1*d1766043SAndrew Rist/************************************************************** 2*d1766043SAndrew Rist * 3*d1766043SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*d1766043SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*d1766043SAndrew Rist * distributed with this work for additional information 6*d1766043SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*d1766043SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*d1766043SAndrew Rist * "License"); you may not use this file except in compliance 9*d1766043SAndrew Rist * with the License. You may obtain a copy of the License at 10*d1766043SAndrew Rist * 11*d1766043SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*d1766043SAndrew Rist * 13*d1766043SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*d1766043SAndrew Rist * software distributed under the License is distributed on an 15*d1766043SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*d1766043SAndrew Rist * KIND, either express or implied. See the License for the 17*d1766043SAndrew Rist * specific language governing permissions and limitations 18*d1766043SAndrew Rist * under the License. 19*d1766043SAndrew Rist * 20*d1766043SAndrew Rist *************************************************************/ 21*d1766043SAndrew Rist 22*d1766043SAndrew Rist 23cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XAnimatedSprite_idl__ 24cdf0e10cSrcweir#define __com_sun_star_rendering_XAnimatedSprite_idl__ 25cdf0e10cSrcweir 26cdf0e10cSrcweir#ifndef __com_sun_star_uno_XInterface_idl__ 27cdf0e10cSrcweir#include <com/sun/star/uno/XInterface.idl> 28cdf0e10cSrcweir#endif 29cdf0e10cSrcweir#ifndef __com_sun_star_lang_IllegalArgumentException_idl__ 30cdf0e10cSrcweir#include <com/sun/star/lang/IllegalArgumentException.idl> 31cdf0e10cSrcweir#endif 32cdf0e10cSrcweir#ifndef __com_sun_star_geometry_RealPoint2D_idl__ 33cdf0e10cSrcweir#include <com/sun/star/geometry/RealPoint2D.idl> 34cdf0e10cSrcweir#endif 35cdf0e10cSrcweir#ifndef __com_sun_star_rendering_ViewState_idl__ 36cdf0e10cSrcweir#include <com/sun/star/rendering/ViewState.idl> 37cdf0e10cSrcweir#endif 38cdf0e10cSrcweir#ifndef __com_sun_star_rendering_RenderState_idl__ 39cdf0e10cSrcweir#include <com/sun/star/rendering/RenderState.idl> 40cdf0e10cSrcweir#endif 41cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XSprite_idl__ 42cdf0e10cSrcweir#include <com/sun/star/rendering/XSprite.idl> 43cdf0e10cSrcweir#endif 44cdf0e10cSrcweir 45cdf0e10cSrcweir 46cdf0e10cSrcweirmodule com { module sun { module star { module rendering { 47cdf0e10cSrcweir 48cdf0e10cSrcweir/** This interface can be used to control an animated sprite object.<p> 49cdf0e10cSrcweir 50cdf0e10cSrcweir This interface can be used to control an animated sprite object on 51cdf0e10cSrcweir an XSpriteCanvas. Sprites are moving, animated objects.<p> 52cdf0e10cSrcweir 53cdf0e10cSrcweir @since OOo 2.0 54cdf0e10cSrcweir */ 55cdf0e10cSrcweirpublished interface XAnimatedSprite : XSprite 56cdf0e10cSrcweir{ 57cdf0e10cSrcweir /** Start animation sequence of this sprite.