1464702f4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3464702f4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4464702f4SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5464702f4SAndrew Rist  * distributed with this work for additional information
6464702f4SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7464702f4SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8464702f4SAndrew Rist  * "License"); you may not use this file except in compliance
9464702f4SAndrew Rist  * with the License.  You may obtain a copy of the License at
10464702f4SAndrew Rist  *
11464702f4SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12464702f4SAndrew Rist  *
13464702f4SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14464702f4SAndrew Rist  * software distributed under the License is distributed on an
15464702f4SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16464702f4SAndrew Rist  * KIND, either express or implied.  See the License for the
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18464702f4SAndrew Rist  * under the License.
19464702f4SAndrew Rist  *
20464702f4SAndrew Rist  *************************************************************/
21464702f4SAndrew Rist 
22464702f4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx>
28cdf0e10cSrcweir #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
29cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygon.hxx>
30cdf0e10cSrcweir #include <basegfx/polygon/b3dpolygon.hxx>
31cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
32cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx>
33cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx>
34cdf0e10cSrcweir #include <drawinglayer/texture/texture.hxx>
35cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygonclipper.hxx>
36cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx>
37cdf0e10cSrcweir #include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
38cdf0e10cSrcweir #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
39cdf0e10cSrcweir 
40cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
41cdf0e10cSrcweir 
42cdf0e10cSrcweir using namespace com::sun::star;
43cdf0e10cSrcweir 
44cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
45cdf0e10cSrcweir 
46cdf0e10cSrcweir namespace drawinglayer
47cdf0e10cSrcweir {
48*64b14621SArmin Le Grand     namespace primitive3d
49*64b14621SArmin Le Grand     {
impCreate3DDecomposition() const50*64b14621SArmin Le Grand         Primitive3DSequence HatchTexturePrimitive3D::impCreate3DDecomposition() const
51*64b14621SArmin Le Grand         {
52*64b14621SArmin Le Grand             Primitive3DSequence aRetval;
53*64b14621SArmin Le Grand 
54*64b14621SArmin Le Grand             if(getChildren().hasElements())
55*64b14621SArmin Le Grand             {
56*64b14621SArmin Le Grand                 const Primitive3DSequence aSource(getChildren());
57*64b14621SArmin Le Grand                 const sal_uInt32 nSourceCount(aSource.getLength());
58*64b14621SArmin Le Grand                 std::vector< Primitive3DReference > aDestination;
59*64b14621SArmin Le Grand 
60*64b14621SArmin Le Grand                 for(sal_uInt32 a(0); a < nSourceCount; a++)
61*64b14621SArmin Le Grand                 {
62*64b14621SArmin Le Grand                     // get reference
63*64b14621SArmin Le Grand                     const Primitive3DReference xReference(aSource[a]);
64*64b14621SArmin Le Grand 
65*64b14621SArmin Le Grand                     if(xReference.is())
66*64b14621SArmin Le Grand                     {
67*64b14621SArmin Le Grand                         // try to cast to BasePrimitive2D implementation
68*64b14621SArmin Le Grand                         const BasePrimitive3D* pBasePrimitive = dynamic_cast< const BasePrimitive3D* >(xReference.get());
69*64b14621SArmin Le Grand 
70*64b14621SArmin Le Grand                         if(pBasePrimitive)
71*64b14621SArmin Le Grand                         {
72*64b14621SArmin Le Grand                             // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
73*64b14621SArmin Le Grand                             // not all content is needed, remove transparencies and ModifiedColorPrimitives
74*64b14621SArmin Le Grand                             switch(pBasePrimitive->getPrimitive3DID())
75*64b14621SArmin Le Grand                             {
