1*d1766043SAndrew Rist/**************************************************************
2cdf0e10cSrcweir *
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21*d1766043SAndrew Rist
22*d1766043SAndrew Rist
23cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XIeeeDoubleReadOnlyBitmap_idl__
24cdf0e10cSrcweir#define __com_sun_star_rendering_XIeeeDoubleReadOnlyBitmap_idl__
25cdf0e10cSrcweir
26cdf0e10cSrcweir#ifndef __com_sun_star_lang_IllegalArgumentException_idl__
27cdf0e10cSrcweir#include <com/sun/star/lang/IllegalArgumentException.idl>
28cdf0e10cSrcweir#endif
29cdf0e10cSrcweir#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__
30cdf0e10cSrcweir#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
31cdf0e10cSrcweir#endif
32cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
33cdf0e10cSrcweir#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
34cdf0e10cSrcweir#endif
35cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__
36cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerPoint2D.idl>
37cdf0e10cSrcweir#endif
38cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__
39cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerRectangle2D.idl>
40cdf0e10cSrcweir#endif
41cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XBitmap_idl__
42cdf0e10cSrcweir#include <com/sun/star/rendering/XBitmap.idl>
43cdf0e10cSrcweir#endif
44cdf0e10cSrcweir#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__
45cdf0e10cSrcweir#include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
46cdf0e10cSrcweir#endif
47cdf0e10cSrcweir
48cdf0e10cSrcweir
49cdf0e10cSrcweirmodule com { module sun { module star { module rendering {
50cdf0e10cSrcweir
51cdf0e10cSrcweir/** This is a specialized interface for bitmaps containing IEEE
52cdf0e10cSrcweir    doubles for their color components. In contrast to
53cdf0e10cSrcweir    <type>XIeeeDoubleBitmap</type>, this interface only permits
54cdf0e10cSrcweir    read-only access.<p>
55cdf0e10cSrcweir
56cdf0e10cSrcweir    Use this interface for e.g. bitmaps that are calculated
57cdf0e10cSrcweir    on-the-fly, or that are pure functional, and thus cannot be
58cdf0e10cSrcweir    modified.<p>
59cdf0e10cSrcweir
60cdf0e10cSrcweir    If you get passed an instance of
61cdf0e10cSrcweir    <type>XHalfFloatReadOnlyBitmap</type> that also supports the
62cdf0e10cSrcweir    <type>XVolatileBitmap</type> interface, things become a bit more
63cdf0e10cSrcweir    complicated. When reading data, one has to check for both
64cdf0e10cSrcweir    <type>VolatileContentDestroyedException</type> and mismatching
65cdf0e10cSrcweir    <type>FloatingPointBitmapLayout</type> return values. If either of them
66cdf0e10cSrcweir    occurs, the whole bitmap read operation should be repeated.<p>
67cdf0e10cSrcweir */
68cdf0e10cSrcweirinterface XIeeeDoubleReadOnlyBitmap : XBitmap
69cdf0e10cSrcweir{
70cdf0e10cSrcweir	/** Query the raw data of this bitmap.<p>
71cdf0e10cSrcweir
72cdf0e10cSrcweir    	Query the raw data of this bitmap, in the format as defined by
73cdf0e10cSrcweir    	getMemoryLayout(). With the given rectangle, a subset of the
74cdf0e10cSrcweir    	whole bitmap can be queried. When querying subsets of the
75cdf0e10cSrcweir    	bitmap, the same scanline padding takes place as when the
76cdf0e10cSrcweir    	whole bitmap is requested.<p>
77cdf0e10cSrcweir
78cdf0e10cSrcweir        Note that the bitmap memory layout might change for volatile
79cdf0e10cSrcweir        bitmaps.<p>
80cdf0e10cSrcweir
81cdf0e10cSrcweir        @param bitmapLayout
82cdf0e10cSrcweir        The memory layout the returned data is in.
83cdf0e10cSrcweir
84cdf0e10cSrcweir        @param rect
85cdf0e10cSrcweir        A rectangle, within the bounds of the bitmap, to retrieve the
86cdf0e10cSrcweir        contens from.
87cdf0e10cSrcweir
88cdf0e10cSrcweir        @throws <type>VolatileContentDestroyedException</type>
89cdf0e10cSrcweir        if the bitmap is volatile, and the content has been destroyed by the system.
90cdf0e10cSrcweir
91cdf0e10cSrcweir        @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
92cdf0e10cSrcweir        if parts of the given rectangle are outside the permissible
93cdf0e10cSrcweir        bitmap area.
94cdf0e10cSrcweir	 */
95cdf0e10cSrcweir	sequence<double>			getData( [out] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
96cdf0e10cSrcweir        raises (com::sun::star::lang::IndexOutOfBoundsException,
97cdf0e10cSrcweir                VolatileContentDestroyedException);
98cdf0e10cSrcweir
99cdf0e10cSrcweir	//-------------------------------------------------------------------------
100cdf0e10cSrcweir
101cdf0e10cSrcweir	/** Get a single pixel of the bitmap, returning its color
102cdf0e10cSrcweir		value.<p>
103cdf0e10cSrcweir
104cdf0e10cSrcweir        Note that the bitmap memory layout might change for volatile
105cdf0e10cSrcweir        bitmaps.<p>
106cdf0e10cSrcweir
107cdf0e10cSrcweir        @param bitmapLayout
108cdf0e10cSrcweir        The memory layout the returned data is in.
109cdf0e10cSrcweir
110cdf0e10cSrcweir        @param pos
111cdf0e10cSrcweir        A position, within the bounds of the bitmap, to retrieve the
112cdf0e10cSrcweir        color from.
113cdf0e10cSrcweir
114cdf0e10cSrcweir        @throws <type>VolatileContentDestroyedException</type>
115cdf0e10cSrcweir        if the bitmap is volatile, and the content has been destroyed by the system.
116cdf0e10cSrcweir
117cdf0e10cSrcweir        @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
118cdf0e10cSrcweir        if the given position is outside the permissible bitmap area.
119cdf0e10cSrcweir	 */
120cdf0e10cSrcweir	sequence<double>			getPixel( [out] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos )
121cdf0e10cSrcweir        raises (com::sun::star::lang::IndexOutOfBoundsException,
122cdf0e10cSrcweir                VolatileContentDestroyedException);
123cdf0e10cSrcweir
124cdf0e10cSrcweir	//-------------------------------------------------------------------------
125cdf0e10cSrcweir
126cdf0e10cSrcweir	/** Query the memory layout for this bitmap.<p>
127cdf0e10cSrcweir
128cdf0e10cSrcweir    	Please note that for volatile bitmaps, the memory layout might
129cdf0e10cSrcweir    	change between subsequent calls.<p>
130cdf0e10cSrcweir	 */
131cdf0e10cSrcweir	FloatingPointBitmapLayout	getMemoryLayout();
132cdf0e10cSrcweir};
133cdf0e10cSrcweir
134cdf0e10cSrcweir}; }; }; };
135cdf0e10cSrcweir
136cdf0e10cSrcweir#endif
137