf0e10cSrcweir 					new BitmapPrimitive2D(
193cdf0e10cSrcweir 						getDiscreteShadow().getTopLeft(),
194cdf0e10cSrcweir 						basegfx::tools::createScaleTranslateB2DHomMatrix(
195cdf0e10cSrcweir 							fBigLenX,
196cdf0e10cSrcweir                             fBigLenY,
197cdf0e10cSrcweir 							-fBorderX,
198cdf0e10cSrcweir                             -fBorderY)));
199cdf0e10cSrcweir 
200cdf0e10cSrcweir 				// Top
201cdf0e10cSrcweir 				xRetval[1] = Primitive2DReference(
202cdf0e10cSrcweir 					new BitmapPrimitive2D(
203cdf0e10cSrcweir 						getDiscreteShadow().getTop(),
204cdf0e10cSrcweir 						basegfx::tools::createScaleTranslateB2DHomMatrix(
205cdf0e10cSrcweir 							1.0 - (2.0 * fBorderX) - fSingleX,
206cdf0e10cSrcweir                             fBorderY + fSingleY,
207cdf0e10cSrcweir 							fBorderX + fSingleX,
208cdf0e10cSrcweir                             -fBorderY)));
209cdf0e10cSrcweir 
210cdf0e10cSrcweir 				// TopRight
211cdf0e10cSrcweir 				xRetval[2] = Primitive2DReference(
212cdf0e10cSrcweir 					new BitmapPrimitive2D(
213cdf0e10cSrcweir 						getDiscreteShadow().getTopRight(),
214cdf0e10cSrcweir 						basegfx::tools::createScaleTranslateB2DHomMatrix(
215cdf0e10cSrcweir 							fBigLenX,
216cdf0e10cSrcweir                             fBigLenY,
217cdf0e10cSrcweir 							1.0 - fBorderX,
218cdf0e10cSrcweir                             -fBorderY)));
219cdf0e10cSrcweir 
220cdf0e10cSrcweir 				// Right
221cdf0e10cSrcweir 				xRetval[3] = Primitive2DReference(
222cdf0e10cSrcweir 					new BitmapPrimitive2D(
223cdf0e10cSrcweir 						getDiscreteShadow().getRight(),
224cdf0e10cSrcweir 						basegfx::tools::createScaleTranslateB2DHomMatrix(
225cdf0e10cSrcweir 							fBorderX + fSingleX,
226cdf0e10cSrcweir                             1.0 - (2.0 * fBorderY) - fSingleY,
227cdf0e10cSrcweir 							1.0,
228cdf0e10cSrcweir                             fBorderY + fSingleY)));
229cdf0e10cSrcweir 
230cdf0e10cSrcweir 				// BottomRight
231cdf0e10cSrcweir 				xRetval[4] = Primitive2DReference(
232cdf0e10cSrcweir 					new BitmapPrimitive2D(
233cdf0e10cSrcweir 						getDiscreteShadow().getBottomRight(),
234cdf0e10cSrcweir 						basegfx::tools::createScaleTranslateB2DHomMatrix(
235cdf0e10cSrcweir 							fBigLenX,
236cdf0e10cSrcweir                             fBigLenY,
237cdf0e10cSrcweir 							1.0 - fBorderX,
238cdf0e10cSrcweir                             1.0 - fBorderY)));
239cdf0e10cSrcweir 
240cdf0e10cSrcweir 				// Bottom
241cdf0e10cSrcweir 				xRetval[5] = Primitive2DReference(
242cdf0e10cSrcweir 					new BitmapPrimitive2D(
243cdf0e10cSrcweir 						getDiscreteShadow().getBottom(),
244cdf0e10cSrcweir 						basegfx::tools::createScaleTranslateB2DHomMatrix(
245cdf0e10cSrcweir 							1.0 - (2.0 * fBorderX) - fSingleX,
246cdf0e10cSrcweir                             fBorderY + fSingleY,
247cdf0e10cSrcweir 							fBorderX + fSingleX,
248cdf0e10cSrcweir                             1.0)));
249cdf0e10cSrcweir 
250cdf0e10cSrcweir 				// BottomLeft
251cdf0e10cSrcweir 				xRetval[6] = Primitive2DReference(
252cdf0e10cSrcweir 					new BitmapPrimitive2D(
253cdf0e10cSrcweir 						getDiscreteShadow().getBottomLeft(),
254cdf0e10cSrcweir 						basegfx::tools::createScaleTranslateB2DHomMatrix(
255cdf0e10cSrcweir 							fBigLenX,
256cdf0e10cSrcweir                             fBigLenY,
257cdf0e10cSrcweir 							-fBorderX,
258cdf0e10cSrcweir                             1.0 - fBorderY)));
259cdf0e10cSrcweir 
260cdf0e10cSrcweir 				// Left
261cdf0e10cSrcweir 				xRetval[7] = Primitive2DReference(
262cdf0e10cSrcweir 					new BitmapPrimitive2D(
263cdf0e10cSrcweir 						getDiscreteShadow().getLeft(),
264cdf0e10cSrcweir 						basegfx::tools::createScaleTranslateB2DHomMatrix(