<p> 58cdf0e10cSrcweir 59cdf0e10cSrcweir The speed of the animation is given in cycles per second 60cdf0e10cSrcweir (where a cycle is defined as one full animation run, i.e. the 61cdf0e10cSrcweir full [0,1] range of the <member>XAnimation::render</member>'s 62cdf0e10cSrcweir t parameter, or a full sequence of sprite bitmaps drawn). Once 63cdf0e10cSrcweir an animation is running, the associated 64cdf0e10cSrcweir <type>XSpriteCanvas</type> handles screen updates 65cdf0e10cSrcweir automatically. That means, changes to position or alpha are 66cdf0e10cSrcweir reflected on screen automatically. Please note further that 67cdf0e10cSrcweir sprite visibility and animation are unrelated, i.e. a hidden 68cdf0e10cSrcweir sprite can have a running animation, which then displays in 69cdf0e10cSrcweir the middle of the animation sequence, when a show() is called 70cdf0e10cSrcweir later on.<p> 71cdf0e10cSrcweir 72cdf0e10cSrcweir @param nSpeed 73cdf0e10cSrcweir The speed of the animation in cycles per second (where a cycle 74cdf0e10cSrcweir is defined as one full animation run, i.e. the full [0,1] 75cdf0e10cSrcweir range of the <member>XAnimation::render</member>'s t 76cdf0e10cSrcweir parameter, or a full sequence of sprite bitmaps drawn). 77cdf0e10cSrcweir */ 78cdf0e10cSrcweir void startAnimation( [in] double nSpeed ); 79cdf0e10cSrcweir 80cdf0e10cSrcweir //------------------------------------------------------------------------- 81cdf0e10cSrcweir 82cdf0e10cSrcweir /** Stop the animation sequence.<p> 83cdf0e10cSrcweir 84cdf0e10cSrcweir A subsequent <member>XAnimatedSprite::startAnimation</member> 85cdf0e10cSrcweir will commence the sequence at the point where it was stopped 86cdf0e10cSrcweir with here. Once an animation is stopped, the associated 87cdf0e10cSrcweir <type>XSpriteCanvas</type> does not update changed sprites 88cdf0e10cSrcweir anymore.<p> 89cdf0e10cSrcweir */ 90cdf0e10cSrcweir void stopAnimation(); 91cdf0e10cSrcweir 92cdf0e10cSrcweir //------------------------------------------------------------------------- 93cdf0e10cSrcweir 94cdf0e10cSrcweir /** Reset the animation sequence to start with the first frame.<p> 95cdf0e10cSrcweir 96cdf0e10cSrcweir If the animation is currently running, the next frame that is 97cdf0e10cSrcweir drawn after this method has finished, will be the first 98cdf0e10cSrcweir one. Please note that if an animation is not started, the 99cdf0e10cSrcweir associated <type>XSpriteCanvas</type> does not update changed 100cdf0e10cSrcweir sprites automatically.<p> 101cdf0e10cSrcweir */ 102cdf0e10cSrcweir void resetAnimation(); 103cdf0e10cSrcweir 104cdf0e10cSrcweir //------------------------------------------------------------------------- 105cdf0e10cSrcweir 106cdf0e10cSrcweir /** Issue an additional render call to this sprite's 107cdf0e10cSrcweir animation.<p> 108cdf0e10cSrcweir 109cdf0e10cSrcweir This method has no effect when called for a bitmap-sequence 110cdf0e10cSrcweir sprite. Please note that if an animation is not started, the 111cdf0e10cSrcweir associated <type>XSpriteCanvas</type> does not update changed 112cdf0e10cSrcweir sprites automatically, but has to be told to do so via 113cdf0e10cSrcweir <member>XSpriteCanvas::updateScreen()</member>.<p> 114cdf0e10cSrcweir */ 115cdf0e10cSrcweir void updateAnimation(); 116cdf0e10cSrcweir 117cdf0e10cSrcweir //------------------------------------------------------------------------- 118cdf0e10cSrcweir 119cdf0e10cSrcweir /** Changes the view state in place for this sprite's 120cdf0e10cSrcweir animation.