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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <drawinglayer/primitive2d/shadowprimitive2d.hxx> 32*cdf0e10cSrcweir #include <basegfx/color/bcolormodifier.hxx> 33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx> 34*cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx> 35*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx> 36*cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx> 37*cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> 38*cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> 39*cdf0e10cSrcweir 40*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir using namespace com::sun::star; 43*cdf0e10cSrcweir 44*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 45*cdf0e10cSrcweir 46*cdf0e10cSrcweir namespace drawinglayer 47*cdf0e10cSrcweir { 48*cdf0e10cSrcweir namespace primitive2d 49*cdf0e10cSrcweir { 50*cdf0e10cSrcweir ShadowPrimitive2D::ShadowPrimitive2D( 51*cdf0e10cSrcweir const basegfx::B2DHomMatrix& rShadowTransform, 52*cdf0e10cSrcweir const basegfx::BColor& rShadowColor, 53*cdf0e10cSrcweir const Primitive2DSequence& rChildren) 54*cdf0e10cSrcweir : GroupPrimitive2D(rChildren), 55*cdf0e10cSrcweir maShadowTransform(rShadowTransform), 56*cdf0e10cSrcweir maShadowColor(rShadowColor) 57*cdf0e10cSrcweir { 58*cdf0e10cSrcweir } 59*cdf0e10cSrcweir 60*cdf0e10cSrcweir bool ShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 61*cdf0e10cSrcweir { 62*cdf0e10cSrcweir if(BasePrimitive2D::operator==(rPrimitive)) 63*cdf0e10cSrcweir { 64*cdf0e10cSrcweir const ShadowPrimitive2D& rCompare = static_cast< const ShadowPrimitive2D& >(rPrimitive); 65*cdf0e10cSrcweir 66*cdf0e10cSrcweir return (getShadowTransform() == rCompare.getShadowTransform() 67*cdf0e10cSrcweir && getShadowColor() == rCompare.getShadowColor()); 68*cdf0e10cSrcweir } 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir return false; 71*cdf0e10cSrcweir } 72*cdf0e10cSrcweir 73*cdf0e10cSrcweir basegfx::B2DRange ShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const 74*cdf0e10cSrcweir { 75*cdf0e10cSrcweir basegfx::B2DRange aRetval(getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation)); 76*cdf0e10cSrcweir aRetval.transform(getShadowTransform()); 77*cdf0e10cSrcweir return aRetval; 78*cdf0e10cSrcweir } 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir Primitive2DSequence ShadowPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const 81*cdf0e10cSrcweir { 82*cdf0e10cSrcweir Primitive2DSequence aRetval; 83*cdf0e10cSrcweir 84*cdf0e10cSrcweir if(getChildren().hasElements()) 85*cdf0e10cSrcweir { 86*cdf0e10cSrcweir // create a modifiedColorPrimitive containing the shadow color and the content 87*cdf0e10cSrcweir const basegfx::BColorModifier aBColorModifier(getShadowColor()); 88*cdf0e10cSrcweir const Primitive2DReference xRefA(new ModifiedColorPrimitive2D(getChildren(), aBColorModifier)); 89*cdf0e10cSrcweir const Primitive2DSequence aSequenceB(&xRefA, 1L); 90*cdf0e10cSrcweir 91*cdf0e10cSrcweir // build transformed primitiveVector with shadow offset and add to target 92*cdf0e10cSrcweir const Primitive2DReference xRefB(new TransformPrimitive2D(getShadowTransform(), aSequenceB)); 93*cdf0e10cSrcweir aRetval = Primitive2DSequence(&xRefB, 1L); 94*cdf0e10cSrcweir } 95*cdf0e10cSrcweir 96*cdf0e10cSrcweir return aRetval; 97*cdf0e10cSrcweir } 98*cdf0e10cSrcweir 99*cdf0e10cSrcweir // provide unique ID 100*cdf0e10cSrcweir ImplPrimitrive2DIDBlock(ShadowPrimitive2D, PRIMITIVE2D_ID_SHADOWPRIMITIVE2D) 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir } // end of namespace primitive2d 103*cdf0e10cSrcweir } // end of namespace drawinglayer 104*cdf0e10cSrcweir 105*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 106*cdf0e10cSrcweir // eof 107