265cdf0e10cSrcweir 							fBorderX + fSingleX,
266cdf0e10cSrcweir                             1.0 - (2.0 * fBorderY) - fSingleY,
267cdf0e10cSrcweir 							-fBorderX,
268cdf0e10cSrcweir                             fBorderY + fSingleY)));
269cdf0e10cSrcweir 
270cdf0e10cSrcweir 				// put all in object transformation to get to target positions
271cdf0e10cSrcweir 				const Primitive2DReference xTransformed(
272cdf0e10cSrcweir 					new TransformPrimitive2D(
273cdf0e10cSrcweir 						getTransform(),
274cdf0e10cSrcweir 						xRetval));
275cdf0e10cSrcweir 
276cdf0e10cSrcweir 				xRetval = Primitive2DSequence(&xTransformed, 1);
277cdf0e10cSrcweir             }
278cdf0e10cSrcweir 
279cdf0e10cSrcweir             return xRetval;
280cdf0e10cSrcweir         }
281cdf0e10cSrcweir 
282cdf0e10cSrcweir 		DiscreteShadowPrimitive2D::DiscreteShadowPrimitive2D(
283cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& rTransform,
284cdf0e10cSrcweir 			const DiscreteShadow& rDiscreteShadow)
285cdf0e10cSrcweir         :   DiscreteMetricDependentPrimitive2D(),
286cdf0e10cSrcweir             maTransform(rTransform),
287cdf0e10cSrcweir             maDiscreteShadow(rDiscreteShadow)
288cdf0e10cSrcweir         {
289cdf0e10cSrcweir         }
290cdf0e10cSrcweir 
291cdf0e10cSrcweir         bool DiscreteShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
292cdf0e10cSrcweir 		{
293cdf0e10cSrcweir 			if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
294cdf0e10cSrcweir 			{
295cdf0e10cSrcweir 				const DiscreteShadowPrimitive2D& rCompare = (DiscreteShadowPrimitive2D&)rPrimitive;
296cdf0e10cSrcweir 
297cdf0e10cSrcweir 				return (getTransform() == rCompare.getTransform()
298cdf0e10cSrcweir 					&& getDiscreteShadow() == rCompare.getDiscreteShadow());
299cdf0e10cSrcweir 			}
300cdf0e10cSrcweir 
301cdf0e10cSrcweir 			return false;
302cdf0e10cSrcweir 		}
303cdf0e10cSrcweir 
304cdf0e10cSrcweir 		basegfx::B2DRange DiscreteShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
305cdf0e10cSrcweir 		{
306cdf0e10cSrcweir             if(getDiscreteShadow().getBitmapEx().IsEmpty())
307cdf0e10cSrcweir             {
308cdf0e10cSrcweir 				// no graphics without valid bitmap definition
309cdf0e10cSrcweir                 return basegfx::B2DRange();
310cdf0e10cSrcweir             }
311cdf0e10cSrcweir             else
312cdf0e10cSrcweir             {
313cdf0e10cSrcweir 				// prepare normal objectrange
314cdf0e10cSrcweir 			    basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
315cdf0e10cSrcweir 			    aRetval.transform(getTransform());
316cdf0e10cSrcweir 
317cdf0e10cSrcweir 				// extract discrete shadow size and grow
318cdf0e10cSrcweir                 const basegfx::B2DVector aScale(rViewInformation.getViewTransformation() * basegfx::B2DVector(1.0, 1.0));
319cdf0e10cSrcweir 				const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2);
320cdf0e10cSrcweir                 const double fGrowX((1.0 / aScale.getX()) * nQuarter);
321cdf0e10cSrcweir                 const double fGrowY((1.0 / aScale.getY()) * nQuarter);
322cdf0e10cSrcweir 				aRetval.grow(std::max(fGrowX, fGrowY));
323cdf0e10cSrcweir 
324cdf0e10cSrcweir 			    return aRetval;
325cdf0e10cSrcweir             }
326cdf0e10cSrcweir 		}
327cdf0e10cSrcweir 
328cdf0e10cSrcweir 		// provide unique ID
329cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(DiscreteShadowPrimitive2D, PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D)
330cdf0e10cSrcweir 
331cdf0e10cSrcweir 	} // end of namespace primitive2d
332cdf0e10cSrcweir } // end of namespace drawinglayer
333cdf0e10cSrcweir 
334cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
335cdf0e10cSrcweir // eof
336