76*64b14621SArmin Le Grand                                 case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D :
77*64b14621SArmin Le Grand                                 {
78*64b14621SArmin Le Grand                                     // polyPolygonMaterialPrimitive3D, check texturing and hatching
79*64b14621SArmin Le Grand                                     const PolyPolygonMaterialPrimitive3D& rPrimitive = static_cast< const PolyPolygonMaterialPrimitive3D& >(*pBasePrimitive);
80*64b14621SArmin Le Grand                                     const basegfx::B3DPolyPolygon aFillPolyPolygon(rPrimitive.getB3DPolyPolygon());
81*64b14621SArmin Le Grand 
82*64b14621SArmin Le Grand                                     if(maHatch.isFillBackground())
83*64b14621SArmin Le Grand                                     {
84*64b14621SArmin Le Grand                                         // add original primitive for background
85*64b14621SArmin Le Grand                                         aDestination.push_back(xReference);
86*64b14621SArmin Le Grand                                     }
87*64b14621SArmin Le Grand 
88*64b14621SArmin Le Grand                                     if(aFillPolyPolygon.areTextureCoordinatesUsed())
89*64b14621SArmin Le Grand                                     {
90*64b14621SArmin Le Grand                                         const sal_uInt32 nPolyCount(aFillPolyPolygon.count());
91*64b14621SArmin Le Grand                                         basegfx::B2DPolyPolygon aTexPolyPolygon;
92*64b14621SArmin Le Grand                                         basegfx::B2DPoint a2N;
93*64b14621SArmin Le Grand                                         basegfx::B2DVector a2X, a2Y;
94*64b14621SArmin Le Grand                                         basegfx::B3DPoint a3N;
95*64b14621SArmin Le Grand                                         basegfx::B3DVector a3X, a3Y;
96*64b14621SArmin Le Grand                                         bool b2N(false), b2X(false), b2Y(false);
97*64b14621SArmin Le Grand 
98*64b14621SArmin Le Grand                                         for(sal_uInt32 b(0); b < nPolyCount; b++)
99*64b14621SArmin Le Grand                                         {
100*64b14621SArmin Le Grand                                             const basegfx::B3DPolygon aPartPoly(aFillPolyPolygon.getB3DPolygon(b));
101*64b14621SArmin Le Grand                                             const sal_uInt32 nPointCount(aPartPoly.count());
102*64b14621SArmin Le Grand                                             basegfx::B2DPolygon aTexPolygon;
103*64b14621SArmin Le Grand 
104*64b14621SArmin Le Grand                                             for(sal_uInt32 c(0); c < nPointCount; c++)
105*64b14621SArmin Le Grand                                             {
106*64b14621SArmin Le Grand                                                 const basegfx::B2DPoint a2Candidate(aPartPoly.getTextureCoordinate(c));
107*64b14621SArmin Le Grand 
108*64b14621SArmin Le Grand                                                 if(!b2N)
109*64b14621SArmin Le Grand                                                 {
110*64b14621SArmin Le Grand                                                     a2N = a2Candidate;
111*64b14621SArmin Le Grand                                                     a3N = aPartPoly.getB3DPoint(c);
112*64b14621SArmin Le Grand                                                     b2N = true;
113*64b14621SArmin Le Grand                                                 }
114*64b14621SArmin Le Grand                                                 else if(!b2X && !a2N.equal(a2Candidate))
115*64b14621SArmin Le Grand                                                 {
116*64b14621SArmin Le Grand                                                     a2X = a2Candidate - a2N;
117*64b14621SArmin Le Grand                                                     a3X = aPartPoly.getB3DPoint(c) - a3N;
118*64b14621SArmin Le Grand                                                     b2X = true;
119*64b14621SArmin Le Grand                                                 }
120*64b14621SArmin Le Grand                                                 else if(!b2Y && !a2N.equal(a2Candidate) && !a2X.equal(a2Candidate))
121*64b14621SArmin Le Grand                                                 {