<p> 121cdf0e10cSrcweir 122cdf0e10cSrcweir The state given here is used when calling the 123cdf0e10cSrcweir <member>XAnimation::render()</member> method, or when drawing 124cdf0e10cSrcweir the sprite's bitmaps, respectively. There's no need to call 125cdf0e10cSrcweir <member>XSpriteCanvas::updateAnimation()</member> after this 126cdf0e10cSrcweir method, as it automatically rerenders, if necessary. Please 127cdf0e10cSrcweir note that if an animation is not started, the associated 128cdf0e10cSrcweir <type>XSpriteCanvas</type> does not update changed sprites 129cdf0e10cSrcweir automatically, but has to be told to do so via 130cdf0e10cSrcweir <member>XSpriteCanvas::updateScreen()</member>.<p> 131cdf0e10cSrcweir 132cdf0e10cSrcweir @param aViewState 133cdf0e10cSrcweir The state given here is used when calling the 134cdf0e10cSrcweir <member>XAnimation::render()</member> method, or when drawing 135cdf0e10cSrcweir the sprite's bitmaps, respectively. 136cdf0e10cSrcweir 137cdf0e10cSrcweir @throws <type>com::sun::star::lang::IllegalArgumentException</type> 138cdf0e10cSrcweir if the view transformation matrix is singular. 139cdf0e10cSrcweir */ 140cdf0e10cSrcweir void setViewState( [in] ViewState aViewState ) 141cdf0e10cSrcweir raises (com::sun::star::lang::IllegalArgumentException); 142cdf0e10cSrcweir 143cdf0e10cSrcweir //------------------------------------------------------------------------- 144cdf0e10cSrcweir 145cdf0e10cSrcweir /** Changes all of the sprite's attributes at one atomic 146cdf0e10cSrcweir instance.<p> 147cdf0e10cSrcweir 148cdf0e10cSrcweir This is useful at times where one does not want multiple 149cdf0e10cSrcweir redraws for every state change.<p> 150cdf0e10cSrcweir 151cdf0e10cSrcweir Please note that if an animation is not started, the 152cdf0e10cSrcweir associated <type>XSpriteCanvas</type> does not update changed 153cdf0e10cSrcweir sprites automatically, but has to be told to do so via 154cdf0e10cSrcweir <member>XSpriteCanvas::updateScreen()</member>.<p> 155cdf0e10cSrcweir 156cdf0e10cSrcweir @param aNewPos 157cdf0e10cSrcweir New left,top output position of the sprite. This position gets 158cdf0e10cSrcweir transformed by the view and render state. 159cdf0e10cSrcweir 160cdf0e10cSrcweir @param aViewState 161cdf0e10cSrcweir New view state of the sprite, and part of the transformation 162cdf0e10cSrcweir that is applied to aNewPos. The view transformation matrix 163cdf0e10cSrcweir must not be singular. 164cdf0e10cSrcweir 165cdf0e10cSrcweir @param aRenderState 166cdf0e10cSrcweir New render state of the sprite, and part of the transformation 167cdf0e10cSrcweir that is applied to aNewPos. The render transformation matrix 168cdf0e10cSrcweir must not be singular. 169cdf0e10cSrcweir 170cdf0e10cSrcweir @param nAlpha 171cdf0e10cSrcweir New alpha value of the sprite. This value must be within the 172cdf0e10cSrcweir [0,1] range. 173cdf0e10cSrcweir 174cdf0e10cSrcweir @param bUpdateAnimation 175cdf0e10cSrcweir Whether this method should implicitely call 176cdf0e10cSrcweir <member>XSpriteCanvas::updateAnimation</member> or not. 177cdf0e10cSrcweir 178cdf0e10cSrcweir @throws <type>com::sun::star::lang::IllegalArgumentException</type> 179cdf0e10cSrcweir if one of the passed parameters does not lie in the specified, 180cdf0e10cSrcweir permissible range. 181cdf0e10cSrcweir */ 182cdf0e10cSrcweir void setAll( [in] ::com::sun::star::geometry::RealPoint2D aNewPos, 183cdf0e10cSrcweir [in] ViewState aViewState, 184cdf0e10cSrcweir [in] RenderState aRenderState, 185cdf0e10cSrcweir [in] double nAlpha, 186cdf0e10cSrcweir [in] boolean bUpdateAnimation ) 187cdf0e10cSrcweir raises (com::sun::star::lang::IllegalArgumentException); 188cdf0e10cSrcweir}; 189cdf0e10cSrcweir 190cdf0e10cSrcweir}; }; }; }; 191cdf0e10cSrcweir 192cdf0e10cSrcweir#endif 193