1*cdf0e10cSrcweir/************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XIeeeDoubleBitmap_idl__ 28*cdf0e10cSrcweir#define __com_sun_star_rendering_XIeeeDoubleBitmap_idl__ 29*cdf0e10cSrcweir 30*cdf0e10cSrcweir#ifndef __com_sun_star_lang_IllegalArgumentException_idl__ 31*cdf0e10cSrcweir#include <com/sun/star/lang/IllegalArgumentException.idl> 32*cdf0e10cSrcweir#endif 33*cdf0e10cSrcweir#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__ 34*cdf0e10cSrcweir#include <com/sun/star/lang/IndexOutOfBoundsException.idl> 35*cdf0e10cSrcweir#endif 36*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ 37*cdf0e10cSrcweir#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl> 38*cdf0e10cSrcweir#endif 39*cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__ 40*cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerPoint2D.idl> 41*cdf0e10cSrcweir#endif 42*cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__ 43*cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerRectangle2D.idl> 44*cdf0e10cSrcweir#endif 45*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XIeeeDoubleReadOnlyBitmap_idl__ 46*cdf0e10cSrcweir#include <com/sun/star/rendering/XIeeeDoubleReadOnlyBitmap.idl> 47*cdf0e10cSrcweir#endif 48*cdf0e10cSrcweir#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__ 49*cdf0e10cSrcweir#include <com/sun/star/rendering/VolatileContentDestroyedException.idl> 50*cdf0e10cSrcweir#endif 51*cdf0e10cSrcweir 52*cdf0e10cSrcweir 53*cdf0e10cSrcweirmodule com { module sun { module star { module rendering { 54*cdf0e10cSrcweir 55*cdf0e10cSrcweir/** This is a specialized interface for bitmaps containing IEEE 56*cdf0e10cSrcweir doubles for their color components.<p> 57*cdf0e10cSrcweir */ 58*cdf0e10cSrcweirinterface XIeeeDoubleBitmap : XIeeeDoubleReadOnlyBitmap 59*cdf0e10cSrcweir{ 60*cdf0e10cSrcweir //------------------------------------------------------------------------- 61*cdf0e10cSrcweir 62*cdf0e10cSrcweir /** Set raw data of a bitmap.<p> 63*cdf0e10cSrcweir 64*cdf0e10cSrcweir Set raw data of a bitmap, in the format as defined by 65*cdf0e10cSrcweir getMemoryLayout(). With the given rectangle, a subset of the 66*cdf0e10cSrcweir bitmap can be changed. When setting subsets of the bitmap, the 67*cdf0e10cSrcweir same scanline padding takes place as when the whole bitmap is 68*cdf0e10cSrcweir changed.<p> 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir When setting data on volatile bitmaps, always call isValid() 71*cdf0e10cSrcweir before, and retrieve a new memory layout via 72*cdf0e10cSrcweir getMemoryLayout(). At least under Windows, the memory layout 73*cdf0e10cSrcweir can change for the same bitmap, if the user e.g. switches the 74*cdf0e10cSrcweir screen resolution. Thus, this method will throw an 75*cdf0e10cSrcweir IllegalArgumentException, if the memory layout changed between 76*cdf0e10cSrcweir a call to getMemoryLayout() and setData().<p> 77*cdf0e10cSrcweir 78*cdf0e10cSrcweir @param data 79*cdf0e10cSrcweir Data to set 80*cdf0e10cSrcweir 81*cdf0e10cSrcweir @param bitmapLayout 82*cdf0e10cSrcweir Layout of the data to set. Must match this bitmap's current 83*cdf0e10cSrcweir layout. 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir @param rect 86*cdf0e10cSrcweir Destination rectangle, within the bounds of the bitmap, to set 87*cdf0e10cSrcweir the data in. 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type> 90*cdf0e10cSrcweir if parts of the given rectangle are outside the permissible 91*cdf0e10cSrcweir bitmap area. 92*cdf0e10cSrcweir 93*cdf0e10cSrcweir @throws <type>com::sun::star::lang::IllegalArgumentException</type> 94*cdf0e10cSrcweir if the given memory layout does not match this bitmap's 95*cdf0e10cSrcweir layout, or if the given data sequence has too few or too much 96*cdf0e10cSrcweir elements. 97*cdf0e10cSrcweir */ 98*cdf0e10cSrcweir void setData( [in] sequence<double> data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect ) 99*cdf0e10cSrcweir raises (com::sun::star::lang::IllegalArgumentException, 100*cdf0e10cSrcweir com::sun::star::lang::IndexOutOfBoundsException); 101*cdf0e10cSrcweir 102*cdf0e10cSrcweir //------------------------------------------------------------------------- 103*cdf0e10cSrcweir 104*cdf0e10cSrcweir /** Set a single pixel of the bitmap with the given color 105*cdf0e10cSrcweir value.<p> 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir When setting data on volatile bitmaps, always call isValid() 108*cdf0e10cSrcweir before, and retrieve a new memory layout via 109*cdf0e10cSrcweir getMemoryLayout(). At least under Windows, the memory layout 110*cdf0e10cSrcweir can change for the same bitmap, if the user e.g. switches the 111*cdf0e10cSrcweir screen resolution. Thus, this method will throw an 112*cdf0e10cSrcweir IllegalArgumentException, if the memory layout changed between 113*cdf0e10cSrcweir a call to getMemoryLayout() and setPixel().<p> 114*cdf0e10cSrcweir 115*cdf0e10cSrcweir @param color 116*cdf0e10cSrcweir The color value(s) to set 117*cdf0e10cSrcweir 118*cdf0e10cSrcweir @param bitmapLayout 119*cdf0e10cSrcweir Layout of the color elements to set. Must match this bitmap's 120*cdf0e10cSrcweir current layout. 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir @param pos 123*cdf0e10cSrcweir Pixel position with the bounds of the bitmap to set. 124*cdf0e10cSrcweir 125*cdf0e10cSrcweir @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type> 126*cdf0e10cSrcweir if the given point is outside the permissible bitmap area. 127*cdf0e10cSrcweir 128*cdf0e10cSrcweir @throws <type>com::sun::star::lang::IllegalArgumentException</type> 129*cdf0e10cSrcweir if the given memory layout does not match this bitmap's 130*cdf0e10cSrcweir layout, or if the given data sequence has too few or too much 131*cdf0e10cSrcweir elements. 132*cdf0e10cSrcweir */ 133*cdf0e10cSrcweir void setPixel( [in] sequence<double> color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos ) 134*cdf0e10cSrcweir raises (com::sun::star::lang::IllegalArgumentException, 135*cdf0e10cSrcweir com::sun::star::lang::IndexOutOfBoundsException); 136*cdf0e10cSrcweir 137*cdf0e10cSrcweir}; 138*cdf0e10cSrcweir 139*cdf0e10cSrcweir}; }; }; }; 140*cdf0e10cSrcweir 141*cdf0e10cSrcweir#endif 142