122*64b14621SArmin Le Grand                                                     a2Y = a2Candidate - a2N;
123*64b14621SArmin Le Grand 
124*64b14621SArmin Le Grand                                                     const double fCross(a2X.cross(a2Y));
125*64b14621SArmin Le Grand 
126*64b14621SArmin Le Grand                                                     if(!basegfx::fTools::equalZero(fCross))
127*64b14621SArmin Le Grand                                                     {
128*64b14621SArmin Le Grand                                                         a3Y = aPartPoly.getB3DPoint(c) - a3N;
129*64b14621SArmin Le Grand                                                         b2Y = true;
130*64b14621SArmin Le Grand                                                     }
131*64b14621SArmin Le Grand                                                 }
132*64b14621SArmin Le Grand 
133*64b14621SArmin Le Grand                                                 aTexPolygon.append(a2Candidate);
134*64b14621SArmin Le Grand                                             }
135*64b14621SArmin Le Grand 
136*64b14621SArmin Le Grand                                             aTexPolygon.setClosed(true);
137*64b14621SArmin Le Grand                                             aTexPolyPolygon.append(aTexPolygon);
138*64b14621SArmin Le Grand                                         }
139*64b14621SArmin Le Grand 
140*64b14621SArmin Le Grand                                         if(b2N && b2X && b2Y)
141*64b14621SArmin Le Grand                                         {
142*64b14621SArmin Le Grand                                             // found two linearly independent 2D vectors
143*64b14621SArmin Le Grand                                             // get 2d range of texture coordinates
144*64b14621SArmin Le Grand                                             const basegfx::B2DRange aOutlineRange(basegfx::tools::getRange(aTexPolyPolygon));
145*64b14621SArmin Le Grand                                             const basegfx::BColor aHatchColor(getHatch().getColor());
146*64b14621SArmin Le Grand                                             const double fAngle(getHatch().getAngle());
147*64b14621SArmin Le Grand                                             ::std::vector< basegfx::B2DHomMatrix > aMatrices;
148*64b14621SArmin Le Grand 
149*64b14621SArmin Le Grand                                             // get hatch transformations
150*64b14621SArmin Le Grand                                             switch(getHatch().getStyle())
151*64b14621SArmin Le Grand                                             {
152*64b14621SArmin Le Grand                                                 case attribute::HATCHSTYLE_TRIPLE:
153*64b14621SArmin Le Grand                                                 {
154*64b14621SArmin Le Grand                                                     // rotated 45 degrees
155*64b14621SArmin Le Grand                                                     texture::GeoTexSvxHatch aHatch(
156*64b14621SArmin Le Grand                                                         aOutlineRange,
157*64b14621SArmin Le Grand                                                         aOutlineRange,
158*64b14621SArmin Le Grand                                                         getHatch().getDistance(),
159*64b14621SArmin Le Grand                                                         fAngle - F_PI4);
160*64b14621SArmin Le Grand 
161*64b14621SArmin Le Grand                                                     aHatch.appendTransformations(aMatrices);
162*64b14621SArmin Le Grand                                                 }
163*64b14621SArmin Le Grand                                                 case attribute::HATCHSTYLE_DOUBLE:
164*64b14621SArmin Le Grand                                                 {
165*64b14621SArmin Le Grand                                                     // rotated 90 degrees
166*64b14621SArmin Le Grand                                                     texture::GeoTexSvxHatch aHatch(
167*64b14621SArmin Le Grand                                                         aOutlineRange,
168*64b14621SArmin Le Grand                                                         aOutlineRange,
169*64b14621SArmin Le Grand                                                         getHatch().getDistance(),
