1*5b190011SAndrew Rist /************************************************************** 2*5b190011SAndrew Rist * 3*5b190011SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*5b190011SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*5b190011SAndrew Rist * distributed with this work for additional information 6*5b190011SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*5b190011SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*5b190011SAndrew Rist * "License"); you may not use this file except in compliance 9*5b190011SAndrew Rist * with the License. You may obtain a copy of the License at 10*5b190011SAndrew Rist * 11*5b190011SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*5b190011SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*5b190011SAndrew Rist * software distributed under the License is distributed on an 15*5b190011SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*5b190011SAndrew Rist * KIND, either express or implied. See the License for the 17*5b190011SAndrew Rist * specific language governing permissions and limitations 18*5b190011SAndrew Rist * under the License. 19*5b190011SAndrew Rist * 20*5b190011SAndrew Rist *************************************************************/ 21*5b190011SAndrew Rist 22*5b190011SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_sd.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "AnimationChildWindow.hxx" 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include "app.hrc" 30cdf0e10cSrcweir #include "animobjs.hxx" 31cdf0e10cSrcweir #include "animobjs.hrc" 32cdf0e10cSrcweir #include <sfx2/app.hxx> 33cdf0e10cSrcweir #include <sfx2/childwin.hxx> 34cdf0e10cSrcweir #include <sfx2/dockwin.hxx> 35cdf0e10cSrcweir 36cdf0e10cSrcweir namespace sd { 37cdf0e10cSrcweir 38cdf0e10cSrcweir SFX_IMPL_DOCKINGWINDOW(AnimationChildWindow, SID_ANIMATION_OBJECTS) 39cdf0e10cSrcweir 40cdf0e10cSrcweir /************************************************************************* 41cdf0e10cSrcweir |* 42cdf0e10cSrcweir |* Ableitung vom SfxChildWindow als "Behaelter" fuer Animator 43cdf0e10cSrcweir |* 44cdf0e10cSrcweir \************************************************************************/ 45cdf0e10cSrcweir 46cdf0e10cSrcweir AnimationChildWindow::AnimationChildWindow( 47cdf0e10cSrcweir ::Window* _pParent, 48cdf0e10cSrcweir sal_uInt16 nId, 49cdf0e10cSrcweir SfxBindings* pBindings, 50cdf0e10cSrcweir SfxChildWinInfo* pInfo ) 51cdf0e10cSrcweir : SfxChildWindow( _pParent, nId ) 52cdf0e10cSrcweir { 53cdf0e10cSrcweir AnimationWindow* pAnimWin = new AnimationWindow( 54cdf0e10cSrcweir pBindings, this, _pParent, SdResId( FLT_WIN_ANIMATION ) ); 55cdf0e10cSrcweir pWindow = pAnimWin; 56cdf0e10cSrcweir 57cdf0e10cSrcweir eChildAlignment = SFX_ALIGN_NOALIGNMENT; 58cdf0e10cSrcweir 59cdf0e10cSrcweir pAnimWin->Initialize( pInfo ); 60cdf0e10cSrcweir /* 61cdf0e10cSrcweir if ( pInfo->aSize.Width() != 0 && pInfo->aSize.Height() != 0 ) 62cdf0e10cSrcweir { 63cdf0e10cSrcweir pWindow->SetPosSizePixel( pInfo->aPos, pInfo->aSize ); 64cdf0e10cSrcweir } 65cdf0e10cSrcweir else 66cdf0e10cSrcweir pWindow->SetPosPixel(SFX_APPWINDOW->OutputToScreenPixel( 67cdf0e10cSrcweir SFX_APPWINDOW->GetClientAreaPixel().TopLeft())); 68cdf0e10cSrcweir 69cdf0e10cSrcweir if ( pInfo->nFlags & SFX_CHILDWIN_ZOOMIN ) 70cdf0e10cSrcweir pAnimWin->ZoomIn(); 71cdf0e10cSrcweir 72cdf0e10cSrcweir pAnimWin->aFltWinSize = pWindow->GetSizePixel(); 73cdf0e10cSrcweir */ 74cdf0e10cSrcweir SetHideNotDelete( sal_True ); 75cdf0e10cSrcweir } 76cdf0e10cSrcweir 77cdf0e10cSrcweir } // end of namespace sd 78