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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <drawinglayer/primitive2d/shadowprimitive2d.hxx>
32*cdf0e10cSrcweir #include <basegfx/color/bcolormodifier.hxx>
33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
34*cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
35*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx>
36*cdf0e10cSrcweir #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
37*cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
38*cdf0e10cSrcweir #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir using namespace com::sun::star;
43*cdf0e10cSrcweir 
44*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
45*cdf0e10cSrcweir 
46*cdf0e10cSrcweir namespace drawinglayer
47*cdf0e10cSrcweir {
48*cdf0e10cSrcweir 	namespace primitive2d
49*cdf0e10cSrcweir 	{
50*cdf0e10cSrcweir 		ShadowPrimitive2D::ShadowPrimitive2D(
51*cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& rShadowTransform,
52*cdf0e10cSrcweir 			const basegfx::BColor& rShadowColor,
53*cdf0e10cSrcweir 			const Primitive2DSequence& rChildren)
54*cdf0e10cSrcweir 		:	GroupPrimitive2D(rChildren),
55*cdf0e10cSrcweir 			maShadowTransform(rShadowTransform),
56*cdf0e10cSrcweir 			maShadowColor(rShadowColor)
57*cdf0e10cSrcweir 		{
58*cdf0e10cSrcweir 		}
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir 		bool ShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
61*cdf0e10cSrcweir 		{
62*cdf0e10cSrcweir 			if(BasePrimitive2D::operator==(rPrimitive))
63*cdf0e10cSrcweir 			{
64*cdf0e10cSrcweir 				const ShadowPrimitive2D& rCompare = static_cast< const ShadowPrimitive2D& >(rPrimitive);
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir 				return (getShadowTransform() == rCompare.getShadowTransform()
67*cdf0e10cSrcweir 					&& getShadowColor() == rCompare.getShadowColor());
68*cdf0e10cSrcweir 			}
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir 			return false;
71*cdf0e10cSrcweir 		}
72*cdf0e10cSrcweir 
73*cdf0e10cSrcweir 		basegfx::B2DRange ShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
74*cdf0e10cSrcweir 		{
75*cdf0e10cSrcweir 			basegfx::B2DRange aRetval(getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation));
76*cdf0e10cSrcweir 			aRetval.transform(getShadowTransform());
77*cdf0e10cSrcweir 			return aRetval;
78*cdf0e10cSrcweir 		}
79*cdf0e10cSrcweir 
80*cdf0e10cSrcweir 		Primitive2DSequence ShadowPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
81*cdf0e10cSrcweir 		{
82*cdf0e10cSrcweir 			Primitive2DSequence aRetval;
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir 			if(getChildren().hasElements())
85*cdf0e10cSrcweir 			{
86*cdf0e10cSrcweir 				// create a modifiedColorPrimitive containing the shadow color and the content
87*cdf0e10cSrcweir 				const basegfx::BColorModifier aBColorModifier(getShadowColor());
88*cdf0e10cSrcweir 				const Primitive2DReference xRefA(new ModifiedColorPrimitive2D(getChildren(), aBColorModifier));
89*cdf0e10cSrcweir 				const Primitive2DSequence aSequenceB(&xRefA, 1L);
90*cdf0e10cSrcweir 
91*cdf0e10cSrcweir 				// build transformed primitiveVector with shadow offset and add to target
92*cdf0e10cSrcweir 				const Primitive2DReference xRefB(new TransformPrimitive2D(getShadowTransform(), aSequenceB));
93*cdf0e10cSrcweir 				aRetval = Primitive2DSequence(&xRefB, 1L);
94*cdf0e10cSrcweir 			}
95*cdf0e10cSrcweir 
96*cdf0e10cSrcweir 			return aRetval;
97*cdf0e10cSrcweir 		}
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir 		// provide unique ID
100*cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(ShadowPrimitive2D, PRIMITIVE2D_ID_SHADOWPRIMITIVE2D)
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir 	} // end of namespace primitive2d
103*cdf0e10cSrcweir } // end of namespace drawinglayer
104*cdf0e10cSrcweir 
105*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
106*cdf0e10cSrcweir // eof
107