170*64b14621SArmin Le Grand                                                         fAngle - F_PI2);
171*64b14621SArmin Le Grand 
172*64b14621SArmin Le Grand                                                     aHatch.appendTransformations(aMatrices);
173*64b14621SArmin Le Grand                                                 }
174*64b14621SArmin Le Grand                                                 case attribute::HATCHSTYLE_SINGLE:
175*64b14621SArmin Le Grand                                                 {
176*64b14621SArmin Le Grand                                                     // angle as given
177*64b14621SArmin Le Grand                                                     texture::GeoTexSvxHatch aHatch(
178*64b14621SArmin Le Grand                                                         aOutlineRange,
179*64b14621SArmin Le Grand                                                         aOutlineRange,
180*64b14621SArmin Le Grand                                                         getHatch().getDistance(),
181*64b14621SArmin Le Grand                                                         fAngle);
182*64b14621SArmin Le Grand 
183*64b14621SArmin Le Grand                                                     aHatch.appendTransformations(aMatrices);
184*64b14621SArmin Le Grand                                                 }
185*64b14621SArmin Le Grand                                             }
186*64b14621SArmin Le Grand 
187*64b14621SArmin Le Grand                                             // create geometry from unit line
188*64b14621SArmin Le Grand                                             basegfx::B2DPolyPolygon a2DHatchLines;
189*64b14621SArmin Le Grand                                             basegfx::B2DPolygon a2DUnitLine;
190*64b14621SArmin Le Grand                                             a2DUnitLine.append(basegfx::B2DPoint(0.0, 0.0));
191*64b14621SArmin Le Grand                                             a2DUnitLine.append(basegfx::B2DPoint(1.0, 0.0));
192*64b14621SArmin Le Grand 
193*64b14621SArmin Le Grand                                             for(sal_uInt32 c(0); c < aMatrices.size(); c++)
194*64b14621SArmin Le Grand                                             {
195*64b14621SArmin Le Grand                                                 const basegfx::B2DHomMatrix& rMatrix = aMatrices[c];
196*64b14621SArmin Le Grand                                                 basegfx::B2DPolygon aNewLine(a2DUnitLine);
197*64b14621SArmin Le Grand                                                 aNewLine.transform(rMatrix);
198*64b14621SArmin Le Grand                                                 a2DHatchLines.append(aNewLine);
199*64b14621SArmin Le Grand                                             }
200*64b14621SArmin Le Grand 
201*64b14621SArmin Le Grand                                             if(a2DHatchLines.count())
202*64b14621SArmin Le Grand                                             {
203*64b14621SArmin Le Grand                                                 // clip against texture polygon
204*64b14621SArmin Le Grand                                                 a2DHatchLines = basegfx::tools::clipPolyPolygonOnPolyPolygon(a2DHatchLines, aTexPolyPolygon, true, true);
205*64b14621SArmin Le Grand                                             }
206*64b14621SArmin Le Grand 
207*64b14621SArmin Le Grand                                             if(a2DHatchLines.count())
208*64b14621SArmin Le Grand                                             {
209*64b14621SArmin Le Grand                                                 // create 2d matrix with 2d vectors as column vectors and 2d point as offset, this represents
210*64b14621SArmin Le Grand                                                 // a coordinate system transformation from unit coordinates to the new coordinate system
211*64b14621SArmin Le Grand                                                 basegfx::B2DHomMatrix a2D;
212*64b14621SArmin Le Grand                                                 a2D.set(0, 0, a2X.getX());
213*64b14621SArmin Le Grand                                                 a2D.set(1, 0, a2X.getY());
214*64b14621SArmin Le Grand                                                 a2D.set(0, 1, a2Y.getX());
215*64b14621SArmin Le Grand                                                 a2D.set(1, 1, a2Y.getY());
216*64b14621SArmin Le Grand                                                 a2D.set(0, 2, a2N.getX());
217*64b14621SArmin Le Grand                                                 a2D.set(1, 2, a2N.getY());
218*64b14621SArmin Le Grand 
219*64b14621SArmin Le Grand                                                 // invert that transformation, so we have a back-transformation from texture coordinates
220*64b14621SArmin Le Grand                                                 // to unit coordinates
221*64b14621SArmin Le Grand                                                 a2D.invert();
222*64b14621SArmin Le Grand                                                 a2DHatchLines.transform(a2D);
223*64b14621SArmin Le Grand 
224*64b14621SArmin Le Grand                                                 // expand back-transformated geometry tpo 3D
225*64b14621SArmin Le Grand                                                 basegfx::B3DPolyPolygon a3DHatchLines(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(a2DHatchLines, 0.0));
226*64b14621SArmin Le Grand 
227*64b14621SArmin Le Grand                                                 // create 3d matrix with 3d vectors as column vectors (0,0,1 as Z) and 3d point as offset, this represents
228*64b14621SArmin Le Grand                                                 // a coordinate system transformation from unit coordinates to the object's 3d coordinate system
229*64b14621SArmin Le Grand                                                 basegfx::B3DHomMatrix a3D;
230*64b14621SArmin Le Grand                                                 a3D.set(0, 0, a3X.getX());
231*64b14621SArmin Le Grand                                                 a3D.set(1, 0, a3X.getY());
232*64b14621SArmin Le Grand                                                 a3D.set(2, 0, a3X.getZ());
233*64b14621SArmin Le Grand                                                 a3D.set(0, 1, a3Y.getX());
234*64b14621SArmin Le Grand                                                 a3D.set(1, 1, a3Y.getY());
235*64b14621SArmin Le Grand                                                 a3D.set(2, 1, a3Y.getZ());
236*64b14621SArmin Le Grand                                                 a3D.set(0, 3, a3N.getX());
237*64b14621SArmin Le Grand                                                 a3D.set(1, 3, a3N.getY());
238*64b14621SArmin Le Grand                                                 a3D.set(2, 3, a3N.getZ());
239*64b14621SArmin Le Grand 
240*64b14621SArmin Le Grand                                                 // transform hatch lines to 3D object coordinates
241*64b14621SArmin Le Grand                                                 a3DHatchLines.transform(a3D);
242*64b14621SArmin Le Grand 
243*64b14621SArmin Le Grand                                                 // build primitives from this geometry
244*64b14621SArmin Le Grand                                                 const sal_uInt32 nHatchLines(a3DHatchLines.count());
245*64b14621SArmin Le Grand 
246*64b14621SArmin Le Grand                                                 for(sal_uInt32 d(0); d < nHatchLines; d++)
247*64b14621SArmin Le Grand                                                 {
248*64b14621SArmin Le Grand                                                     const Primitive3DReference xRef(new PolygonHairlinePrimitive3D(a3DHatchLines.getB3DPolygon(d), aHatchColor));
249*64b14621SArmin Le Grand                                                     aDestination.push_back(xRef);
250*64b14621SArmin Le Grand                                                 }
251*64b14621SArmin Le Grand                                             }
252*64b14621SArmin Le Grand                                         }
253*64b14621SArmin Le Grand                                     }
254*64b14621SArmin Le Grand 
255*64b14621SArmin Le Grand                                     break;
256*64b14621SArmin Le Grand                                 }
257*64b14621SArmin Le Grand                                 default :
258*64b14621SArmin Le Grand                                 {
259*64b14621SArmin Le Grand                                     // add reference to result
260*64b14621SArmin Le Grand                                     aDestination.push_back(xReference);
261*64b14621SArmin Le Grand                                     break;
262*64b14621SArmin Le Grand                                 }
263*64b14621SArmin Le Grand                             }
264*64b14621SArmin Le Grand                         }
265*64b14621SArmin Le Grand                         else
266*64b14621SArmin Le Grand                         {
267*64b14621SArmin Le Grand                             // unknown implementation, add to result
268*64b14621SArmin Le Grand                             aDestination.push_back(xReference);
269*64b14621SArmin Le Grand                         }
270*64b14621SArmin Le Grand                     }
271*64b14621SArmin Le Grand                 }
272*64b14621SArmin Le Grand 
273*64b14621SArmin Le Grand                 // prepare return value
274*64b14621SArmin Le Grand                 const sal_uInt32 nDestSize(aDestination.size());
275*64b14621SArmin Le Grand                 aRetval.realloc(nDestSize);
276*64b14621SArmin Le Grand 
277*64b14621SArmin Le Grand                 for(sal_uInt32 b(0); b < nDestSize; b++)
278*64b14621SArmin Le Grand                 {
279*64b14621SArmin Le Grand                     aRetval[b] = aDestination[b];
280*64b14621SArmin Le Grand                 }
281*64b14621SArmin Le Grand             }
282*64b14621SArmin Le Grand 
283*64b14621SArmin Le Grand             return aRetval;
284*64b14621SArmin Le Grand         }
285cdf0e10cSrcweir 
HatchTexturePrimitive3D(const attribute::FillHatchAttribute & rHatch,const Primitive3DSequence & rChildren,const basegfx::B2DVector & rTextureSize,bool bModulate,bool bFilter)286*64b14621SArmin Le Grand         HatchTexturePrimitive3D::HatchTexturePrimitive3D(
287*64b14621SArmin Le Grand             const attribute::FillHatchAttribute& rHatch,
288*64b14621SArmin Le Grand             const Primitive3DSequence& rChildren,
289*64b14621SArmin Le Grand             const basegfx::B2DVector& rTextureSize,
290*64b14621SArmin Le Grand             bool bModulate,
291*64b14621SArmin Le Grand             bool bFilter)
292*64b14621SArmin Le Grand         :	TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
293*64b14621SArmin Le Grand             maHatch(rHatch),
294*64b14621SArmin Le Grand             maBuffered3DDecomposition()
295*64b14621SArmin Le Grand         {
296*64b14621SArmin Le Grand         }
297cdf0e10cSrcweir 
operator ==(const BasePrimitive3D & rPrimitive) const298*64b14621SArmin Le Grand         bool HatchTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
299*64b14621SArmin Le Grand         {
300*64b14621SArmin Le Grand             if(TexturePrimitive3D::operator==(rPrimitive))
301*64b14621SArmin Le Grand             {
302*64b14621SArmin Le Grand                 const HatchTexturePrimitive3D& rCompare = (HatchTexturePrimitive3D&)rPrimitive;
303*64b14621SArmin Le Grand 
304*64b14621SArmin Le Grand                 return (getHatch() == rCompare.getHatch());
305*64b14621SArmin Le Grand             }
306*64b14621SArmin Le Grand 
307*64b14621SArmin Le Grand             return false;
308*64b14621SArmin Le Grand         }
309cdf0e10cSrcweir 
get3DDecomposition(const geometry::ViewInformation3D &) const310cdf0e10cSrcweir         Primitive3DSequence HatchTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
311cdf0e10cSrcweir         {
312*64b14621SArmin Le Grand             ::osl::MutexGuard aGuard( m_aMutex );
313cdf0e10cSrcweir 
314*64b14621SArmin Le Grand             if(!getBuffered3DDecomposition().hasElements())
315*64b14621SArmin Le Grand             {
316*64b14621SArmin Le Grand                 const Primitive3DSequence aNewSequence(impCreate3DDecomposition());
317*64b14621SArmin Le Grand                 const_cast< HatchTexturePrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence);
318*64b14621SArmin Le Grand             }
319cdf0e10cSrcweir 
320*64b14621SArmin Le Grand             return getBuffered3DDecomposition();
321cdf0e10cSrcweir         }
322cdf0e10cSrcweir 
323*64b14621SArmin Le Grand         // provide unique ID
324*64b14621SArmin Le Grand         ImplPrimitrive3DIDBlock(HatchTexturePrimitive3D, PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D)
325cdf0e10cSrcweir 
326*64b14621SArmin Le Grand     } // end of namespace primitive3d
327cdf0e10cSrcweir } // end of namespace drawinglayer
328cdf0e10cSrcweir 
329cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
330cdf0e10cSrcweir // eof
331